Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 12:41:37 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1472) 1472 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4771 Bonus ------- High Alert Combat Kills 39 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 248/500 Energy 80/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Matter Pod Improved Terrain Scanner > --- WEAPON ----------- High-powered Shotgun Gauss Cannon Mace > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Active Sensor Suite Gauss Rifle Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 63 | 1 8 4 10 13 1 26 Power 7 | . 1 . . 2 . 4 Engine 2 | . 1 . . 1 . . Core 5 | . . . . 1 . 4 Reactor . | . . . . . . . Propulsion 16 | . 1 . 4 3 . 8 Treads . | . . . . . . . Leg 15 | . 1 . 3 3 . 8 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 . 2 1 1 3 Device 8 | 1 3 . 1 1 . 2 Storage 3 | . . . 1 . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | . 3 4 4 7 . 11 Energy Gun 2 | . 1 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | . . 2 2 4 . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 8 | . 1 . 2 2 . 3 Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . . . . 1 . 2 Slashing Weapon 2 | . . 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 29 | . 1 . 3 1 . 24 Power 6 | . . . . 1 . 5 Propulsion 10 | . . . 2 . . 8 Utility 6 | . 1 . . . . 5 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 15 | . 1 . 3 1 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 98 90 72 Engine 8 | . 14 14 11 6 7 3 Core 2 | . . . . . . 6 Leg 26 | . 28 28 32 27 23 21 Wheel 4 | . . . 10 9 7 3 Device 12 | . 13 14 11 18 15 8 Storage 12 | . 14 14 11 9 13 13 Energy Gun 1 | . 4 . . . . 1 Ballistic Gun 10 | . 14 11 9 14 15 4 Launcher 4 | . 7 5 7 3 . 1 Impact Weapon 3 | . . . . 9 7 4 Slashing Weapon 2 | . . 11 4 . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 14 15 16 16 25 29 38 Greatest Support 68 | 20 20 20 30 51 10 68 Greatest Overweight (x) 5 | . . . 1 2 2 5 Average Overweight (x) . | . . . . 1 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 6 | 6 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 8 . Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1252 | 232 79 367 103 305 . 166 Remotely . | . . . . . . . Salvage Created 1425 | 128 250 341 254 77 . 375 Parts 91 | 7 22 20 11 2 . 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 38 | . 10 3 6 2 . 17 Melee 1 | . . . . . . 1 Guns 11 | . 1 3 . 1 . 6 Cannons 5 | . . . . . . 5 AOE 20 | . 9 . 6 1 . 4 Classes Destroyed 11 | 2 5 . . 2 . 2 Worker 5 | . 2 2 1 . . . Builder 3 | . 2 . 1 . . . Tunneler 4 | 2 . 2 . . . . Recycler 6 | 1 1 3 1 . . . Operator 1 | . . . . 1 . . Watcher 3 | . 2 . 1 . . . Swarmer 11 | . 3 3 . . . 5 Cutter 3 | . . . . . . 3 Grunt 20 | . 7 . 6 1 . 6 Sentry 1 | . . . . 1 . . Programmer 3 | . . . . . . 3 Best Kill Streak 17 | 1 17 5 8 1 . 4 Combat Bots Only 9 | . 9 3 5 1 . 6 Max Kills in Single Turn 4 | 1 3 2 4 1 . 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . 2 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 304 | . 30 12 18 18 . 226 Missed 72 | . 10 4 3 5 . 50 Damage Taken 3711 | . 243 61 258 191 . 2958 Core 845 | . 52 8 62 14 . 709 Absorbed by Shields 38 | . . . . . . 38 Core Remaining (%) 89 | 100 . 76 84 97 . . Volleys Fired 125 | 22 26 4 16 11 . 46 Largest 3 | 2 2 2 1 2 . 3 Hottest 101 | 70 100 40 30 55 . 101 Shots Fired 187 | 44 32 8 16 22 . 65 Gun 132 | 44 12 8 8 18 . 42 Cannon 18 | . . . . . . 18 Launcher 33 | . 16 . 8 4 . 5 Special 4 | . 4 . . . . . Kinetic 105 | 22 6 8 8 18 . 43 Thermal 49 | 22 10 . . . . 17 Explosive 33 | . 16 . 8 4 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 6 5 6 7 5 . 7 Robot Miss Streak 5 | 3 3 1 2 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 125 | 27 13 14 11 17 . 43 Core Hits 105 | 6 36 11 16 7 . 29 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 9 | 1 . 1 . . . 7 Burn 2 | 1 . . . . . 1 Destroy 2 | . . 1 . . . 1 Blast 3 | . . . . . . 3 Smash 2 | . . . . . . 2 Melee Attacks 32 | . . 8 1 4 . 19 Impact 23 | . . . . 4 . 19 Slashing 9 | . . 8 1 . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . 6 1 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4119 | 281 1055 286 683 444 . 1370 Guns 1018 | 281 67 47 42 120 . 461 Cannons 399 | . . . . . . 399 Explosions 2147 | . 988 . 595 253 . 311 Melee 553 | . . 239 46 71 . 197 Ramming 2 | . . . . . . 2 Kinetic 1051 | 93 30 47 42 120 . 719 Thermal 350 | 188 37 . . . . 125 Explosive 2147 | . 988 . 595 253 . 311 Electromagnetic . | . . . . . . . Impact 284 | . . . . 71 . 213 Slashing 285 | . . 239 46 . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 180 | . 11 19 24 14 . 112 Projectiles . | . . . . . . . Explosions 39 | . 11 . 24 . . 4 Melee 141 | . . 19 . 14 . 108 Knockbacks 5 | . . . . . . 5 Impact 1 | . . . . . . 1 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 107 | . 33 . 24 . . 50 Shots 4 | . 2 . 1 . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | 140 60 . 6 3 . 274 Average Temperature 52 | 53 20 . 2 3 . 79 Received Heat Transfer 909 | . 75 . 132 72 . 630 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 5 | . . . . 1 . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1110 | 629 111 . . . . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 417 | 15 362 188 261 233 105 417 Initial 109 | . 9 83 72 109 105 76 Average 183 | 7 140 143 179 171 105 300 Maximum Alert Level 2 | . 1 . 1 1 . 2 Low Security (%) 58 | 100 58 100 45 88 100 12 Level 1 40 | . 41 . 54 11 . 83 Level 2 1 | . . . . . . 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 2 4 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 13 3 9 11 . 26 Peak Tracking Total 7 | . 7 3 6 3 . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 3 | . 1 . . 1 . 1 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 8 | . 3 . 2 1 1 1 Terminals 5 | . 2 . 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 9 . 5 3 3 1 Successful 11 | . 6 . 2 1 1 1 Failed 10 | . 3 . 3 2 2 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 14 | . 7 . 3 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 6 | . 4 . . 1 . 1 Record 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 6 | . 2 . 1 1 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 1 . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1846 | 127 340 184 274 315 108 498 Spaces Moved 1134 | 50 202 117 196 247 93 229 Core 20 | . . . . . . 20 Treads . | . . . . . . . Legs 579 | 50 202 117 50 2 . 158 Wheels 535 | . . . 146 245 93 51 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 120 120 95 95 110 100 Average Speed 113 | 120 120 120 113 97 110 123 Slowest Speed 300 | 120 120 120 190 130 110 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 25 | 5 45 28 29 33 2 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . 4 . . . . . Terrain Destroyed 161 | . 59 . 40 25 . 37 Melee . | . . . . . . . Projectile 5 | . 4 . . . . 1 AOE 156 | . 55 . 40 25 . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1444 | 77 260 137 231 300 98 341 Wait 46 | 3 16 1 1 10 3 12 Move 1125 | 49 201 116 195 246 93 225 Hop . | . . . . . . . Pick Up 20 | 2 4 2 5 5 1 1 Fast Attach 20 | 1 . . 2 1 . 16 Attach 15 | . 1 . 3 2 1 8 Detach 1 | . . . . . . 1 Swap 29 | . 7 4 5 10 . 3 Drop 21 | . 5 2 3 11 . . Fire 125 | 22 26 4 16 11 . 46 Melee 32 | . . 8 1 4 . 19 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . . 9 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 128 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Destroyed 9 combat bots 405 | -10/Materials | Discovered new exit (range 8) 468 | -10/Materials | Entered Mines 637 | -10/Mines | Discovered new exit (range 9) 652 | -10/Mines | Entered Materials 652 | -9/Materials | Evolved 2 slots: Propulsion x2 811 | -9/Materials | Lost 3 parts (2n1w) 918 | -9/Materials | Discovered new exit (range 10) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 986 | -8/Materials | Build established: Scavenger-Mutant 1118 | -8/Materials | Met 7R-MNS 1201 | -8/Materials | Discovered new exit (range 16) 1227 | -8/Materials | Found Prototype Device 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1349 | -7/Factory | Identified exit to Garrison 1349 | -7/Factory | Entered Garrison 1407 | -7/Garrison | Triggered checkpoint 1547 | -7/Garrison | Triggered checkpoint 1554 | -7/Garrison | Triggered checkpoint 1627 | -7/Garrison | Triggered checkpoint 1662 | -7/Garrison | Core integrity fell below 50% 1674 | -7/Garrison | Crushed by falling debris 1674 | -7/Garrison | System corruption reached 10% 1719 | -7/Garrison | Lost 15 parts (3p5n2u5w) 1737 | -7/Garrison | Identified Active Sensor Suite 1760 | -7/Garrison | Discovered new exit (range 8) 1768 | -7/Garrison | Identified exit to Factory 1769 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1811 | -7/Garrison | Triggered checkpoint 1830 | -7/Garrison | Core integrity fell below 20% 1845 | -7/Garrison | Garrison Relay disabled 1847 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01824_ Field strength at 54. 01825_ Field strength at 48. 01826_ Active Sensor Suite destroyed. 01826_ Field strength at 33. 01827_ Field strength at 27. 01828_ Field strength at 16. 01829_ Field strength at 10. 01830_ Stasis field depleted. 01835_ Penetrated by Slug. 01837_ System corrupted: Energy discharge (-21). 01845_ Slammed into G-47 Trooper. 01845_ Garrison Relay disabled. 01845_ Relay Coupler [NC] tumbles out of relay unit. 01845_ Relay Coupler [Grunt] tumbles out of relay unit. 01845_ Relay Coupler [Brawler] tumbles out of relay unit. 01845_ Relay Coupler [NC] tumbles out of relay unit. 01845_ Relay Coupler [Hunter] tumbles out of relay unit. 01846_ Critical hit (Burn: +37). 01847_ Acquired Relay Coupler [Hunter]. 01847_ Relay Coupler [Hunter] fries itself. 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