Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 00:47:18 Player: Henry Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1734) 1734 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5199 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Fission Core Improved Heat Sink Plasma Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Core Analyzer Improved Particle Charger > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Heat Sink Advanced Melee Analysis Suite Plasma Rifle Plasma Cannon Missile Launcher Power Sword Falx [Rating: 60] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 4 | . . 2 1 . 1 . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 66 | 6 2 16 10 15 17 . Power 10 | 1 . 4 1 3 1 . Engine 6 | 1 . 3 . 2 . . Core 4 | . . 1 1 1 1 . Reactor . | . . . . . . . Propulsion 25 | 2 . 7 4 6 6 . Treads . | . . . . . . . Leg 25 | 2 . 7 4 6 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 1 2 3 7 . Device 6 | . . . 1 1 4 . Storage 2 | 1 1 . . . . . Processor 4 | . 1 1 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 15 | 2 . 4 3 3 3 . Energy Gun 8 | 2 . 3 1 2 . . Energy Cannon 3 | . . 1 1 1 . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 37 | . . 10 2 18 2 5 Power 6 | . . 3 . 2 . 1 Propulsion 17 | . . 3 1 8 2 3 Utility 4 | . . . . 3 . 1 Weapon 10 | . . 4 1 5 . . Highest Loss Streak 6 | . . 4 2 6 2 4 Average Slot Usage (%) 87 | . 98 95 94 88 80 60 Engine 6 | . 14 7 3 2 6 4 Core 3 | . . 2 5 3 5 4 Leg 31 | . 28 43 44 34 23 20 Device 6 | . . . 9 7 13 4 Storage 8 | . 14 11 9 7 6 4 Processor 7 | . 12 11 9 6 3 4 Protection 4 | . . . . 10 5 8 Energy Gun 9 | . 28 17 4 5 . . Energy Cannon 2 | . . 1 8 6 . . Ballistic Cannon 4 | . . . . . 12 6 Naked Turns 45 | . . . . . . 45 Heaviest Build 90 | 10 38 44 48 55 90 90 Greatest Support 95 | 20 20 40 55 63 95 95 Greatest Overweight (x) 16 | 1 1 1 1 2 4 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 9 Most Carried 12 | 2 12 11 9 9 12 12 Average Carried 8 | 1 7 9 8 7 7 9 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 12 | 2 11 10 9 3 12 4 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Matter Collected 947 | 209 71 145 119 107 296 . Remotely . | . . . . . . . Salvage Created 1912 | . 100 749 291 461 311 . Parts 91 | . 8 34 23 18 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 39 | . 2 17 8 7 5 . Guns 19 | . 2 15 1 1 . . Cannons 18 | . . . 7 6 5 . Classes Destroyed 12 | . 2 3 2 3 2 . Worker 1 | . . . . 1 . . Builder 1 | . . 1 . . . . Recycler 3 | . . 1 . 1 1 . Operator 1 | . . . . . 1 . Watcher 4 | . 2 . 2 . . . Swarmer 4 | . . . 4 . . . Grunt 20 | . 2 13 2 3 . . Brawler 3 | . . . . 3 . . Duelist 1 | . . . 1 . . . Sentry 8 | . . 4 1 . 3 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . 1 1 . Best Kill Streak 5 | . 2 4 5 5 2 . Combat Bots Only 5 | . 2 4 5 3 1 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Damage Taken 4789 | . 53 1135 426 1614 586 975 Core 1446 | . 10 182 63 305 63 823 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 96 54 88 56 . . Volleys Fired 180 | . 9 66 33 45 27 . Largest 2 | . 2 2 2 2 2 . Hottest 133 | . 90 133 133 133 106 . Shots Fired 292 | . 18 106 42 72 54 . Gun 158 | . 18 100 13 27 . . Cannon 131 | . . 6 26 45 54 . Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 54 | . . . . . 54 . Thermal 235 | . 18 106 39 72 . . Explosive 3 | . . . 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 4 9 12 8 10 . Robot Miss Streak 3 | . 2 3 3 3 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 198 | . 10 80 26 52 30 . Core Hits 99 | . 7 30 16 23 13 10 Critical Hits 2 | . . . . 2 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3992 | . 145 1199 632 1002 935 79 Guns 1686 | . 145 1097 121 323 . . Cannons 2053 | . . 102 369 647 935 . Explosions 142 | . . . 142 . . . Melee . | . . . . . . . Ramming 111 | . . . . 32 . 79 Kinetic 935 | . . . . . 935 . Thermal 2804 | . 145 1199 490 970 . . Explosive 142 | . . . 142 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 4 3 5 6 Average Corruption 3 | . . . 3 2 3 5 Corruption Purged . | . . . . . . . Effects 19 | . . . . 2 13 4 Message Errors 6 | . . . . . 6 . Matter Fused 4 | . . . . . 2 2 Energy Discharges 3 | . . . . . 3 . Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . 2 1 . Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 14 . 2 . Projectiles 9 | . . . 7 . 2 . Explosions 7 | . . . 7 . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 34 | . . . . 5 . 29 Shots . | . . . . . . . Rammed 18 | . . . . 3 . 15 Targets Rammed 21 | . . . . 5 . 16 Kicked 3 | . . . . 2 . 1 Crushed . | . . . . . . . Highest Temperature 466 | . 210 427 108 466 210 . Average Temperature 147 | . 81 148 32 214 92 . Received Heat Transfer 1224 | . 30 510 99 507 78 . Effects 12 | . . 3 . 9 . . Shutdowns 4 | . . 1 . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 4 | . . 1 . 3 . . Matter Decay 3 | . . 1 . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 14 | . 1 9 2 2 . . Heat Transferred 6219 | . 396 2937 962 1924 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Peak Influence 365 | . 74 305 365 245 106 19 Average Influence 93 | . 37 153 231 135 35 8 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 82 | 100 100 70 33 70 100 100 Level 1 17 | . . 29 66 29 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . 2 1 . Investigation . | . . . . . . . Extermination 2 | . . . . 1 1 . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 7 23 16 18 7 4 Peak Tracking Total 9 | . 2 5 6 9 2 4 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Traps Triggered 10 | . . . 2 3 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Machines Accessed 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . 3 . Successful 1 | . . . . . 1 . Failed 2 | . . . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Matter 190 | . . . . . 190 . Time 47 | . . . . . 47 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Turns Passed 3188 | 61 479 577 260 714 933 164 Spaces Moved 1798 | 44 298 246 130 431 535 114 Core 38 | 6 . . . . . 32 Treads . | . . . . . . . Legs 1760 | 38 298 246 130 431 535 82 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 50 Average Speed 133 | 115 144 133 120 124 141 114 Slowest Speed 850 | 120 150 150 150 180 240 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 59 37 18 13 17 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . . . 36 . 30 . Melee . | . . . . . . . Projectile 15 | . . . . . 15 . AOE 51 | . . . 36 . 15 . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Total 2292 | 52 329 387 190 532 654 148 Wait 168 | . 5 53 14 33 45 18 Move 1794 | 43 297 245 129 431 535 114 Hop . | . . . . . . . Pick Up 37 | 3 12 6 1 1 14 . Fast Attach 27 | 5 1 3 2 3 13 . Attach 29 | 1 . 10 5 9 4 . Detach 9 | . . 1 2 1 5 . Swap 10 | . 1 3 3 3 . . Drop 13 | . 4 . 1 2 6 . Fire 180 | . 9 66 33 45 27 . Melee . | . . . . . . . Ram 15 | . . . . . . 15 Kick 5 | . . . . 4 . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 140 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Discovered new exit (range 14) 208 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered exit to Mines (range 7) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Discovered new exit (range 15) 926 | -9/Materials | Lost 4 parts (1p2n1w) 939 | -9/Materials | Identified exit to Mines 1103 | -9/Materials | Discovered new exit (range 11) 1117 | -9/Materials | Identified exit to Materials 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -8/Materials | Discovered new exit (range 14) 1377 | -8/Materials | Identified exit to Factory 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Utility x2 1456 | -7/Factory | Build established: Scavenger-Mutant 1956 | -7/Factory | Lost 3 parts (2n1w) 2031 | -7/Factory | Lost 3 parts (1p2u) 2082 | -7/Factory | Discovered new exit (range 6) 2092 | -7/Factory | Entered another Factory area 2092 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2120 | -6/Factory | Lost 6 parts (4n1u1w) 2282 | -6/Factory | Build established: Mutant 2667 | -6/Factory | Build established: Scavenger-Mutant 2724 | -6/Factory | Discovered new exit (range 13) 2970 | -6/Factory | Fabricated Cmb. Airjet (x2) 3025 | -6/Factory | Sucked down chute 3025 | -6/Factory | Entered Waste 3039 | -6/Waste | Spotted C-40 Crusher 3047 | -6/Waste | Spotted C-40 Crusher 3101 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3101 | -6/Waste | Spotted C-40 Crusher 3107 | -6/Waste | Spotted C-40 Crusher 3135 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3138 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3141 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3144 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3166 | -6/Waste | Core integrity fell below 50% 3175 | -6/Waste | Lost 4 parts (1p2n1u) 3175 | -6/Waste | Core integrity fell below 20% 3189 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03138_ Imp. Carbon-fiber Leg crushed. 03138_ Magnetic Acceleration Cannon crushed. 03138_ Flexi-carbon Leg crushed. 03138_ Critical hit. 03141_ Flexi-carbon Leg crushed. 03141_ Hrd. Medium Armor Plating crushed. 03141_ Hcp. Storage Unit crushed. 03141_ Imp. Heat Sink crushed. 03141_ Missile Launcher crushed. 03144_ Hcp. Storage Unit crushed. 03144_ Hvy. Plasma Cannon crushed. 03144_ Imp. Particle Charger crushed. 03144_ Imp. Core Shielding crushed. 03144_ Fission Core crushed. 03144_ Core Analyzer crushed. 03147_ System corrupted: Matter fused (-8). 03155_ Slammed into C-40 Crusher. 03159_ Destabilizing: System corrupted (+1). 03160_ Slammed into C-40 Crusher. 03183_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ??????????????????????###CCCC#???????????????????? | | ??????????????????????#]] CC#???????????????????? | | ??????????????????????#*] CC#???????????????????? | | ??????????????????????#* #???????????????????? | | ??????????????????????#] #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????#" #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Core Analysis 6 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagWeaponAutocannon Manual? 0 Play Time 00:33:14 Cumulative 406.1 hours Start 2020.08.04 @ 00:15:38 End 2020.08.04 @ 00:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50762682-5583-408a-bc10-a7c96c970676