Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 04:46:25 Player: Darby Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (238) 1190 Value Destroyed (6098) 6098 Prototype IDs (70) 1400 Alien Tech Used (6) 1200 Bonus (15769) 15769 TOTAL SCORE: 35257 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 318 Follower Combat Kills 1451 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1450 Matter 243/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Relay Coupler [NC] (25) Relay Coupler [Sentry] (17) Advanced Trap Extractor (5/8 Tesla Bomb) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- (None) > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Sentry] Advanced Trap Extractor [Rating: 185] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Sword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . Utility 11 | . . . 2 . . . . . . . 1 . 2 . . . . . . . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 402 | 7 35 3 28 3 1 13 19 17 13 41 27 2 42 7 . . 2 17 1 1 1 14 39 23 13 23 4 6 Power 26 | 1 2 . 2 . . 1 1 . 1 3 . . 1 1 . . . 2 . . . . 5 1 . 4 1 . Engine 12 | 1 1 . 2 . . 1 1 . 1 . . . 1 1 . . . 1 . . . . 2 . . . . . Core 11 | . 1 . . . . . . . . 3 . . . . . . . 1 . . . . 3 1 . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Propulsion 78 | 2 5 . 3 . . 1 4 3 6 6 9 . 8 . . . . 1 . . . 1 10 4 2 11 1 1 Treads 21 | . 3 . 2 . . . 3 3 3 4 . . . . . . . . . . . . . . . 3 . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 . 1 . . 1 1 . 2 2 . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 8 1 1 Flight 30 | . . . . . . . . . 1 . 9 . 8 . . . . 1 . . . 1 10 . . . . . Utility 117 | 2 3 . 5 2 . 2 3 6 1 6 12 2 14 5 . . 2 11 1 . 1 6 9 11 4 5 1 3 Device 61 | 2 . . 3 2 . 2 . 2 . 2 4 . 9 2 . . 2 7 1 . 1 4 5 8 3 2 . . Storage 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Processor 9 | . 1 . . . . . . . . . 3 . . 2 . . . 3 . . . . . . . . . . Hackware 26 | . . . . . . . . 3 1 3 3 2 2 . . . . 1 . . . . 2 2 . 3 1 3 Protection 17 | . . . 2 . . . 3 1 . 1 1 . 3 1 . . . . . . . 2 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 181 | 2 25 3 18 1 1 9 11 8 5 26 6 . 19 1 . . . 3 . 1 . 7 15 7 7 3 1 2 Energy Gun 23 | 2 7 1 2 . . . 1 . 1 9 . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . 2 . . 3 1 1 . . . . 6 . . . . . . . . . . . . . 1 . Ballistic Gun 13 | . . . 2 . . 2 4 1 1 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 23 | . 4 1 5 . . . . . . . . . . . . . . 1 . 1 . 1 7 1 2 . . . Launcher 19 | . 3 . 4 . . 2 . 1 1 1 1 . 4 . . . . . . . . 2 . . . . . . Special Weapon 22 | . 7 . . . . . . 3 . 5 1 . . . . . . . . . . 1 . 2 3 . . . Impact Weapon 19 | . 3 1 1 1 . 2 3 2 1 4 1 . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . . . . . . . 2 . 9 1 . . . 2 . . . 2 7 2 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 19 | . 1 . 2 . 1 . 2 . 1 4 1 . . . . . . . . . . 1 1 2 . 2 . 1 Unidentified Prototypes 13 | . . . 2 . . . 1 . . . . . 2 1 . . . 1 . . 1 1 . 1 . 2 . 1 Parts Lost 46 | . 2 . 2 . . . 1 1 3 4 2 . 1 . . . . . . . . 2 . 5 11 1 5 6 Power 8 | . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 1 1 Propulsion 23 | . 1 . . . . . . 1 2 1 1 . 1 . . . . . . . . 1 . 5 5 . 2 3 Utility 10 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 4 . 2 1 Weapon 5 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 5 | . 1 . 2 . . . 1 1 2 2 1 . 1 . . . . . . . . 2 . 2 5 1 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 100 100 97 99 97 95 87 92 98 99 100 100 100 99 100 100 100 94 96 84 75 67 82 48 Engine 4 | . 4 . 9 11 11 11 9 9 9 5 . . 5 5 6 6 6 5 5 5 5 2 . . . . . . Core 3 | . 9 14 1 . . . . . . 3 7 7 . . . . . 4 5 5 5 5 8 5 2 4 . . Treads 10 | . 10 28 17 22 22 11 19 35 31 18 . . . . . . . . . . . . . . . 6 . . Wheel 3 | . 10 . 4 . . 11 16 . 1 15 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 11 7 10 23 6 Flight 10 | . . . . . . . . . . . 27 30 31 32 31 31 31 33 33 33 33 31 26 16 8 . . . Device 9 | . 6 . 21 22 22 22 14 4 . 2 2 . 4 12 12 12 17 11 11 11 11 9 15 4 10 4 5 . Storage 7 | . 11 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 . Processor 12 | . 8 14 6 . . . . . . . 11 15 13 19 18 18 18 25 27 27 27 27 25 25 22 20 20 14 Hackware 6 | . . . . . . . . 16 21 23 14 12 19 6 6 6 6 . . . . . 4 5 7 7 12 11 Protection 2 | . . . 4 11 11 11 10 6 5 . . 1 1 2 6 6 . . . . . 1 . 1 2 . . . Energy Gun 3 | . 16 6 8 . . . . . 4 8 . . . . . . . . . . . . . . . . . 5 Energy Cannon 1 | . . . 1 . . 6 9 7 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . 10 5 5 4 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 6 8 . . . . . . . . . . . . . . . . . 5 1 . . . . . . Impact Weapon 1 | . 2 5 . 9 11 3 1 . . 2 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 5 7 4 3 6 6 6 4 5 4 . 3 4 4 3 4 4 3 Special Melee Weapon 2 | . . . . . 11 . 2 . 2 . 2 7 6 6 6 6 6 5 5 5 5 2 5 4 2 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 9 90 90 96 92 91 95 113 112 99 96 23 22 26 25 23 23 23 32 26 32 32 42 40 54 45 56 66 38 Greatest Support 225 | 20 46 46 46 46 46 12 92 92 89 97 27 27 28 26 26 26 26 32 32 32 32 35 44 41 24 225 76 60 Greatest Overweight (x) 11 | . 7 1 7 1 1 7 4 2 9 5 1 . 1 . . . . . . . . 1 . 4 11 . . 1 Average Overweight (x) . | . 4 1 3 1 1 7 3 1 1 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 17 | 5 20 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 6 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 12 15 14 15 14 14 Average Carried 16 | 2 16 25 24 24 24 25 24 24 24 24 9 9 9 7 9 10 10 9 10 10 9 9 10 13 12 10 13 5 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 Final Carried 25 | 4 25 25 24 25 25 25 25 25 25 25 10 9 10 9 10 10 10 10 10 10 10 10 12 15 12 13 14 3 Class Distribution -------------------- 35% | Mutant 11% | Bothacker-Mutant 8% | Scout 6% | Trapper-Scout 6% | Scavenger-Assassin 5% | Assassin 4% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Zhirov Trapper-Scout | -4/Proximity Caves Trapper-Ninja | -4/Factory Scavenger-Assassin | -4/Extension Scavenger-Assassin | -3/Research Assassin | -2/Research Botlord-Ninja | -2/Quarantine Bothacker-Scout | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Matter Collected 9500 | 270 1036 126 770 100 . 237 175 293 221 542 503 . 309 306 68 . 20 298 10 17 . 132 1337 2138 141 388 51 12 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8994 | 77 1114 244 1269 32 . 589 309 333 318 430 503 . 464 38 . . 31 654 16 . . 211 1285 326 107 368 140 136 Parts 497 | 4 65 10 72 6 . 25 19 24 25 31 21 . 21 2 . . . 18 . . . 7 67 20 10 27 10 13 Haulers Intercepted 19 | . 2 . 3 . . . 2 . . . 4 . 1 . . . . 5 . . . . 1 . . 1 . . Recyclers Shooed 10 | . 2 . 4 . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . . . . 6 1 . 8 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Combat Hostiles Destroyed 101 | 1 12 1 22 3 . 3 2 11 8 12 1 . 4 . . . . 1 . . . 7 . 4 4 3 . 2 Melee 12 | . . . . . . . . 1 . 1 1 . 1 . . . . . . . . 1 . 2 2 3 . . Guns 26 | 1 8 1 . . . . . 4 3 7 . . . . . . . . . . . . . . . . . 2 Cannons 32 | . 4 . 16 . . . 1 5 2 . . . . . . . . 1 . . . . . 1 2 . . . AOE 28 | . . . 6 3 . 3 . 1 2 4 . . 3 . . . . . . . . 6 . . . . . . Classes Destroyed 18 | 2 7 . 1 . . . . 2 . 2 . . . . . . 1 . . . . 1 . . 1 1 . . Worker 32 | . 7 2 2 . . 3 1 . 1 . 3 . . . . . . . . . . . 13 . . . . . Builder 26 | . 10 1 2 1 . 3 . . . . 2 . 1 . . . . . . . . . 3 1 . 2 . . Tunneler 8 | 2 2 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Hauler 19 | . 2 . 3 . . . 2 . . . 4 . 1 . . . . 5 . . . . 1 . . 1 . . Recycler 28 | . 5 1 6 . . 5 . . . . 2 . 2 . . . . 1 . . . . 5 . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 16 | . 3 . 4 . . . 2 . 1 . . . 1 . . . . . . . . . 4 . . . 1 . Swarmer 28 | . 3 . 8 3 . . . 3 2 4 1 . 4 . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Grunt 43 | 1 9 1 12 . . 3 . 2 5 3 . . . . . . . . . . . 6 . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 2 . . . 2 2 1 3 . . . . . . . 1 . . . . . 3 . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 2 Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 8 3 . 10 2 4 3 4 7 . 3 . . . 1 1 . . . 4 6 2 2 2 2 2 Combat Bots Only 6 | 1 3 1 6 3 . 3 1 4 3 4 1 . 3 . . . . 1 . . . 4 . 2 2 2 . 2 Max Kills in Single Turn 3 | 1 1 1 3 3 . 2 1 1 1 3 1 . 3 1 . . 1 1 . . . 2 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . 3 3 . 2 . 1 1 3 . . 3 . . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 . 1 . . . . . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Hostile Shots Fired 849 | 5 60 9 53 . . 6 18 63 50 71 42 . 27 . . . . 3 2 . . 34 2 42 81 18 73 190 Missed 287 | . 9 2 15 . . 1 5 17 14 19 20 . 14 . . . . 3 2 . . 16 . 11 26 5 33 75 Damage Taken 9668 | 54 516 104 406 21 . 89 190 689 546 853 289 . 162 . . . . . . . . 407 72 708 1138 307 1202 1915 Core 2441 | 10 60 . 59 . . 15 . 73 85 233 65 . 34 . . . . . . . . 62 18 90 184 25 419 1009 Absorbed by Shields 54 | . . . . . . . . . . . . . 30 . . . . . . . . . . 24 . . . . Ignored by Resistances 757 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 757 Regen/Repaired (Parts) 404 | . 34 . 158 . . . . . . . 22 . 30 . . . . . . . . 5 69 55 31 . . . Core Remaining (%) 80 | 96 . 72 . . . 81 . . . 28 . 90 . . . . 96 . . . . 93 . 82 85 . . . Volleys Fired 666 | 7 250 14 116 1 . 21 25 30 31 26 38 . 21 . . . . 9 . 1 . 19 13 10 20 . 5 9 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 . 1 . . . . 1 . 1 . 1 1 1 1 . 1 2 Hottest 200 | 100 150 85 103 60 . 91 91 91 91 119 39 . 90 . . . . 57 . 57 . 57 57 57 57 . 120 200 Shots Fired 988 | 14 351 28 205 2 . 40 40 56 53 45 38 . 21 . . . . 9 . 1 . 19 13 10 20 . 5 18 Gun 445 | 14 179 14 74 . . 18 24 26 39 39 . . . . . . . . . . . . . . . . . 18 Cannon 408 | . 129 14 121 . . 18 16 27 12 . . . 14 . . . . 9 . 1 . 8 13 4 17 . 5 . Launcher 66 | . 22 . 10 2 . 4 . 3 2 4 1 . 7 . . . . . . . . 11 . . . . . . Special 69 | . 21 . . . . . . . . 2 37 . . . . . . . . . . . . 6 3 . . . Kinetic 406 | . 129 14 111 . . 18 24 26 22 10 . . . . . . . 9 . 1 . 8 13 4 17 . . . Thermal 440 | 14 200 14 84 . . 18 16 27 29 19 . . 14 . . . . . . . . . . . . . 5 . Explosive 66 | . 22 . 10 2 . 4 . 3 2 4 1 . 7 . . . . . . . . 11 . . . . . . Electromagnetic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 17 | 6 5 9 14 . . 5 17 12 14 15 14 . . . . . . 2 . . . 2 . 7 12 . 6 7 Robot Miss Streak 5 | 1 3 3 3 1 . 3 4 3 3 2 2 . 1 . . . . 3 . . . 5 . 1 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 686 | 9 117 18 83 1 15 20 31 33 44 38 48 . 18 4 . 1 5 37 1 . . 4 42 46 22 25 11 13 Core Hits 264 | 4 44 5 45 5 . 17 12 15 16 18 8 . 9 . . . 1 8 . . . 17 21 5 5 5 1 3 Critical Kills 5 | . . . . . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | 1 17 1 6 1 . . 1 1 1 3 1 . . . . . . 3 . . . . 1 3 4 5 . . Burn 19 | 1 12 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Blast 9 | . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 4 | . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 3 . 5 . . Melee Attacks 543 | . 18 5 9 5 15 5 10 9 5 36 36 . 48 5 . 1 8 67 1 2 . 4 98 50 25 48 20 13 Impact 89 | . 18 5 9 5 . 5 8 9 1 26 3 . . . . . . . . . . . . . . . . . Slashing 344 | . . . . . . . . . . . 33 . 32 3 . . 7 61 1 2 . 4 95 21 25 43 12 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 150 | . 10 2 . 1 15 . 3 . . . 13 . 14 4 . 1 3 9 . . . 1 27 32 . 7 6 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 21237 | 126 2247 482 1787 176 . 849 598 746 793 681 1192 . 763 180 . . 233 1796 103 30 . 1137 3401 783 843 1387 394 510 Guns 3097 | 126 731 78 325 . . 90 234 200 436 399 . . . . . . . . . . . . . . . . . 478 Cannons 4147 | . 817 126 1098 . . 310 297 400 223 . . . . . . . . 130 . 30 . . . 120 548 . 48 . Explosions 2858 | . 101 . 364 143 . 449 . 35 134 236 51 . 298 . . . . . . . . 1047 . . . . . . Melee 11098 | . 598 278 . 33 . . 67 111 . 41 1141 . 465 180 . . 233 1666 103 . . 90 3401 663 295 1387 346 . Ramming 37 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 32 Kinetic 3471 | . 817 126 947 . . 90 234 200 184 45 . . . . . . . 130 . 30 . . . 120 548 . . . Thermal 3234 | 126 731 78 514 . . 404 297 400 475 161 . . . . . . . . . . . . . . . . 48 . Explosive 2726 | . 101 . 326 143 . 355 . 35 134 236 51 . 298 . . . . . . . . 1047 . . . . . . Electromagnetic 193 | . . . . . . . . . . 193 . . . . . . . . . . . . . . . . . . Impact 1311 | . 598 278 . 33 . . 67 111 . 41 183 . . . . . . . . . . . . . . . . . Slashing 10265 | . . . . . . . . . . . 958 . 465 180 . . 233 1666 103 . . 90 3401 663 295 1387 346 478 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 17 2 2 4 Average Corruption 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 13 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 12 9 3 4 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Matter Fused 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 3 1 1 Heat Flow Errors 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2877 | . 306 168 24 33 . 15 60 28 3 19 336 . 119 165 . . 90 142 93 12 . 37 586 164 65 265 147 . Projectiles 120 | . 34 . 3 . . . 15 8 . . . . . . . . . . . 12 . . . . 48 . . . Explosions 103 | . 8 . 21 . . 15 . . 3 19 . . . . . . . . . . . 37 . . . . . . Melee 2654 | . 264 168 . 33 . . 45 20 . . 336 . 119 165 . . 90 142 93 . . . 586 164 17 265 147 . Knockbacks 37 | . 17 1 10 . . . . . . . . . . . . . . . . 1 . . . . 8 . . . Impact 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . 11 . 10 . . . . . . . . . . . . . . . . 1 . . . . 7 . . . Secondary 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 222 | . . . . 21 . . . 36 16 24 . . 59 . . . . . . . . 34 . . . . . 32 Shots 6 | . . . . 1 . . . 1 1 1 . . 1 . . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 186 409 213 238 . . 210 72 295 330 189 8 99 144 19 27 10 24 308 294 284 134 21 . 21 . 171 2 137 Average Temperature 82 | 80 99 73 57 . . 92 21 110 113 69 5 53 29 10 10 5 7 104 85 109 79 16 . 7 . 23 2 77 Received Heat Transfer 1708 | 30 186 75 150 . . 81 36 144 279 234 42 . 6 . . . . . . . . 66 . 145 . 9 . 225 Effects 13 | . . . 1 . . . . 1 . . . . . . . . . 10 . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . Interference 9 | . . . 1 . . . . 1 . . . . . . . . . 7 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . 16 1 . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 29 | . 13 8 . 2 . . 1 1 . . 4 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 17 | 2 4 1 4 . . . 1 1 4 . . . . . . . . . . . . . . . . . . . Heat Transferred 8585 | 444 2997 296 1604 . . 668 518 703 962 356 . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Peak Influence 1972 | 30 578 363 758 391 . 349 172 451 367 749 460 230 623 . . . . 366 . . . . 323 268 111 183 1850 1972 Initial 1100 | . 19 217 141 262 . . 71 14 219 165 392 220 120 . . . . . . . . . 283 86 50 21 60 1100 Average 267 | 9 367 265 339 356 . 157 62 209 279 442 330 226 261 . . . . 158 . . . . 144 104 44 71 1693 1741 Maximum Alert Level 5 | . 2 1 3 1 . 1 . 2 1 3 2 1 2 . . . . 1 . . . . 1 1 . . 5 5 Low Security (%) 49 | 100 20 . 17 17 . 68 100 60 6 13 12 . 31 . . . . 63 . . . . 69 94 100 100 . . Level 1 29 | . 29 100 55 82 . 31 . 12 93 26 60 100 55 . . . . 36 . . . . 30 5 . . . . Level 2 16 | . 50 . 19 . . . . 27 . 47 27 . 13 . . . . . . . . . . . . . . . Level 3 1 | . . . 6 . . . . . . 12 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 81 | . 4 . 4 . . . 1 . 4 . 3 . 12 . . . . 13 . . . . 6 3 2 5 12 12 Investigation 28 | . 3 . 2 . . . . . . . 3 . 7 . . . . 8 . . . . 3 . . 2 . . Extermination 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 2 . . Reinforcement 16 | . 1 . 1 . . . 1 . 1 . . . 2 . . . . 4 . . . . 1 3 1 1 . . Assault 27 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 12 12 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Distress Signals 22 | . . . 1 . . . . . . 1 2 . 7 . . . . . . . . . . 7 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | 1 19 4 35 . . 3 14 12 12 27 14 . 29 . 3 . . 20 1 . . 14 8 34 9 12 35 75 Peak Tracking Total 45 | 1 3 2 4 . . 3 3 4 4 6 5 . 7 . 5 . . 3 1 . . 6 2 5 4 3 21 45 Tactical Retreats 53 | . 2 1 1 . . . . 2 . 6 5 . 9 . 2 . . 4 . . . 3 2 2 1 1 6 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Traps Triggered 23 | . 1 . . . . . . 5 . 2 2 3 4 . . . . . . . . . 2 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 157 | . 5 . 36 . . . 10 . . . 31 . . . . . . 75 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 1 . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . Reprogrammed 15 | . 1 . 2 . . . . . . . 3 . . . . . . 9 . . . . . . . . . . Reused 7 | . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . 3 . . . . Traps Extracted 18 | . . . 2 . . . . . . . 3 . . . . . 5 8 . . . . . . . . . . Installed 8 | . . . . . . . . . . 2 . . 3 . . . . . . . . . . 3 . . . . Triggered 9 | . 1 . . . . . . . . 1 . . 2 . . . . . . . . 2 . 3 . . . . Most Traps Carried 8 | . . . 2 2 2 2 2 2 2 2 3 3 3 . . . 5 8 8 8 8 8 8 8 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Machines Disabled 94 | . 37 4 16 3 . 11 2 . . . . . 4 . . . . 5 . . . 1 2 2 . 4 . 3 Max in Single Turn 11 | . 3 1 1 3 . 11 1 . . . . . 2 . . . . 1 . . . 1 1 . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Garrison Relay 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Machines Accessed 154 | . 10 1 9 . 5 . 6 3 4 1 19 1 24 . . 4 . 24 1 3 9 . 17 4 2 7 . . Terminals 76 | . 7 1 5 . . . 4 3 3 1 10 1 11 . . . . 13 . . . . 10 3 . 4 . . Fabricators 9 | . . . . . . . . . . . 1 . 1 . . . . 6 . . . . 1 . . . . . Repair Stations 10 | . 1 . 1 . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . . Recycling Units 11 | . 2 . 1 . . . . . . . 3 . 3 . . . . . . . . . 1 1 . . . . Scanalyzers 12 | . . . 2 . . . 1 . . . 1 . 3 . . . . . . . . . 2 . 2 1 . . Garrison Access 14 | . . . . . . . 1 . 1 . 2 . 4 . . . . 3 . . . . 1 . . 2 . . Total Hacks 495 | . 32 5 49 . 50 . 15 4 14 3 52 2 61 . . 30 . 52 1 7 48 . 42 9 4 15 . . Successful 336 | . 19 2 32 . 50 . 7 3 5 . 30 1 32 . . 30 . 26 1 7 48 . 29 5 1 8 . . Failed 158 | . 12 3 17 . . . 8 1 9 3 22 1 29 . . . . 26 . . . . 13 4 3 7 . . Catastrophic 16 | . . . . . . . . . 1 . 1 . 5 . . . . 6 . . . . 2 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 20 5 21 . 1 . 11 . 7 . 22 . 38 . . . . 28 . . . 1 16 4 4 6 . . Terminals 203 | . 26 5 14 . . . 11 4 13 3 27 2 29 . . . . 26 . . . . 26 8 . 9 . . Fabricators 21 | . . . . . . . . . . . 2 . 3 . . . . 14 . . . . 2 . . . . . Repair Stations 30 | . 4 . 7 . . . . . . . 6 . 4 . . . . 3 . . . . 6 . . . . . Recycling Units 20 | . 2 . 4 . . . . . . . 8 . 4 . . . . . . . . . 1 1 . . . . Scanalyzers 53 | . . . 24 . . . 3 . . . 6 . 10 . . . . . . . . . 4 . 4 2 . . Garrison Access 32 | . . . . . . . 1 . 1 . 3 . 11 . . . . 9 . . . . 3 . . 4 . . Terminal Hacks 209 | . 11 2 3 . 50 . 2 3 3 . 9 1 11 . . 30 . 7 1 7 48 . 15 4 . 2 . . Record 110 | . . . . . 49 . . . 1 . . . 3 . . 11 . 1 . 5 36 . 3 . . 1 . . Part Schematic 17 | . . . . . . . . . . . . . . . . 11 . 2 . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 13 | . 5 2 1 . . . . . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . . . . . . . . . 1 . 2 . . . . . . . . . 2 1 . . . . Locate Traps 11 | . 1 . 1 . . . 1 . 1 . 3 . . . . . . . . . . . 2 2 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . . . . . 1 . 1 . 2 . 1 . . . . 1 . . . . 3 1 . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Build 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 17 | . 2 . 6 . . . . . . . 3 . 2 . . . . . . . . . 4 . . . . . Scan Component 9 | . 1 . 3 . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . Repair 8 | . 1 . 3 . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . Report Inventory 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . Scanalyzer 28 | . . . 17 . . . 2 . . . 5 . 3 . . . . . . . . . 1 . . . . . Insert Component 14 | . . . 8 . . . 1 . . . 2 . 2 . . . . . . . . . 1 . . . . . Analyze 14 | . . . 9 . . . 1 . . . 3 . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 1 . . . . 4 . . . . 1 . . 2 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Coupler Status 7 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . 2 . . Unauthorized Hacks 58 | . 6 . 6 . . . 2 . 1 . 10 . 15 . . . . 8 . . . . 5 . 1 4 . . Terminals 19 | . 3 . 1 . . . 1 . 1 . 3 . 4 . . . . 4 . . . . 1 . . 1 . . Assimilate 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Botnet 11 | . 2 . 1 . . . 1 . 1 . 1 . 2 . . . . 2 . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . Mechanics 7 | . 1 . 1 . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 2 . 3 . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 3 . . . 1 . . . 1 . 2 . . . . . . . . . 2 . 1 1 . . Researchers 10 | . . . 2 . . . 1 . . . 1 . 2 . . . . . . . . . 2 . 1 1 . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 1 . . 2 . . Restock 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Eject 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 108 | . 8 1 8 . . . 5 2 3 1 16 1 20 . . . . 21 . . . . 12 3 1 6 . . Full Trace Events 14 | . . . . . . . . . . 1 2 . 3 . . . . 6 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 31 | . . . 10 . . . 1 . . . 2 . 1 . . 11 . 2 . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 270 | . . . . . . . . . . . . . . . . . . 245 . . . . 25 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . 11 . . . . 1 . . . . . Parts Repaired 7 | . 1 . 2 . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . Time 340 | . 26 . 96 . . . . . . . 38 . 38 . . . . . . . . . 142 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 8 . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 8 . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Used RIF Installer 4 | . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 66 | . . . . . 4 . 1 . 2 9 16 . 10 2 . 1 1 3 . . . . 1 3 . 4 5 4 Non-combat 50 | . . . . . 3 . 1 . . . 16 . 10 2 . . 1 3 . . . . 1 3 . 4 3 3 Combat 16 | . . . . . 1 . . . 2 9 . . . . . 1 . . . . . . . . . . 2 1 Robot Hacks Applied 98 | . . . . . 15 . 1 . 3 9 28 . 12 2 . 1 1 5 . . . . 2 3 . 5 6 5 parse_system 38 | . . . . . 15 . 1 . 1 . 7 . 3 2 . 1 1 . . . . . 1 3 . 1 2 . start_evac 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 find_chute 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . deconstruct_machine 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . hold_bot 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . map_walls 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . randomize_corridors 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . map_earth 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . locate_stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . ignore_parts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . recall_investigation 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . map_route 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 mark_security 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . link_fov 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 scatter_targeting 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . overwrite_iff 8 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 1 streamctrl_high 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Relay Couplers Released 49 | . . . . . . . . 13 . 9 . . 9 . . . . 7 . . . . 3 . . 8 . . Ejected 22 | . . . . . . . . . . . . . 4 . . . . 7 . . . . 3 . . 8 . . Machine Destruction 23 | . . . . . . . . 13 . 9 . . 1 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Attached 16 | . . . . . . . . . 1 3 3 . 1 . . . . 1 . . . . . . . 3 1 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Total Allies 33 | . . . . . . . . . . 8 . . 1 . . . . 4 . . . . . 16 . 1 2 1 Largest Group 9 | . . . . . . . . . . 3 . . 1 . . . . 2 2 1 . . . 9 . 1 2 1 Highest-Rated Group 415 | . . . . . . . . . . 48 . . 26 . . . . 82 82 41 . . . 415 . 26 138 69 Highest-Rated Ally 159 | . . . . . . . . . . 21 . . 26 . . . . 41 41 41 . . . 159 . 26 69 69 Total Orders 19 | . . . . . . . . . . . . . 3 . . . . 1 . . . 3 3 9 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . RETURN 14 | . . . . . . . . . . . . . 1 . . . . . . . . 3 1 9 . . . . Ally Attacks 270 | . . . . . . . . . . 23 . . . . . . . 12 5 5 . 15 . 205 . . 2 3 Total Damage 7303 | . . . . . . . . . . 384 . . . . . . . 489 169 214 . 361 . 5482 . . 82 122 Kills 48 | . . . . . . . . . . 7 . . . . . . . 4 1 1 . 1 . 33 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Robot Analysis Total 13 | . 5 2 1 . . . . . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . . . . . 2 . 2 . 2 1 . 1 . . . . . . Drone Launches 18 | . . . . . . . . . . . . . 2 . . . . . . . . 4 2 10 . . . . Drone Recoveries 15 | . . . . . . . . . . . . . 2 . . . . . . . . 4 1 8 . . . . Decoded 0b10 Intel 70 | . . . . . . . . . . . . . . . . . . . . . . . 17 15 9 20 4 5 Traps 50 | . . . . . . . . . . . . . . . . . . . . . . . 17 11 7 10 2 3 Emergency Access 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 10 2 2 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Turns Passed 23992 | 113 2998 363 1626 485 1005 463 1213 1720 513 1673 1053 105 1171 234 136 22 670 1251 331 257 42 293 1088 2643 670 1350 233 271 Spaces Moved 24199 | 71 1162 116 457 85 409 174 719 619 157 848 2310 221 2839 786 438 88 730 3314 660 621 166 482 2363 1846 348 1340 377 453 Core 280 | 13 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 261 Treads 2155 | . 6 116 259 85 409 . 29 619 132 149 . . . . . . . . . . . . . . . 351 . . Legs 415 | 58 219 . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Wheels 2723 | . 937 . 198 . . 174 690 . 25 699 . . . . . . . . . . . . . . . . . . Hover 3128 | . . . . . . . . . . . . . . . . . . . . . . . . 1569 139 989 377 54 Flight 15498 | . . . . . . . . . . . 2310 221 2839 786 438 88 730 3314 660 621 166 482 2363 277 203 . . . Fastest Speed 17 | 50 120 240 195 240 240 195 135 240 140 135 27 28 23 23 23 23 23 20 20 20 20 17 20 24 56 45 46 30 Average Speed 66 | 107 175 240 220 240 240 195 142 240 226 145 31 28 24 23 23 23 23 20 20 20 20 23 24 93 109 82 47 44 Slowest Speed 600 | 120 400 240 320 240 240 195 240 320 320 175 98 28 96 23 23 23 23 23 20 20 20 93 28 300 600 180 58 100 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . . . . . . . . 20 . 26 . 2 . 1 48 . . . . 18 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 5 100 19 53 26 89 40 61 75 15 64 56 49 63 94 72 80 77 75 84 75 63 70 46 95 6 34 62 50 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 11 | . 2 . 1 . 1 . . . . . 1 . 2 . . 1 . . . . 3 . . . . . . . Known Exits Taken 20 | . 1 . 1 . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . . . . . . . . . 12 4 . 1 . 1 3 . 3 . . . . . . Spaces Dug 289 | . 38 . . 2 . 2 4 1 1 1 17 . 70 1 . . . 25 . 3 . 12 66 7 13 9 13 4 Terrain Destroyed 906 | . 250 . 101 17 . 96 4 31 13 12 17 . 126 1 . . . 28 . 3 . 91 67 7 16 9 13 4 Melee 176 | . . . . 2 . 2 4 1 1 1 17 . 25 1 . . . 25 . 2 . 2 51 7 13 9 9 4 Projectile 52 | . 4 . . . . 1 . . . . . . 10 . . . . 3 . 1 . 10 16 . 3 . 4 . AOE 678 | . 246 . 101 15 . 93 . 30 12 11 . . 91 . . . . . . . . 79 . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Res Qua Sec Total 30076 | 90 1681 163 851 355 426 245 850 746 255 1154 2567 262 3217 831 470 88 1219 3753 856 748 174 638 2684 2729 577 1533 410 504 Wait 3666 | 2 186 26 176 261 . 31 52 11 36 160 87 . 210 30 34 . 479 300 195 124 . 108 157 723 165 98 3 12 Move 23946 | 70 1161 115 456 84 408 173 719 618 156 847 2270 220 2787 785 433 87 727 3217 659 620 165 481 2330 1843 347 1339 376 453 Hop 111 | . . . . . . . . . . . 20 . 25 . 2 . 1 48 . . . . 14 1 . . . . Pick Up 156 | 4 20 . 17 1 1 . 6 17 4 11 14 . 14 2 1 . 1 10 . . 3 3 6 2 . 17 1 1 Fast Attach 79 | 7 5 . 3 . . . 2 3 5 4 5 . 3 1 . . . 3 . . 2 3 15 7 2 5 2 2 Attach 82 | . . . 6 . . . 5 . 1 2 8 . 5 2 . . . 2 . . . 6 2 14 10 13 1 5 Detach 44 | . 1 . . . . . 2 . 1 . 2 . 2 1 . . . . . . . 3 5 17 7 2 1 . Swap 246 | . 30 3 19 3 1 13 12 14 7 35 14 2 35 5 . . 2 12 1 1 . 5 22 3 1 5 1 . Drop 153 | . 5 . 13 . 1 2 7 16 8 15 24 . 10 . . . 1 10 . . 4 6 16 2 . 11 . 2 Fire 666 | 7 250 14 116 1 . 21 25 30 31 26 38 . 21 . . . . 9 . 1 . 19 13 10 20 . 5 9 Melee 538 | . 18 5 9 5 15 5 10 9 5 36 36 . 48 5 . 1 8 67 1 2 . 4 98 50 25 43 20 13 Ram 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 188 | . . . . . . . . 10 . . 18 40 54 . . . . . . . . . 6 54 . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 165 | . 5 . 36 . . . 10 . . 2 31 . 3 . . . . 75 . . . . . 3 . . . . Miscellaneous 34 | . . . . . . . . 18 1 15 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 3 exits: [Acc] / *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Central database locked down 722 | -10/Materials | Repaired Lgt. Ion Engine 919 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Discovered new exit (range 3) 1506 | -10/Materials | Discovered new exit (range 4) 1950 | -10/Materials | Discovered new exit (range 7) 2476 | -10/Materials | Discovered new exit (range 6) 3112 | -10/Materials | Entered Mines 3305 | -10/Mines | Discovered new exit (range 7) 3475 | -10/Mines | Entered Materials 3475 | -9/Materials | Evolved 2 slots: Utility x2 4243 | -9/Materials | Identified exit to Mines 4243 | -9/Materials | Identified exit to Storage 5038 | -9/Materials | Repaired Lgt. Armor Plating 5071 | -9/Materials | Repaired Imp. Treads 5075 | -9/Materials | First assault squad dispatched 5101 | -9/Materials | Entered Mines 5119 | -9/Mines | Met a Derelict bent on vengeance 5157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5219 | -9/Mines | Assembled infested the area 5577 | -9/Mines | Discovered new exit (range 5) 5586 | -9/Mines | Entered Exiles 5643 | -9/Exiles | Met 8R-AWN 5690 | -9/Exiles | Met EX-HEX 5785 | -9/Exiles | Met EX-DEC 5869 | -9/Exiles | Visited The Gauntlet 6140 | -9/Exiles | Learned location of Zion (-7) 6183 | -9/Exiles | Met EX-BIN 6231 | -9/Exiles | Aligned with FarCom system 6234 | -9/Exiles | Given EX-Vault access code 6327 | -9/Exiles | Opened EX-Vault 6350 | -9/Exiles | Found Superbattery 6399 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6572 | -9/Exiles | Discovered new exit (range 10) 6591 | -9/Exiles | Left Exiles lab with Superbattery 6591 | -9/Exiles | Entered Mines 6811 | -8/Mines | Discovered new exit (range 8) 7054 | -8/Mines | Entered Materials 7054 | -8/Materials | Evolved 2 slots: Propulsion x2 8267 | -8/Materials | Identified exit to Garrison 8267 | -8/Materials | Entered Garrison 8329 | -8/Garrison | Phase Generator disabled 8442 | -8/Garrison | Learned Materials security intel 8465 | -8/Garrison | Garrison Relay disabled 8731 | -8/Garrison | Triggered checkpoint 8738 | -8/Garrison | Build established: Hacker-Mutant 8799 | -8/Garrison | Triggered checkpoint 8838 | -8/Garrison | Discovered new exit (range 10) 9225 | -8/Garrison | Triggered checkpoint 9301 | -8/Garrison | Discovered new exit (range 19) 9301 | -8/Garrison | Discovered new exit (range 44) 9301 | -8/Garrison | Discovered new exit (range 63) 9369 | -8/Garrison | Triggered checkpoint 9557 | -8/Garrison | Installed Relay Interface Framework 9656 | -8/Garrison | Garrison Relay disabled 9861 | -8/Garrison | Build established: Bothacker-Mutant 9907 | -8/Garrison | Garrison Relay disabled 9987 | -8/Garrison | Entered Materials 10152 | -8/Materials | Garrison activated, responded to threat 10227 | -8/Materials | Identified exit to Garrison 10500 | -8/Materials | Entered Garrison 10642 | -8/Garrison | Triggered checkpoint 10726 | -8/Garrison | Triggered checkpoint 10769 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 10798 | -8/Garrison | Garrison Relay disabled 11066 | -8/Garrison | Triggered checkpoint 11181 | -8/Garrison | Discovered new exit (range 12) 11251 | -8/Garrison | Phase Generator disabled 11344 | -8/Garrison | Triggered checkpoint 11503 | -8/Garrison | Triggered checkpoint 11587 | -8/Garrison | Garrison Relay disabled 11638 | -8/Garrison | Discovered new exit (range 8) 11696 | -8/Garrison | Core integrity fell below 50% 11721 | -8/Garrison | Lost 3 allies 11985 | -8/Garrison | Expanded RIF knowledge: Structural Interface 12173 | -8/Garrison | Entered Factory 12173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12332 | -7/Factory | Repaired Surge Thruster? 12739 | -7/Factory | Build established: Scavenger-Sprinter 12843 | -7/Factory | Discovered new exit (range 13) 12846 | -7/Factory | Identified exit to Factory 13005 | -7/Factory | Discovered new exit (range 8) 13007 | -7/Factory | Identified exit to Lower Caves 13128 | -7/Factory | Discovered exit to Factory (range 15) 13226 | -7/Factory | Identified exit to Garrison 13226 | -7/Factory | Entered Garrison 13304 | -7/Garrison | Discovered exit to Factory (range 12) 13306 | -7/Garrison | Expanded RIF knowledge: Program Shield 13331 | -7/Garrison | Entered Factory 13331 | -6/Factory | Evolved 2 slots: Utility x2 13409 | -6/Factory | Repaired Surge Thruster 13441 | -6/Factory | Identified exit to Lower Caves 13482 | -6/Factory | Discovered new exit (range 8) 13484 | -6/Factory | Identified exit to Factory 13997 | -6/Factory | Discovered exit to Factory (range 14) 14028 | -6/Factory | Spotted B-75 Beast 14133 | -6/Factory | Build established: Hacker-Sprinter 14502 | -6/Factory | Entered Lower Caves 14644 | -6/Lower Caves | Found Alien Artifact 14645 | -6/Lower Caves | Identified Core Expander 14645 | -6/Lower Caves | Installed Core Expander, added new Utility slot 14667 | -6/Lower Caves | Discovered new exit (range 4) 14668 | -6/Lower Caves | Identified exit to Lower Caves 14736 | -6/Lower Caves | Entered another Lower Caves area 14751 | -6/Lower Caves | Discovered exit to Factory (range 19) 14756 | -6/Lower Caves | Learned Factory emergency access door positions 14823 | -6/Lower Caves | Encountered a Warlord checkpoint 14856 | -6/Lower Caves | Learned Factory trap positions 14871 | -6/Lower Caves | Discovered new exit (range 5) 14872 | -6/Lower Caves | Identified exit to Data Miner 14872 | -6/Lower Caves | Entered Data Miner 14872 | -6/Data Miner | Discovered new exit (range 6) 14875 | -6/Data Miner | Met Data Miner 14881 | -6/Data Miner | Learned location of Section 7 (-2) 14881 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14885 | -6/Data Miner | Received God Mode back door access code from Data Miner 14893 | -6/Data Miner | Identified exit to Proximity Caves 14894 | -6/Data Miner | Entered Proximity Caves 14902 | -5/Proximity Caves | Build established: Scout 14903 | -5/Proximity Caves | Learned location of 1 exit from Factory 14910 | -5/Proximity Caves | Spotted B-75 Beast 15105 | -5/Proximity Caves | Learned Factory interactive machine intel 15559 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15564 | -5/Proximity Caves | Entered Factory 15564 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15565 | -5/Factory | Identified exit to Factory 15566 | -5/Factory | Loaded intel: 68 trap records 15568 | -5/Factory | Loaded intel: 52 interactive machine locations 15791 | -5/Factory | Fabricated Combat Drone Bay? 15793 | -5/Factory | Identified exit to Upper Caves 15842 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16213 | -5/Factory | Discovered exit to Factory (range 19) 16419 | -5/Factory | Fabricated H-66 Slayer? 16718 | -5/Factory | Discovered exit to Factory (range 20) 16792 | -5/Factory | Build established: Trapper-Scout 16815 | -5/Factory | Entered Upper Caves 16815 | -5/Upper Caves | Accompanied by 2 allies 16863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16897 | -5/Upper Caves | Encountered a Warlord checkpoint 16951 | -5/Upper Caves | Learned Factory emergency access door positions 16997 | -5/Upper Caves | Learned location of 1 exit from Factory 17142 | -5/Upper Caves | Discovered new exit (range 6) 17142 | -5/Upper Caves | Identified exit to Upper Caves 17146 | -5/Upper Caves | Entered another Upper Caves area 17146 | -5/Upper Caves | Accompanied by 1 ally 17175 | -5/Upper Caves | Discovered exit to Factory (range 7) 17280 | -5/Upper Caves | Encountered a Warlord checkpoint 17327 | -5/Upper Caves | Learned Factory emergency access door positions 17334 | -5/Upper Caves | Learned location of 1 exit from Research 17334 | -5/Upper Caves | Learned Armory stockpile data 17334 | -5/Upper Caves | Learned Armory security intel 17334 | -5/Upper Caves | Learned Research garrison access intel 17400 | -5/Upper Caves | Discovered new exit (range 8) 17402 | -5/Upper Caves | Identified exit to Zhirov 17403 | -5/Upper Caves | Entered Zhirov 17403 | -5/Zhirov | Discovered new exit (range 3) 17407 | -5/Zhirov | Met Zhirov 17411 | -5/Zhirov | Learned location of Quarantine (-2) 17411 | -5/Zhirov | Learned location of Command (-1) 17415 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17418 | -5/Zhirov | Found Alien Artifact 17422 | -5/Zhirov | Found Alien Artifact 17422 | -5/Zhirov | Identified Integrated Dissipator 17422 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17444 | -5/Zhirov | Identified exit to Proximity Caves 17445 | -5/Zhirov | Entered Proximity Caves 17530 | -4/Proximity Caves | Spotter reported a threat 17654 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17655 | -4/Proximity Caves | Found Prototype Special Weapon 17655 | -4/Proximity Caves | Identified Molecular Deconstructor 17712 | -4/Proximity Caves | Learned 4 Research zone layouts 17737 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17738 | -4/Proximity Caves | Entered Factory 17738 | -4/Factory | Evolved 2 slots: Utility x2 17739 | -4/Factory | Identified exit to Extension 17835 | -4/Factory | Discovered new exit (range 10) 17837 | -4/Factory | Identified exit to Upper Caves 17894 | -4/Factory | Repaired Cld. Cesium-ion Thruster 18052 | -4/Factory | Spotted B-86 Titan 18087 | -4/Factory | Identified Transdimensional Reconstructor 18094 | -4/Factory | Discovered new exit (range 7) 18195 | -4/Factory | Identified exit to Research 18480 | -4/Factory | Build established: Trapper-Ninja 18504 | -4/Factory | Repaired Impulse Thruster? 18522 | -4/Factory | Fabricated Lrg. Storage Unit? 18669 | -4/Factory | Found Prototype Device 18826 | -4/Factory | Entered Extension 19202 | -4/Extension | Build established: Assassin 19453 | -4/Extension | Warped through subspace 19473 | -4/Extension | Rescued A7 19596 | -4/Extension | Spotted B-86 Titan 19683 | -4/Extension | Build established: Commander-Scout 19687 | -4/Extension | Spotted B-86 Titan 19718 | -4/Extension | Allies destroyed B-86 Titan 19724 | -4/Extension | Allies destroyed B-86 Titan 19892 | -4/Extension | Discovered new exit (range 22) 19893 | -4/Extension | Discovered exit to Research (range 21) 20079 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20102 | -4/Extension | Lost 3 allies 20667 | -4/Extension | Build established: Scavenger-Assassin 20771 | -4/Extension | Rescued a captive Derelict 20771 | -4/Extension | Rescued a captive Derelict 21016 | -4/Extension | Rescued a captive Derelict 21019 | -4/Extension | Rescued a captive Derelict 21262 | -4/Extension | Lost 3 allies 21337 | -4/Extension | Lost 4 allies 21464 | -4/Extension | Identified exit to Cetus 21467 | -4/Extension | Identified Exp. ECM Suite 21469 | -4/Extension | Entered Research 21469 | -3/Research | Evolved 2 slots: Utility x2 21470 | -3/Research | Identified exit to Testing 21472 | -3/Research | Loaded intel: 3 garrison access locations 21579 | -3/Research | Discovered new exit (range 15) 21910 | -3/Research | System corruption reached 10% 21940 | -3/Research | Lost 5 parts (3n2u) 21999 | -3/Research | Lost 5 parts (1p1n2u1w) 22138 | -3/Research | Identified exit to Research 22139 | -3/Research | Entered another Research area 22139 | -2/Research | Evolved 2 slots: Utility x2 22218 | -2/Research | Discovered new exit (range 3) 22220 | -2/Research | Identified exit to Quarantine 22426 | -2/Research | Discovered new exit (range 50) 22573 | -2/Research | Build established: Assassin 22848 | -2/Research | Found Prototype Slashing Weapon 22849 | -2/Research | Identified Nanosword 23450 | -2/Research | Discovered exit to Quarantine (range 9) 23489 | -2/Research | Entered Quarantine 23490 | -2/Quarantine | Maximum security lockdown engaged 23501 | -2/Quarantine | Spotted Alpha 7 23581 | -2/Quarantine | Found Alien Artifact 23606 | -2/Quarantine | Spotted Striker 23606 | -2/Quarantine | Spotted Executioner 23661 | -2/Quarantine | Discovered new exit (range 14) 23674 | -2/Quarantine | Spotted Fortress 23716 | -2/Quarantine | Discovered new exit (range 7) 23722 | -2/Quarantine | Identified exit to Section 7 23722 | -2/Quarantine | Entered Section 7 23723 | -2/Section 7 | Maximum security lockdown engaged 23726 | -2/Section 7 | Lost 4 parts (1p2n1u) 23853 | -2/Section 7 | Core integrity fell below 50% 23859 | -2/Section 7 | Spotted Alpha 7 23859 | -2/Section 7 | Spotted Alpha 7 23876 | -2/Section 7 | Spotted B-99 Colossus 23915 | -2/Section 7 | Identified Core Reset Matrix 23915 | -2/Section 7 | Used Core Reset Matrix 23919 | -2/Section 7 | Sensed 22 artifacts in vicinity 23920 | -2/Section 7 | Core integrity fell below 20% 23920 | -2/Section 7 | Integrated with Sigix Exoskeleton 23933 | -2/Section 7 | Lost 3 parts (1n1u1w) 23938 | -2/Section 7 | Spotted Executioner 23939 | -2/Section 7 | Spotted Executioner 23972 | -2/Section 7 | Spotted Executioner 23972 | -2/Section 7 | Spotted Executioner 23975 | -2/Section 7 | Spotted Investigator 23975 | -2/Section 7 | Scanned by Researcher 23988 | -2/Section 7 | Spotted Striker 23988 | -2/Section 7 | Spotted Striker 23993 | -2/Section 7 | Core destroyed Last Messages --------------- 23989_ G-73 Enforcer unfolds itself. 23989_ B-74 Champion unfolds itself. 23989_ G-73 Enforcer unfolds itself. 23989_ B-74 Champion unfolds itself. 23989_ I-47 Archangel unfolds itself. 23989_ M-36 Artificer stasis bubble strength at 100. 23990_ Penetrated by Slug. 23990_ Slug penetrates Wing Frame. 23990_ G-73 Enforcer stasis bubble strength at 108. 23990_ G-73 Enforcer stasis bubble strength at 39. 23990_ I-47 Archangel stasis bubble strength at 50. 23990_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 23991_ Acquired 6 matter. 23992_ Kicked Wing Frame. 23992_ Sigix Sheargun broken. 23992_ Destabilizing: Short circuit. 23992_ Sigix Sheargun broken. 23992_ Destabilizing: Short circuit. 23993_ Kicked Wing Frame. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????###########???????????????????? | | ????????????????#################????????????????? | | ???????????????###################???????????????? | | ?????????????#######################?????????????? | | ????????????#########################????????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ??????????#################################??????? | | ?????????###################################?????? | | ????????#####################################?#### | | ????????############# ########################### | | ????????""""" """"""""""# "#T T#""!#"" | | ??????? """""""""#!!" " !# " | | ??????? " #### #!"!#"" | | ??????? ####### | | ??????? "" | | ??????? """ | | ?????? " "" | | ??????? " X"" | | ??????? "e" "" | | ??????? " "" """" | | ??????? " " " """ i """" | | ??????? """ " b "" """" | | ???????? " "K g"p""""gg" " " | | ??????? " "K b iblghgb" i "" " | | ???????? "gl l7""""""" | | ??????? """""" "p =gg """""" E | | ??????? """"""""" " 7""""""" | | ??????? """""" g % | | ?????? gg " g | | ?????? "%" g gi " | | ?????? """""" g " g """ | | ?????? """"""""" b ggg " h " | | ?????? """""" "%i m%%""""" | | ????? " c%"g""" """" " " " | | ?????? """""" " " " " | | ?????? " " " " " """ | | ?????? " """""""""" | | ?????? """ " " " " """ | | ?????? "" T " " " " | | ??????? """" " " " "" | | ??????? """" "" | | ??????? """" "" """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 50 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 69 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 56 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory H-66 Slayer | x2 | -5/Factory Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Achievements -------------- Alien Roots Deconstruction GoHome() It Was An Accident, I Swear Just Browsing My Command Is Your Wish Omniscient Cartographer Oops Origins Ride The Lightning Rockin' Loadout Short-term Sacrifices Signature Confirmed Sniper Troublemaker Turtlemind Challenges ------------ None Game ------ Seed MetafieldPortableTreads Manual? 0 Play Time 12:03:52 Cumulative 28.9 hours Start 2024.04.17 @ 11:32:27 End 2024.04.20 @ 04:46:25 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5985d9fe-3a74-43b3-9afa-878c6ca29aea