Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 16:47:11 Player: leiavoia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (296) 296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1261 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Large Storage Unit Large Storage Unit Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun Medium Laser Medium Laser Beam Cannon Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 22 | 6 15 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | . 2 . Leg 4 | 2 2 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 7 | 2 5 . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 10 3 Power 3 | . 2 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 7 | . 6 1 Highest Loss Streak 7 | . 7 3 Average Slot Usage (%) 87 | . 92 59 Engine 12 | . 12 8 Treads 9 | . 7 19 Leg 17 | . 20 . Storage 26 | . 27 22 Energy Gun 19 | . 22 6 Naked Turns . | . . . Heaviest Build 42 | 13 42 38 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 4 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 12 | 5 13 16 Most Carried 11 | 6 10 11 Average Carried 8 | 3 8 10 Final Capacity 16 | 6 16 16 Final Carried 10 | 6 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 409 | 260 149 . Remotely . | . . . Salvage Created 507 | 100 407 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 9 . Melee 2 | . 2 . Guns 6 | . 6 . Cannons 1 | . 1 . Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1505 | . 948 557 Core 306 | . 156 150 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 37 . Volleys Fired 36 | 2 33 1 Largest 2 | 2 2 1 Hottest 110 | 90 110 40 Shots Fired 63 | 4 58 1 Gun 58 | 4 53 1 Cannon 5 | . 5 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 41 | 2 38 1 Explosive . | . . . Electromagnetic 22 | 2 20 . Robot Hit Streak 5 | 2 5 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 2 32 . Core Hits 23 | 1 18 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 562 | 30 504 28 Guns 390 | 30 360 . Cannons 69 | . 69 . Explosions 59 | . 59 . Melee . | . . . Ramming 44 | . 16 28 Kinetic . | . . . Thermal 330 | . 330 . Explosive . | . . . Electromagnetic 188 | 30 158 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . 54 . Shots 1 | . 1 . Rammed 14 | . 2 12 Targets Rammed 14 | . 2 12 Kicked . | . . . Crushed . | . . . Highest Temperature 398 | 60 398 . Average Temperature 136 | 31 142 . Received Heat Transfer 684 | . 450 234 Effects 2 | . 2 . Shutdowns 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 778 | . 778 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | 5 175 35 Initial 3 | . 3 . Average 47 | . 58 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 14 10 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1092 | 84 863 145 Spaces Moved 584 | 51 451 82 Core 14 | 14 . . Treads 193 | . 132 61 Legs 356 | 37 319 . Wheels 21 | . . 21 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 153 | 125 157 147 Slowest Speed 250 | 250 210 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 77 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 703 | 64 541 98 Wait 29 | . 29 . Move 582 | 50 450 82 Hop . | . . . Pick Up 17 | 6 9 2 Fast Attach 11 | 6 5 . Attach 7 | . 6 1 Detach . | . . . Swap 4 | . 4 . Drop 3 | . 3 . Fire 36 | 2 33 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush 14 | . 2 12 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Lost 3 parts (1p2w) 623 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Core integrity fell below 50% 753 | -10/Materials | Lost 7 parts (1p2n4w) 771 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1093 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00949_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00949_ O-16 Technician uses terminal to summon reinforcements. 00949_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00949_ O-16 Technician locks terminal. 00958_ Acquired Lrg. Storage Unit. 00995_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00999_ O-16 Technician uses terminal to summon reinforcements. 00999_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00999_ O-16 Technician locks terminal. 01037_ Sml. Laser destroyed. 01048_ Slammed into G-34 Mercenary. 01052_ Slammed into Y-45 Defender. 01062_ Ion Engine destroyed. 01063_ Slammed into G-34 Mercenary. 01069_ Lgt. Treads destroyed. 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