Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 22:03:10 Player: Geo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (668) 668 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 2879 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 35 Friendly Fire -175 Cogmind --------- Core Integrity 527/550 Matter 120/300 Energy 241/265 System Corruption 0% Temperature Critical (750) Movement Rolling (87) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Cannon Rocket Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Medium Storage Unit Medium Battery (150) EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Wheel Medium Storage Unit Medium Battery EM Pulse Gun Small Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Battery Device ECM Suite Storage Medium Battery Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 23 | . 5 . 7 6 5 Power 3 | . . . 1 2 . Engine 3 | . . . 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 . 1 1 2 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 5 | . 2 . 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 . 3 . 1 Device 1 | . 1 . . . . Storage 3 | . 1 . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | . 1 . 2 3 2 Energy Gun 5 | . . . 2 2 1 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 93 100 99 99 100 Engine 11 | . 14 14 11 11 9 Treads 1 | . . . . . 6 Wheel 30 | . 23 28 33 32 29 Storage 21 | . 18 28 22 22 12 Processor 6 | . . . 10 11 9 Protection 1 | . . . . . 5 Energy Gun 12 | . 17 14 11 11 9 Energy Cannon 11 | . 10 14 11 10 9 Launcher 1 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 43 | 11 16 16 34 34 43 Greatest Support 46 | 20 24 24 36 36 46 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 8 8 8 11 15 15 Most Carried 10 | 6 8 8 10 9 9 Average Carried 8 | 6 7 8 8 8 8 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 9 | 6 8 8 9 9 9 Class Distribution -------------------- 86% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 384 | 200 . 25 73 65 21 Remotely . | . . . . . . Salvage Created 662 | . . . 171 100 391 Parts 35 | . . . 17 5 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 19 | . . . 6 2 11 Guns 6 | . . . 3 1 2 Cannons 8 | . . . 3 1 4 AOE 5 | . . . . . 5 Classes Destroyed 5 | . . . 2 2 1 Swarmer 6 | . . . 4 . 2 Grunt 7 | . . . . 1 6 Brawler 2 | . . . . . 2 Duelist 1 | . . . . 1 . Sentry 4 | . . . 2 . 2 Best Kill Streak 7 | . . . 4 1 7 Combat Bots Only 7 | . . . 4 1 7 Max Kills in Single Turn 2 | . . . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 884 | . . . 325 284 275 Core 148 | . . . 70 55 23 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 100 . 68 . Volleys Fired 42 | . . 1 15 8 18 Largest 3 | . . 2 2 2 3 Hottest 157 | . . 108 124 124 157 Shots Fired 86 | . . 2 29 14 41 Gun 40 | . . 1 14 11 14 Cannon 37 | . . 1 15 3 18 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic . | . . . . . . Thermal 57 | . . 1 17 7 32 Explosive 9 | . . . . . 9 Electromagnetic 20 | . . 1 12 7 . Robot Hit Streak 12 | . . 2 12 11 11 Robot Miss Streak 2 | . . . 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 58 | . . 2 23 12 21 Core Hits 36 | . . . 10 4 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1758 | . . 33 472 198 1055 Guns 383 | . . 12 142 122 107 Cannons 532 | . . 21 264 41 206 Explosions 843 | . . . 66 35 742 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 900 | . . 21 344 133 402 Explosive 653 | . . . . . 653 Electromagnetic 205 | . . 12 128 65 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 1 | . . . 1 . . Explosions 19 | . . . 19 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . 37 49 18 Shots 3 | . . . 1 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 750 | . . 48 262 113 750 Average Temperature 158 | . . 26 99 57 259 Received Heat Transfer 177 | . . . 27 6 144 Effects 17 | . . . . . 17 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 8 | . . . . . 8 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1645 | . . 37 668 272 668 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 460 | . 2 . 212 138 460 Initial 82 | . . . . 82 53 Average 83 | . . . 82 130 175 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 85 | 100 100 100 88 100 45 Level 1 12 | . . . 11 . 46 Level 2 1 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . . . 8 2 14 Peak Tracking Total 6 | . . . 5 2 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . . . 3 Successful 4 | . 2 . . . 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . . 2 Record 2 | . 1 . . . 1 Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 262 | . . . . . 262 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1265 | 4 124 309 307 257 264 Spaces Moved 1066 | 4 118 308 219 233 184 Core . | . . . . . . Treads . | . . . . . . Legs 20 | 4 16 . . . . Wheels 1046 | . 102 308 219 233 184 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 87 | 120 90 90 90 90 87 Average Speed 92 | 120 94 90 90 90 101 Slowest Speed 120 | 120 120 90 90 90 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 1 24 62 24 52 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . . 3 2 78 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 82 | . . . 3 2 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1257 | 3 131 337 298 264 224 Wait 116 | . . 29 53 18 16 Move 1061 | 3 117 307 218 232 184 Hop . | . . . . . . Pick Up 7 | . 3 . 3 . 1 Fast Attach 5 | . 4 . 1 . . Attach 6 | . . . 2 2 2 Detach 2 | . 2 . . . . Swap 12 | . 1 . 4 4 3 Drop 6 | . 4 . 2 . . Fire 42 | . . 1 15 8 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 124 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Entered Mines 147 | -10/Mines | Found a hidden stash of uninstalled traps 211 | -10/Mines | Discovered new exit (range 9) 221 | -10/Mines | Discovered new exit (range 6) 317 | -10/Mines | Build established: Mutant 438 | -10/Mines | Entered Materials 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Discovered new exit (range 16) 745 | -9/Materials | Entered Mines 781 | -9/Mines | Met a Derelict bent on vengeance 988 | -9/Mines | Discovered new exit (range 9) 999 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1002 | -9/Mines | Entered Materials 1002 | -8/Materials | Accompanied by 3 allies 1002 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1003 | -8/Materials | Identified exit to Factory 1266 | -8/Materials | Self-destructed Last Messages --------------- 01255_ Overheating: Matter decay (-40). 01256_ Fusion Modulator explodes. 01256_ Overheating: System interference. 01256_ Beam Rifle temporarily disabled. 01256_ Rocket Launcher temporarily disabled. 01256_ Beam Rifle temporarily disabled. 01257_ Overheating: System interference. 01257_ Imp. Targeting Computer temporarily disabled. 01259_ Overheating: Particle Cannon damaged (-6). 01259_ Overheating: Wheel damaged (-12). 01259_ Overheating: Arm. Wheel damaged (-31). 01259_ Overheating: Arm. Wheel damaged (-62). 01260_ The unstable cave ceiling collapses. 01262_ Overheating: Rocket Launcher damaged (-7). 01262_ Overheating: Arm. Wheel damaged (-31). 01262_ Overheating: Wheel damaged (-7). 01262_ Overheating: Imp. Ion Engine damaged (-5). 01263_ Overheating: Energy bleed (-24). 01266_ Overheating: System interference. 01266_ Particle Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ???# """ """ #??????????? | | ???? """ "" #??????????? | | ???? """ """ ####???????? | | ???? 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Y" #??????? | | ?????????? = "" #??????? | | ?????????? g #??????? | | ?????????? # @ #??????? | | ?????????? #??????? | | ?????????? #######??????? | | ???????????# ### ???????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed HeartRocketHumpback Manual? 0 Play Time 00:21:54 Cumulative 13.4 hours Start 2022.04.28 @ 21:45:58 End 2022.04.28 @ 22:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4888192a-5c74-43c0-a29f-6ff4fe1954d4