Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 13:26:05 Player: CatgirlLyra Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1807) 1807 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1071) 1071 TOTAL SCORE: 7208 Bonus ------- Follower Combat Kills 271 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 811/850 Matter 235/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Energy Well (500) High-capacity Matter Pod (200) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Experimental Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Scrap Suit Huge Storage Unit Advanced Energy Well High-capacity Matter Pod Improved Sensor Array Improved Medium Laser Improved Medium Laser Rocket Launcher Plasma Cutter CPS Tube DRS Beacon [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . 2 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 69 | 6 6 2 23 23 2 5 2 . Power 9 | 1 2 . 3 2 . . 1 . Engine 9 | 1 2 . 3 2 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 2 2 5 8 1 1 1 . Treads 16 | . 2 . 3 8 1 1 1 . Leg 3 | 2 . . 1 . . . . . Wheel 3 | . . 2 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 . 7 5 1 3 . . Device 7 | . 1 . 2 3 . 1 . . Storage 5 | 1 . . 2 . 1 1 . . Processor 3 | . . . . 2 . 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . 3 . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 . 8 8 . 1 . . Energy Gun 10 | 2 . . 4 4 . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 6 | . 1 . 2 3 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 . . . Parts Lost 24 | . 5 1 7 7 . . . 4 Power 6 | . 1 . 3 1 . . . 1 Propulsion 6 | . 2 . 1 2 . . . 1 Utility 6 | . 1 . . 3 . . . 2 Weapon 6 | . 1 1 3 1 . . . . Highest Loss Streak 6 | . 5 6 3 6 . . . 4 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 12 | 4 5 4 8 14 15 14 10 9 Power 1 | . 1 1 1 1 1 . . . Propulsion 3 | 3 3 2 2 3 4 3 . . Utility 2 | . . . . 2 3 3 5 4 Weapon 4 | . . . 4 6 6 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 36 | . . . 5 2 1 12 . 16 Power 6 | . . . 2 1 1 1 . 1 Propulsion 3 | . . . 1 . . 1 . 1 Utility 15 | . . . . . . 7 . 8 Weapon 9 | . . . 2 1 . 2 . 4 Tool/Special 3 | . . . . . . 1 . 2 Average Slot Usage (%) 97 | . 97 72 98 99 93 99 76 76 Engine 11 | . 14 14 11 10 11 11 11 12 Treads 19 | . 3 9 14 22 22 22 24 24 Leg 1 | . 23 . . . . . . . Wheel 1 | . . 18 7 . . . . . Device 18 | . 12 . 20 21 15 18 13 13 Storage 11 | . 14 14 11 11 11 11 6 5 Processor 9 | . . . . 8 11 14 6 6 Protection 1 | . . . 10 2 . . . . Energy Gun 11 | . 19 15 11 9 11 10 6 7 Ballistic Gun 10 | . 8 . 8 12 11 11 6 4 Peak Build Rating 37 | 6 9 6 17 22 25 33 37 37 Average Rating 22 | 4 8 5 14 19 19 29 36 35 On Entrance 16 | . 6 6 5 17 22 18 33 37 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 15 12 39 41 41 36 43 43 Greatest Support 90 | 20 40 32 40 40 40 50 90 90 Greatest Overweight (x) 1 | . 1 . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 13 Most Carried 15 | 7 7 5 12 15 15 15 14 12 Average Carried 13 | 4 5 4 8 14 14 14 12 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 7 3 5 12 15 15 15 12 5 Class Distribution -------------------- 63% | Commander-Mutant 30% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Matter Collected 1747 | 260 137 35 497 702 76 40 . . Remotely . | . . . . . . . . . Salvage Created 3072 | 102 451 134 997 987 69 . . 332 Parts 158 | 6 16 6 58 67 2 . . 3 Haulers Intercepted 8 | . . . 3 5 . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 55 | . 11 3 22 18 . . . 1 Guns 45 | . 10 3 13 18 . . . 1 Cannons 3 | . . . 3 . . . . . AOE 6 | . . . 6 . . . . . Classes Destroyed 9 | 2 1 1 3 1 . . . 1 Worker 1 | . . . . 1 . . . . Tunneler 2 | 1 . . 1 . . . . . Hauler 8 | . . . 3 5 . . . . Recycler 4 | 1 . 1 1 . 1 . . . Watcher 4 | . . . 3 1 . . . . Swarmer 16 | . . 3 10 3 . . . . Grunt 28 | . 11 . 8 9 . . . . Sentry 10 | . . . 4 6 . . . . Compactor 1 | . . . . . . . . 1 Best Kill Streak 9 | 2 9 3 5 8 1 . . 1 Combat Bots Only 9 | . 9 3 4 8 . . . 1 Max Kills in Single Turn 3 | 1 1 1 3 2 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Hostile Shots Fired 315 | . 80 14 91 122 4 . . 4 Missed 68 | . 13 3 24 28 . . . . Hits 247 | . 67 11 67 94 4 . . 4 Melee 4 | . . . . . . . . 4 Projectile 243 | . 67 11 67 94 4 . . . Critical Strikes 10 | . . 1 5 2 . . . 2 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 3278 | . 808 96 810 1298 93 . . 173 Core 497 | . 181 19 119 139 . . . 39 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . Regen/Repaired (Parts) 79 | . . . . 79 . . . . Core Remaining (%) 51 | 100 . 20 . . . 35 . . Volleys Fired 217 | 6 44 16 75 66 3 2 . 5 Largest 2 | 2 2 2 2 2 2 1 . 2 Hottest 112 | 100 100 100 112 79 79 . . 112 Shots Fired 407 | 12 81 18 147 132 7 2 . 8 Gun 391 | 12 81 18 133 132 7 . . 8 Cannon 11 | . . . 11 . . . . . Launcher 3 | . . . 3 . . . . . Special 2 | . . . . . . 2 . . Kinetic 183 | . 33 . 59 88 3 . . . Thermal 201 | 12 48 18 67 44 4 . . 8 Explosive 3 | . . . 3 . . . . . Electromagnetic 18 | . . . 18 . . . . . Robot Hit Streak 16 | 10 15 4 15 16 6 7 . 4 Robot Miss Streak 5 | . 3 2 5 3 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 5 2 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 282 | 10 62 11 93 92 6 1 . 7 Core Hits 111 | 3 25 5 40 33 3 . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 3 . . . . Critical Strikes 21 | 1 5 . 7 7 . . . 1 Burn 16 | 1 4 . 6 4 . . . 1 Destroy 4 | . 1 . 1 2 . . . . Smash 1 | . . . . 1 . . . . Melee Attacks 7 | . . . . 7 . . . . Impact 7 | . . . . 7 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4606 | 127 690 140 1841 1581 104 . . 123 Guns 3985 | 127 687 140 1329 1492 87 . . 123 Cannons 161 | . . . 161 . . . . . Explosions 338 | . . . 338 . . . . . Melee 84 | . . . . 84 . . . . Ramming 38 | . 3 . 13 5 17 . . . Kinetic 1778 | . 185 . 559 984 50 . . . Thermal 2225 | 127 502 140 788 508 37 . . 123 Explosive 260 | . . . 260 . . . . . Electromagnetic 221 | . . . 221 . . . . . Impact 84 | . . . . 84 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 1 1 . . 9 Average Corruption 1 | . . . . 1 1 . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . 3 18 . . 5 Message Errors 6 | . . . . 2 3 . . 1 Matter Fused 8 | . . . . . 7 . . 1 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 4 | . . . . 1 3 . . . Data Loss (minor) 3 | . . . . . 2 . . 1 Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . . 8 30 . . . . Projectiles . | . . . . . . . . . Explosions 8 | . . . 8 . . . . . Melee 30 | . . . . 30 . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 87 | . . . 87 . . . . . Shots 4 | . . . 4 . . . . . Rammed 9 | . 2 . 2 1 4 . . . Targets Rammed 9 | . 2 . 2 1 4 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 383 | 234 383 138 196 195 188 . . 96 Average Temperature 107 | 119 201 54 70 88 47 . . 55 Received Heat Transfer 1248 | . 438 . 273 501 36 . . . Effects 8 | . 8 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 2 | . . . . 2 . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 12 | 1 . 2 8 1 . . . . Heat Transferred 6575 | 444 1702 407 2246 1369 74 . . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Maximum Alert Level 1 | . 1 . 1 1 . . . . Low Security (%) 79 | 100 94 100 82 44 100 . 100 100 Level 1 20 | . 5 . 17 55 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 311 | 10 210 130 248 311 78 . . . Initial 76 | . . 70 21 76 55 . . . Average 104 | 1 65 93 134 207 18 . . . Influence Increases 2154 | 10 335 75 755 620 359 . . . Destroy 0b10 Robot/C 1220 | . 220 60 440 360 140 . . . Destroy 0b10 Robot/NC 100 | 10 . 5 40 35 10 . . . Destroy Leader 284 | . 50 10 112 112 . . . . Allied During Kill 47 | . . . . . 47 . . . Successful Hack 76 | . 20 . 39 5 12 . . . Select Force Hacks 180 | . 30 . . 30 120 . . . Disable Machine 90 | . . . 30 45 15 . . . Destroy Structure 22 | . . . 19 3 . . . . Lose Combat Pursuer 135 | . 15 . 75 30 15 . . . Influence Decreases 2154 | 10 155 200 629 657 503 . . . Entered New Map 338 | . . 110 34 105 89 . . . Time Decay 1391 | 10 105 80 412 482 302 . . . Lost Part 200 | . 50 10 70 70 . . . . Lost Ally 40 | . . . . . 40 . . . Purge Threat 185 | . . . 113 . 72 . . . Squads Dispatched 14 | . 4 . 2 8 . . . . Investigation 4 | . 2 . . 2 . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . 2 2 . . . . Assault . | . . . . . . . . . Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Distress Signals 14 | . 5 . 3 3 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 20 3 40 38 3 . . 6 Peak Tracking Total 10 | . 9 3 10 6 1 . . 5 Tactical Retreats 8 | . 1 . 4 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Traps Triggered 3 | . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Disabled 6 | . . . 2 3 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Accessed 32 | . 4 . 6 5 10 7 . . Terminals 18 | . 3 . 6 3 6 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 6 | . 1 . . 1 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 93 | . 11 . 25 10 22 25 . . Successful 63 | . 6 . 15 6 11 25 . . Failed 30 | . 5 . 10 4 11 . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 49 | . 9 . 14 7 19 . . . Terminals 60 | . 10 . 25 7 18 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 6 | . 1 . . 1 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 43 | . 1 . 12 1 4 25 . . Record 25 | . . . . . . 25 . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 7 | . . . 5 . 2 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 18 | . 5 . 3 3 7 . . . Terminals 12 | . 4 . 3 2 3 . . . Track 1 | . . . 1 . . . . . Assimilate 2 | . 1 . . 1 . . . . Botnet 6 | . 2 . 2 1 1 . . . Operators 1 | . 1 . . . . . . . Skim 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . 1 4 . . . Tunnel 6 | . 1 . . 1 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 . 6 4 6 . . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total Allies 18 | . . . . 10 7 1 . . Largest Group 12 | . . . . 10 12 7 7 4 Highest-Rated Group 134 | . . . . 88 134 108 108 71 Highest-Rated Ally 53 | . . . . 16 34 53 53 53 Total Orders 2 | . . . . 2 . . . . RETURN 2 | . . . . 2 . . . . Ally Attacks 103 | . . . . . 53 . . 50 Total Damage 1153 | . . . . . 500 . . 653 Kills 9 | . . . . . 8 . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Active Infowar (turns) 7851 | . 332 . 1091 1092 1412 3790 27 107 Terrain 3042 | . 332 . . . . 2576 27 107 Structural 1379 | . . . 1091 288 . . . . T.N.C. 3430 | . . . . 804 1412 1214 . . Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 3 | . . . . 3 . . . . Drone Recoveries 3 | . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Turns Passed 8357 | 99 354 168 1138 1257 1412 3795 27 107 Spaces Moved 4439 | 57 163 124 573 441 704 2306 16 55 Core 6 | 6 . . . . . . . . Treads 3920 | . 9 10 379 441 704 2306 16 55 Legs 216 | 51 154 . 11 . . . . . Wheels 297 | . . 114 183 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 100 160 160 160 160 160 Average Speed 162 | 112 123 104 141 202 185 160 160 160 Slowest Speed 240 | 120 190 160 240 240 240 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 38 18 47 68 97 92 1 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 1 . . 1 4 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 16 | . . . 16 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 16 | . . . 16 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total 5208 | 77 239 143 763 681 805 2418 19 63 Wait 276 | 2 24 . 49 108 24 67 . 2 Move 4432 | 56 162 123 572 440 703 2305 16 55 Hop . | . . . . . . . . . Pick Up 61 | 7 . 2 20 12 2 18 . . Fast Attach 32 | 6 . . 13 10 1 2 . . Attach 21 | . 5 . 5 6 . 2 3 . Detach . | . . . . . . . . . Swap 30 | . 2 2 9 13 1 2 . 1 Drop 61 | . . . 18 18 5 20 . . Fire 217 | 6 44 16 75 66 3 2 . 5 Melee 7 | . . . . 7 . . . . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 8 | . 2 . 1 1 4 . . . Escape Stasis . | . . . . . . . . . Rewire 62 | . . . . . 62 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 14) 392 | -10/Materials | Core integrity fell below 50% 445 | -10/Materials | Destroyed 9 combat bots 454 | -10/Materials | Entered Mines 493 | -10/Mines | Lost 6 parts (1p2n1u2w) 498 | -10/Mines | Discovered new exit (range 15) 553 | -10/Mines | Learned location of 1 exit from Materials 559 | -10/Mines | Learned 4 Materials zone layouts 622 | -10/Mines | Entered Materials 622 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Identified exit to Mines 624 | -9/Materials | Identified exit to Storage 624 | -9/Materials | Identified exit to Materials 870 | -9/Materials | Lost 3 parts (2p1n) 1517 | -9/Materials | Discovered exit to Materials (range 10) 1760 | -9/Materials | Entered Storage 1836 | -9/Storage | Repaired Lgt. Treads 1992 | -9/Storage | Garrison activated, responded to threat 2064 | -9/Storage | Core integrity fell below 50% 2079 | -9/Storage | Lost 6 parts (1p2n2u1w) 2089 | -9/Storage | Destroyed 8 combat bots 2381 | -9/Storage | Met 01-MTF 2462 | -9/Storage | Garrison activated, responded to threat 2485 | -9/Storage | Build established: Scavenger-Mutant 2638 | -9/Storage | Discovered exit to Materials (range 15) 2869 | -9/Storage | Build established: Mutant 2977 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2994 | -9/Storage | Discovered new exit (range 7) 3017 | -9/Storage | Entered Recycling 3017 | -9/Recycling | Accompanied by 12 allies (01-MTF) 3219 | -9/Recycling | Lost 5 allies 3268 | -9/Recycling | Build established: Commander-Mutant 3596 | -9/Recycling | Scanned before Scraplab entrance 3645 | -9/Recycling | Entered Scraplab 3646 | -9/Recycling | Lost 8 allies 3660 | -9/Recycling | Discovered new exit (range 3) 3786 | -9/Recycling | Discovered new exit (range 6) 4429 | -9/Recycling | Entered Scraptown 4429 | -9/Scraptown | Accompanied by 6 allies 4429 | -9/Scraptown | System corruption cleaned by C-Scrubber 4771 | -9/Scraptown | Discovered new exit (range 5) 4896 | -9/Scraptown | Visited Symbiants 4934 | -9/Scraptown | Visited The Evicted 5027 | -9/Scraptown | Visited Shadow of the Wyrm 5107 | -9/Scraptown | Visited Cyclists 5128 | -9/Scraptown | Visited Cave Peace 5185 | -9/Scraptown | Visited Awakened 5281 | -9/Scraptown | Visited Assassins FH 5525 | -9/Scraptown | Visited UFD Registry 5525 | -9/Scraptown | Registered with UFD as "Lasereater" 5557 | -9/Scraptown | Entered Cyclist Reading Room 5635 | -9/Scraptown | Visited Infowarlord's Domain 5648 | -9/Scraptown | Found Exp. Terrain Scanner 5687 | -9/Scraptown | Visited Supply Room 5719 | -9/Scraptown | Visited Junk Repository 5762 | -9/Scraptown | Visited Botcube Research 5774 | -9/Scraptown | Found Botcube 6016 | -9/Scraptown | Visited Scrap Suit Storage 6066 | -9/Scraptown | Visited Derelict Rescue Squad 6104 | -9/Scraptown | Visited Abandonware Association 6131 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6136 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 6200 | -9/Scraptown | Discovered new exit (range 5) 6379 | -9/Scraptown | Visited Curators Association 6935 | -9/Scraptown | Found Scrap Suit 6984 | -9/Scraptown | Visited Research Penetration Think Tank 7819 | -9/Scraptown | Botcube activated 7843 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 7944 | -9/Scraptown | Found Scrap Suit 7985 | -9/Scraptown | Found DRS Beacon 8063 | -9/Scraptown | Met Optimus 8063 | -9/Scraptown | Accepted into 0bPrime 8224 | -9/Scraptown | Entered Factory 8224 | -6/Factory | Accompanied by 7 allies 8224 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8251 | -6/Factory | Sucked down chute 8251 | -6/Factory | Entered Waste 8266 | -6/Waste | EMP discharged 8274 | -6/Waste | Spotted C-40 Crusher 8303 | -6/Waste | Spotted C-40 Crusher 8306 | -6/Waste | Spotted C-40 Crusher 8312 | -6/Waste | Spotted C-40 Crusher 8339 | -6/Waste | Destroyed C-40 Crusher 8340 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8345 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8348 | -6/Waste | Spotted C-40 Crusher 8350 | -6/Waste | Spotted C-40 Crusher 8355 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8358 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8358 | -6/Waste | Self-destructed Last Messages --------------- 08353_ Mercenary 5a Ion Engine crushed. 08353_ Mercenary 5a suffers critical hit (Destroy). 08353_ Mercenary 5a destroyed. 08355_ Imp. Medium Treads crushed. 08355_ Imp. Medium Laser crushed. 08355_ Cld. Ion Engine crushed. 08356_ ALERT: Foreign system detected. Charging EMP. 08356_ Ion Engine crushed. 08358_ Exp. Terrain Scanner crushed. 08358_ Lgt. Treads crushed. 08358_ Disposable Heat Sink crushed. 08358_ Flight Unit crushed. 08358_ 12 Matter crushed. 08358_ Mercenary 5b Aluminum Leg crushed. 08358_ Mercenary 5b Ion Engine crushed. 08358_ Mercenary 5b Sml. Laser crushed. 08358_ Mercenary 5b suffers critical hit (Destroy). 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CC CC | | ### CC ! CCCC CC ? ? ? | | ### | *@!CC ???? ? | | ?## #### !######## ######?# ? ##??# | | ### #### [#??##?## ##?????? ???#?#?# | | ### #### !#??##?## ###??##?? ##?## | | ################# #?####?? ##?###?#????#??#? | | ##?###?#?#??#?### ######## ###?##?#? ####? | | ????#######?### #???##?#??? ? ? | | ##?##?#?##?#?## ##??#??# ?? ?? | | #?##?#??###?### #?#####?? ?? ??? | | ###??##??#??#?# ###??#?? ? ?? ? | | #?????##??#?##### ######## ###?#?## ?????##? | | ?###??#?????##??# #?##???# #??##??? ? ###?# | | ##??##?#??##????# #?#?##?? #?##??????? ##??? | | ?#####?#?#??#???# ##??##?? ##??#### ??#?? | | ??#####??######## ########? ####?##??? ????#? | | ##?#####?##?###?########??# ? ??##?###?##????? | | #?##??#??####?#####?####?## ]?###?#????###?? | | ??#?####??##?#??##?##?#??##?? #####?###?#??## | | #?######?##?####?##?###???#? ####?#?#???##?# | | #?###????#?###?#?#?####???# ? ##?#?##??????#? | | ###?####?#?##??###??######? [###?#?#???##??? | | ?###?#?#?###?#?##?#??##?##???? ##?#?#???#?#?#? | | ???#?#?##???#??##?##?###?##? ? ? ??#??#??#???#??? | | ###??###??##?#??#??#????###?#?##????#????##??#??#? | | #?##??#?#?#?#?##???##?#?#?#?##?##?#?###???#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 85 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 43% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferSpectralTrident Manual? 0 Play Time 01:02:56 Cumulative 106.3 hours Start 2025.09.19 @ 13:29:01 End 2025.09.24 @ 13:26:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b731a47b-5c92-43c2-99eb-2dae52ce5090