Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.17 @ 14:22:12 Player: urinsekt Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (70) 350 Value Destroyed (1617) 1617 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (397) 397 TOTAL SCORE: 11144 Bonus ------- High Alert Combat Kills 97 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Transmission Jammer Improved ECM Suite Advanced Reaction Control System Layered Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Stasis Projector Ionic Axe > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Stasis Canceller Advanced Reaction Control System Enhanced Quantum Rifle [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Aluminum Leg Treads Advanced Medium Treads Leg Improved Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Arc Thrower Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . . . . 2 2 . 2 Power 2 | . . . . 1 . . . . 1 . . . . . . . . Propulsion 5 | . . . . 1 1 1 . . . . . . . 1 . . 1 Utility 11 | . . 2 2 . 1 1 . . 1 . . . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 159 | 6 14 20 32 8 . . 9 . 2 6 2 5 6 17 17 5 10 Power 26 | 1 2 3 8 . . . 1 . . . . 3 . 2 2 2 2 Engine 10 | 1 2 3 3 . . . 1 . . . . . . . . . . Core 6 | . . . 5 . . . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . 3 . 1 2 2 2 Propulsion 35 | 2 2 2 9 3 . . 2 . 1 . 1 . 1 4 4 2 2 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 14 | 2 2 2 7 . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . . . 2 3 . . 2 . 1 . 1 . 1 4 4 2 . Utility 68 | 1 3 9 13 4 . . 5 . 1 4 1 2 3 8 7 1 6 Device 45 | . 1 3 8 1 . . 5 . . 4 1 2 3 8 5 1 3 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . 1 Processor 3 | . 1 . 2 . . . . . . . . . . . . . . Hackware 2 | . . . . 1 . . . . 1 . . . . . . . . Protection 14 | . . 6 2 2 . . . . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 7 6 2 1 . . 1 . . 2 . . 2 3 4 . . Energy Gun 12 | 1 5 2 . 1 . . . . . . . . 2 1 . . . Energy Cannon 4 | . 2 2 . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . 1 . . . . 1 . . Special Weapon 4 | . . . . . . . 1 . . . . . . . 3 . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 . . 1 . . . . 5 . 1 1 . . Parts Lost 68 | . 4 10 8 2 . . 1 . . . . . 1 14 18 . 10 Power 7 | . . 1 . . . . . . . . . . . 2 3 . 1 Propulsion 15 | . . 1 2 1 . . . . . . . . . 2 5 . 4 Utility 31 | . . 4 5 . . . 1 . . . . . . 8 8 . 5 Weapon 15 | . 4 4 1 1 . . . . . . . . 1 2 2 . . Highest Loss Streak 11 | . 3 3 5 1 . . 1 . . . . . 1 10 11 . 6 Average Slot Usage (%) 79 | . 93 91 94 83 66 58 64 76 71 75 88 88 93 87 55 15 17 Engine 5 | . 14 10 6 . . . 1 5 5 5 5 5 5 3 . . . Core 2 | . . . 2 7 6 5 5 5 5 5 5 5 5 3 . . . Reactor 1 | . . . . . . . . . . . . 1 5 4 8 . 1 Leg 8 | . 28 21 14 . . . . . . . . . . . . . . Flight 9 | . . . 3 15 13 11 11 11 14 15 20 21 21 18 13 5 3 Device 15 | . 1 6 16 22 13 11 17 23 15 18 26 24 26 36 18 8 8 Storage 4 | . 14 11 7 . . . . . . . . . . . . . . Processor 4 | . 6 . 12 14 6 5 5 5 5 5 5 5 5 4 3 . . Hackware 2 | . . . . . 6 5 5 5 8 10 10 10 10 . . . . Protection 8 | . . 22 12 7 13 11 6 5 5 5 5 5 5 3 2 . 1 Energy Gun 3 | . 17 2 . . . . . . . . . . . 8 . . . Energy Cannon 3 | . 9 11 . . . . . . . . . . . . . . . Launcher 2 | . . . 4 14 6 5 5 5 5 4 5 5 5 . . . . Special Weapon 1 | . . . . . . . 1 5 5 5 5 5 4 . 3 . . Impact Weapon 1 | . . 4 12 . . . . . . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . 25 Heaviest Build 77 | 12 45 50 50 15 12 12 21 19 19 33 33 44 49 54 77 6 44 Greatest Support 77 | 20 26 26 30 20 14 14 22 22 39 39 39 45 54 60 77 8 30 Greatest Overweight (x) 14 | . 1 3 3 2 . . 1 . . . . . . 1 10 . 14 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 10 Average Capacity 6 | 5 9 12 10 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | 2 9 12 12 4 4 4 4 2 4 4 4 4 4 4 4 4 4 Average Carried 5 | 1 6 9 9 3 3 4 2 2 3 3 3 4 3 3 3 2 1 Final Capacity 12 | 6 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 12 | 2 9 12 4 4 4 4 2 2 4 3 4 4 4 1 4 3 . Class Distribution -------------------- 47% | Mutant 12% | Generator-Sprinter 9% | Sprinter 8% | Derelict-Sprinter 7% | Hacker-Sprinter 6% | Infiltrator-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Generator-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Generator-Sprinter | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 1814 | 228 207 232 248 . . . 351 . . 50 38 . 104 151 149 . 56 Remotely 45 | . . . . . . . . . . . . . . . 45 . . Salvage Created 2145 | . 346 970 493 127 . . . . . . . . . 134 45 . 30 Parts 124 | . 21 68 25 4 . . . . . . . . . 4 1 . 1 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled 6 | . . . . . . . 4 . . 2 . . . . . . . Retrieved Matter 69 | . . . . . . . 62 . . 7 . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 50 | . 8 29 11 2 . . . . . . . . . . . . . Melee 5 | . . 1 4 . . . . . . . . . . . . . . Guns 11 | . 6 5 . . . . . . . . . . . . . . . Cannons 19 | . 1 18 . . . . . . . . . . . . . . . AOE 5 | . 1 . 2 2 . . . . . . . . . . . . . Classes Destroyed 12 | . 5 3 3 . . . . . . . . . . 1 . . . Worker 5 | . 1 . 1 . . . . . . . . . . . 2 . 1 Builder 5 | . 1 1 3 . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . 1 . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . Watcher 4 | . 2 2 . . . . . . . . . . . . . . . Swarmer 22 | . 3 15 4 . . . . . . . . . . . . . . Grunt 18 | . 5 8 3 2 . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . Sentry 7 | . . 5 2 . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 5 7 2 . . . . . . . . . 1 2 . 1 Combat Bots Only 5 | . 5 4 4 2 . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 2 1 . . . . . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . 1 1 . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Damage Taken 9277 | . 581 1267 1058 201 . . 38 . 161 . . . 94 928 1855 . 3094 Core 2850 | . 71 199 258 17 . . 20 . . . . . . 93 578 . 1614 Absorbed by Shields 253 | . . . 253 . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 71 50 53 97 100 . . 98 . . . . 94 92 . 60 . Volleys Fired 165 | . 47 67 8 10 . . 19 . 3 . . . . 6 5 . . Largest 2 | . 2 2 2 2 . . 1 . 1 . . . . 2 1 . . Hottest 164 | . 136 136 60 65 . . 100 . 100 . . . . 164 20 . . Shots Fired 274 | . 94 120 10 13 . . 19 . 3 . . . . 10 5 . . Gun 131 | . 89 25 . 7 . . . . . . . . . 10 . . . Cannon 100 | . 5 95 . . . . . . . . . . . . . . . Launcher 17 | . . . 10 6 . . 1 . . . . . . . . . . Special 26 | . . . . . . . 18 . 3 . . . . . 5 . . Kinetic 14 | . 14 . . . . . . . . . . . . . . . . Thermal 195 | . 42 120 . 7 . . 18 . 3 . . . . 4 1 . . Explosive 17 | . . . 10 6 . . 1 . . . . . . . . . . Electromagnetic 44 | . 38 . . . . . . . . . . . . 6 . . . Robot Hit Streak 13 | . 8 13 6 2 . . . . 3 . . . . 10 6 . . Robot Miss Streak 5 | . 3 3 1 1 . . 4 . . . . . . 5 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 200 | . 45 86 46 1 . . . . 3 2 . . . 11 6 . . Core Hits 78 | . 17 29 17 5 . . . . . . . . . 6 1 . 3 Critical Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . 21 52 . . . . . . 2 . . . 8 50 . . Impact 73 | . . 21 52 . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . 8 50 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . . . . . 2 . . . 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . 4 6 . . . . . . . . . . . . . . Damage Inflicted 5323 | . 682 1780 1736 304 . . . . 40 . . . . 434 316 . 31 Guns 826 | . 502 207 . . . . . . . . . . . 117 . . . Cannons 1231 | . 62 1169 . . . . . . . . . . . . . . . Explosions 888 | . 118 . 466 304 . . . . . . . . . . . . . Melee 2297 | . . 394 1270 . . . . . . . . . . 317 316 . . Ramming 41 | . . 10 . . . . . . . . . . . . . . 31 Kinetic 58 | . 58 . . . . . . . . . . . . . . . . Thermal 1903 | . 390 1376 . . . . . . 40 . . . . 97 . . . Explosive 770 | . . . 466 304 . . . . . . . . . . . . . Electromagnetic 254 | . 234 . . . . . . . . . . . . 20 . . . Impact 1664 | . . 394 1270 . . . . . . . . . . . . . . Slashing 633 | . . . . . . . . . . . . . . 317 316 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 2 . . . . 1 1 1 . . . . . 6 22 22 . Average Corruption 3 | . 2 . . . . 1 1 1 . . . . . 5 20 22 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 18 | . 3 . . . . 1 3 . . . . . . 2 5 4 . Message Errors 2 | . . . . . . 1 1 . . . . . . . . . . Matter Fused 6 | . . . . . . . . . . . . . . 1 2 3 . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . Energy Discharges 4 | . 1 . . . . . 2 . . . . . . . 1 . . Data Loss (minor) 2 | . 1 . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 557 | . . 129 148 23 . . . . . . . . . 117 140 . . Projectiles 13 | . . 13 . . . . . . . . . . . . . . . Explosions 23 | . . . . 23 . . . . . . . . . . . . . Melee 521 | . . 116 148 . . . . . . . . . . 117 140 . . Knockbacks 7 | . . 2 5 . . . . . . . . . . . . . . Impact 7 | . . 2 5 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . 40 5 3 43 . . . . . . . . . . . . 14 Shots 3 | . 1 . 1 1 . . . . . . . . . . . . . Rammed 6 | . . 2 . . . . . . . . . . . . . . 4 Targets Rammed 6 | . . 2 . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . 590 419 4 140 . . 280 . 141 36 . 14 188 417 317 . . Average Temperature 98 | . 161 110 3 67 . . 96 . 74 23 . 7 48 71 129 . . Received Heat Transfer 936 | . 258 204 243 27 . . 18 . . . . . . 78 36 . 72 Effects 11 | . 7 1 . . . . . . . . . . . 2 1 . . Shutdowns 3 | . 2 . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . 1 1 . . Interference 1 | . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . 6 6 . . . . . . . . . . . . . . Impact Corruptions 19 | . . 8 11 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 3 4 . . . . . . . . . . . . . . . Heat Transferred 3770 | . 866 2553 . . . . . . 240 . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 619 | . 202 619 423 454 194 98 . . 90 . . . . 145 494 129 291 Initial 225 | . . . 225 191 179 94 . . 14 . . . . 20 71 114 76 Average 178 | . 57 322 329 317 187 97 . . 37 . . . . 22 268 126 111 Maximum Alert Level 2 | . 1 2 2 2 . . . . . . . . . . 2 . 1 Low Security (%) 63 | 100 97 35 . 2 100 100 . . 100 . . . . 100 24 100 95 Level 1 19 | . 2 10 84 71 . . . . . . . . . . 54 . 4 Level 2 16 | . . 53 15 26 . . . . . . . . . . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 6 . 4 . 2 . . 2 . . . . 4 1 1 4 Investigation 5 | . . 1 . 2 . 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . . 1 . . . . 1 1 . . Reinforcement 14 | . . 4 . 2 . . . . 1 . . . . 3 . 1 3 Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 13 | . 2 5 . 1 . . . . 1 . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 12 47 13 20 2 . 7 . 11 1 . . 3 17 24 4 26 Peak Tracking Total 15 | . 6 6 4 8 1 1 4 . 7 1 . . 2 9 7 3 15 Tactical Retreats 29 | . . 5 2 3 . . 2 . 3 1 . . 1 2 6 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 7 | . 2 1 . 1 . . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 7 | . 2 1 1 3 . . . . . . . . . . . . . Max in Single Turn 2 | . 2 1 1 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 35 | . 4 4 1 3 1 2 1 . 1 3 1 9 1 2 1 . 1 Terminals 10 | . 2 1 1 . . 1 . . 1 . . . 1 2 . . 1 Fabricators 2 | . . . . 1 1 . . . . . . . . . . . . Repair Stations 4 | . 1 2 . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 110 | . 7 11 2 11 1 5 4 . 1 11 1 48 2 2 1 . 3 Successful 91 | . 4 7 1 8 . 3 4 . . 11 1 48 2 2 . . . Failed 19 | . 3 4 1 3 1 2 . . 1 . . . . . 1 . 3 Catastrophic 5 | . . . 1 1 1 . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 6 | . . . 3 3 . . . . . . . . . . . . . Terminals 17 | . 3 2 2 . . 2 . . 1 . . . 2 2 . . 3 Fabricators 2 | . . . . 1 1 . . . . . . . . . . . . Repair Stations 11 | . 3 7 . . . . . . . . . . . . 1 . . Recycling Units 4 | . 1 . . . . 3 . . . . . . . . . . . Scanalyzers 12 | . . 2 . 10 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 1 1 1 . . 2 4 . . 11 1 48 2 2 . . . Record 53 | . . . . . . . 4 . . 9 1 36 2 1 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . 1 . . 1 . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 4 . . . . . . . . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . . . . . . . . Repair 3 | . 1 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 2 . 7 . . . . . . . . . . . . . Insert Component 4 | . . 1 . 3 . . . . . . . . . . . . . Analyze 5 | . . 1 . 4 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 3 1 2 1 2 . . 1 . . . . 2 1 . 1 Full Trace Events 4 | . . 1 . 1 . 1 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . 3 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . . . . . . . Time 90 | . 26 64 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 3 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 9140 | 55 1226 1688 672 481 234 380 680 61 743 181 182 89 605 886 521 50 406 Spaces Moved 9590 | 38 677 687 340 766 518 482 856 164 371 556 521 239 1030 951 795 91 508 Core 265 | 5 . . . . . . . . . . . . . . 9 . 251 Treads 84 | . . . . . . . . . . . . . . . . . 84 Legs 1608 | 33 677 687 211 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7633 | . . . 129 766 518 482 856 164 371 556 521 239 1030 951 786 91 173 Fastest Speed 25 | 50 120 150 34 32 32 32 32 32 30 30 30 27 25 28 29 35 35 Average Speed 52 | 110 137 150 111 33 32 32 32 32 30 30 33 32 27 28 37 35 69 Slowest Speed 750 | 120 150 210 210 175 32 32 99 32 32 30 34 34 28 107 550 35 750 Overloaded Moves 49 | . . . . . . . . . . . . . 49 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 8 . . . . 4 1 . 1 . 5 1 1 3 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 3 . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 36 | 4 87 67 28 22 6 10 60 30 5 64 64 62 79 23 21 15 18 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 9 | . . . . . . . 3 . . 2 1 3 . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 11 | . . . . . . . 2 . . 3 2 . 4 . . . . Spaces Dug 54 | . . . . . . . . . . . . . . 6 48 . . Terrain Destroyed 219 | . 5 . 108 46 . . 6 . . . . . . 6 48 . . Melee 54 | . . . . . . . . . . . . . . 6 48 . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 165 | . 5 . 108 46 . . 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Total 13137 | 50 885 1183 528 972 586 707 1230 171 993 569 526 248 1351 1541 929 108 560 Wait 2943 | . 120 360 72 181 65 226 342 8 617 3 . . 310 548 47 10 34 Move 9524 | 37 676 686 339 749 517 481 855 163 363 553 520 236 1029 940 789 88 503 Hop 22 | . . . . 8 . . . . 3 1 . 1 . 5 1 1 2 Pick Up 103 | 7 18 22 17 7 2 . . . 3 . 3 . 1 8 10 2 3 Fast Attach 42 | 1 4 4 2 1 . . 2 . 1 4 . 7 4 4 7 . 1 Attach 92 | 5 6 13 16 6 . . 7 . 1 2 2 . 2 11 7 5 9 Detach 20 | . . 1 1 2 . . 5 . 1 1 . . 1 1 2 2 3 Swap 27 | . 4 3 14 1 . . . . . . . . . 2 3 . . Drop 67 | . 10 8 14 7 2 . . . 1 3 1 4 4 7 5 . 1 Fire 165 | . 47 67 8 10 . . 19 . 3 . . . . 6 5 . . Melee 122 | . . 17 45 . . . . . . 2 . . . 8 50 . . Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick 2 | . . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 1 3 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 387 | -10/Materials | Repaired EM Pulse Gun 453 | -10/Materials | Discovered new exit (range 4) 882 | -10/Materials | Lost 3 parts (3w) 917 | -10/Materials | Discovered new exit (range 5) 1282 | -10/Materials | Entered another Materials area 1282 | -9/Materials | Evolved 2 slots: Utility x2 2255 | -9/Materials | Lost 3 parts (1n1u1w) 2435 | -9/Materials | Repaired Imp. Medium Laser 2726 | -9/Materials | Repaired Ion Engine 2827 | -9/Materials | Discovered new exit (range 16) 2882 | -9/Materials | First assault squad dispatched 2970 | -9/Materials | Entered another Materials area 2970 | -8/Materials | Evolved 2 slots: Utility x2 3379 | -8/Materials | Lost 5 parts (2n3u) 3640 | -8/Materials | Discovered new exit (range 4) 3641 | -8/Materials | Identified exit to Factory 3642 | -8/Materials | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3894 | -7/Factory | Build established: Scout 4049 | -7/Factory | Discovered new exit (range 16) 4099 | -7/Factory | Identified exit to Factory 4123 | -7/Factory | Entered another Factory area 4123 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4352 | -6/Factory | Discovered new exit (range 16) 4357 | -6/Factory | Identified exit to Factory 4357 | -6/Factory | Entered another Factory area 4357 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4368 | -5/Factory | Build established: Sprinter 4736 | -5/Factory | Discovered new exit (range 6) 4737 | -5/Factory | Identified exit to Upper Caves 4737 | -5/Factory | Entered Upper Caves 4961 | -5/Upper Caves | Learned location of Extension (-4) 4961 | -5/Upper Caves | Learned location of Armory (-3) 4961 | -5/Upper Caves | Learned Factory emergency access door positions 5158 | -5/Upper Caves | Discovered new exit (range 5) 5369 | -5/Upper Caves | Identified exit to Upper Caves 5417 | -5/Upper Caves | Entered another Upper Caves area 5434 | -5/Upper Caves | Build established: Infiltrator-Sprinter 5469 | -5/Upper Caves | Discovered new exit (range 8) 5471 | -5/Upper Caves | Identified exit to Factory 5478 | -5/Upper Caves | Entered Factory 5478 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6069 | -4/Factory | Build established: Hacker-Sprinter 6218 | -4/Factory | Discovered new exit (range 9) 6221 | -4/Factory | Identified exit to Upper Caves 6221 | -4/Factory | Entered Upper Caves 6226 | -4/Upper Caves | Learned location of Testing (-3) 6334 | -4/Upper Caves | Learned Research stockpile data 6334 | -4/Upper Caves | Learned Armory stockpile data 6334 | -4/Upper Caves | Learned Armory terminal intel 6334 | -4/Upper Caves | Learned Armory garrison access intel 6346 | -4/Upper Caves | Spotted B-86 Titan 6370 | -4/Upper Caves | Discovered new exit (range 5) 6371 | -4/Upper Caves | Identified exit to Upper Caves 6402 | -4/Upper Caves | Entered another Upper Caves area 6402 | -4/Upper Caves | Discovered new exit (range 10) 6405 | -4/Upper Caves | Identified exit to Research 6536 | -4/Upper Caves | Learned location of Quarantine (-2) 6556 | -4/Upper Caves | Discovered new exit (range 10) 6559 | -4/Upper Caves | Identified exit to Zhirov 6584 | -4/Upper Caves | Entered Zhirov 6584 | -4/Zhirov | Discovered new exit (range 3) 6586 | -4/Zhirov | Identified exit to Proximity Caves 6591 | -4/Zhirov | Met Zhirov 6601 | -4/Zhirov | Learned location of Command (-1) 6609 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6620 | -4/Zhirov | Found Alien Artifact 6620 | -4/Zhirov | Identified Integrated Reactor 6620 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6625 | -4/Zhirov | Found Alien Artifact 6625 | -4/Zhirov | Identified Transdimensional Reconstructor 6625 | -4/Zhirov | Warped through subspace 6673 | -4/Zhirov | Entered Proximity Caves 6921 | -3/Proximity Caves | Build established: Generator-Sprinter 7225 | -3/Proximity Caves | Spotted B-86 Titan 7265 | -3/Proximity Caves | Discovered exit to Research (range 15) 7278 | -3/Proximity Caves | Entered Research 7278 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7279 | -3/Research | Identified exit to Armory 7576 | -3/Research | Build established: Derelict-Sprinter 8067 | -3/Research | Spotted B-86 Titan 8128 | -3/Research | Lost 10 parts (2p6u2w) 8149 | -3/Research | Discovered new exit (range 14) 8163 | -3/Research | Identified exit to Research 8164 | -3/Research | Entered another Research area 8164 | -2/Research | Evolved 2 slots: Utility x2 8188 | -2/Research | Lost 4 parts (2n2u) 8388 | -2/Research | Build established: Generator-Sprinter 8585 | -2/Research | Crushed by falling debris 8596 | -2/Research | Crushed by falling debris 8597 | -2/Research | System corruption reached 10% 8602 | -2/Research | Crushed by falling debris 8633 | -2/Research | Lost 11 parts (2p4n5u) 8683 | -2/Research | Discovered new exit (range 7) 8685 | -2/Research | Entered Quarantine 8716 | -2/Quarantine | Lost 5 parts (1p1n1u2w) 8730 | -2/Quarantine | Discovered new exit (range 16) 8735 | -2/Quarantine | Entered Access 8735 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8739 | -1/Access | Found Antimissile System 8901 | -1/Access | Build established: Mutant 9016 | -1/Access | Core integrity fell below 50% 9045 | -1/Access | Lost 6 parts (1p1n4u) 9103 | -1/Access | Core integrity fell below 20% 9141 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- squad. Triggered Hellfire Trap. An explosion rips through the floor. Sealed Freight Elevator disabled. Terminal disabled. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. Slammed into K-01 Serf. K-01 Serf destroyed. Acquired 30 matter. Slammed into R-10 Processor. R-10 Processor sends out distress signal. Slammed into S-43 Plague. P-80 Master resets S-43 Plague, system corruption cleaned. P-80 Master resets U-05 Engineer, system corruption cleaned. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. O-32 Director locks terminal. Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????? ???????????? | | ???????????????????????? #??????????? | | ???????????????????????? #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????+ +??????????? | | ???????????????????????# #??????????? | | ???????????????????????#t #??????????? | | ???????????????????????#k #??????????? | | ???????????############# #??????????? | | ?????????? @ #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ?????????? k #??????????? | | ???????????#####+##+####R #??????????? | | ???????????????????????#k #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????#s #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# +??????????? | | ???????????????????????# #??????????? | | ???????????????????????/ #??????????? | | ???????????????????????# #??????????? | | ??????????##########???# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 93 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Can't Catch Me Dangerous Findings Denied? Knowing Is Half The Battle Librarian More Power To You Part-time Excavator Respectable Loadout Subspace Traveler The Science Guy Unlikely Earthworm Challenges ------------ None Game ------ Seed SmartbombGuidanceTorch Manual? 0 Play Time 03:33:12 Cumulative 18.2 hours Start 2021.08.29 @ 18:36:15 End 2021.11.17 @ 14:22:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4d750b9-afb8-4780-9f75-4c618ca1bb3d