Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.23 @ 21:13:05 Player: redcomet Result: Destroyed by G-50 Soldier with Backup Laser III Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3871) 3871 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 9812 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 401 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Advanced Heat Sink Targeting Computer Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Recoil Nullifier Improved Kinecellerator Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Beamcaster > --- INVENTORY -------- Advanced Heat Sink Advanced Terrain Scan Processor Targeting Computer Beamcaster Heavy Phase Cannon Magnetic Acceleration Cannon [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . . . 2 1 . 1 . 1 Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 91 | 7 1 11 1 . . 12 2 10 5 14 28 Power 10 | 1 . 2 . . . 1 . 2 . 2 2 Engine 8 | 1 . 2 . . . 1 . 2 . 1 1 Core 2 | . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 4 . . . 4 . 4 1 4 5 Treads . | . . . . . . . . . . . . Leg 24 | 2 . 4 . . . 4 . 4 1 4 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 1 2 . . . 2 1 2 2 2 9 Device 9 | 1 . . . . . . . . 1 2 5 Storage 5 | 1 1 . . . . 1 . 2 . . . Processor 7 | . . 2 . . . 1 1 . . . 3 Hackware 1 | . . . . . . . . . 1 . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 . 3 1 . . 5 1 2 2 6 12 Energy Gun 15 | 1 . 2 . . . . . 1 2 3 6 Energy Cannon 6 | . . . . . . 1 . . . 3 2 Ballistic Gun 8 | 1 . 1 . . . 2 1 1 . . 2 Ballistic Cannon 5 | . . . 1 . . 2 . . . . 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 71 | . . 7 . . . 9 . 8 4 8 35 Power 8 | . . 1 . . . 1 . 2 . 1 3 Propulsion 20 | . . 2 . . . 5 . 3 2 2 6 Utility 14 | . . 1 . . . . . 1 . . 12 Weapon 29 | . . 3 . . . 3 . 2 2 5 14 Highest Loss Streak 21 | . . 3 . . . 4 . 4 3 2 21 Average Slot Usage (%) 88 | . 100 98 100 100 100 76 83 84 88 94 86 Engine 7 | . 14 10 11 11 11 8 7 6 6 3 4 Leg 27 | . 28 43 44 44 44 23 23 22 22 24 19 Device 4 | . 14 8 . . . . . . 6 5 8 Storage 8 | . 14 11 11 11 11 9 7 7 8 6 5 Processor 15 | . . 2 11 11 11 17 22 23 20 20 14 Hackware 1 | . . . . . . . . . 4 6 4 Energy Gun 6 | . 14 12 11 11 11 1 . 1 11 9 4 Energy Cannon 4 | . . . . . . . 7 5 . 11 7 Ballistic Gun 6 | . 14 9 5 . . 7 15 14 7 2 3 Ballistic Cannon 3 | . . . 5 11 11 8 . . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 12 40 42 40 40 40 90 93 99 93 70 85 Greatest Support 71 | 20 20 40 40 40 40 47 42 52 46 71 71 Greatest Overweight (x) 24 | . 1 1 . . . 4 2 3 2 1 24 Average Overweight (x) 1 | . . . . . . 3 2 2 1 . 1 Largest Inventory Capacity 32 | 6 12 12 12 12 12 32 24 24 20 12 12 Average Capacity 16 | 5 10 12 12 12 12 24 24 23 14 12 12 Most Carried 24 | 4 11 12 12 12 12 22 20 24 14 12 12 Average Carried 13 | 1 8 11 11 11 12 15 19 20 11 11 8 Final Capacity 24 | 6 12 12 12 12 12 24 24 20 12 12 12 Final Carried 21 | 2 11 12 12 12 12 21 20 13 12 12 3 Class Distribution -------------------- 28% | Scavenger-Skirmisher 22% | Hauler-Mutant 22% | Scavenger-Mutant 14% | Mutant 4% | Hauler-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Matter Collected 2065 | 249 79 204 . . 26 471 . 456 75 154 351 Remotely . | . . . . . . . . . . . . Salvage Created 4207 | 48 121 865 . . . 675 . 980 158 491 869 Parts 236 | 5 7 68 . . . 37 . 56 8 32 23 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Combat Hostiles Destroyed 86 | . 3 22 . . . 18 . 16 2 10 15 Melee 1 | . . . . . . . . . . . 1 Guns 46 | . 3 21 . . . 1 . 6 2 5 8 Cannons 35 | . . . . . . 17 . 10 . 4 4 AOE 3 | . . 1 . . . . . . . 1 1 Classes Destroyed 11 | 1 1 5 . . . 1 . 3 . . . Worker 3 | . . 1 . . . . . 1 . . 1 Tunneler 2 | 2 . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 8 | . . 2 . . . 2 . . 1 2 1 Swarmer 21 | . . 10 . . . 3 . 2 . 5 1 Grunt 29 | . 3 5 . . . 5 . 6 . 4 6 Brawler 4 | . . 1 . . . . . 1 . . 2 Sentry 23 | . . 6 . . . 9 . 4 2 1 1 Hunter 3 | . . . . . . 1 . . . . 2 Programmer 6 | . . . . . . . . 3 . . 3 Best Kill Streak 9 | 2 1 9 . . . 5 . 6 1 3 3 Combat Bots Only 8 | . 1 8 . . . 4 . 6 1 3 2 Max Kills in Single Turn 2 | 1 1 2 . . . 1 . 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . 1 . Exploded 1 | . . 1 . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Damage Taken 8351 | . 138 830 18 . . 1144 . 990 320 880 4031 Core 1587 | . 21 117 . . . 128 . 112 28 173 1008 Absorbed by Shields 169 | . . . . . . . . . . 46 123 Core Remaining (%) 82 | 100 91 . . . 70 76 . 84 . 76 . Volleys Fired 316 | 6 15 65 5 . . 78 . 51 9 32 55 Largest 4 | 2 2 2 2 . . 2 . 3 3 4 4 Hottest 300 | 70 70 80 60 . . 95 . 123 165 300 259 Shots Fired 707 | 12 29 124 7 . . 151 . 141 25 87 131 Gun 506 | 12 29 124 4 . . 74 . 101 25 53 84 Cannon 201 | . . . 3 . . 77 . 40 . 34 47 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 395 | 6 15 50 5 . . 141 . 92 12 11 63 Thermal 168 | 6 14 17 . . . 3 . 40 6 45 37 Explosive . | . . . . . . . . . . . . Electromagnetic 144 | . . 57 2 . . 7 . 9 7 31 31 Robot Hit Streak 26 | 9 26 16 . . . 22 . 26 19 20 19 Robot Miss Streak 4 | 1 1 4 . . . 4 . 3 1 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . 4 . . . . . 1 . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 1 Shots Hit Robots 536 | 9 18 94 . . . 123 . 102 18 63 109 Core Hits 195 | 2 7 40 . . . 44 . 36 10 20 36 Critical Hits 10 | . . . . . . 4 . 2 . 1 3 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . 1 . 1 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9657 | 97 236 871 18 . . 1577 . 1992 385 1611 2870 Guns 5470 | 97 236 736 . . . 567 . 1105 385 937 1407 Cannons 3423 | . . . . . . 1010 . 887 . 484 1042 Explosions 734 | . . 135 . . . . . . . 190 409 Melee . | . . . . . . . . . . . . Ramming 30 | . . . 18 . . . . . . . 12 Kinetic 4298 | 33 136 252 . . . 1472 . 1000 125 128 1152 Thermal 3501 | 64 100 217 . . . 25 . 887 140 910 1158 Explosive . | . . . . . . . . . . . . Electromagnetic 1828 | . . 402 . . . 80 . 105 120 573 548 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 1 3 3 3 . . 1 . . 12 Average Corruption 3 | . . 1 1 3 3 . . 1 . . 4 Corruption Purged . | . . . . . . . . . . . . Effects 37 | . . . 4 10 5 . . . . . 18 Message Errors 10 | . . . 1 3 3 . . . . . 3 Matter Fused 4 | . . . . 1 2 . . . . . 1 Heat Flow Errors 5 | . . . 2 3 . . . . . . . Energy Discharges 3 | . . . . 1 . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . 2 . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 5 | . . . 1 . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 166 | . . 12 . . . 9 . 5 . 9 131 Projectiles 38 | . . . . . . 9 . 5 . . 24 Explosions 128 | . . 12 . . . . . . . 9 107 Melee . | . . . . . . . . . . . . Knockbacks 26 | . . . . . . 21 . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 26 | . . . . . . 21 . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 118 | . . 27 18 . . . . . . . 73 Shots 3 | . . 1 . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 420 | 36 78 126 224 193 . 74 . 250 155 420 372 Average Temperature 70 | 16 25 26 95 102 . 9 . 79 46 127 84 Received Heat Transfer 2545 | . 99 252 . . . 540 . 321 126 211 996 Effects 3 | . . . . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . 2 . . . 1 . . . 1 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . 1 . 4 Heat Transferred 5532 | 185 296 399 . . . 37 . 1295 325 1403 1592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 . . . . . . . 1 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Peak Influence 436 | 10 58 436 67 . . 225 72 284 145 286 283 Initial 93 | . 5 7 67 . . . 72 27 93 61 . Average 85 | 2 18 294 67 . . 51 72 110 124 77 57 Maximum Alert Level 2 | . . 2 . . . 1 . 1 . 1 1 Low Security (%) 86 | 100 100 15 100 . 100 98 100 72 100 94 92 Level 1 10 | . . 53 . . . 1 . 27 . 5 7 Level 2 2 | . . 31 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 6 1 3 . 1 8 Investigation 2 | . . . . . . . . . . 1 1 Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 3 | . . . . . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 10 | . . . . . . 6 . . . . 4 Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Distress Signals 10 | . . . . . . 3 . 1 1 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 4 28 . . . 34 1 28 6 26 26 Peak Tracking Total 6 | . 2 6 . . . 5 . 5 2 4 4 Tactical Retreats 13 | . . . . . . 2 . 4 . 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Traps Triggered 5 | . . 1 . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Machines Disabled 7 | . . 1 . . . 2 . . . 2 2 Max in Single Turn 2 | . . 1 . . . 1 . . . 2 2 Energy Cycler 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Machines Accessed 25 | . 2 3 . 4 . 1 . 4 1 9 1 Terminals 20 | . 2 3 . . . 1 . 4 1 9 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 87 | . 3 10 . 49 . 1 . 6 2 12 4 Successful 78 | . 3 6 . 49 . 1 . 5 2 8 4 Failed 9 | . . 4 . . . . . 1 . 4 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 34 | . 3 10 . . . 1 . 6 2 12 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 74 | . 3 6 . 49 . 1 . 5 2 8 . Record 54 | . . . . 49 . . . 3 . 2 . Robot Analysis 2 | . 1 1 . . . . . . . . . Open Door 7 | . . . . . . . . 1 . 6 . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 3 | . 1 1 . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . 1 . . Dispatch Records 2 | . 1 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . 2 . . . . . 2 1 3 1 Full Trace Events 2 | . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 Time 38 | . . . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . 3 . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Total Allies 14 | . . . . . . . . 10 . 4 . Largest Group 10 | . . . . . . . . 10 . 2 1 Highest-Rated Group 173 | . . . . . . . . 173 . 156 156 Highest-Rated Ally 156 | . . . . . . . . 29 . 156 156 Total Orders 10 | . . . . . . . . . 6 4 . FOLLOW 1 | . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . 2 2 . RETURN 4 | . . . . . . . . . 3 1 . Ally Attacks 82 | . . . . . . . . 38 . 44 . Total Damage 1353 | . . . . . . . . 523 . 830 . Kills 15 | . . . . . . . . 4 . 11 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . 4 3 . Drone Recoveries 5 | . . . . . . . . . 4 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Turns Passed 9713 | 94 611 805 168 634 316 2328 336 1061 396 1702 1262 Spaces Moved 4824 | 56 359 451 111 525 245 852 166 406 228 986 439 Core 28 | 9 . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . Legs 4796 | 47 359 451 111 525 245 852 166 406 228 986 420 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 152 183 120 150 122 122 Average Speed 157 | 108 142 129 120 120 120 211 183 185 151 146 166 Slowest Speed 1250 | 120 150 150 120 120 120 240 183 215 180 153 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 35 46 28 92 54 63 5 53 4 97 11 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 69 | . . 7 . . . 2 . 5 . 7 48 Melee . | . . . . . . . . . . . . Projectile 12 | . . . . . . 2 . 5 . . 5 AOE 57 | . . 7 . . . . . . . 7 43 Terrain Rammed 1 | . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Ext Fac Total 6356 | 77 431 555 140 531 267 1240 199 613 260 1177 866 Wait 976 | . 40 13 19 . 23 272 31 128 14 114 322 Move 4813 | 55 358 450 110 524 244 851 165 405 227 985 439 Hop . | . . . . . . . . . . . . Pick Up 119 | 9 13 13 2 3 . 22 1 19 4 16 17 Fast Attach 5 | . . . . . . . . 2 . 1 2 Attach 85 | 7 1 11 1 . . 12 2 8 5 12 26 Detach 4 | . . 1 . . . 2 . . . . 1 Swap 1 | . . . . . . . . . . 1 . Drop 25 | . 4 2 2 4 . 3 . . 1 8 1 Fire 316 | 6 15 65 5 . . 78 . 51 9 32 55 Melee . | . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . Trap 1 | . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x2 849 | -9/Materials | Destroyed 8 combat bots 1332 | -9/Materials | Lost 3 parts (2n1u) 1478 | -9/Materials | Discovered new exit (range 15) 1511 | -9/Materials | Entered Mines 1576 | -9/Mines | Excavation squad dispatched 1576 | -9/Mines | A large section of the Mines collapsed 1588 | -9/Mines | Build established: Scavenger-Mutant 1665 | -9/Mines | Found a hidden stash of uninstalled traps 1672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1673 | -9/Mines | Discovered new exit (range 5) 1679 | -9/Mines | Entered Exiles 1715 | -9/Exiles | Discovered new exit (range 14) 1742 | -9/Exiles | Met 8R-AWN 1761 | -9/Exiles | Met EX-HEX 1820 | -9/Exiles | Met EX-BIN 1839 | -9/Exiles | Aligned with FarCom system 1841 | -9/Exiles | Given EX-Vault access code 2003 | -9/Exiles | Met EX-DEC 2026 | -9/Exiles | Visited The Gauntlet 2197 | -9/Exiles | Learned location of Zion (-6) 2298 | -9/Exiles | Discovered new exit (range 14) 2313 | -9/Exiles | Entered Mines 2616 | -8/Mines | Discovered new exit (range 11) 2629 | -8/Mines | Entered Materials 2629 | -8/Materials | Evolved 2 slots: Utility x2 2922 | -8/Materials | Garrison activated, responded to threat 2986 | -8/Materials | Lost 4 parts (1p2n1w) 3285 | -8/Materials | Build established: Hauler-Mutant 4542 | -8/Materials | Build established: Scavenger-Mutant 4588 | -8/Materials | Garrison activated, responded to threat 4891 | -8/Materials | Build established: Hauler-Mutant 4910 | -8/Materials | Discovered new exit (range 10) 4957 | -8/Materials | Entered Factory 4957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5056 | -7/Factory | Discovered new exit (range 17) 5284 | -7/Factory | Discovered new exit (range 5) 5292 | -7/Factory | Identified exit to Storage 5293 | -7/Factory | Entered Storage 5498 | -7/Storage | Lost 3 parts (1p1n1w) 5758 | -7/Storage | Build established: Hauler-Skirmisher 5843 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6192 | -7/Storage | Build established: Scavenger-Skirmisher 6237 | -7/Storage | Lost 4 parts (1p1n1u1w) 6328 | -7/Storage | Discovered new exit (range 18) 6352 | -7/Storage | Identified exit to Factory 6354 | -7/Storage | Entered Factory 6354 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6483 | -6/Factory | Lost 3 parts (1n2w) 6544 | -6/Factory | Discovered new exit (range 28) 6733 | -6/Factory | Identified exit to Extension 6750 | -6/Factory | Entered Extension 6887 | -6/Extension | Spotted B-75 Beast 7078 | -6/Extension | Rescued a captive Derelict 7158 | -6/Extension | Rescued a captive Derelict 7398 | -6/Extension | Spotted B-75 Beast 7767 | -6/Extension | Energy Cycler disabled 7769 | -6/Extension | Rescued a captive Derelict 7771 | -6/Extension | Rescued a captive Derelict 7772 | -6/Extension | Rescued a captive Derelict 7773 | -6/Extension | Rescued a captive Derelict 7774 | -6/Extension | Rescued a captive Derelict 7836 | -6/Extension | Rescued A7 7841 | -6/Extension | Discovered new exit (range 16) 8309 | -6/Extension | Discovered new exit (range 10) 8311 | -6/Extension | Discovered new exit (range 6) 8451 | -6/Extension | Identified exit to Factory 8452 | -6/Extension | Entered Factory 8452 | -5/Factory | Accompanied by 1 ally (A7) 8452 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8580 | -5/Factory | Garrison activated, responded to threat 8769 | -5/Factory | Lost 6 parts (1n3u2w) 8944 | -5/Factory | Repaired Carbon-fiber Leg 8963 | -5/Factory | Repaired Carbon-fiber Leg 9044 | -5/Factory | Build established: Scavenger-Tank 9156 | -5/Factory | Garrison activated, responded to threat 9217 | -5/Factory | Lost 6 parts (1n2u3w) 9559 | -5/Factory | System corruption reached 10% 9616 | -5/Factory | Core integrity fell below 50% 9678 | -5/Factory | Core integrity fell below 20% 9692 | -5/Factory | Lost 21 parts (2p4n6u9w) 9714 | -5/Factory | Destroyed by G-50 Soldier with Backup Laser III Last Messages --------------- 09698_ K-01 Serf collects debris. 09698_ U-05 Engineer lays Concrete. 09701_ Penetrated by Slug. 09701_ U-05 Engineer lays Concrete. 09701_ K-01 Serf collects debris. 09702_ ALERT: Rogue bot located, Programmers report to Factory Zone 6C. 09702_ K-01 Serf collects debris. 09703_ U-05 Engineer lays Concrete. 09705_ K-01 Serf collects debris. 09706_ U-05 Engineer lays Concrete. 09706_ K-01 Serf collects debris. 09707_ K-01 Serf destroyed. 09707_ U-05 Engineer lays Concrete. 09709_ K-01 Serf collects debris. 09710_ System corrupted: Matter fused (-8). 09710_ U-05 Engineer lays Concrete. 09712_ K-01 Serf collects debris. 09712_ U-05 Engineer lays Concrete. 09713_ U-05 Engineer builds a Wall. 09713_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ?????????????? ?????????????????????????### | | ???????????? ???????????????????????### | | ?????????? = ???????????????????????# | | ?????????? ???????????????????????# | | ?????????# ???????????????????????# | | ?????????# #??????????????????????# | | ?????????# #??????????????????????# | | ?????????# #??????????????????????# | | ????????## ######????######???????# | | ??????? " # ## ##???# # #???????# | | ???????"""""" ; ;; ;;;#;;#####;;############### | | ??????" u | | ??????" ^ | | ??????" ^ | | ??????" Y ^ | | ??????" % % ^ % | | ??????? %#######""######## | | ??????? |# #????# | | ???????? m !# """#????# | | ???????? @ %!+% ###??# | | ???????? g !!! =# # #??# | | ????????? u !!/ # # ##?# " | | ????????? !! # # "### " | | ?????????? u =%[ ###### + / " | | ?????????? * #????# #""### | | ??????????? w #????# # #?### | | ???????????? ; #????#"#"#####" #???? | | ????????????? ; #????## #####???? | | ????????????? ; #?????#####""# #?????? | | ?????????????? k ; #??????# ?????? | | ??????????????;; ;;; ###??????# "????? | | ???????????????? A # ?????????# G???? | | ??????????????????" # ?????????# "" ??? | | ????????????????????? ?????????# ?? | | ??????????????????????? ?????????# ?? | | ???????????????????????????????????# """"" ?? | | ???????????????????????????????????# """"" ?? | | ???????????????????????????????????# """ ??? | | ???????????????????????????????????# ????? ?? | | ???????????????????????????????????# ?????? ??? | | ???????????????????????????????????# ??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend It's Just You Librarian Prison Break Challenges ------------ None Game ------ Seed FlakMakeshiftRedirector Manual? 0 Play Time 02:14:54 Cumulative 10.1 hours Start 2021.10.22 @ 20:35:54 End 2021.10.23 @ 21:13:05 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d753362d-d299-45d7-aef4-150fbf91b9bc