Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.24 @ 14:02:19 Player: Niltras Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (12) 60 Value Destroyed (258) 258 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7578 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Cooling System Improved Trap Scanner Machine Analyzer Modified TNC Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Ripper > --- INVENTORY -------- Field Propulsion Array Advanced Weight Redist. System [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Battery Processor Modified TNC Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Ripper Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 5 | . 1 . . . 1 . 1 . . 1 1 . Utility 12 | . . . . . 3 1 1 2 2 . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 79 | 7 10 5 . . 2 14 7 11 6 8 2 7 Power 7 | 1 . . . . . 1 1 . 1 1 . 2 Engine 3 | 1 . . . . . 1 1 . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 30 | 2 5 . . . 1 4 1 4 3 5 2 3 Treads . | . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 26 | . 3 . . . 1 4 1 4 3 5 2 3 Utility 27 | 2 2 1 . . 1 6 4 7 2 . . 2 Device 12 | . . 1 . . . 4 2 4 . . . 1 Storage 1 | . 1 . . . . . . . . . . . Processor 6 | 2 1 . . . 1 1 1 . . . . . Hackware 7 | . . . . . . 1 1 2 2 . . 1 Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 3 4 . . . 3 1 . . 2 . . Energy Gun 4 | 1 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . 2 . . . 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 31 | . . . . . . 1 . . 1 3 5 21 Power 5 | . . . . . . . . . 1 . 1 3 Propulsion 12 | . . . . . . . . . . 2 2 8 Utility 12 | . . . . . . . . . . 1 2 9 Weapon 2 | . . . . . . 1 . . . . . 1 Highest Loss Streak 13 | . . . . . . 1 . . 1 1 5 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 99 100 100 76 72 84 87 87 86 79 41 Engine 9 | . 12 12 12 12 8 13 12 11 6 2 . . Leg 5 | . 33 . . . . . . . . . . . Flight 22 | . 2 37 37 37 32 28 29 22 20 25 27 12 Device 11 | . . 11 12 12 8 15 19 15 15 13 11 5 Processor 11 | . 24 12 12 12 10 7 10 11 10 9 8 4 Hackware 8 | . . . . . . . 6 21 27 26 19 10 Energy Gun 2 | . 12 10 . . . . . . . . . . Ballistic Gun 2 | . 11 . . . . . . . . . . . Slashing Weapon 4 | . . 6 12 12 8 5 6 5 5 2 4 1 Special Melee Weapon 1 | . . 7 12 12 8 . . . . . . . Peak Build Rating 102 | 7 9 13 14 14 20 40 54 72 84 101 102 101 Average Rating 42 | 5 8 11 13 14 16 30 47 70 80 91 97 60 On Entrance 39 | . 7 9 13 14 14 20 40 53 72 84 94 87 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 36 | 7 7 8 8 8 8 21 24 22 29 31 31 36 Greatest Support 60 | 20 30 12 12 12 16 28 34 38 31 41 49 60 Greatest Overweight (x) 4 | 2 . . . . . . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 4 4 4 5 5 5 5 5 3 3 Average Carried 3 | . 3 3 3 4 3 4 4 4 4 2 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 3 4 4 3 5 5 5 4 1 1 1 Class Distribution -------------------- 34% | Hacker-Mutant 26% | Wizard-Ninja 20% | Hacker-Sprinter 7% | Hacker-Scout 6% | Hacker-Ninja 5% | Wizard-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Wizard-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 938 | 167 259 60 . . 10 28 . 91 . 105 135 83 Remotely . | . . . . . . . . . . . . . Salvage Created 383 | . 383 . . . . . . . . . . . Parts 23 | . 23 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 7 | . 7 . . . . . . . . . . . Guns 7 | . 7 . . . . . . . . . . . Classes Destroyed 5 | . 5 . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . Swarmer 2 | . 2 . . . . . . . . . . . Grunt 5 | . 5 . . . . . . . . . . . Best Kill Streak 3 | . 3 . . . . . . . . . . . Combat Bots Only 3 | . 3 . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 490 | . 37 . . . . 14 56 8 13 50 61 251 Missed 235 | . 12 . . . . 8 31 6 7 18 36 117 Damage Taken 3891 | . 220 . . . . 39 169 . 118 442 369 2534 Core 1951 | . 64 . . . . . 38 . 60 113 75 1601 Absorbed by Shields 55 | . . . . . . . . . . 55 . . Ignored by Resistances 1929 | . 139 . . . . 26 105 . 69 294 218 1078 Core Remaining (%) 94 | 100 . . . 74 100 100 95 100 94 91 94 . Volleys Fired 36 | . 36 . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . Hottest 70 | . 70 . . . . . . . . . . . Shots Fired 72 | . 72 . . . . . . . . . . . Gun 72 | . 72 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 36 | . 36 . . . . . . . . . . . Thermal 36 | . 36 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 53 | . 53 . . . . . . . . . . . Core Hits 20 | . 20 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . 6 . . . . . . . . . . . Burn 6 | . 6 . . . . . . . . . . . Melee Attacks 79 | . . . . . 3 11 9 12 3 10 12 19 Impact . | . . . . . . . . . . . . . Slashing 79 | . . . . . 3 11 9 12 3 10 12 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 605 | . 605 . . . . . . . . . . . Guns 605 | . 605 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 255 | . 255 . . . . . . . . . . . Thermal 350 | . 350 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 . . . . 15 Average Corruption 10 | . . . . . . . 2 . . . . 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . 1 . . . . 17 Message Errors 1 | . . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 195 | . 195 . . . . 2 . . . 17 5 115 Average Temperature 55 | . 55 . . . . 2 . . . 17 5 59 Received Heat Transfer 621 | . 180 . . . . 12 12 . 45 165 36 171 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1480 | . 1480 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 505 | . 169 45 . . 18 132 416 194 322 465 505 471 Initial 229 | . . . . . . 5 47 105 30 125 196 229 Average 121 | . 79 34 . . 3 42 185 91 132 233 270 306 Maximum Alert Level 2 | . . . . . . . 2 1 1 2 2 2 Low Security (%) 79 | 100 100 100 . 100 100 100 66 99 71 44 29 4 Level 1 17 | . . . . . . . 23 . 28 50 49 88 Level 2 2 | . . . . . . . 10 . . 4 20 7 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . 3 1 . 2 2 . 3 Investigation 6 | . 1 . . . . 2 1 . . . . 2 Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . . . . . . . . . 2 2 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . 2 . . . 2 1 1 . 4 1 1 . Communications Jammed 47 | . . . . . . . . . 1 27 12 7 Distress Signals 47 | . . . . . . . . . 1 27 12 7 Times Spotted 193 | . 18 1 . . 5 17 31 5 14 22 25 55 Peak Tracking Total 13 | . 3 2 . . 8 5 9 3 10 9 13 13 Tactical Retreats 44 | . 3 1 . . . 4 8 3 5 8 3 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 3 . . . . . 2 2 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 56 | . 4 . 4 . 1 10 9 12 4 5 2 5 Terminals 41 | . 4 . . . 1 9 5 7 4 4 2 5 Fabricators 3 | . . . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 2 1 . . . . Garrison Access 4 | . . . . . . . 1 2 . 1 . . Total Hacks 178 | . 8 . 49 . 2 26 25 26 14 11 5 12 Successful 127 | . 6 . 49 . . 14 14 21 11 8 2 2 Failed 51 | . 2 . . . 2 12 11 5 3 3 3 10 Catastrophic 12 | . . . . . 1 5 1 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 93 | . 3 . 1 . 2 18 11 15 13 13 5 12 Terminals 98 | . 8 . . . 2 20 12 15 14 10 5 12 Fabricators 8 | . . . . . . . 3 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . 6 6 4 . . . . Garrison Access 7 | . . . . . . . 4 2 . 1 . . Terminal Hacks 94 | . 6 . 49 . . 6 5 10 10 7 1 . Record 57 | . 4 . 49 . . . 1 2 . 1 . . Part Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 3 | . . . . . . 1 . . 1 1 . . Level Access Points 6 | . . . . . . 1 1 1 1 1 1 . Terminal Index 3 | . . . . . . . 1 . 1 1 . . Fabricator Index 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 12 | . . . . . . 1 . 5 3 3 . . Fabricator Hacks 7 | . . . . . . . 2 5 . . . . Load Schematic 4 | . . . . . . . 1 3 . . . . Build 3 | . . . . . . . 1 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . 6 4 4 . . . . Insert Component 8 | . . . . . . 3 3 2 . . . . Analyze 6 | . . . . . . 3 1 2 . . . . Garrison Access Hacks 4 | . . . . . . . 1 2 . 1 . . Seal Access 4 | . . . . . . . 1 2 . 1 . . Unauthorized Hacks 8 | . . . . . . 2 2 . 1 . 1 2 Terminals 8 | . . . . . . 2 2 . 1 . 1 2 Assimilate 8 | . . . . . . 2 2 . 1 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 1 6 5 5 3 3 2 5 Full Trace Events 7 | . 2 . . . . 2 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 3 1 2 4 . . . Parts Built 3 | . . . . . . . 1 2 . . . . Authchips . | . . . . . . . . . . . . . Time 145 | . . . . . . . 36 109 . . . . Total Part Build Rating 9 | . . . . . . . 3 6 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 3 1 2 . . . . Part Schematics Acquired 6 | . . . . . . 3 1 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 11 | . . 2 . 3 . 2 1 . 1 . 1 1 Largest Group 3 | . . 2 2 3 . 1 1 . 1 . 1 1 Highest-Rated Group 45 | . . 42 42 40 . 26 10 . 45 . 45 45 Highest-Rated Ally 45 | . . 31 31 16 . 26 10 . 45 . 45 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . . . . . . 1 . . 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4760 | 52 805 271 290 52 96 919 478 683 192 322 148 452 Spaces Moved 10151 | 35 665 530 850 151 272 1808 1274 1555 557 1068 420 966 Core 297 | 13 . . . . . . . . . . . 284 Treads . | . . . . . . . . . . . . . Legs 515 | 22 493 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9339 | . 172 530 850 151 272 1808 1274 1555 557 1068 420 682 Fastest Speed 21 | 50 34 34 34 34 31 27 25 25 24 21 22 24 Average Speed 33 | 112 98 34 34 34 31 28 25 27 27 23 23 37 Slowest Speed 250 | 150 120 34 34 34 34 31 27 34 28 108 27 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 99 | . 3 7 . 2 . 18 11 8 8 19 7 16 Cave-ins Triggered 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 4 97 93 93 28 28 45 40 42 22 37 19 37 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 70 | . . . . . 3 10 9 12 3 9 9 15 Terrain Destroyed 70 | . . . . . 3 10 9 12 3 9 9 15 Melee 70 | . . . . . 3 10 9 12 3 9 9 15 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11165 | 44 743 613 850 148 276 2178 1398 1777 582 1100 445 1011 Wait 809 | 2 24 80 . . . 345 111 165 23 11 18 30 Move 9947 | 34 658 515 849 146 271 1774 1251 1538 540 1031 405 935 Hop 92 | . 3 7 . 2 . 15 11 8 8 17 7 14 Pick Up 31 | 1 6 3 1 . . 4 4 4 1 2 1 4 Fast Attach 46 | 7 7 . . . 1 8 4 8 2 4 1 4 Attach 23 | . 3 2 . . 1 3 2 2 2 4 1 3 Detach 7 | . . . . . . 5 . 1 . 1 . . Swap 10 | . . 3 . . . 3 1 1 2 . . . Drop 42 | . 6 3 . . . 10 5 12 1 4 . 1 Fire 36 | . 36 . . . . . . . . . . . Melee 79 | . . . . . 3 11 9 12 3 10 12 19 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 26 . 16 . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Evolved 1 slot: Propulsion x1 160 | -10/Materials | Identified exit to Materials 160 | -10/Materials | Discovered exit to Materials (range 8) 238 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Discovered exit to Mines (range 7) 312 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Discovered exit to Materials (range 7) 450 | -10/Materials | Discovered exit to Mines (range 12) 563 | -10/Materials | Discovered exit to Materials (range 17) 653 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Identified exit to Subcaves 809 | -10/Materials | Discovered exit to Subcaves (range 8) 858 | -10/Materials | Entered Mines 868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 907 | -10/Mines | Learned location of Recycling (-7) 923 | -10/Mines | Discovered exit to Materials (range 12) 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 928 | -10/Mines | Identified exit to Exiles 928 | -10/Mines | Discovered exit to Exiles (range 5) 945 | -10/Mines | Learned location of Storage (-7) 1129 | -10/Mines | Entered Exiles 1129 | -10/Exiles | Accompanied by 2 allies 1134 | -10/Exiles | Identified exit to Mines 1134 | -10/Exiles | Discovered exit to Mines (range 15) 1145 | -10/Exiles | Met 8R-AWN 1150 | -10/Exiles | Met EX-HEX 1159 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1160 | -10/Exiles | Met EX-BIN 1165 | -10/Exiles | Aligned with FarCom system 1165 | -10/Exiles | Given EX-Vault access code 1185 | -10/Exiles | Opened EX-Vault 1189 | -10/Exiles | Found Prototype Processor 1197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1235 | -10/Exiles | Met EX-DEC 1237 | -10/Exiles | Learned location of Zion (-7) 1253 | -10/Exiles | Discovered exit to Mines (range 11) 1280 | -10/Exiles | Visited The Gauntlet 1419 | -10/Exiles | Left Exiles lab with Modified TNC 1419 | -10/Exiles | Entered Mines 1425 | -9/Mines | Assembled infested the area 1430 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1451 | -9/Mines | Met a Derelict bent on vengeance 1458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1465 | -9/Mines | Identified exit to Materials 1465 | -9/Mines | Discovered exit to Materials (range 8) 1471 | -9/Mines | Entered Materials 1471 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1533 | -8/Materials | Identified Modified TNC 1558 | -8/Materials | Identified exit to Factory 1558 | -8/Materials | Discovered exit to Factory (range 12) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1971 | -7/Factory | Build established: Hacker-Sprinter 2177 | -7/Factory | Identified exit to Factory 2177 | -7/Factory | Discovered exit to Factory (range 16) 2204 | -7/Factory | Identified exit to Storage 2204 | -7/Factory | Discovered exit to Storage (range 11) 2486 | -7/Factory | Entered another Factory area 2486 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2502 | -6/Factory | Identified exit to Factory 2848 | -6/Factory | Identified exit to Lower Caves 2848 | -6/Factory | Discovered exit to Lower Caves (range 3) 2904 | -6/Factory | Spotted B-75 Beast 2921 | -6/Factory | Build established: Hacker-Ninja 2954 | -6/Factory | Fabricated Hacking Suite (x1) 2964 | -6/Factory | Entered another Factory area 2964 | -5/Factory | Evolved 2 slots: Utility x2 3064 | -5/Factory | Fabricated Hacking Suite (x1) 3180 | -5/Factory | Fabricated Hacking Suite (x1) 3212 | -5/Factory | Identified exit to Factory 3513 | -5/Factory | Build established: Wizard-Ninja 3647 | -5/Factory | Entered another Factory area 3647 | -4/Factory | Evolved 2 slots: Utility x2 3663 | -4/Factory | Identified exit to Research 3817 | -4/Factory | Identified exit to Upper Caves 3817 | -4/Factory | Discovered exit to Upper Caves (range 2) 3839 | -4/Factory | Entered Research 3839 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3954 | -3/Research | Identified exit to Research 4112 | -3/Research | Spotted B-86 Titan 4161 | -3/Research | Entered another Research area 4161 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4278 | -2/Research | Identified exit to Access 4309 | -2/Research | Entered Access 4309 | -1/Access | Evolved 2 slots: Utility x2 4319 | -1/Access | Lost 5 parts (1p2n2u) 4527 | -1/Access | Crushed by falling debris 4529 | -1/Access | Crushed by falling debris 4529 | -1/Access | System corruption reached 10% 4559 | -1/Access | Search patrols dispatched 4567 | -1/Access | Lost 13 parts (2p6n5u) 4661 | -1/Access | Spotted B-99 Colossus 4687 | -1/Access | Core integrity fell below 50% 4723 | -1/Access | Lost 7 parts (1p2n4u) 4731 | -1/Access | Core integrity fell below 20% 4761 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Reactor. 04693_ Fabricator disabled. 04693_ P-80 Master destroyed. 04702_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 04704_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04713_ Signal Shield disabled. 04719_ K-01 Serf cleans the Anti-Orbital Battery. 04720_ System corrupted: Matter fused (-6). 04745_ C-30 ARC bursts open, deploying its payload. 04745_ P-80 Master unfolds itself. 04748_ S-43 Plague destroyed. 04750_ System corrupted: Heat flow error (+167). 04751_ K-01 Serf collects debris. 04757_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 04761_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????# "%## + ?????? | | ???????????????# "######### ?????? | | ???????????????# #????#### ?????? | | ???????????????# #????# *! ?????? | | ???????????????# #????# [! ?????? | | ???????????????# #????# = ??????? | | ??????????????## ###### """""??????? | | ??????????????# ""?????????? | | ??????????????# = ""?????????? | | ??????????????# ""?????????? | | ??????????????# % ""?????????? | | ??????????????# w ### ?????????? | | ??????????????# #?? ?????????? | | ??????????????# #??? ?????????? | | ???????######?# #######???? "??????????? | | ???????# ! # #??????????????????????? | | ???????# # #??????????????????????? | | ???????#! + +??????????????????????? | | ???????# # p #??????????????????????? | | ???????# # p #?????????? ??????????? | | ???????# ?## ###### ######### ??????????? | | ???????######??# # # ?????????? | | ???????????????# p# = # "?????????? | | ?????########### # !# "?????????? | | ?????# " # # # "?????????? | | ?????# """ [# s# /@ g ????????? | | ?????# """ # s# ] ####### "????????? | | ?????# " + s #????????????????????????? | | ?????# # # #????????????????????????? | | ?????# = ! + # +????????????????????????? | | ?????# ##########????????????????????????? | | ?????# ! ] #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 70 Defensive Hacking 10 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Hacked Imp. System Shield | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentFieldBarrier Manual? 0 Play Time 03:35:54 Cumulative 71.8 hours Start 2025.04.23 @ 23:33:54 End 2025.04.24 @ 14:02:19 Sessions 10 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 44 Rogue 1 Adventurer 16 Explorer 27 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb0dfbf-1d62-4b5b-81b5-c93f15d075cb