Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 10:53:36 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2410) 2410 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7741 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 244/850 Matter 300/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Flying (62) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Spiked Medium Treads Makeshift Flight Unit Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Signal Interpreter Armor Integrity Analyzer Weapon Cycler > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Terrain Scanner Advanced ECM Suite Hacking Suite Heavy Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Spiked Medium Treads Makeshift Flight Unit Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Signal Interpreter Armor Integrity Analyzer Weapon Cycler > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced ECM Suite Hacking Suite Pulse Rifle [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Superbattery Device Improved Sensor Array Storage Superbattery Processor Improved Signal Interpreter Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 4 | . . . . . . . 1 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 135 | 5 15 5 13 9 2 2 39 9 3 1 28 4 Power 23 | 1 2 2 1 . . 1 7 3 2 . 2 2 Engine 18 | 1 2 2 1 . . 1 4 2 2 . 2 1 Core 5 | . . . . . . . 3 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 49 | 2 6 2 7 7 . . 14 2 1 . 6 2 Treads 3 | . . . 1 . . . . . . . 1 1 Leg 8 | 2 . . . . . . 3 . . . 3 . Wheel . | . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . Flight 36 | . 4 2 6 7 . . 11 2 1 . 2 1 Utility 32 | . 5 . 2 1 1 . 7 2 . 1 13 . Device 22 | . 3 . 1 1 . . 4 1 . 1 11 . Storage 3 | . 1 . 1 . 1 . . . . . . . Processor 5 | . 1 . . . . . 1 1 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 1 3 1 1 1 11 2 . . 7 . Energy Gun 15 | 1 1 . 1 . . 1 6 . . . 5 . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 15 | 1 1 1 2 1 . . 5 2 . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . 1 2 . . 3 . Parts Lost 59 | . 3 . 2 . . 5 23 1 . . 20 5 Power 13 | . . . 1 . . 1 4 1 . . 4 2 Propulsion 24 | . 2 . 1 . . 2 11 . . . 7 1 Utility 9 | . . . . . . . 3 . . . 6 . Weapon 13 | . 1 . . . . 2 5 . . . 3 2 Highest Loss Streak 13 | . 3 . 2 . . 5 9 1 . . 13 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 4 7 8 10 10 8 4 4 5 5 4 4 Power . | . 1 . . . . . . . . 1 . . Propulsion 1 | . . 3 3 4 4 3 1 . . . . . Utility 2 | . 1 1 1 2 3 3 1 1 1 2 2 3 Weapon 1 | . . 1 3 3 2 1 1 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 3 1 2 3 1 . 3 1 2 . 3 4 Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . 1 . 1 2 . . 1 . . . . . Utility 6 | . . . 1 . . . . 1 . . 1 3 Weapon 11 | . 2 1 . 1 1 . 1 . 2 . 2 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 95 100 100 97 83 96 100 100 79 85 Engine 8 | . 14 14 10 11 11 10 4 5 9 15 3 8 Core 3 | . . . . . . . 7 6 4 . 3 . Treads 1 | . . . . . . . . . . . 1 11 Leg 1 | . 4 . . . . . 5 . . . 2 . Flight 28 | . 19 16 41 44 44 42 25 38 38 38 19 11 Device 14 | . 18 14 9 11 11 7 9 7 9 18 26 26 Storage 5 | . . 12 11 11 11 14 10 7 4 . . . Processor 6 | . . 1 . . . . . 13 15 11 7 13 Energy Gun 5 | . 15 14 1 . . 8 9 1 . . 4 6 Ballistic Gun 12 | . 12 14 20 22 21 13 7 13 15 15 7 5 Peak Build Rating 64 | 5 10 10 15 14 21 22 32 42 44 36 62 64 Average Rating 31 | 3 7 8 12 13 12 16 25 38 39 35 48 56 On Entrance 21 | . 5 10 8 13 12 13 22 29 42 35 36 48 Avg Prop Armor Cover (%) 2 | . . . . . . . 1 . 2 2 2 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 32 | 8 8 11 18 18 18 24 26 28 28 19 26 32 Greatest Support 48 | 20 20 14 20 20 20 20 30 25 25 20 45 48 Greatest Overweight (x) 4 | 1 . 1 . . . 1 2 1 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 6 | 5 5 7 8 10 10 10 5 5 5 5 5 5 Most Carried 10 | 5 5 8 10 10 10 10 6 5 5 5 5 5 Average Carried 5 | 2 4 7 8 9 9 8 4 4 4 4 4 4 Final Capacity 10 | 5 5 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 3 5 8 10 10 10 5 5 5 5 5 4 5 Class Distribution -------------------- 39% | Scavenger-Mutant 31% | Scavenger-Sprinter 11% | Scavenger-Skirmisher 9% | Mutant 4% | Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 2540 | 199 226 59 132 203 . 196 530 113 208 10 442 222 Remotely 615 | . . . . 65 . 196 182 . 20 10 142 . Salvage Created 3296 | 22 419 89 334 50 . 106 970 197 . . 685 424 Parts 177 | 3 25 15 30 5 . 3 57 10 . . 24 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 5 . . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 1 . . 3 Prevented 2 | . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 74 | . 10 6 10 3 . 2 23 4 . . 12 4 Guns 72 | . 9 6 10 3 . 2 23 4 . . 12 3 Classes Destroyed 14 | 1 6 . 2 . . . 2 1 . . 2 . Worker 4 | . 2 . . . . . . . . . 2 . Builder 1 | . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | . 1 . 1 . . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . Swarmer 33 | . 6 6 8 3 . . 9 . . . 1 . Grunt 26 | . 4 . 1 . . 2 7 3 . . 6 3 Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . 2 . . . . . Sentry 7 | . . . 1 . . . 4 . . . 2 . Specialist 2 | . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . 1 . . . 1 Heavy 1 | . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . 3 Best Kill Streak 9 | 1 5 3 9 2 . 2 5 4 . . 5 3 Combat Bots Only 9 | . 5 3 9 2 . 2 5 4 . . 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 646 | . 70 11 60 22 . 22 197 23 . . 152 89 Missed 210 | . 23 2 34 8 . 6 58 5 . . 49 25 Hits 436 | . 47 9 26 14 . 16 139 18 . . 103 64 Melee 13 | . . . . . . . 13 . . . . . Projectile 423 | . 47 9 26 14 . 16 126 18 . . 103 64 Critical Strikes 15 | . 1 . . . . 3 5 1 . . 3 2 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 6351 | . 511 65 219 137 . 329 1947 277 . . 1839 1027 Core 1354 | . 204 . 33 49 . 55 377 30 . . 373 233 Absorbed by Shields 30 | . . . . . . . . . . . 30 . Ignored by Resistances 77 | . . . . . . . 77 . . . . . Core Remaining (%) 61 | 100 . 18 . . . 65 31 . . 95 . . Volleys Fired 334 | 1 53 8 37 9 . 9 115 14 . . 61 27 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 2 2 Hottest 138 | 60 90 60 43 43 . 90 130 50 . . 138 91 Shots Fired 611 | 2 105 16 72 18 . 15 194 28 . . 112 49 Gun 611 | 2 105 16 72 18 . 15 194 28 . . 112 49 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 381 | 1 44 8 72 18 . 8 116 28 . . 64 22 Thermal 215 | 1 61 8 . . . 1 78 . . . 48 18 Explosive . | . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . 6 . . . . . 9 Robot Hit Streak 20 | 1 10 5 20 5 . 8 14 8 . . 19 11 Robot Miss Streak 6 | . 6 1 5 2 . 1 3 2 . . 5 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 13 | . 3 1 4 . . . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . 1 . Shots Hit Robots 452 | 1 65 11 49 11 . 13 146 19 . . 96 41 Core Hits 206 | 1 22 7 25 4 . 8 56 9 . . 59 15 Critical Kills 2 | . . 1 . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . 1 . . . 1 1 Critical Strikes 10 | . 1 1 . . . . 4 . . . 2 2 Burn 5 | . 1 . . . . . 3 . . . . 1 Destroy 5 | . . 1 . . . . 1 . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6708 | 11 787 97 488 124 . 392 1689 341 . . 2013 766 Guns 6543 | 11 787 97 488 124 . 229 1689 339 . . 2013 766 Cannons . | . . . . . . . . . . . . . Explosions 163 | . . . . . . 163 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . 2 . . . . Kinetic 3649 | . 338 44 488 124 . 74 813 339 . . 1139 290 Thermal 2745 | 11 449 53 . . . 175 876 . . . 874 307 Explosive . | . . . . . . . . . . . . . Electromagnetic 312 | . . . . . . 143 . . . . . 169 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 7 2 2 2 . . Average Corruption 2 | . . . 1 1 1 1 4 1 2 2 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . 3 . . . 11 2 5 1 . . Message Errors 8 | . . . 1 . . . 4 1 2 . . . Matter Fused 4 | . . . . . . . 2 1 1 . . . Heat Flow Errors 5 | . . . . . . . 3 . 1 1 . . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 26 | . . . . . . 26 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 26 | . . . . . . 26 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . 51 . 1 . . . . Shots 1 | . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 391 | . 15 . 12 8 . 148 391 131 227 112 59 . Average Temperature 99 | . 7 . 3 3 . 57 149 53 101 66 16 . Received Heat Transfer 2148 | . 231 . 6 . . 198 756 117 . . 507 333 Effects 5 | . . . . . . . 5 . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 13 | . 3 . . . . . 5 . . . 1 4 Heat Transferred 5926 | 25 1170 125 . . . 175 2248 . . . 1480 703 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . Low Security (%) 91 | 100 100 100 42 69 . 100 90 100 . . 100 . Level 1 8 | . . . 57 30 . . 9 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 279 | 5 107 151 279 239 . 54 232 109 . . 73 . Initial 103 | . 3 31 39 103 . . 5 67 . . . . Average 77 | . 54 116 175 178 . 12 113 56 . . 21 . Influence Increases 2375 | 5 289 140 347 196 . 60 628 223 . . 342 145 Destroy 0b10 Robot/C 1540 | . 200 120 200 120 . 40 460 80 . . 240 80 Destroy 0b10 Robot/NC 60 | 5 25 . 15 . . . 5 . . . 10 . Destroy Leader 326 | . 34 20 42 20 . 10 100 20 . . 60 20 Allied During Kill 11 | . . . . 11 . . . . . . . . Successful Hack 4 | . . . . . . . 2 2 . . . . Disable Machine 15 | . . . . . . . . 15 . . . . Destroy Structure 14 | . . . . . . 10 1 1 . . 2 . Partial Spotted 45 | . 30 . . . . . 15 . . . . . Lose Combat Pursuer 360 | . . . 90 45 . . 45 105 . . 30 45 Influence Decreases 2316 | . 213 120 182 293 169 46 494 304 67 . 333 95 Entered New Map 566 | . 2 50 62 163 169 . 9 81 26 . . 4 Time Decay 1356 | . 181 70 100 130 . 40 285 213 41 . 215 81 Lost Part 394 | . 30 . 20 . . 6 200 10 . . 118 10 Squads Dispatched 16 | . 1 . 1 . . 1 5 2 . . 6 . Investigation 3 | . . . . . . . 1 . . . 2 . Extermination 2 | . . . . . . . . 1 . . 1 . Reinforcement 8 | . 1 . 1 . . 1 1 1 . . 3 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 6 | . 2 . 1 . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 20 3 19 9 . 3 31 13 . . 18 9 Peak Tracking Total 12 | . 7 2 12 3 . 3 8 6 . . 4 5 Tactical Retreats 10 | . . . 2 1 . . 2 2 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 8 | . . . 1 . . . 3 1 . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 8 | . . . 2 1 . . 1 2 . . 2 . Terminals . | . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 17 | . . . 5 1 . . 4 3 . . 4 . Successful 11 | . . . 2 1 . . 3 2 . . 3 . Failed 4 | . . . 2 . . . 1 . . . 1 . Catastrophic 1 | . . . . . . . . . . . 1 . Database Lockouts 2 | . . . 1 . . . . 1 . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . Scanalyzers 11 | . . . 5 . . . 4 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 6 | . . . 2 . . . 3 1 . . . . Retrieve Study 6 | . . . 2 . . . 3 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . 2 . . . 1 1 . . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . 3 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . 11 . 9 . . . . . . Total Damage 186 | . . . . 104 . 82 . . . . . . Kills 3 | . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Active Infowar (turns) 1492 | . 4 12 . . . . 47 310 576 44 499 . Optics 16 | . 4 12 . . . . . . . . . . Sensors 1476 | . . . . . . . 47 310 576 44 499 . IFF 113 | . . . . . . . . . . . 113 . Jamming 4 | . . . . . . . . . . . 4 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 4365 | 58 401 144 200 275 168 208 681 443 576 44 703 464 Spaces Moved 4424 | 47 384 207 225 436 212 244 514 589 572 144 607 243 Core 47 | 19 3 . . . . . 1 . . . 22 2 Treads 254 | . . . . . . . . . . . 57 197 Legs 149 | 28 39 . . . . . 36 . . . 46 . Wheels . | . . . . . . . . . . . . . Hover 51 | . 17 34 . . . . . . . . . . Flight 3923 | . 325 173 225 436 212 244 477 589 572 144 482 44 Fastest Speed 25 | 50 37 37 31 31 31 31 31 28 27 29 25 62 Average Speed 58 | 92 46 47 31 31 31 50 50 63 66 29 73 154 Slowest Speed 250 | 120 120 117 34 31 31 111 200 111 109 29 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . 2 2 3 . 1 2 3 1 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 66 38 26 95 60 63 42 12 74 15 17 27 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . 2 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . 10 . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 10 | . . . . . . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Total 5665 | 59 505 242 292 560 314 314 761 637 764 146 778 293 Wait 531 | . 27 . 2 96 93 55 42 4 181 . 19 12 Move 4384 | 46 383 203 220 430 211 241 509 582 569 143 604 243 Hop 13 | . . 1 2 2 . 1 2 3 1 . 1 . Pick Up 106 | 7 14 11 6 3 1 1 27 8 3 1 19 5 Fast Attach 47 | 1 3 1 4 1 4 . 15 5 . . 13 . Attach 72 | 4 8 4 3 . . 6 20 6 1 1 15 4 Detach 6 | . 1 . 1 . . . 2 2 . . . . Swap 49 | . 5 3 7 8 . . 9 4 4 . 7 2 Drop 97 | . 11 11 10 11 5 1 20 8 5 1 14 . Fire 334 | 1 53 8 37 9 . 9 115 14 . . 61 27 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 25 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 269 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 385 | -10/Materials | Core integrity fell below 20% 405 | -10/Materials | Lost 3 parts (2n1w) 412 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Entered Mines 596 | -10/Mines | Discovered new exit (range 15) 597 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 604 | -10/Mines | Entered Materials 604 | -9/Materials | Evolved 2 slots: Propulsion x2 628 | -9/Materials | Central database locked down 735 | -9/Materials | Destroyed 9 combat bots 795 | -9/Materials | Discovered new exit (range 14) 804 | -9/Materials | Entered Mines 814 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 894 | -9/Mines | Discovered new exit (range 12) 899 | -9/Mines | Learned Materials terminal intel 904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 942 | -9/Mines | Learned location of Zion (-6) 996 | -9/Mines | Discovered new exit (range 5) 1004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -9/Mines | Discovered new exit (range 5) 1021 | -9/Mines | Build established: Scavenger-Sprinter 1079 | -9/Mines | Entered Exiles 1079 | -9/Exiles | Accompanied by 3 allies 1087 | -9/Exiles | Met 8R-AWN 1093 | -9/Exiles | Met EX-HEX 1101 | -9/Exiles | Met EX-BIN 1104 | -9/Exiles | Aligned with FarCom system 1105 | -9/Exiles | Given EX-Vault access code 1112 | -9/Exiles | Opened EX-Vault 1113 | -9/Exiles | Found Prototype Storage 1113 | -9/Exiles | Identified Superbattery 1119 | -9/Exiles | Found Prototype Energy Cannon 1119 | -9/Exiles | Identified Gui. Plasma Cannon 1130 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1140 | -9/Exiles | Met EX-DEC 1152 | -9/Exiles | Discovered new exit (range 10) 1247 | -9/Exiles | Left Exiles lab with Superbattery 1247 | -9/Exiles | Entered Mines 1247 | -8/Mines | Accompanied by 3 allies 1382 | -8/Mines | Lost 3 allies 1405 | -8/Mines | Lost 5 parts (1p2n2w) 1444 | -8/Mines | Discovered new exit (range 9) 1455 | -8/Mines | Entered Materials 1455 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1456 | -8/Materials | Loaded intel: 12 terminal locations 1542 | -8/Materials | Lost 3 parts (1p1n1w) 1553 | -8/Materials | Garrison activated, responded to threat 1675 | -8/Materials | Lost 6 parts (1p4n1u) 1720 | -8/Materials | Build established: Scavenger-Mutant 2017 | -8/Materials | Core integrity fell below 50% 2088 | -8/Materials | Lost 9 parts (1p4n2u2w) 2127 | -8/Materials | Discovered new exit (range 3) 2128 | -8/Materials | Identified exit to Factory 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -7/Factory | Discovered new exit (range 3) 2232 | -7/Factory | Identified exit to Lower Caves 2235 | -7/Factory | Central database locked down 2579 | -7/Factory | Entered Lower Caves 2937 | -7/Lower Caves | Found DCF Scrap (10 items) 3146 | -7/Lower Caves | Discovered new exit (range 5) 3147 | -7/Lower Caves | Identified exit to Lower Caves 3155 | -7/Lower Caves | Entered another Lower Caves area 3155 | -7/Lower Caves | Learned Factory emergency access door positions 3198 | -7/Lower Caves | Discovered new exit (range 6) 3199 | -7/Lower Caves | Identified exit to Factory 3199 | -7/Lower Caves | Entered Factory 3199 | -6/Factory | Evolved 2 slots: Utility x2 3378 | -6/Factory | Discovered new exit (range 16) 3570 | -6/Factory | Lost 5 parts (1p2n1u1w) 3734 | -6/Factory | Lost 13 parts (3p3n5u2w) 3821 | -6/Factory | Identified exit to Lower Caves 3902 | -6/Factory | Entered Lower Caves 3958 | -6/Lower Caves | Found DCF Scrap (12 items) 4177 | -6/Lower Caves | Core integrity fell below 50% 4292 | -6/Lower Caves | Spotted B-75 Beast 4342 | -6/Lower Caves | Attracted the attention of an 0b10 base 4363 | -6/Lower Caves | Lost 3 parts (1p1n1w) 4366 | -6/Lower Caves | Self-destructed Last Messages --------------- 04196_ Lgt. Antimatter Reactor melted. 04196_ Adv. Heat Sink melted. 04196_ G-67 Veteran destroyed. 04198_ G-50 Soldier destroyed. 04201_ Acquired 70 matter. 04202_ Adv. Heat Sink fries itself beyond repair. 04204_ Acquired Corrupted Hvy. Laser. 04205_ Acquired 10 matter. 04294_ Slug penetrates B-75 Beast. 04321_ Slug penetrates Wall. 04326_ Gauss Rifle destroyed. 04327_ P-60 Hacker suffers critical hit (Burn). 04329_ Mak. Power Source destroyed. 04332_ Arm. Treads destroyed. 04334_ Shock Rifle melted. 04334_ Imp. Heat Sink melted. 04334_ P-60 Hacker destroyed. 04338_ Gravmag System fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?#???????????????????????????????????????? | | ??#### #???????????????????????????????????????? | | ??# ????????????????????????????????????????? | | ??# ???#???????????????????????###??????????? | | ??? ??? #?????????????????????## #??????????? | | ??? ??? ##??????????????????## ##?????????? | | ???? ???? ??????????????????## ##????????? | | ???? ???? ???????????????#### #????????? | | ????# ???# ??????????????## #????????? | | ????# #??? ??????????????# ##????????? | | ????# "??? ??????????##### ##?????????? | | ????? "???# #?????????## #??????????? | | #??### "#??# #????????## #??????????? | | #?## #??# ##???????# ##??????????? | | ### # % "#?# ##??????# ####### #???????????? | | ## # #?# #??????##@ ##????## ######## #?? | | # # # "?# #?????############ #?? | | "## #??????# #? | | #???#### # | | ###### # ########### | | # # #" ### # #?????????# | | # ### ### "???# # #?????? # ## ? | | # ######## " ???# #??"" # ##??### ? | | # # #????# ""##?## # # ####?????? | | # #????# #### " + ?????? | | # #????# =%## # # ?????? | | # #????# # % #" % # ##???? | | # ##???# ## ## #? T # #???? | | ##??# #?# ### #?""""""""# ## ???? | | # #####??# #?## ########### ##?# #???? | | ##???# #??# ##??# #???? | | # #???# #??# #???# ###?? | | #????????# #??# # ######?????????# ##? | | # ##????????# #??## ## #??????????????## #? | | ##?????#### #???# ## #???????????????##% #? | | # ####### ##### ## ################## #? | | # # ## !%] ! #? | | # ######### =*! ] % #? | | ## ######## ###???????##################### ##? | | ?####??????####?????????????????????????????####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 31 Energy Capacity 1870 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Arc Projector | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegPoweredDiverter Manual? 0 Play Time 00:52:32 Cumulative 50.9 hours Start 2026.08.22 @ 10:01:34 End 2026.08.22 @ 10:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bc6062b-eb6b-4746-bd3f-e96c9bd1f278