Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 09:20:26 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (337) 1685 Value Destroyed (9927) 9927 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2699) 2699 TOTAL SCORE: 19591 Bonus ------- High Alert Combat Kills 2039 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 300/300 System Corruption 15% Temperature Cool (9) Movement Flying (27) Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster (fused) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle KE Penetrator (fused) > --- INVENTORY (5) ---- Gravity Neutralizer Trap Reconfigurator Heavy Mass Driver Proton Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Enhanced Nuclear Core Xenon Bombardment Thruster Matter Compressor Trap Reconfigurator [Rating: 58] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Kinecellerator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 240 | 7 15 18 50 3 3 9 15 26 16 4 37 10 19 8 Power 27 | 1 . . 8 1 . 2 2 2 1 . 5 . 4 1 Engine 18 | 1 . . 8 1 . 1 2 1 1 . 2 . 1 . Core 7 | . . . . . . 1 . 1 . . 3 . 1 1 Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 60 | 2 7 4 16 . . 2 3 7 4 . 10 . 1 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 5 | . . . 2 . . . . . . . 3 . . . Flight 53 | . 7 4 14 . . 2 3 7 4 . 7 . 1 4 Utility 52 | 1 4 . 2 . 3 1 7 4 8 2 12 2 4 2 Device 19 | . . . . . 2 . 2 3 3 2 6 1 . . Storage 6 | 1 1 . 1 . 1 1 1 . . . . . . . Processor 15 | . 2 . 1 . . . 1 . 3 . 4 1 3 . Hackware 9 | . 1 . . . . . 2 . 2 . 2 . 1 1 Protection 3 | . . . . . . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 101 | 3 4 14 24 2 . 4 3 13 3 2 10 8 10 1 Energy Gun 8 | 2 . . 5 . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 67 | 1 4 10 14 1 . 2 3 10 3 2 6 5 5 1 Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . Launcher 24 | . . 4 5 1 . 2 . 3 . . 4 1 4 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 2 . . . 1 . 2 . . 1 Corrupted Parts 3 | . . . . . . 2 . . . 1 . . . . System Corruption 18 | . . . . . . 10 . . . 8 . . . . Parts Lost 29 | . . 1 9 . . 1 . 2 3 2 7 2 1 1 Power 2 | . . . . . . 1 . . 1 . . . . . Propulsion 13 | . . 1 5 . . . . 1 1 1 3 1 . . Utility 5 | . . . . . . . . . 1 . 2 1 . 1 Weapon 9 | . . . 4 . . . . 1 . 1 2 . 1 . Highest Loss Streak 6 | . . 1 6 . . 1 . 1 2 2 3 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 83 84 93 100 100 99 99 98 93 92 94 90 93 99 Engine 3 | . 1 . 8 11 11 10 9 3 4 7 3 . . . Core 2 | . . . . . . . . 5 2 . 3 7 3 7 Flight 31 | . 24 27 41 44 44 44 36 36 30 23 21 29 30 29 Device 3 | . . . . . . . 1 6 12 10 8 . . . Storage 7 | . 14 14 11 11 11 11 9 9 7 3 . . . . Processor 15 | . 7 14 11 11 11 11 10 12 12 16 15 28 32 27 Hackware 6 | . 3 . . . . . 4 . 7 15 20 11 10 16 Protection 2 | . . . . . . . 9 8 2 . . . . 1 Ballistic Gun 16 | . 26 26 16 21 22 19 18 16 10 14 14 5 9 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 28 | 12 12 8 19 20 20 20 22 23 23 23 23 28 28 20 Greatest Support 33 | 20 20 8 20 20 20 22 22 23 23 23 33 24 24 23 Greatest Overweight (x) 2 | . . . 2 . . . . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 7 7 7 7 7 7 7 7 7 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 8 8 8 8 8 3 5 5 5 5 Class Distribution -------------------- 50% | Sprinter 23% | Mutant 15% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Garrison Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Matter Collected 8715 | 351 1087 656 1083 310 60 242 674 892 419 . 1405 535 731 270 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11740 | 207 1385 733 2066 411 . 434 1016 1087 686 . 1969 348 1072 326 Parts 702 | 14 91 48 130 18 . 12 69 78 31 . 101 15 73 22 Haulers Intercepted 20 | . 2 . 5 . . . 5 . 1 . 1 . 4 2 Recyclers Shooed 19 | . 3 3 3 1 . 2 . . 3 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Combat Hostiles Destroyed 167 | . 11 16 31 6 . 5 13 37 3 . 27 10 7 1 Guns 115 | . 11 4 21 5 . 2 13 33 3 . 14 3 5 1 Cannons 4 | . . . . . . . . . . . . 4 . . AOE 48 | . . 12 10 1 . 3 . 4 . . 13 3 2 . Classes Destroyed 16 | 3 6 1 3 . . . 1 2 . . . . . . Worker 44 | 2 12 8 5 . . 1 2 . 1 . 7 . 5 1 Builder 20 | . 4 1 4 . . . . . . . 5 . 6 . Tunneler 14 | 4 3 5 1 . . . 1 . . . . . . . Hauler 20 | . 2 . 5 . . . 5 . 1 . 1 . 4 2 Recycler 38 | 1 7 4 5 4 . 2 2 . 4 . 6 . 2 1 Mechanic 4 | . . . 2 . . . 1 . 1 . . . . . Operator 14 | . 1 . 2 . . . 2 . 3 . 2 . 4 . Watcher 21 | . 3 . 5 . . . 2 . 1 . 4 . 4 2 Swarmer 53 | . 6 9 4 6 . . 7 19 . . . . 2 . Grunt 71 | . 5 2 21 . . 5 . 8 3 . 18 6 3 . Brawler 4 | . . . . . . . . 4 . . . . . . Duelist 3 | . . . 1 . . . . 1 . . 1 . . . Sentry 22 | . . . 5 . . . 5 4 . . 4 2 1 1 Hunter 4 | . . . . . . . 1 . . . 2 . 1 . Programmer 5 | . . . . . . . . 1 . . 2 2 . . Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 16 | 6 10 9 14 4 . 4 6 6 2 . 16 4 9 3 Combat Bots Only 6 | . 3 6 5 3 . 3 4 6 2 . 6 4 2 1 Max Kills in Single Turn 5 | 1 2 4 5 1 . 2 2 2 1 . 3 1 4 2 Gunslinging 1 | . 1 . 1 . . . 1 1 . . . . . . Exploded 4 | . . 4 3 1 . 2 . 1 . . 3 1 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Hostile Shots Fired 787 | . 34 43 114 16 . 18 39 80 17 2 159 137 58 70 Missed 328 | . 9 18 39 9 . 7 20 33 4 . 69 58 30 32 Damage Taken 5235 | . 224 371 975 85 . 204 231 581 196 86 1057 566 329 330 Core 1286 | . 41 135 227 . . 46 45 87 32 47 224 192 91 119 Absorbed by Shields 69 | . . . . . . . . 25 . . 44 . . . Redirected to Shielding 53 | . . . . . . . 3 33 17 . . . . . Regen/Repaired (Parts) 239 | . 75 . 88 . . . 34 . . . 26 . . 16 Core Remaining (%) 59 | 100 . 29 . . . 31 . 76 . . . . . . Volleys Fired 873 | 19 121 102 119 24 . 23 66 110 49 9 90 46 76 19 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 79 | 70 70 50 79 61 . 61 53 64 56 61 69 75 72 61 Shots Fired 1547 | 38 230 200 219 48 . 42 132 188 71 19 175 55 91 39 Gun 1440 | 38 230 189 199 46 . 33 132 180 71 19 158 23 83 39 Cannon 20 | . . . . . . . . . . . . 20 . . Launcher 87 | . . 11 20 2 . 9 . 8 . . 17 12 8 . Special . | . . . . . . . . . . . . . . . Kinetic 1389 | 19 219 189 176 46 . 33 132 180 71 19 158 43 65 39 Thermal 53 | 19 11 . 23 . . . . . . . . . . . Explosive 55 | . . 11 15 . . . . . . . 17 12 . . Electromagnetic 50 | . . . 5 2 . 9 . 8 . . . . 26 . Robot Hit Streak 18 | 6 8 10 11 8 . 18 14 11 9 10 14 9 11 7 Robot Miss Streak 6 | 3 4 5 5 3 . 3 3 5 6 1 4 4 2 4 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . 1 Secondary Targets 12 | . 2 . 1 1 . . 1 7 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . Shots Hit Robots 925 | 19 126 104 134 27 . 26 85 111 46 17 120 30 62 18 Core Hits 514 | 8 64 56 89 11 . 14 35 54 17 1 86 18 51 10 Critical Kills 12 | . . . . . . . . 3 2 . 2 . 4 1 Critical Parts Destroyed 17 | 1 . 3 2 1 . . . 1 1 . . . 6 2 Critical Strikes 31 | 2 . 3 2 1 . . . 4 3 1 2 . 10 3 Burn 1 | 1 . . . . . . . . . . . . . . Destroy 30 | 1 . 3 2 1 . . . 4 3 1 2 . 10 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22267 | 246 1465 1691 3172 544 . 841 1517 2312 928 499 4988 1366 2285 413 Guns 15391 | 246 1465 1083 1821 505 . 363 1517 1891 928 499 2934 348 1378 413 Cannons 693 | . . . . . . . . . . . . 693 . . Explosions 6183 | . . 608 1351 39 . 478 . 421 . . 2054 325 907 . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 15437 | 119 1377 1083 1606 505 . 363 1517 1891 928 499 2934 1041 1161 413 Thermal 470 | 127 88 . 247 . . . . 1 . . . . 7 . Explosive 4619 | . . 608 1074 . . . . 283 . . 2054 325 275 . Electromagnetic 1741 | . . . 245 39 . 478 . 137 . . . . 842 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 11 . 2 . 13 15 15 14 15 Average Corruption 9 | . . . 1 1 1 1 . 1 . 12 13 14 14 14 Corruption Purged 6 | . . . . . . . . 2 . . 3 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 146 | . . . 6 2 . 2 . 1 . 3 46 25 39 22 Message Errors 33 | . . . 2 1 . . . 1 . 1 8 3 12 5 Matter Fused 27 | . . . 2 1 . . . . . . 8 8 4 4 Heat Flow Errors 17 | . . . . . . . . . . . 6 1 7 3 Energy Discharges 8 | . . . 1 . . . . . . 1 2 . 1 3 Parts Rejected 4 | . . . . . . . . . . . 3 . 1 . Parts Fused 4 | . . . . . . . . . . . 1 1 2 . Data Loss (minor) 15 | . . . . . . 1 . . . . 4 4 4 2 Data Loss (major) 7 | . . . . . . . . . . . 2 2 3 . Misfires 11 | . . . . . . 1 . . . 1 4 1 2 2 Alerts 3 | . . . . . . . . . . . 1 1 1 . Misdirections 5 | . . . . . . . . . . . 2 1 . 2 Weapon Failures 12 | . . . 1 . . . . . . . 5 3 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 131 | . . . 17 . . . . 1 . . 27 50 36 . Projectiles 50 | . . . . . . . . . . . . 50 . . Explosions 81 | . . . 17 . . . . 1 . . 27 . 36 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . 52 32 11 . 23 . 9 . . 52 . . . Shots 9 | . . 3 1 1 . 2 . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 325 | 117 36 23 102 40 . 193 46 97 29 8 325 154 215 267 Average Temperature 52 | 45 10 4 25 14 . 88 17 24 11 3 125 43 67 64 Received Heat Transfer 1755 | . 51 171 402 . . 117 18 201 117 . 309 120 135 114 Effects 4 | . . . . . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 3 . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 1321 | 444 259 . 568 . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . 1 . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Peak Influence 1878 | 35 418 376 1270 735 . 125 580 1878 1082 346 1062 1430 1499 922 Initial 985 | . 22 66 120 495 . . 48 282 985 331 228 750 745 681 Average 718 | 11 242 298 671 650 . 67 287 1181 992 330 588 1233 1009 775 Maximum Alert Level 5 | . 2 1 4 3 . . 2 5 3 1 3 4 4 3 Low Security (%) 9 | 100 22 1 9 . . 100 31 . . . . . . . Level 1 27 | . 77 98 21 . . . 39 14 . 100 26 . . . Level 2 12 | . . . 25 70 . . 29 9 . . 32 . . 13 Level 3 31 | . . . 20 29 . . . 22 100 . 40 20 76 86 Level 4 14 | . . . 22 . . . . 26 . . . 79 23 . Level 5 4 | . . . . . . . . 27 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 8 . . 1 3 . 6 . 8 . 7 3 Investigation 17 | . 1 . 4 . . . 3 . 2 . 2 . 3 2 Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 15 | . 1 . 3 . . 1 . . 3 . 3 . 4 . Assault 4 | . . . 1 . . . . . 1 . 1 . . 1 Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . . . 1 . 2 . Haulers Reinforced 3 | . . . . . . . . . 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Distress Signals 16 | . 4 1 4 . . 1 1 . . . 2 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 277 | . 16 22 56 10 . 5 25 32 8 5 46 9 20 23 Peak Tracking Total 19 | . 6 19 7 4 . 3 6 4 3 5 7 3 3 14 Tactical Retreats 31 | . . 2 7 2 . . 4 1 . . 4 2 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Traps Triggered 21 | . 1 . 1 1 . . 2 8 1 . 3 . 3 1 Indirectly 1 | . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Machines Disabled 70 | . . 1 6 1 . . 2 13 . . 5 10 29 3 Max in Single Turn 10 | . . 1 3 1 . . 1 2 . . 2 2 10 1 Garrison Access 3 | . . . . . . . . . 1 . . . 1 1 Garrison Relay 9 | . . . . . . . . 6 . . . 3 . . Phase Generator 2 | . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Machines Accessed 85 | . 8 . 9 2 5 . 15 4 12 . 9 1 11 9 Terminals 55 | . 7 . 7 . . . 11 4 8 . 4 1 6 7 Fabricators 5 | . . . . . . . . . 2 . 1 . 2 . Repair Stations 10 | . 1 . 1 . . . 2 . 1 . 2 . 2 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 1 Total Hacks 278 | . 29 . 36 2 50 . 48 10 31 . 20 2 28 22 Successful 154 | . 12 . 14 2 50 . 24 4 15 . 9 2 12 10 Failed 122 | . 17 . 21 . . . 23 6 16 . 11 . 16 12 Catastrophic 22 | . 2 . 3 . . . 5 2 2 . 3 . 3 2 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 98 | . 19 . 19 . 1 . 14 3 18 . 7 1 4 12 Terminals 170 | . 27 . 29 . . . 38 10 22 . 10 2 13 19 Fabricators 13 | . . . . . . . . . 5 . 2 . 6 . Repair Stations 25 | . 2 . 4 . . . 4 . 2 . 5 . 6 2 Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers 8 | . . . 3 . . . 5 . . . . . . . Garrison Access 8 | . . . . . . . 1 . 2 . 1 . 3 1 Terminal Hacks 118 | . 10 . 9 2 50 . 16 4 10 . 3 2 5 7 Record 49 | . . . . . 49 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 Robot Schematic 4 | . 1 . . . . . . . 2 . 1 . . . Robot Analysis 12 | . 5 . 2 . . . 1 . 1 . 2 . 1 . Prototype ID Bank 13 | . 3 . 1 . . . 6 . 2 . . . . 1 Open Door 5 | . . . . 2 . . . 1 . . . . . 2 Level Access Points 2 | . . . 1 . . . . . . . . . 1 . Branch Access Points 3 | . . . 1 . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . 1 . . . . 1 . . . 1 . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . 1 Repair Station Index 1 | . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . 2 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 11 | . 1 . 2 . . . 5 . 1 . . . . 2 Garrison Registry 1 | . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . 3 . Network Status 2 | . . . . . . . . . 1 . . . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . . . 1 . . . 1 . Repair Station Hacks 18 | . 2 . 3 . . . 3 . 1 . 4 . 3 2 Scan Component 11 | . 1 . 2 . . . 2 . 1 . 2 . 2 1 Repair 7 | . 1 . 1 . . . 1 . . . 2 . 1 1 Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 1 Unlock Access 2 | . . . . . . . 1 . . . 1 . . . Seal Access 3 | . . . . . . . . . 1 . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 1 . 2 . . . 1 . Used 3 | . . . 1 . . . 1 . 1 . . . . . Hacking Detections 73 | . 7 . 9 . . . 15 4 12 . 6 1 10 9 Full Trace Events 20 | . 1 . 6 . . . 4 . 2 . 2 . 3 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . 2 . 1 . . . Robots Built 2 | . . . . . . . . . 1 . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 156 | . . . . . . . . . 40 . . . 116 . Total Robot Build Rating 4 | . . . . . . . . . 1 . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . . . 1 . . 1 Time 337 | . 26 . 32 . . . 70 . . . 117 . 70 22 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . . . 29 . . 4 10 . . Machine Destruction 35 | . . . . . . . . 25 . . . 10 . . Programmers 8 | . . . . . . . . 4 . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Total Allies 4 | . . . . . . . . 2 1 . . . 1 . Largest Group 3 | . . . . . . . . 2 3 . . . 1 1 Highest-Rated Group 61 | . . . . . . . . 51 61 . . . 26 26 Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . 26 26 Total Orders 24 | . . . . . . . . . 9 . . . 6 9 STAY 12 | . . . . . . . . . 5 . . . 3 4 FOLLOW 12 | . . . . . . . . . 4 . . . 3 5 Ally Attacks 6 | . . . . . . . . . 6 . . . . . Total Damage 204 | . . . . . . . . . 204 . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Robot Analysis Total 12 | . 5 . 2 . . . 1 . 1 . 2 . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Turns Passed 9055 | 114 857 754 876 251 128 158 813 1601 622 82 929 555 843 472 Spaces Moved 12728 | 53 1103 863 1004 580 310 280 1360 1891 1211 114 1212 608 1628 511 Core 3 | 2 . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 104 | 51 53 . . . . . . . . . . . . . Hover 147 | . . . 14 . . . . . . . 133 . . . Flight 12474 | . 1050 863 989 580 310 280 1360 1891 1211 114 1079 608 1628 511 Fastest Speed 26 | 50 37 37 29 31 31 31 31 31 32 32 26 26 30 26 Average Speed 33 | 78 39 37 32 31 31 31 31 31 32 36 33 44 30 30 Slowest Speed 150 | 80 80 37 150 31 31 31 31 32 32 108 56 94 95 97 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 99 | . 11 7 11 10 . . 12 . 13 . 14 . 14 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 95 88 73 87 66 30 79 96 32 73 27 60 31 71 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . Scrap Searched 7 | . . 3 . 3 . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . 2 Terrain Destroyed 818 | . . 60 121 . . . . 224 5 . 121 160 117 10 Melee . | . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . . 3 5 . 11 9 7 10 AOE 773 | . . 60 121 . . . . 221 . . 110 151 110 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Sto Total 15999 | 83 1314 1108 1322 614 341 320 1650 2733 1370 134 1534 827 1866 783 Wait 1749 | . 48 115 115 7 23 5 207 485 97 8 140 148 107 244 Move 12525 | 52 1080 848 981 560 309 279 1338 1889 1186 113 1186 607 1600 497 Hop 92 | . 11 7 11 9 . . 10 . 12 . 12 . 13 7 Pick Up 93 | 5 16 5 17 5 4 1 4 4 4 . 17 4 5 2 Fast Attach 89 | 6 6 1 15 1 . 1 7 6 7 1 18 7 8 5 Attach 28 | . 1 1 8 . 1 1 1 2 2 2 3 1 5 . Detach 23 | . 2 . 4 . 1 1 2 3 1 . 1 2 4 2 Swap 123 | 1 8 16 27 2 2 7 7 18 7 1 16 2 6 3 Drop 129 | . 21 10 25 6 1 2 8 12 5 . 19 10 6 4 Fire 873 | 19 121 102 119 24 . 23 66 110 49 9 90 46 76 19 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 207 | . . . . . . . . 139 . . 32 . 36 . Rewire 65 | . . . . . . . . 65 . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Repaired Assault Rifle 558 | -10/Materials | Discovered new exit (range 7) 561 | -10/Materials | Identified exit to Materials 621 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered exit to Materials (range 16) 722 | -10/Materials | Build established: Mutant 972 | -10/Materials | Entered Mines 1076 | -10/Mines | Core integrity fell below 50% 1114 | -10/Mines | Learned location of Storage (-7) 1116 | -10/Mines | Discovered exit to Materials (range 9) 1210 | -10/Mines | Found a hidden stash of uninstalled traps 1365 | -10/Mines | Discovered exit to Materials (range 10) 1400 | -10/Mines | Assembled infested the area 1726 | -10/Mines | Entered Materials 1726 | -9/Materials | Evolved 2 slots: Propulsion x2 1887 | -9/Materials | Lost 6 parts (5n1w) 1929 | -9/Materials | Identified exit to Mines 2126 | -9/Materials | First assault squad dispatched 2184 | -9/Materials | Discovered new exit (range 14) 2186 | -9/Materials | Central database locked down 2194 | -9/Materials | Build established: Sprinter 2249 | -9/Materials | Identified exit to Materials 2331 | -9/Materials | Core integrity fell below 50% 2477 | -9/Materials | Repaired Hvy. Assault Rifle 2602 | -9/Materials | Entered Mines 2619 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2620 | -9/Mines | Found Prototype Device 2646 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2683 | -9/Mines | Discovered exit to Materials (range 8) 2710 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2791 | -9/Mines | Found the Drone Emporium 2794 | -9/Mines | Found Prototype Device 2799 | -9/Mines | Discovered exit to Materials (range 7) 2852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2852 | -9/Mines | Discovered new exit (range 5) 2853 | -9/Mines | Entered Exiles 2861 | -9/Exiles | Met 8R-AWN 2866 | -9/Exiles | Met EX-HEX 2875 | -9/Exiles | Met EX-BIN 2879 | -9/Exiles | Aligned with FarCom system 2880 | -9/Exiles | Given EX-Vault access code 2892 | -9/Exiles | Opened EX-Vault 2894 | -9/Exiles | Identified Exp. Sensor Array 2895 | -9/Exiles | Identified Sensor Drone Bay 2900 | -9/Exiles | Found Trap Reconfigurator 2911 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2915 | -9/Exiles | Exiles lab attacked by MAIN.C 2940 | -9/Exiles | Learned location of Zion (-6) 2967 | -9/Exiles | Discovered new exit (range 14) 2981 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2981 | -9/Exiles | Entered Mines 3114 | -8/Mines | Discovered exit to Materials (range 4) 3139 | -8/Mines | System corruption reached 10% 3139 | -8/Mines | Entered Materials 3139 | -8/Materials | Evolved 2 slots: Utility x2 3288 | -8/Materials | Repaired Broken Lgt. Angular Momentum Engine 3293 | -8/Materials | Discovered new exit (range 7) 3657 | -8/Materials | Central database locked down 3688 | -8/Materials | Discovered new exit (range 15) 3952 | -8/Materials | Identified exit to Garrison 3952 | -8/Materials | Entered Garrison 3969 | -8/Garrison | Garrison Relay disabled 4202 | -8/Garrison | Phase Generator disabled 4394 | -8/Garrison | Triggered checkpoint 4448 | -8/Garrison | Triggered checkpoint 4538 | -8/Garrison | Garrison Relay disabled 4555 | -8/Garrison | Discovered new exit (range 12) 4673 | -8/Garrison | Triggered checkpoint 4791 | -8/Garrison | Discovered new exit (range 13) 4798 | -8/Garrison | Garrison Relay disabled 4910 | -8/Garrison | Garrison Relay disabled 4934 | -8/Garrison | Learned Factory security intel 4938 | -8/Garrison | Triggered checkpoint 5066 | -8/Garrison | Discovered new exit (range 12) 5068 | -8/Garrison | Triggered checkpoint 5073 | -8/Garrison | Garrison Relay disabled 5276 | -8/Garrison | Triggered checkpoint 5414 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5553 | -8/Garrison | Entered Factory 5553 | -7/Factory | Accompanied by 2 allies 5553 | -7/Factory | Evolved 2 slots: Utility x2 5554 | -7/Factory | Identified exit to Storage 5583 | -7/Factory | Discovered new exit (range 10) 5651 | -7/Factory | Fabricated O-16 Technician? 5881 | -7/Factory | Discovered new exit (range 9) 5953 | -7/Factory | First assault squad dispatched 6149 | -7/Factory | Identified exit to Lower Caves 6175 | -7/Factory | Sucked down chute 6175 | -7/Factory | Entered Waste 6179 | -7/Waste | Spotted C-40 Crusher 6181 | -7/Waste | Spotted C-40 Crusher 6183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6190 | -7/Waste | EMP discharged 6192 | -7/Waste | System corruption reached 10% 6198 | -7/Waste | Spotted C-40 Crusher 6198 | -7/Waste | Spotted C-40 Crusher 6198 | -7/Waste | Spotted C-40 Crusher 6200 | -7/Waste | Discovered new exit (range 16) 6211 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6238 | -7/Waste | Spotted C-40 Crusher 6257 | -7/Waste | Entered Factory 6364 | -7/Factory | Repaired Broken Xenon Bombardment Thruster 6657 | -7/Factory | First assault squad dispatched 6816 | -7/Factory | Build established: Hacker-Mutant 7114 | -7/Factory | Garrison activated, responded to threat 7182 | -7/Factory | Lost 3 parts (1u2w) 7186 | -7/Factory | Identified exit to Garrison 7186 | -7/Factory | Entered Garrison 7216 | -7/Garrison | Phase Generator disabled 7219 | -7/Garrison | Build established: Hacker-Sprinter 7238 | -7/Garrison | Triggered checkpoint 7253 | -7/Garrison | Discovered new exit (range 40) 7253 | -7/Garrison | Discovered new exit (range 44) 7253 | -7/Garrison | Discovered new exit (range 20) 7301 | -7/Garrison | Garrison Relay disabled 7332 | -7/Garrison | Identified exit to Factory 7392 | -7/Garrison | Triggered checkpoint 7403 | -7/Garrison | Core integrity fell below 50% 7492 | -7/Garrison | Triggered checkpoint 7586 | -7/Garrison | Triggered checkpoint 7707 | -7/Garrison | Build established: Mutant 7741 | -7/Garrison | Entered Factory 7876 | -7/Factory | Fabricated O-24 Administrator? 8052 | -7/Factory | Discovered exit to Lower Caves (range 6) 8064 | -7/Factory | Build established: Sprinter 8210 | -7/Factory | Identified exit to Factory 8509 | -7/Factory | Core integrity fell below 20% 8517 | -7/Factory | Build established: Hacker-Sprinter 8584 | -7/Factory | Entered Storage 8584 | -7/Storage | Accompanied by 1 ally 8612 | -7/Storage | Repaired Xenon Bombardment Thruster? 8984 | -7/Storage | First assault squad dispatched 9056 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09026_ Connecting with Door Terminal... 09026_ ALERT: Suspicious activity at Terminal S008. Dispatching Investigation squad. 09029_ Connecting with Door Terminal... 09033_ Connecting with Terminal... 09033_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. 09033_ K-01 Serf cleans the Terminal. 09034_ Slug penetrates Wall. 09034_ Slug penetrates Door. 09037_ C-30 ARC bursts open, deploying its payload. 09037_ G-50 Soldier unfolds itself. 09037_ L-41 Fighter unfolds itself. 09037_ G-47 Trooper unfolds itself. 09037_ M-28 Smith unfolds itself. 09037_ U-05 Engineer builds a Door. 09040_ System corrupted: Gauss Rifle jammed. 09040_ Slug penetrates Wall. 09043_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09053_ Connecting with Door Terminal... Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????#""""##########????????????????? | | ???????????## ####T######????????????????? | | ???????????#T ### " ##????????????????? | | ???########## ### " ##????????????????? | | ??# # ### ######????????????????? | | ??# + ####+##############????????? | | ??# # ## #????????? | | ??# """ """ # + #????????? | | ????""" """ ######a ## #????????? | | ????""" """ #????# ## #????????? | | ???? #????# ## g #????????? | | ???? #????# ## #????????? | | ????#Y############@ ## ##???????? | | ????###????###### ##+#########"##??????? | | ???????????## ; g # #??????? | | ???????????#T # T gl / """" #??????? | | ???????????## ### ### # "" " #??????? | | ???????????#! !###+##### # """ " #??????? | | ???????????#! !## + # " """ #??????? | | ???????????#! !## # # " "" #??????? | | ???????????#! !## # + """" #??????? | | ???????????###### # # #??????? | | ????????????????# # # #??????? | | ????????????????# # "################? | | ????????????????# /"l### # #? | | ????????????????# # " gY """ # #? | | ????????????????# # # "" # #? | | ????????????????# # # """ # #? | | ????????????????# + + # # | | ????????????????# ##+### """ + + | | ????????????????# #T ### """ # # | | ????????????????######### ###/ """ # # | | ???????????????????????## ### # # | | ???????????????????????############### ## | | ???????????????????????#####?????????# #? | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 71 Targeting Accuracy 19 Target Analysis 6 Core Analysis 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Storage | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked P-60 Hacker | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked I-36 Angel | -7/Factory | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveLightFilter Manual? 0 Play Time 03:24:07 Cumulative 160.1 hours Start 2024.03.15 @ 10:54:40 End 2024.03.16 @ 09:20:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6f6ed0e4-1f66-4ccc-a25b-77be446008de