Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 20:10:47 Player: CrossedViper Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (7615) 7615 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 15055 Bonus ------- High Alert Combat Kills 1096 Follower Combat Kills 653 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2419 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 40/240 System Corruption 20% Temperature Cool (9) Movement Hovering (142) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Combat Gravmag System Combat Gravmag System Combat Antigrav System > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Proton Missile Launcher Chainsword Makeshift Sword > --- INVENTORY (24) --- Enhanced Nuclear Core Light Fission Core Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Gravity Neutralizing Apparatus Improved Armor Integrity Analyzer Mobile Refinery Mk. CCLXVII Phasing AFG AWS/EX-DEC KE Penetrator 8R-AWN's Boregun Advanced Assault Cannon Rocket Array Rocket Array Precision Rocket Launcher Tiamat Missile Launcher Molecular Deconstructor Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Improved Medium Armor Plating Advanced Drone Bay > --- WEAPON ----------- AWS/EX-DEC Makeshift Sword > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Micro Fission Core Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Gravity Neutralizing Apparatus Improved Armor Integrity Analyzer Mobile Refinery Mk. CCLXVII Phasing AFG KE Penetrator 8R-AWN's Boregun Advanced Assault Cannon Rocket Array Rocket Array Precision Rocket Launcher Tiamat Missile Launcher Molecular Deconstructor Spear [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 7 | . . . . . 3 2 . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 262 | . 9 18 28 . 10 25 47 15 9 14 9 24 54 Power 30 | . 1 1 5 . 1 3 4 1 . 2 1 4 7 Engine 17 | . . 1 3 . . 2 3 1 . 2 . 4 1 Core 11 | . 1 . 1 . 1 . 1 . . . 1 . 6 Reactor 2 | . . . 1 . . 1 . . . . . . . Propulsion 58 | . 2 5 4 . 2 7 13 . 1 3 1 5 15 Treads 15 | . . . 2 . . 4 4 . . 2 . 1 2 Leg 24 | . 2 5 2 . 2 2 6 . 1 1 1 . 2 Wheel 2 | . . . . . . . 1 . . . . 1 . Hover 17 | . . . . . . 1 2 . . . . 3 11 Flight . | . . . . . . . . . . . . . . Utility 81 | . 3 4 11 . 3 7 10 11 4 2 7 2 17 Device 41 | . 2 1 3 . 2 2 6 7 2 1 4 2 9 Storage 7 | . 1 1 1 . . . 1 1 . 1 . . 1 Processor 7 | . . 1 . . . . . 2 1 . . . 3 Hackware 2 | . . . . . 1 1 . . . . . . . Protection 24 | . . 1 7 . . 4 3 1 1 . 3 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 93 | . 3 8 8 . 4 8 20 3 4 7 . 13 15 Energy Gun 21 | . 2 3 3 . . . 9 1 . . . . 3 Energy Cannon 8 | . . . . . 1 3 2 . . . . 2 . Ballistic Gun 21 | . 1 . 2 . 1 4 1 . 3 3 . 5 1 Ballistic Cannon 7 | . . 1 1 . 1 1 3 . . . . . . Launcher 25 | . . 4 1 . 1 . 4 1 1 3 . 5 5 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 6 | . . . 1 . . . . . . 1 . 1 3 Piercing Weapon 3 | . . . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 8 . . 2 9 1 . . 2 2 3 Parts Lost 83 | . . . 7 . 3 11 11 4 . 3 . 13 31 Power 11 | . . . 1 . 1 1 . . . 1 . 3 4 Propulsion 22 | . . . 3 . 1 2 5 1 . 1 . 1 8 Utility 28 | . . . 1 . . 5 5 2 . 1 . 4 10 Weapon 22 | . . . 2 . 1 3 1 1 . . . 5 9 Highest Loss Streak 9 | . . . 5 . 1 7 6 2 . 3 . 6 9 Average Slot Usage (%) 92 | . 99 100 86 100 96 86 90 95 96 96 99 82 79 Engine 8 | . 4 9 11 14 4 2 6 11 13 12 12 5 1 Core 2 | . 9 4 . . 4 3 . . . . . 3 7 Treads 6 | . . . 7 . . 5 9 . . 7 13 13 1 Leg 12 | . 28 28 20 28 25 14 12 17 18 8 6 . 1 Hover 1 | . . . . . . . . . . . . 2 12 Device 12 | . 14 5 2 . 18 18 19 24 23 15 12 7 7 Storage 14 | . 14 14 9 14 9 7 7 9 13 17 20 20 17 Processor 6 | . . 4 5 . . . . 4 9 13 12 6 9 Hackware 1 | . . . . . 7 6 7 6 . . . . . Protection 6 | . . 3 9 14 9 11 10 5 3 6 6 7 3 Energy Gun 4 | . 27 15 6 14 2 . 6 7 . . . . 1 Ballistic Gun 6 | . . . 4 . 3 10 4 . 11 12 13 6 . Ballistic Cannon 1 | . . 1 3 14 5 1 2 . . . . . . Launcher 1 | . . 11 4 . . . . 2 . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 11 42 56 53 53 59 71 79 88 94 101 111 125 105 Greatest Support 85 | 20 20 25 50 50 70 60 60 44 57 40 40 75 85 Greatest Overweight (x) 5 | . 2 2 2 1 1 1 4 3 3 3 5 3 3 Average Overweight (x) 1 | . 1 1 . 1 . . . 1 1 2 2 1 1 Largest Inventory Capacity 24 | . 12 12 12 12 12 12 12 18 18 24 24 24 24 Average Capacity 17 | . 9 12 9 12 12 12 12 14 18 21 24 24 24 Most Carried 24 | . 10 12 12 12 12 12 12 18 18 24 24 24 24 Average Carried 16 | . 6 11 8 12 11 11 11 13 17 19 23 22 22 Final Capacity 24 | 6 12 12 12 12 12 12 12 18 18 24 24 24 24 Final Carried 24 | 6 9 12 12 12 12 12 12 18 18 24 24 23 23 Class Distribution -------------------- 53% | Scavenger-Mutant 20% | Mutant 18% | Derelict-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Matter Collected 6738 | 200 80 432 417 223 331 631 1591 323 293 537 90 447 1143 Remotely . | . . . . . . . . . . . . . . Salvage Created 9079 | . 165 330 459 169 448 706 1458 387 130 517 . 1051 3259 Parts 439 | . 10 14 56 10 24 31 97 21 3 15 . 32 126 Haulers Intercepted 7 | . 1 . . . . 1 4 . . . . . 1 Recyclers Shooed 6 | . . . . . 2 . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 8 6 25 . Prevented 6 | . . . . . . . . . . . . 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 151 | . 2 8 8 5 10 7 31 13 2 10 . 12 43 Melee 14 | . . . . . . . . 1 . . . . 13 Guns 37 | . 1 . 5 2 2 1 11 2 . 6 . 2 5 Cannons 25 | . . . . 3 7 5 8 . . . . 2 . AOE 66 | . . 8 3 . 1 . 11 10 2 4 . 8 19 Classes Destroyed 22 | . 2 2 3 1 6 2 1 1 . 1 . 2 1 Worker 11 | . . . . . . . 1 . . . . . 10 Builder 12 | . . . . . 1 1 6 . . . . . 4 Tunneler 3 | . . 1 . . . . . 1 . . . . 1 Hauler 7 | . 1 . . . . 1 4 . . . . . 1 Recycler 12 | . . . . . 1 2 1 . . . . . 8 Operator 2 | . . . . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 Turret 1 | . . . 1 . . . . . . . . . . Watcher 4 | . . . . . 1 . . . . . . . 3 Swarmer 18 | . . 6 . . 3 . 3 . . . . 4 2 Grunt 62 | . 2 2 . 4 5 . 17 5 . 5 . . 22 Brawler 7 | . . . . . 1 1 . 2 . 1 . . 2 Duelist 4 | . . . . 1 . 1 . . . . . . 2 Protector 2 | . . . . . . . . 1 . . . 1 . Sentry 24 | . . . . . . 4 8 3 . . . . 9 Demolisher 3 | . . . . . . . . . . . . 3 . Specialist 3 | . . . . . . . . . . . . 3 . Hunter 5 | . . . . . 1 . 1 . 2 . . 1 . Programmer 11 | . . . . . . 1 2 2 . . . . 6 Zionite 8 | . . . 8 . . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . Assembled 7 | . . . 7 . . . . . . . . . . Thug 5 | . . 2 . . . . . . . 3 . . . Savage 1 | . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 2 3 8 3 9 3 15 6 2 4 . 4 12 Combat Bots Only 9 | . 2 3 7 3 5 2 9 6 2 4 . 4 4 Max Kills in Single Turn 5 | . 1 2 3 1 2 1 3 5 1 3 . 3 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . 2 3 . 1 . 2 5 1 3 . 3 4 Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 5 | . . 1 4 . . . . . . . . . . YI-UF0 (-10/Mines) 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Damage Taken 16409 | . 163 214 1144 118 676 1540 3036 723 112 640 . 2350 5693 Core 2173 | . . 36 136 . 57 224 279 61 28 25 . 309 1018 Absorbed by Shields 429 | . . . . . . . . . 117 312 . . . Core Remaining (%) 59 | 100 . . . 31 89 . 28 . . . . 50 . Volleys Fired 424 | . 13 33 2 10 39 46 99 28 9 34 . 54 57 Largest 2 | . 2 2 1 2 2 2 2 2 2 2 . 2 2 Hottest 180 | . 80 132 70 132 132 97 97 100 66 66 . 180 162 Shots Fired 772 | . 22 39 99 17 68 81 173 38 15 60 . 76 84 Gun 481 | . 22 28 97 7 17 52 101 21 12 52 . 31 41 Cannon 168 | . . 1 . 10 50 29 50 . . . . 28 . Launcher 116 | . . 10 2 . 1 . 22 17 3 8 . 17 36 Special 7 | . . . . . . . . . . . . . 7 Kinetic 391 | . . 1 97 10 38 52 98 . 12 52 . 31 . Thermal 131 | . . 2 . 7 8 . 47 21 . . . 28 18 Explosive 83 | . . 10 2 . 1 . 22 17 3 8 . 4 16 Electromagnetic 160 | . 22 26 . . 21 29 6 . . . . 13 43 Robot Hit Streak 21 | . 3 6 13 5 11 21 17 9 3 8 . 10 19 Robot Miss Streak 12 | . 4 2 3 2 3 3 4 1 2 3 . 2 12 Penetration Max 2 | . . . . . 2 . 1 . . . . . . Secondary Targets 2 | . . . . . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . . Autonomous 120 | . . . 97 . . . . . . . . . 23 Shots Hit Robots 633 | . 12 22 81 9 37 58 113 29 10 38 . 73 151 Core Hits 476 | . 4 17 37 5 21 21 81 30 5 26 . 59 170 Critical Hits 32 | . . 1 4 2 11 . 7 . . . . 3 4 Critical Kills 9 | . . . . 1 3 . 2 . . . . 1 2 Critical Parts Destroyed 17 | . . 1 1 1 7 . 5 . . . . 1 1 Melee Attacks 157 | . . . 2 . . . . 2 2 4 . 26 121 Impact . | . . . . . . . . . . . . . . Slashing 81 | . . . 2 . . . . . . 4 . 26 49 Piercing 76 | . . . . . . . . 2 2 . . . 72 Sneak Attacks 21 | . . . 1 . . . . 1 2 . . . 17 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . 13 Damage Inflicted 28492 | . 188 877 2478 241 1209 1190 4078 2768 540 1680 . 4132 9111 Guns 8105 | . 153 305 2127 149 252 741 1506 352 94 845 . 481 1100 Cannons 2791 | . . 18 . 92 789 400 899 . . . . 593 . Explosions 11831 | . 35 554 207 . 160 49 1673 2295 264 835 . 1166 4593 Melee 5744 | . . . 144 . . . . 121 182 . . 1892 3405 Ramming 21 | . . . . . 8 . . . . . . . 13 Kinetic 6643 | . . 18 2127 92 524 741 1721 . 94 845 . 481 . Thermal 3831 | . 35 158 . 149 225 49 587 1486 . . . 593 549 Explosive 9332 | . . 417 207 . 100 . 1673 1161 264 835 . 963 3712 Electromagnetic 2921 | . 153 284 . . 352 400 97 . . . . 203 1432 Impact . | . . . . . . . . . . . . . . Slashing 3132 | . . . 144 . . . . . . . . 1892 1096 Piercing 2612 | . . . . . . . . 121 182 . . . 2309 Highest Corruption 20 | . . . . . . 1 11 2 2 2 2 . 20 Average Corruption 5 | . . . . . . 1 5 1 2 2 2 . 13 Corruption Purged . | . . . . . . . . . . . . . . Effects 142 | . . . . . . 1 47 1 11 15 . . 67 Message Errors 26 | . . . . . . . 5 . 5 4 . . 12 Matter Fused 20 | . . . . . . . 8 . . . . . 12 Heat Flow Errors 19 | . . . . . . . 6 1 2 4 . . 6 Energy Discharges 18 | . . . . . . . 6 . 1 4 . . 7 Data Loss (minor) 17 | . . . . . . 1 6 . 3 2 . . 5 Data Loss (major) 3 | . . . . . . . 1 . . . . . 2 Misfires 3 | . . . . . . . 2 . . . . . 1 Alerts 3 | . . . . . . . 1 . . . . . 2 Misdirections 7 | . . . . . . . 3 . . . . . 4 Targeting Errors 24 | . . . . . . . 7 . . 1 . . 16 Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1254 | . . 8 26 . 28 39 33 288 165 32 . 124 511 Projectiles 20 | . . . . . 9 11 . . . . . . . Explosions 665 | . . 8 . . 19 28 33 288 7 32 . . 250 Melee 569 | . . . 26 . . . . . 158 . . 124 261 Knockbacks 8 | . . 1 . . 4 . 3 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . 1 . . 4 . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1000 | . 39 72 . . 67 51 98 130 . 31 . 50 462 Shots 31 | . 1 2 . . 2 1 3 2 . 1 . 2 17 Rammed 2 | . . . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 423 | . 237 132 33 348 45 340 423 198 313 236 . 408 247 Average Temperature 105 | . 107 43 19 162 16 144 103 75 126 65 . 143 83 Received Heat Transfer 3228 | . 75 . 40 66 243 318 1116 75 . 248 . 27 1020 Effects 12 | . 3 . . . . 2 2 . 1 . . 4 . Shutdowns 3 | . . . . . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . Interference 3 | . 3 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 1 . . . 1 1 . . . . . 5 Combat Hostiles 6 | . 1 . . . . 1 1 . . . . . 3 Parts Fried 12 | . 1 2 . . 1 3 . . . . . 1 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 1 6 . . . . 3 Heat Transferred 4229 | . 50 187 . 259 396 50 1110 1206 . . . 229 742 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 2 . . 2 1 . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Peak Influence 1320 | . 101 200 . 125 498 224 998 661 . . . . 1320 Initial 453 | . . 39 . . 48 137 59 453 . . . . . Average 400 | . 44 59 . 95 267 144 575 493 . . . . 678 Maximum Alert Level 4 | . . 1 . . 2 1 3 2 . . . . 4 Low Security (%) 43 | . 100 97 . 100 38 85 23 . . . . . 11 Level 1 14 | . . 2 . . 32 14 13 24 . . . . 18 Level 2 19 | . . . . . 28 . 8 75 . . . . 24 Level 3 18 | . . . . . . . 55 . . . . . 25 Level 4 4 | . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 2 4 13 6 . . . . 16 Investigation 10 | . 1 . . . 2 . 3 3 . . . . 1 Extermination 7 | . . . . . . 1 3 2 . . . . 1 Reinforcement 12 | . . . . . . . 7 . . . . . 5 Assault 4 | . . . . . . . . 1 . . . . 3 Garrison 9 | . . . . . . 3 . . . . . . 6 Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 3 . . . . . 3 Haulers Reinforced 4 | . . . . . . . 3 . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Distress Signals 20 | . . . . . 1 . 6 . . . . 10 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 258 | . 4 9 20 6 27 7 49 15 2 18 . 27 74 Peak Tracking Total 9 | . 3 3 9 3 7 4 7 6 2 6 . 5 8 Tactical Retreats 27 | . . . 1 1 7 . 5 . . 2 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Traps Triggered 10 | . 1 1 . . 2 . 3 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Machines Disabled 38 | . . . 11 . 1 . 7 5 . . . 5 9 Max in Single Turn 5 | . . . 1 . 1 . 1 5 . . . 1 4 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Machines Accessed 32 | . 3 1 1 . 3 6 9 4 1 2 1 . 1 Terminals 17 | . 2 . . . 1 4 7 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 2 . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 71 | . 7 1 1 . 7 18 19 9 1 2 5 . 1 Successful 35 | . 3 1 1 . 4 6 9 2 1 2 5 . 1 Failed 36 | . 4 . . . 3 12 10 7 . . . . . Catastrophic 8 | . 1 . . . 1 2 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 1 . 1 . 3 8 11 . . . . 2 12 Terminals 45 | . 6 . . . 2 14 17 6 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 2 . . . . . . Scanalyzers 6 | . . . . . . 2 . 3 . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 20 | . 2 1 1 . . 2 5 1 1 2 5 . . Record 1 | . . . . . . . . . . 1 . . . Part Schematic 5 | . . . . . . . . . . . 5 . . Open Door 4 | . . 1 . . . . 1 . 1 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . 1 . . . . 1 Insert Component 2 | . . . . . . . . 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 8 | . 1 . . . 1 3 3 . . . . . . Terminals 5 | . . . . . . 3 2 . . . . . . Track 1 | . . . . . . . 1 . . . . . . Botnet 4 | . . . . . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . . Tunnel 3 | . 1 . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 1 6 8 3 . . . . 1 Full Trace Events 6 | . 1 . . . . . 2 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Robots Rewired 3 | . . . . . . . . . . 1 . 2 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Total Allies 20 | . . 1 . . . . 10 . . 1 6 2 . Largest Group 10 | . . 1 . . . . 10 . . 1 7 7 1 Highest-Rated Group 220 | . . 31 . . . . 173 . . 20 220 220 49 Highest-Rated Ally 49 | . . 31 . . . . 29 . . 20 38 49 49 Total Orders 8 | . . . . . . . 1 . 1 . . . 6 ROAM 1 | . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . 1 . . . 6 Ally Attacks 129 | . . 2 . . . . 71 . . 5 . 46 5 Total Damage 3367 | . . 42 . . . . 1842 . . 150 . 1122 211 Kills 24 | . . 1 . . . . 17 . . 1 . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . 2 . 1 . Drone Launches 19 | . . . . . . . . . 2 . . . 17 Drone Recoveries 15 | . . . . . . . . . . . . . 15 Zionite Intel Received 3 | . . . . . . . . . . . . . 3 Main Access 1 | . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Turns Passed 15319 | . 333 1183 1574 322 439 675 1723 964 874 1728 2616 1243 1645 Spaces Moved 7746 | 1 177 638 943 181 227 310 845 483 511 745 1237 586 862 Core . | . . . . . . . . . . . . . . Treads 2719 | . . . 219 . . 59 295 . . 492 1236 361 57 Legs 3960 | 1 177 638 724 181 227 251 487 483 511 253 1 . 26 Wheels 373 | . . . . . . . 53 . . . . 202 118 Hover 694 | . . . . . . . 10 . . . . 23 661 Flight . | . . . . . . . . . . . . . . Fastest Speed 62 | 120 120 150 120 160 126 150 120 156 153 190 210 120 62 Average Speed 170 | 120 154 166 157 160 136 155 158 172 159 211 210 169 133 Slowest Speed 330 | 120 180 180 180 160 150 183 230 215 215 215 270 330 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 33 94 87 54 22 7 94 14 64 93 89 62 36 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . 1 . . . 1 . 1 . . 1 1 . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . 7 2 1 1 . Spaces Dug 51 | . . 5 . . . . 18 . . 26 . . 2 Terrain Destroyed 937 | . 3 94 53 5 23 8 130 133 57 131 . 74 226 Melee 2 | . . . . . . . . . . . . . 2 Projectile 73 | . . . 36 5 10 . 17 . 1 3 . 1 . AOE 862 | . 3 94 17 . 13 8 113 133 56 128 . 73 224 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Total 9040 | . 217 722 1036 198 287 419 1051 573 550 829 1256 725 1177 Wait 120 | . . 10 1 6 1 16 11 22 10 3 . 3 37 Move 7729 | . 176 637 942 180 226 309 840 482 510 744 1236 585 862 Hop 2 | . . . . . . . 2 . . . . . . Pick Up 180 | . 10 11 33 1 7 13 13 13 2 16 2 13 46 Fast Attach 71 | . 2 2 6 . 2 10 25 7 6 3 4 1 3 Attach 99 | . 1 1 14 . 5 8 9 3 1 2 . 13 42 Detach 10 | . . . 3 . . 1 1 . 1 . . 2 2 Swap 92 | . 6 15 8 . 3 7 13 5 2 9 5 10 9 Drop 145 | . 9 12 25 1 3 9 32 11 7 7 9 6 14 Fire 424 | . 13 33 2 10 39 46 99 28 9 34 . 54 57 Melee 139 | . . . 2 . . . . 2 2 4 . 26 103 Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire 21 | . . 1 . . . . 1 . . 7 . 12 . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 342 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 354 | -10/Mines | Destroyed YI-UF0 368 | -10/Mines | Found Prototype Launcher 371 | -10/Mines | Found Prototype Storage 377 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 383 | -10/Mines | Identified YI-UF0's Doublenader 483 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 483 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Received a Mining Laser from a helpful Derelict 683 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 846 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 856 | -10/Mines | Learned location of 1 exit from Materials 1018 | -10/Mines | Build established: Scavenger-Mutant 1047 | -10/Mines | Discovered new exit (range 15) 1075 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1189 | -10/Mines | Learned Materials emergency access door positions 1388 | -10/Mines | Build established: Mutant 1517 | -10/Mines | Entered Exiles 1660 | -10/Exiles | Met 8R-AWN 1693 | -10/Exiles | Met EX-HEX 1743 | -10/Exiles | Met EX-BIN 1763 | -10/Exiles | Aligned with FarCom system 1765 | -10/Exiles | Given EX-Vault access code 1806 | -10/Exiles | Opened EX-Vault 1821 | -10/Exiles | Found AWS/Gauss 1828 | -10/Exiles | Found Longsword +1 1871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1981 | -10/Exiles | Attacked by the Exiles 2014 | -10/Exiles | Core integrity fell below 50% 2020 | -10/Exiles | Discovered new exit (range 14) 2026 | -10/Exiles | Destroyed 7 combat bots 2043 | -10/Exiles | Destroyed 8R-AWN 2048 | -10/Exiles | Lost 5 parts (1p2n2w) 2056 | -10/Exiles | Found Prototype Ballistic Gun 2236 | -10/Exiles | Found Cloak of Protection 2436 | -10/Exiles | Destroyed EX-DEC 2440 | -10/Exiles | Destroyed EX-HEX 2460 | -10/Exiles | Destroyed EX-BIN 2466 | -10/Exiles | Found Prototype Energy Gun 2467 | -10/Exiles | Identified AWS/EX-DEC 2876 | -10/Exiles | Found Deploy-a-Sentry 2932 | -10/Exiles | Identified 8R-AWN's Boregun 3074 | -10/Exiles | Discovered new exit (range 14) 3076 | -10/Exiles | Build established: Scavenger-Mutant 3091 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3091 | -10/Exiles | Entered Mines 3165 | -9/Mines | Met a Derelict bent on vengeance 3212 | -9/Mines | Learned Materials stockpile data 3318 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3354 | -9/Mines | Discovered new exit (range 16) 3357 | -9/Mines | Learned location of 1 exit from Materials 3413 | -9/Mines | Entered Materials 3413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3414 | -8/Materials | Identified exit to Factory 3587 | -8/Materials | Repaired Broken Cmb. Antigrav System 3852 | -8/Materials | Entered Factory 3852 | -7/Factory | Evolved 2 slots: Utility x2 4096 | -7/Factory | Discovered new exit (range 5) 4154 | -7/Factory | Discovered new exit (range 12) 4172 | -7/Factory | Garrison activated, responded to threat 4232 | -7/Factory | Lost 4 parts (1p1n1u1w) 4420 | -7/Factory | Lost 7 parts (1n4u2w) 4464 | -7/Factory | Identified exit to Factory 4527 | -7/Factory | Entered Storage 4610 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5068 | -7/Storage | Discovered exit to Factory (range 9) 5223 | -7/Storage | Found Prototype Launcher 5223 | -7/Storage | Identified Rocket Array 5230 | -7/Storage | Destroyed 9 combat bots 5267 | -7/Storage | Core integrity fell below 50% 5278 | -7/Storage | DAS Turret deployed 5308 | -7/Storage | Lost 6 parts (3n2u1w) 5911 | -7/Storage | System corruption reached 10% 6250 | -7/Storage | Entered Factory 6250 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6600 | -6/Factory | First assault squad dispatched 6765 | -6/Factory | Discovered new exit (range 11) 6993 | -6/Factory | Identified exit to Lower Caves 7196 | -6/Factory | Build established: Mutant 7214 | -6/Factory | Entered Lower Caves 7257 | -6/Lower Caves | Encountered a Warlord checkpoint 7857 | -6/Lower Caves | Discovered new exit (range 16) 7942 | -6/Lower Caves | Build established: Derelict-Mutant 8088 | -6/Lower Caves | Entered another Lower Caves area 8088 | -6/Lower Caves | Spotted X0-74K(f) 8088 | -6/Lower Caves | Spotted KB-WI6(f) 8089 | -6/Lower Caves | Encountered a Master Thief 8089 | -6/Lower Caves | Encountered a Master Thief 8092 | -6/Lower Caves | Spotted TU-F8H(f) 8093 | -6/Lower Caves | Encountered a Master Thief 8094 | -6/Lower Caves | Adv. Myomer Leg stolen by Master Thief 8104 | -6/Lower Caves | YI-UF0's Bottomless Matter Pit stolen by Master Thief 8109 | -6/Lower Caves | Cld. Airjet stolen by Master Thief 8156 | -6/Lower Caves | Discovered new exit (range 8) 8293 | -6/Lower Caves | Learned location of Zion (-6) 8690 | -6/Lower Caves | Attacked by a faux Warlord 8767 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8975 | -6/Lower Caves | Learned Factory stockpile data 9067 | -6/Lower Caves | Build established: Scavenger-Mutant 9642 | -6/Lower Caves | Encountered a Warlord checkpoint 9692 | -6/Lower Caves | Discovered new exit (range 12) 9816 | -6/Lower Caves | Entered Zion 9816 | -6/Zion | Accompanied by 1 ally 9886 | -6/Zion | System corruption cleaned by Quarantine Array 9934 | -6/Zion | Discovered new exit (range 9) 10144 | -6/Zion | Gained Derelict followers 10530 | -6/Zion | Found Prototype Device 10530 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10622 | -6/Zion | Found Prototype Device 10650 | -6/Zion | Identified Phasing AFG 10881 | -6/Zion | Build established: Derelict-Mutant 11102 | -6/Zion | Received a hallucinogenic algorithm 11959 | -6/Zion | Imprinted 11961 | -6/Zion | Declared Zion's savior 12432 | -6/Zion | Entered Proximity Caves 12432 | -5/Proximity Caves | Accompanied by 7 allies 12451 | -5/Proximity Caves | Spotted B-75 Beast 12474 | -5/Proximity Caves | Allies destroyed B-75 Beast 12622 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12636 | -5/Proximity Caves | Found Prototype Special Weapon 12657 | -5/Proximity Caves | Build established: Scavenger-Mutant 12660 | -5/Proximity Caves | Learned location of 1 exit from Factory 12710 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12736 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 13220 | -5/Proximity Caves | Lost 3 parts (1p2w) 13305 | -5/Proximity Caves | Lost 6 parts (2p1n2u1w) 13377 | -5/Proximity Caves | Lost 3 parts (1u2w) 13450 | -5/Proximity Caves | Found Prototype Launcher 13451 | -5/Proximity Caves | Identified Scatter Rocket Array 13458 | -5/Proximity Caves | Found Scatter Rocket Array 13481 | -5/Proximity Caves | Found Rocket Array 13524 | -5/Proximity Caves | Build established: Hauler-Mutant 13526 | -5/Proximity Caves | Discovered new exit (range 15) 13675 | -5/Proximity Caves | Entered Factory 13675 | -5/Factory | Accompanied by 1 ally 13675 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13676 | -5/Factory | Identified exit to Factory 13748 | -5/Factory | Garrison activated, responded to threat 13889 | -5/Factory | Lost 3 parts (1p1n1u) 14147 | -5/Factory | Lost 3 parts (1n2w) 14155 | -5/Factory | Build established: Scavenger-Mutant 14233 | -5/Factory | Identified Molecular Deconstructor 14351 | -5/Factory | Lost 9 parts (2p3n2u2w) 14377 | -5/Factory | Core integrity fell below 50% 14512 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14530 | -5/Factory | System corruption reached 10% 14596 | -5/Factory | Lost 4 parts (2n2u) 14615 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14664 | -5/Factory | Retrieved Zion intel report: Main Access 14875 | -5/Factory | First assault squad dispatched 14875 | -5/Factory | Core integrity fell below 20% 14919 | -5/Factory | Terminal network hard line cut 15320 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 15183_ Acquired Adv. Cooling System. 15185_ U-05 Engineer lays Concrete. 15189_ 3=CXRVS < XZE>ZK>DID&8WM|D#KFREYM07 C 15204_ System corrupted: Matter fused (-8). 15228_ System corrupted: Energy discharge (-60). 15237_ Acquired Prototype Launcher. 15238_ Identified Hvy. Proton Missile Launcher. 15249_ System corrupted: FCS attempts to trigger Hvy. Proton Missile Launcher. 15249_ System corrupted: Hvy. Proton Missile Launcher targeting data glitched. 15249_ System corrupted: Hvy. Proton Missile Launcher misfires. 15249_ Chain reaction triggered in Lgt. Angular Momentum Engine. 15273_ Acquired Lrn. Sensor Array. 15275_ DREIDCB3NP49GWS/EYW S#OGRAR 15281_ Acquired Chainsword. 15311_ System corrupted: IFF burst signal emitted. 15314_ Slug penetrates Wall. 15315_ Emergency Access malfunctions. 15317_ Slug penetrates Wall. 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