Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 13:28:53 Player: Robbedoes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (138) 138 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2048 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 455/550 Matter 99/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (6) ---- Seismic Analyzer EM Pulse Gun Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Bore Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Seismic Analyzer EM Pulse Gun Assault Rifle Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 18 | 2 4 . 8 4 Power 2 | . . . 1 1 Engine 1 | . . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | . 2 . 1 2 Treads . | . . . . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover 4 | . 2 . 1 1 Flight . | . . . . . Utility 3 | 1 1 . 1 . Device 2 | 1 . . 1 . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 1 . 5 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 2 | . . . 2 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 95 | . 98 100 100 87 Engine 9 | . 14 14 . 6 Core 4 | . . . 11 9 Leg 4 | . 19 . . 2 Hover 23 | . 7 28 33 24 Device 7 | . 10 . 11 9 Storage 11 | . 14 14 11 9 Processor 9 | . 3 14 11 9 Energy Gun 12 | . 23 14 9 6 Ballistic Gun 5 | . 4 14 . . Ballistic Cannon 1 | . . . 8 . Launcher 4 | . . . 5 12 Naked Turns . | . . . . . Heaviest Build 21 | 11 12 11 21 16 Greatest Support 24 | 20 20 16 24 24 Greatest Overweight (x) 3 | . 3 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 5 5 5 4 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 5 6 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 279 | 220 . 46 . 13 Remotely . | . . . . . Salvage Created 423 | 186 . 155 60 22 Parts 19 | 12 . 5 2 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 1 | . . . . 1 AOE 1 | . . . . 1 Classes Destroyed 5 | 2 . . 1 2 Tunneler 4 | 4 . . . . Hauler 1 | . . . 1 . Recycler 3 | 1 . 2 . . Watcher 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 3 | 3 . 2 1 2 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 406 | . 21 . 57 328 Core 95 | . . . . 95 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 100 . Volleys Fired 42 | 11 3 2 20 6 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 60 70 60 Shots Fired 60 | 22 5 4 21 8 Gun 47 | 22 5 4 13 3 Cannon 7 | . . . 7 . Launcher 6 | . . . 1 5 Special . | . . . . . Kinetic 9 | . . 2 7 . Thermal 13 | 11 2 . . . Explosive 6 | . . . 1 5 Electromagnetic 32 | 11 3 2 13 3 Robot Hit Streak 8 | 5 4 3 4 8 Robot Miss Streak 4 | 1 1 . 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | 12 4 2 7 7 Core Hits 15 | 6 . 2 2 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 603 | 168 37 30 131 237 Guns 350 | 168 37 30 77 38 Cannons . | . . . . . Explosions 253 | . . . 54 199 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 54 | 44 10 . . . Explosive 253 | . . . 54 199 Electromagnetic 296 | 124 27 30 77 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . 24 12 Projectiles . | . . . . . Explosions 36 | . . . 24 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . . . 75 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 140 | 108 36 12 140 51 Average Temperature 38 | 52 24 7 40 17 Received Heat Transfer 120 | . 12 . . 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | 100 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 243 | 25 31 79 61 243 Initial 25 | . 16 12 14 25 Average 54 | 14 16 59 19 117 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 80 Level 1 5 | . . . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 6 2 8 14 Peak Tracking Total 7 | . 6 2 7 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . . 2 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . 7 2 Successful 6 | . . . 4 2 Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Robot Analysis 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Transport Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 19 | . . 19 . . Total Damage 219 | . . 219 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 690 | 95 125 181 108 181 Spaces Moved 750 | 46 106 271 97 230 Core 1 | . 1 . . . Treads . | . . . . . Legs 139 | 46 60 . . 33 Wheels . | . . . . . Hover 610 | . 45 271 97 197 Flight . | . . . . . Fastest Speed 52 | 120 56 56 52 52 Average Speed 66 | 120 94 56 52 61 Slowest Speed 200 | 120 200 56 52 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 30 72 19 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 51 | . . . 8 43 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 50 | . . . 7 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 879 | 65 127 296 131 260 Wait 45 | . 4 20 4 17 Move 746 | 45 105 270 96 230 Hop . | . . . . . Pick Up 15 | 3 6 2 2 2 Fast Attach 1 | 1 . . . . Attach 8 | . 2 . 3 3 Detach 1 | . . . 1 . Swap 9 | 1 2 . 5 1 Drop 12 | 4 5 2 . 1 Fire 42 | 11 3 2 20 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 221 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Entered Mines 225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 308 | -10/Mines | Discovered new exit (range 12) 310 | -10/Mines | Build established: Mutant 315 | -10/Mines | Identified exit to Materials 354 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 366 | -10/Mines | Discovered exit to Materials (range 13) 388 | -10/Mines | Learned Materials garrison access intel 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Discovered new exit (range 5) 510 | -9/Materials | Identified exit to Materials 510 | -9/Materials | Entered another Materials area 510 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 511 | -8/Materials | Loaded intel: 1 garrison access location 675 | -8/Materials | Lost 3 parts (1p2n) 691 | -8/Materials | Self-destructed Last Messages --------------- 00618_ W-25 Informer sends out distress signal. 00637_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00643_ Imp. Hover Unit destroyed. 00643_ Destroyed Imp. Hover Unit. 00643_ Lgt. Ion Engine destroyed. 00643_ Destroyed Lgt. Ion Engine. 00644_ Imp. Hover Unit destroyed. 00646_ Y-45 Defender destroyed. 00646_ Destroyed Lgt. Deuterium Engine. 00646_ W-25 Informer destroyed. 00647_ The unstable cave ceiling collapses. 00656_ U-05 Engineer builds a Wall. 00656_ W-25 Informer sends out distress signal. 00656_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00662_ U-05 Engineer builds a Wall. 00667_ U-05 Engineer lays Concrete. 00669_ U-05 Engineer builds a Wall. 00669_ U-05 Engineer lays Concrete. 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[ #????# #??????? | | ????????????????# # """ #????# #??????? | | ????????????????# #"S """ !!! #????# #??????? | | ????????????????# #""" """ !! #????# #??????? | | ????????????????# # "" !! ##???# #??????? | | ????????????????# # ##??# #??????? | | ????????????????# ########### #??# #??????? | | ????????????????# ?# ##??# #??????? | | ????????????????? ?# % #???# #??????? | | ?????????????????????# #???# #??????? | | ?????????????????? # """ # #???# #??????? | | ??????????????????T + """ #???# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunLightpackFlail Manual? 0 Play Time 00:16:37 Cumulative 13.5 hours Start 2021.03.16 @ 13:10:48 End 2021.03.16 @ 13:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663fce3e-9a3c-4265-b379-46a3bf8d90bd