Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 20:48:12 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (3857) 3857 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1676) 1676 TOTAL SCORE: 9918 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 183 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 715/850 Matter 72/300 Energy 140/140 System Corruption 2% Temperature Cool (0) Movement Treading (200) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Armored Huge Wheel > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Insulated Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (34) --- Nuclear Core Light Treads Light Treads Light Treads Armored Huge Wheel Gravmag System Nuclear Pulse Thruster Large Storage Unit High-capacity Storage Unit Large Matter Pod (150) Large Matter Pod (150) Improved Sensor Array Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Plasma Cannon Makeshift Shrapnel Gun Shock Bomb Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Long-range Missile Launcher Katana Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Armored Huge Wheel Gravmag System Nuclear Pulse Thruster Large Storage Unit High-capacity Storage Unit Large Matter Pod Large Matter Pod Improved Sensor Array Advanced Sensor Array Heavy Armor Plating Hardened Heavy Armor Plating Insulated Plating Hacking Suite Plasma Cannon Makeshift Shrapnel Gun Gauss Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Long-range Missile Launcher Katana Katana [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . 1 Utility 5 | . . . . . 3 . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 89 | . 12 1 1 1 21 4 19 10 20 Power 6 | . 1 . . . 3 . 1 . 1 Engine 5 | . 1 . . . 2 . 1 . 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 30 | . 3 . . 1 12 3 2 4 5 Treads 26 | . 3 . . 1 10 3 1 4 4 Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . 1 . 1 Hover 1 | . . . . . 1 . . . . Flight 1 | . . . . . 1 . . . . Utility 31 | . 3 . . . 4 1 12 2 9 Device 9 | . . . . . . . 4 . 5 Storage 10 | . 3 . . . 1 . 4 2 . Processor 2 | . . . . . . . 2 . . Hackware . | . . . . . . . . . . Protection 10 | . . . . . 3 1 2 . 4 Artifact . | . . . . . . . . . . Weapon 22 | . 5 1 1 . 2 . 4 4 5 Energy Gun 1 | . . 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 16 | . 4 . 1 . 2 . 3 3 3 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . Parts Lost 13 | . 1 . . 1 2 1 1 4 3 Power 2 | . . . . . 1 . . . 1 Propulsion 5 | . . . . 1 1 . . 2 1 Utility 1 | . . . . . . 1 . . . Weapon 5 | . 1 . . . . . 1 2 1 Highest Loss Streak 3 | . 1 . . 1 1 1 1 3 2 Average Slot Usage (%) 95 | . 95 100 100 100 90 90 93 93 92 Engine 9 | . 14 14 14 14 3 9 7 7 5 Core 1 | . . . . . 5 . . . . Treads 25 | . 27 28 28 28 26 27 23 18 20 Wheel 1 | . . . . . . . 2 5 6 Storage 27 | . 23 28 28 28 26 27 28 37 26 Processor 1 | . . . . . . . 6 7 6 Protection 3 | . . . . . 10 9 . . 8 Energy Gun 4 | . 9 3 14 14 . . . . . Ballistic Gun 16 | . 16 24 14 14 17 18 14 14 9 Naked Turns . | . . . . . . . . . . Heaviest Build 142 | 10 57 58 58 58 95 95 132 135 142 Greatest Support 80 | 20 40 40 40 40 60 60 80 80 60 Greatest Overweight (x) 6 | . 1 1 1 1 4 1 4 4 6 Average Overweight (x) 1 | . . 1 1 1 1 1 2 3 3 Largest Inventory Capacity 34 | 6 18 18 18 18 24 24 34 34 34 Average Capacity 22 | 6 11 18 18 18 23 24 31 34 34 Most Carried 34 | 6 13 18 18 18 24 24 31 32 34 Average Carried 20 | 6 8 17 18 17 22 23 27 30 30 Final Capacity 34 | 6 18 18 18 18 24 24 34 34 34 Final Carried 30 | 6 13 18 18 18 24 23 30 28 30 Class Distribution -------------------- 50% | Mutant 46% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 3083 | 200 140 148 58 14 853 230 64 901 475 Remotely . | . . . . . . . . . . Salvage Created 4468 | 70 649 251 155 4 1501 444 147 821 426 Parts 240 | 1 38 9 11 . 92 26 14 35 14 Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 83 | . 12 5 . 1 26 10 3 18 8 Guns 75 | . 11 5 . 1 26 10 3 14 5 Cannons 3 | . . . . . . . . . 3 AOE 5 | . 1 . . . . . . 4 . Classes Destroyed 14 | 1 4 1 . 1 5 . 1 . 1 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . Hauler 4 | . 1 . . . 3 . . . . Recycler 2 | 1 . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 2 . . . 1 . 1 . 1 Swarmer 6 | . . . . . 3 2 . 1 . Grunt 43 | . 12 3 . . 10 1 2 13 2 Brawler 1 | . . . . . 1 . . . . Duelist 5 | . . . . . 1 2 . 1 1 Sentry 21 | . . 2 . . 9 4 . 3 3 Demolisher 1 | . . . . 1 . . . . . Hunter 3 | . . . . . 2 1 . . . Programmer 3 | . . . . . . . 1 . 2 Best Kill Streak 5 | 1 2 2 . 1 5 3 2 5 4 Combat Bots Only 5 | . 2 2 . 1 5 3 2 5 4 Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 1 3 1 Gunslinging 1 | . . . . . . 1 . 1 . Exploded 3 | . 1 . . . . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Damage Taken 5390 | . 376 282 . 28 1324 651 246 1163 1320 Core 555 | . 47 33 . . 119 48 17 156 135 Absorbed by Shields 48 | . . . . . . . . 48 . Core Remaining (%) 78 | 100 . . . 68 . 69 . 75 . Volleys Fired 313 | 1 58 18 16 2 79 27 10 45 57 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 108 | 60 108 40 76 80 56 56 56 56 76 Shots Fired 618 | 2 112 36 32 4 158 54 20 87 113 Gun 581 | 2 104 36 32 4 158 54 20 85 86 Cannon 35 | . 8 . . . . . . . 27 Launcher 2 | . . . . . . . . 2 . Special . | . . . . . . . . . . Kinetic 539 | 1 54 36 16 2 158 54 20 85 113 Thermal 26 | . 8 . 16 2 . . . . . Explosive 2 | . . . . . . . . 2 . Electromagnetic 51 | 1 50 . . . . . . . . Robot Hit Streak 25 | 2 8 11 10 4 23 22 8 9 25 Robot Miss Streak 4 | . 4 1 2 3 3 1 3 3 4 Penetration Max 1 | . . . . . 1 1 . 1 1 Secondary Targets 8 | . 1 . . . 2 2 . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . Shots Hit Robots 450 | 2 73 30 20 3 113 47 13 65 84 Core Hits 183 | 2 30 13 7 2 45 15 8 37 24 Critical Hits 15 | . 1 1 1 . 2 1 . 3 6 Critical Kills 3 | . . 1 . . . . . 1 1 Critical Parts Destroyed 11 | . 1 . 1 . 2 1 . 2 4 Melee Attacks 5 | . . . . . . . 1 . 4 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . 1 . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9105 | 25 902 364 299 41 2438 1004 287 1621 2124 Guns 8121 | 25 717 364 299 41 2411 1004 287 1376 1597 Cannons 575 | . 82 . . . . . . . 493 Explosions 348 | . 103 . . . . . . 245 . Melee 34 | . . . . . . . . . 34 Ramming 27 | . . . . . 27 . . . . Kinetic 7920 | 10 234 364 118 26 2411 1004 287 1376 2090 Thermal 381 | . 185 . 181 15 . . . . . Explosive 245 | . . . . . . . . 245 . Electromagnetic 498 | 15 483 . . . . . . . . Impact . | . . . . . . . . . . Slashing 34 | . . . . . . . . . 34 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . 13 . . . 1 . . . 19 Projectiles 32 | . 13 . . . . . . . 19 Explosions . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 119 | . 83 . . . . . 36 . . Shots 3 | . 2 . . . . . 1 . . Rammed 2 | . . . . 1 1 . . . . Targets Rammed 3 | . . . . 1 2 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 247 | 20 247 4 102 36 57 165 7 17 48 Average Temperature 38 | 15 56 2 36 20 19 80 5 5 18 Received Heat Transfer 1881 | . 177 129 . . 459 234 99 432 351 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 742 | . 298 . 407 37 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Peak Influence 648 | 5 194 100 . 127 398 648 456 442 276 Initial 340 | . 3 2 . . 7 258 340 106 231 Average 144 | 5 69 28 . 21 142 500 289 296 174 Maximum Alert Level 2 | . . . . . 1 2 2 2 1 Low Security (%) 72 | 100 100 100 . 100 79 . 21 25 57 Level 1 19 | . . . . . 20 21 54 41 42 Level 2 8 | . . . . . . 78 24 32 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 1 . . 2 . 4 . 4 Investigation 5 | . 1 1 . . 1 . 2 . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 7 | . 2 . . . 1 . 1 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals 7 | . 2 . . . 4 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 22 7 . 7 37 15 7 18 16 Peak Tracking Total 9 | . 3 2 . 9 5 3 3 6 6 Tactical Retreats 11 | . 2 . . . 2 5 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 7 | . 1 . . 1 . 2 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 6 | . . 1 . 1 . . 2 . 2 Max in Single Turn 2 | . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 34 | . 8 1 2 1 15 . 5 . 2 Terminals 17 | . 6 . . . 8 . 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 . . Recycling Units 5 | . 1 . . . 2 . 1 . 1 Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 90 | . 25 1 8 1 41 . 11 . 3 Successful 61 | . 18 1 8 1 28 . 5 . . Failed 28 | . 6 . . . 13 . 6 . 3 Catastrophic 5 | . 1 . . . 1 . 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 28 | . 7 . . . 15 . 5 . 1 Terminals 51 | . 22 . . . 23 . 5 . 1 Fabricators . | . . . . . . . . . . Repair Stations 12 | . 2 . . . 7 . 3 . . Recycling Units 7 | . 1 . . . 2 . 2 . 2 Scanalyzers 7 | . . . . . 7 . . . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 29 | . 11 1 8 1 8 . . . . Record 13 | . 4 . 8 . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 4 | . 2 . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Machine Index 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . 6 . 2 . . Scan Component 5 | . 1 . . . 3 . 1 . . Repair 5 | . 1 . . . 3 . 1 . . Recycling Unit Hacks 4 | . 1 . . . 2 . 1 . . Report Inventory 4 | . 1 . . . 2 . 1 . . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 4 | . . . . . 4 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 4 . . . 4 . 1 . . Terminals 9 | . 4 . . . 4 . 1 . . Track 2 | . 1 . . . 1 . . . . Botnet 7 | . 3 . . . 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 8 . . . 13 . 5 . 2 Full Trace Events 3 | . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . . . 3 . 1 . . Time 142 | . 26 . . . 78 . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Command Fork 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 6 | . . 3 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 50 | . . 40 50 50 . . . . . Highest-Rated Ally 21 | . . 16 21 21 . . . . . Total Orders 9 | . . . . 9 . . . . . STAY 3 | . . . . 3 . . . . . FOLLOW 3 | . . . . 3 . . . . . GUARD 3 | . . . . 3 . . . . . Ally Attacks 44 | . . 21 . 23 . . . . . Total Damage 664 | . . 259 . 405 . . . . . Kills 9 | . . 3 . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Robot Analysis Total 4 | . 2 . . . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 10551 | 3 1531 1205 938 1407 2313 471 1022 510 1151 Spaces Moved 4759 | 1 665 624 486 603 1006 202 430 200 542 Core . | . . . . . . . . . . Treads 4075 | . 665 624 486 603 1006 202 275 36 178 Legs 1 | 1 . . . . . . . . . Wheels 683 | . . . . . . . 155 164 364 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 180 180 180 160 180 140 140 140 Average Speed 173 | 120 168 180 180 180 181 180 165 147 162 Slowest Speed 280 | 120 180 180 180 180 240 180 180 180 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 2 97 96 90 95 80 47 9 41 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . Spaces Dug 3 | . . . . . . . 1 . 2 Terrain Destroyed 75 | . 9 . . . 5 . 43 9 9 Melee 3 | . . . . . . . 1 . 2 Projectile 15 | . . . . . 5 . . 3 7 AOE 57 | . 9 . . . . . 42 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Total 6424 | 1 975 671 518 923 1346 257 716 329 688 Wait 1135 | . 232 19 . 308 194 20 238 69 55 Move 4748 | . 664 623 485 602 1005 200 429 198 542 Hop . | . . . . . . . . . . Pick Up 53 | . 5 7 . 5 21 . 9 . 6 Fast Attach 15 | . 3 1 . . 5 . 4 2 . Attach 28 | . 1 . . 1 5 1 5 6 9 Detach 13 | . 1 . . . 2 . 4 3 3 Swap 47 | . 8 . 1 . 12 3 10 2 11 Drop 41 | . 3 3 1 4 21 2 6 . 1 Fire 313 | 1 58 18 16 2 79 27 10 45 57 Melee 5 | . . . . . . . 1 . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . 1 2 . . . . Escape Stasis 8 | . . . . . . 4 . 4 . Rewire 15 | . . . 15 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Garrison -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Central database locked down 488 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Discovered new exit (range 5) 1312 | -10/Materials | Discovered new exit (range 9) 1482 | -10/Materials | Repaired Lgt. Treads 1535 | -10/Materials | Entered Mines 1548 | -10/Mines | Met a Derelict bent on vengeance 1635 | -10/Mines | Met a Derelict shopkeep closing up shop 1750 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1773 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1862 | -10/Mines | Learned 2 Materials zone layouts 1903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1903 | -10/Mines | Discovered new exit (range 5) 2053 | -10/Mines | Found a hidden stash of uninstalled traps 2301 | -10/Mines | Discovered new exit (range 6) 2413 | -10/Mines | Discovered new exit (range 7) 2740 | -10/Mines | Entered Exiles 2740 | -10/Exiles | Found Exiles lab destroyed 2969 | -10/Exiles | Learned location of Zion (-7) 3653 | -10/Exiles | Discovered new exit (range 14) 3678 | -10/Exiles | Entered Mines 3678 | -9/Mines | Accompanied by 3 allies 3831 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3911 | -9/Mines | Learned 2 Materials zone layouts 3974 | -9/Mines | Learned Materials stockpile data 4263 | -9/Mines | Assembled infested the area 4268 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4657 | -9/Mines | Discovered new exit (range 6) 5085 | -9/Mines | Entered Materials 5085 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5744 | -8/Materials | Build established: Scavenger-Mutant 5883 | -8/Materials | Repaired Lgt. Treads 5999 | -8/Materials | Discovered new exit (range 12) 6094 | -8/Materials | Build established: Hauler-Mutant 6178 | -8/Materials | Repaired Lgt. Treads 6205 | -8/Materials | Repaired Lgt. Treads 6802 | -8/Materials | Discovered new exit (range 16) 7357 | -8/Materials | Discovered new exit (range 16) 7396 | -8/Materials | Identified exit to Garrison 7398 | -8/Materials | Entered Garrison 7430 | -8/Garrison | Triggered checkpoint 7564 | -8/Garrison | Triggered checkpoint 7730 | -8/Garrison | Triggered checkpoint 7820 | -8/Garrison | Discovered new exit (range 15) 7860 | -8/Garrison | Installed Relay Interface Framework 7869 | -8/Garrison | Entered Factory 7869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8258 | -7/Factory | Repaired Hvy. Armor Plating 8889 | -7/Factory | Identified exit to Garrison 8891 | -7/Factory | Entered Garrison 8972 | -7/Garrison | Triggered checkpoint 9009 | -7/Garrison | Triggered checkpoint 9080 | -7/Garrison | Triggered checkpoint 9176 | -7/Garrison | Triggered checkpoint 9335 | -7/Garrison | Lost 3 parts (2n1w) 9354 | -7/Garrison | Discovered new exit (range 15) 9379 | -7/Garrison | Identified exit to Factory 9392 | -7/Garrison | Expanded RIF knowledge: Command Fork 9401 | -7/Garrison | Entered Factory 9401 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9481 | -6/Factory | Discovered new exit (range 15) 9513 | -6/Factory | Identified exit to Lower Caves 10552 | -6/Factory | Self-destructed Last Messages --------------- 10467_ K-01 Serf cleans the Matter Pump. 10469_ Slug penetrates P-60 Hacker. 10469_ P-60 Hacker suffers critical hit. 10469_ P-60 Hacker destroyed. 10470_ K-01 Serf collects debris. 10473_ K-01 Serf cleans the Matter Pump. 10475_ U-05 Engineer builds a Door. 10476_ K-01 Serf cleans the Matter Pump. 10477_ K-01 Serf collects debris. 10478_ Acquired 33 matter. 10480_ K-01 Serf cleans the Matter Pump. 10481_ R-10 Processor collects Shock Rifle. 10481_ R-10 Processor collects Remote Datajack. 10481_ K-01 Serf collects debris. 10494_ K-01 Serf cleans the Matter Pump. 10500_ Acquired 2 matter. 10508_ Acquired 3 matter. 10509_ K-01 Serf cleans the Matter Pump. 10534_ Slug penetrates Wall. 10537_ Slug penetrates W-25 Informer. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????????################# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????############ | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# """" # | | ??????????????????????????????????????# """" # | | ??????????????????????????????????????# ! """ # | | ??????????????????????????????????????# " "" # | | ?????????????????????????????"????????# "" " # | | ????????????????????????????? ????????#[= """ + | | ????????????????????????????u ????????#[ """" # | | ????????????????????????????#u????????# # | | ??????????????????????????? ????????# # | | ??????????????????????????? #???????# # | | ???????????????????????????? #???????# # | | ???????????????????????????? +???????# # | | ???????????????????????????? #??????# # | | ???????????????########+##+## #??????############# | | ???????????????# # #???????# #????????# | | ???????????????# # #?????####?????????# | | ???????????????# !!! # #################### | | ???????????????# !!! @ # ^ | | ???????????????# !! # ^ | | ???????????????# + """ | | ???????????????# """"""""" # ^ """ | | ???????????????? # ^""" | | ???????????????? """"""""" #### ^ ######### | | ???????????????? #??# """ #???????? | | ?????????????????""""""""" #??# "" #???????? | | ??????????????????? #??# " ####### " | | ????????????????????#########??# + " | | ???????????????????????????????# # " | | ??????????????????????????########### # " | | ??????????????????????????# + + " | | ??????????????????????????# ] #+########## | | ??????????????????????????# # ] #???? | | ??????????????????????????# """"""" + #???? | | ????????????????????????????""""""" # #???? | | ??????????????????????????????""""" # #???? | | ??????????????????????????????"""""?# #???? | | ?????????????????????????????? ?# #???? | | ??????????????????????????????####??# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????##########???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledSuspensionShredder Manual? 0 Play Time 00:58:44 Cumulative 171.1 hours Start 2021.01.09 @ 18:42:26 End 2021.01.09 @ 20:48:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 032a570e-b96e-40e9-8ffc-f76eddb05f06