Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 23:41:59 Player: Isara Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (189) 189 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2149 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 146/300 Energy 77/275 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Experimental Sensor Array ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Flight Unit Sensor Array Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit Seismic Detector ECM Suite [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 28 | 7 4 7 7 3 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 4 2 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 7 | . 2 2 2 1 Utility 8 | 2 . 4 1 1 Device 8 | 2 . 4 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . 3 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 5 | . 1 1 3 . Power 2 | . . 1 1 . Propulsion 2 | . 1 . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 3 | . 1 1 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 97 85 72 Engine 11 | . 14 12 8 9 Wheel 6 | . 20 4 . . Flight 22 | . 6 24 31 27 Device 27 | . 28 27 26 18 Energy Gun 9 | . 14 14 . . Ballistic Gun 15 | . 14 14 18 18 Naked Turns . | . . . . . Heaviest Build 12 | 8 8 8 12 12 Greatest Support 20 | 20 20 20 12 12 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 4 4 Average Carried 2 | 2 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 4 3 4 4 3 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 426 | 254 22 54 96 . Remotely . | . . . . . Salvage Created 284 | 88 39 35 122 . Parts 33 | 9 6 5 13 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 10 | 1 2 3 4 . Guns 10 | 1 2 3 4 . Classes Destroyed 6 | 3 2 . 1 . Worker 1 | 1 . . . . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Watcher 1 | . 1 . . . Swarmer 8 | . 2 3 3 . Grunt 2 | 1 . . 1 . Best Kill Streak 3 | 1 2 2 3 . Combat Bots Only 2 | 1 2 2 2 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 82 | 7 16 21 38 . Missed 25 | 2 2 9 12 . Damage Taken 538 | 56 146 97 239 . Core 128 | 22 21 32 53 . Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 91 . 70 86 . Volleys Fired 50 | 16 12 7 15 . Largest 2 | 2 2 2 2 . Hottest 70 | 70 70 70 46 . Shots Fired 88 | 20 24 14 30 . Gun 88 | 20 24 14 30 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | 16 12 7 30 . Thermal 23 | 4 12 7 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 11 10 2 7 . Robot Miss Streak 3 | 3 3 3 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 57 | 15 16 7 19 . Core Hits 20 | 6 4 3 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 681 | 138 165 67 311 . Guns 681 | 138 165 67 311 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 503 | 89 74 29 311 . Thermal 178 | 49 91 38 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | 60 250 100 1 . Average Temperature 74 | 23 110 45 1 . Received Heat Transfer 144 | 30 66 . 48 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 592 | 222 259 111 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 166 | 35 129 124 166 69 Initial 69 | . 22 49 48 69 Average 78 | 21 87 100 107 69 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | 1 6 4 11 . Peak Tracking Total 6 | 1 3 3 6 . Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 1 3 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 1 10 . Successful 6 | . . 1 5 . Failed 6 | . 1 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 1 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 1 5 . Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 673 | 178 106 214 165 10 Spaces Moved 957 | 168 87 455 235 12 Core 24 | 24 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 236 | 144 74 18 . . Hover . | . . . . . Flight 697 | . 13 437 235 12 Fastest Speed 34 | 50 37 37 34 34 Average Speed 47 | 75 73 38 36 34 Slowest Speed 117 | 80 80 80 117 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 2 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 17 80 23 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1090 | 201 109 480 282 18 Wait 21 | . . 2 19 . Move 945 | 167 86 450 230 12 Hop 4 | . . 2 2 . Pick Up 27 | 11 3 6 6 1 Fast Attach . | . . . . . Attach 28 | 7 4 7 7 3 Detach 5 | . 1 2 1 1 Swap . | . . . . . Drop 10 | . 3 4 2 1 Fire 50 | 16 12 7 15 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 179 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Entered Mines 356 | -10/Mines | Found the Drone Emporium 357 | -10/Mines | Found Prototype Device 359 | -10/Mines | Identified Decoy Drone Bay 454 | -10/Mines | Discovered new exit (range 15) 458 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 459 | -10/Mines | Found Prototype Device 460 | -10/Mines | Identified Exp. Sensor Array 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Identified exit to Mines 571 | -9/Materials | Build established: Scavenger-Mutant 610 | -9/Materials | Lost 3 parts (1p1n1u) 654 | -9/Materials | Discovered new exit (range 13) 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 674 | -8/Materials | Self-destructed Last Messages --------------- (32,90) Map updated. K-01 Serf collects debris. EXIT=FOUND Acquired Sensor Array. K-01 Serf collects debris. Distant sounds of combat echo through the corridors. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Thematically, traveling to another map via stairs or doorway is not an instant process. The transition abstracts away an implied amount of uneventful corridors along the way, during which any pursuers were lost and it is too dangerous to backtrack without being caught. Dropped Flight Unit. Acquired Ion Engine. 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""" """ #???????????????? | | ?????????????# #???????????????? | | ?????????????##############???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionFluxFacilitator Manual? 0 Play Time 00:27:58 Cumulative 1.8 hours Start 2024.04.16 @ 23:12:01 End 2024.04.16 @ 23:41:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 25x17 Zoom Use 73% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9caa10b0-f5e1-4205-8c8b-ff146be48aaa