Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 23:50:12 Player: Millea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (764) 764 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2564 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 44/100 System Corruption 0% Temperature Cool (99) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Signal Interpreter Transmission Jammer > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Light Ion Engine Targeting Computer Hacking Suite System Shield Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Terrain Scan Processor Targeting Computer Hacking Suite Small Laser Small Laser Advanced Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 31 | 7 1 10 13 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 4 | 2 . 1 1 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 5 1 Device 6 | 1 . 4 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun 3 | 2 . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | . . 2 5 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . . 19 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 11 | . . . 11 Highest Loss Streak 16 | . . . 16 To Critical Strikes . | . . . . Average Backups 10 | 1 3 12 13 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 1 3 Weapon 6 | . 2 9 7 Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 99 89 82 Engine 9 | . 14 11 6 Treads 22 | . 28 22 19 Device 17 | . 14 22 14 Storage 10 | . 14 11 8 Processor 3 | . . . 9 Energy Gun 7 | . 27 1 . Energy Cannon 4 | . . 5 7 Ballistic Gun 11 | . . 14 14 Peak Build Rating 18 | 7 7 14 18 Average Rating 11 | 5 6 11 14 On Entrance 7 | . 7 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 11 26 35 40 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 13 Most Carried 15 | 2 5 15 15 Average Carried 10 | 1 3 12 13 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 2 5 15 5 Class Distribution -------------------- 57% | Mutant 22% | Skirmisher 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 833 | 260 40 235 298 Remotely 312 | 91 40 181 . Salvage Created 1064 | 85 85 448 446 Parts 58 | 3 4 28 23 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 8 12 Melee 1 | . . . 1 Guns 13 | . 2 6 5 Cannons 7 | . . 2 5 Classes Destroyed 6 | 1 1 2 2 Hauler 4 | . . 4 . Recycler 1 | 1 . . . Operator 1 | . . . 1 Swarmer 7 | . . 4 3 Grunt 14 | . 2 4 8 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 2 5 5 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 209 | . 17 26 166 Missed 56 | . 6 7 43 Hits 153 | . 11 19 123 Melee 2 | . . . 2 Projectile 151 | . 11 19 121 Critical Strikes 6 | . . . 6 Damage Taken 2859 | . 121 213 2525 Core 576 | . . 18 558 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 101 | 2 12 30 57 Largest 3 | 2 2 2 3 Hottest 125 | 80 80 91 125 Shots Fired 208 | 4 24 60 120 Gun 160 | 4 24 45 87 Cannon 48 | . . 15 33 Launcher . | . . . . Special . | . . . . Kinetic 123 | . . 45 78 Thermal 85 | 4 24 15 42 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 4 7 12 Robot Miss Streak 5 | 1 3 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 121 | 2 12 28 79 Core Hits 54 | 2 4 15 33 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 1 | . . . 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2132 | 22 128 506 1476 Guns 1310 | 22 128 322 838 Cannons 672 | . . 184 488 Explosions . | . . . . Melee 150 | . . . 150 Ramming . | . . . . Kinetic 1164 | . . 322 842 Thermal 818 | 22 128 184 484 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 150 | . . . 150 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 516 | 18 228 15 516 Average Temperature 133 | 12 107 10 168 Received Heat Transfer 1113 | . 66 93 954 Effects 4 | . . . 4 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . 1 2 Heat Transferred 1732 | 50 300 333 1049 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 114 | 5 40 114 92 Initial 16 | . 3 . 16 Average 29 | 1 5 57 22 Influence Increases 634 | 5 60 243 326 Destroy 0b10 Robot/C 440 | . 40 160 240 Destroy 0b10 Robot/NC 30 | 5 . 20 5 Destroy Leader 88 | . 10 38 40 Successful Hack 30 | . 10 10 10 Disable Machine 15 | . . 15 . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 612 | . 65 202 345 Entered New Map 27 | . 2 . 25 Time Decay 439 | . 63 202 174 Lost Part 146 | . . . 146 Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 5 7 19 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 6 9 8 Successful 8 | . 3 2 3 Failed 15 | . 3 7 5 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 20 | . 6 9 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 2 2 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 543 | . . 46 497 Sensors 538 | . . 46 492 Jamming 5 | . . . 5 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1625 | 78 358 567 622 Spaces Moved 711 | 44 196 276 195 Core 19 | 9 . . 10 Treads 688 | 35 196 276 181 Legs 4 | . . . 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 158 | 137 160 160 158 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 34 24 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1003 | 54 215 339 395 Wait 129 | . 3 9 117 Move 708 | 43 195 275 195 Hop . | . . . . Pick Up 16 | 2 2 10 2 Fast Attach 21 | 7 2 5 7 Attach 9 | . . . 9 Detach . | . . . . Swap 7 | . 1 5 1 Drop 7 | . . 5 2 Fire 101 | 2 12 30 57 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x2 793 | -9/Materials | Discovered new exit (range 14) 1002 | -9/Materials | Identified exit to Materials 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1365 | -8/Materials | Build established: Skirmisher 1526 | -8/Materials | Core integrity fell below 50% 1574 | -8/Materials | Core integrity fell below 20% 1590 | -8/Materials | Lost 16 parts (1p3n2u10w) 1626 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01555_ Adv. Beam Cannon destroyed. 01557_ Overheating: Signal Interpreter damaged (-7). 01559_ Sml. Laser destroyed. 01559_ Dropped Lrg. Storage Unit. 01560_ Acquired Katana. 01563_ Acquired 28 matter. 01564_ Acquired 41 matter. 01574_ G-47 Trooper destroyed. 01575_ Acquired 52 matter. 01577_ Acquired Aluminum Leg. 01580_ W-25 Informer sends out distress signal. 01582_ Acquired Aluminum Leg. 01585_ Acquired Arm. Treads. 01588_ Acquired Transmission Jammer. 01590_ Acquired 56 matter. 01594_ Acquired Particle Gun. 01596_ G-47 Trooper suffers critical hit (Burn). 01607_ K-01 Serf collects debris. 01618_ Particle Gun destroyed. 01621_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | # # %%= #??# ## ! #?????? | | + ### ########## ## #?????? | | # ## #?????? | | " # + #?????? | | " # ################?????? | | " ##############+### #????????????????????? | | #???????# # ##????????????????????? | | #???????# "" [ # #? ?????????????????? | | ######???????# "Y # #? ####??????????????? | | ?????????????# "" # # #??????????????? | | ?????????????# # # #??????????????? | | ?????????????# """"" # #??????????????? | | ?????????????# """"" # # ##??????????????? | | ?????????????# """"" # #######???????????????? | | ?????????????# # #?????????????????????? | | ???????????????######## #?????????????????????? | | ?????????##############a!% #?????????????????????? | | ?????????# =%[ ![* #?????????????????????? | | ?????????# " % % % #?????????????????????? | | ?????????# "%" %** %#?????????????????????? | | ?????????# ####### ### gg#?????????????????????? | | ?????????# #???? ##g= #?????????????????????? | | ?????????# #???# ## * #?????????????????????? | | ?????????# #???## #=!!!#?????????????????????? | | ?????????# #????# ###* #?????????????????????? | | ?????????# #????####?#%@*#?????????????????????? | | ?????????# #?????????#[ #?????????????????????? | | ?????????# #?????????#* #?????????????????????? | | ?????????# #?????????# ;#????????????????????? | | ?????????# ??????????#g ;#????????????????????? | | ????????? ??????????# ##????????????????????? | | ????????? ??????????# #?????????????????????? | | ????????? ??????????# #?????????????????????? | | ?????????####??????????#o #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# [ ?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Well Done You Again Challenges ------------ None Game ------ Seed WeaponsInterceptCompactor Manual? 0 Play Time 00:13:30 Cumulative 377.2 hours Start 2026.11.02 @ 23:38:05 End 2026.11.02 @ 23:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/1/0/0/0/1/0/0 Lore% 60 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca34951e-8289-4ada-ad73-0b99049312f1