Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.19 @ 10:30:22 Player: Crimson_Fox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (265) 265 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1970 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Ion Engine Large Battery (200) High-capacity Matter Pod (200) Targeting Computer Field Recycling Unit (97) Autogun Rocket Launcher Mining Laser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Large Battery High-capacity Matter Pod Targeting Computer Field Recycling Unit Autogun Rocket Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon Autogun Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 30 | 6 18 . 5 1 . Power 4 | 1 2 . . 1 . Engine 3 | 1 2 . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 1 . 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 1 . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 11 . . . . Device 10 | . 10 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 4 . 2 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 4 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 100 Engine 12 | . 14 14 11 4 . Core 1 | . . . . 6 11 Wheel 31 | . 28 28 44 44 44 Device 13 | . 13 14 11 11 11 Storage 13 | . 14 14 11 11 11 Ballistic Gun 26 | . 28 28 19 22 22 Naked Turns . | . . . . . . Heaviest Build 24 | 12 24 22 22 22 22 Greatest Support 46 | 32 32 26 46 46 46 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 9 | 8 9 9 8 8 9 Average Carried 8 | 4 7 9 7 7 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 6 9 9 7 8 9 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 568 | 172 252 44 . 100 . Remotely . | . . . . . . Salvage Created 352 | . 227 31 . 94 . Parts 28 | . 20 4 . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 48 | . 48 . . . . Retrieved Matter 501 | . 501 . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 15 | . 11 2 . 2 . Guns 14 | . 10 2 . 2 . AOE 1 | . 1 . . . . Classes Destroyed 4 | . 4 . . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Swarmer 11 | . 9 2 . . . Grunt 4 | . 2 . . 2 . Best Kill Streak 7 | . 7 2 . 1 . Combat Bots Only 6 | . 6 2 . 1 . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 312 | . 252 22 11 27 . Core 93 | . 93 . . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 35 | . 26 3 2 4 . Largest 2 | . 2 2 2 2 . Hottest 100 | . 46 46 100 46 . Shots Fired 69 | . 52 6 3 8 . Gun 68 | . 52 6 2 8 . Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . 1 . . Kinetic 68 | . 52 6 2 8 . Thermal 1 | . . . 1 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 7 1 3 . Robot Miss Streak 3 | . 3 . 1 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 47 | . 37 4 1 5 . Core Hits 18 | . 13 2 . 3 . Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 713 | . 561 58 14 80 . Guns 713 | . 561 58 14 80 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 713 | . 561 58 14 80 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 26 | . 26 12 8 9 . Average Temperature 7 | . 8 6 5 9 . Received Heat Transfer 69 | . 42 . 9 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 317 | . 317 74 45 64 . Initial 14 | . . 9 . 14 . Average 55 | . 89 10 16 50 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 84 100 100 100 . Level 1 8 | . 15 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 20 4 2 2 . Peak Tracking Total 4 | . 4 3 2 2 . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 9 | . 7 . 2 . . Terminals 9 | . 7 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 18 . 5 . . Successful 9 | . 7 . 2 . . Failed 14 | . 11 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 9 . 3 . . Terminals 23 | . 18 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . 2 . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 1502 | 51 744 407 89 95 116 Spaces Moved 1382 | 36 622 439 90 87 108 Core 7 | 7 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1375 | 29 622 439 90 87 108 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 85 85 85 Average Speed 90 | 90 93 90 85 85 85 Slowest Speed 100 | 100 100 90 85 85 85 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 80 91 17 14 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 1575 | 54 747 446 96 100 132 Wait 85 | 1 50 3 . 8 23 Move 1377 | 35 621 438 89 86 108 Hop . | . . . . . . Pick Up 31 | 12 16 1 . 1 1 Fast Attach 1 | . 1 . . . . Attach 11 | 6 3 . 2 . . Detach 1 | . 1 . . . . Swap 18 | . 14 . 3 1 . Drop 16 | . 15 1 . . . Fire 35 | . 26 3 2 4 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 14) 503 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Discovered new exit (range 6) 701 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Entered Mines 824 | -10/Mines | Learned location of Mines (-8) 1062 | -10/Mines | Discovered new exit (range 5) 1111 | -10/Mines | Learned Materials stockpile data 1135 | -10/Mines | Discovered new exit (range 11) 1140 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1203 | -10/Mines | Entered Materials 1203 | -9/Materials | Evolved 2 slots: Propulsion x2 1211 | -9/Materials | Identified exit to Mines 1292 | -9/Materials | Entered Mines 1351 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1364 | -9/Mines | Learned Materials stockpile data 1374 | -9/Mines | Learned Materials stockpile data 1387 | -9/Mines | Entered Zion 1503 | -7/Zion | Self-destructed Last Messages --------------- L3-Z78(z): You'll believe me, won't you? Scariest thing I ever saw. I saw them, I did. But they didn't see me. They were too busy tearing through a MAIN.C patrol and I powered down like discarded scrap. Before that I got a good look at them, though. More organic than metal, hulking beastly things, with claws that could shred rock. And robots. Certainly not native to Tau Ceti IV, or anything like what we've seen here before. Ever. Yeah, I think I'm just going to delete this. OZ-QPF(z): I have a theory, I just need someone to test it. If you engage the Unaware and let them destroy your components, they'll gradually consider you less of a threat and therefore react to your presence with less force. Don't let the word "theory" get in your way. I promise you this idea is based on algorithmic analysis of data from all known encounters. Really. MD-2JY(z): I've been told to spread the word: We're going on a last-minute tech-stealing binge to make sure there isn't anything important we've missed over in 0b10. Everyone should be familiar with the Force(Download) hack and use it retrieve any new schematics found on Fabricators. TM-R08(z): You must be new around here. Talking to our helpful community might teach you a thing or two about surviving contact with the outside world. Or you can just stay here forever like I do! Map ----- +----------------------------------------------------+ | ???????????????????"#" """ ""#""""### """"" | | ???????????????????##" " "" """"""# | | ???????????????????"#" """" | | ???????????????????""" | | ???????????????????"#" ## ## """"""# | | ???????????????????##" # # """"#"### """"" | | ???????????????????""" """ ""####### """"" | | ????????????????????? """ ""###### "#### | | ???????????????????" """ ""##??######### | | ??????????????????"" # # ""###########?? | | ??????????????????" ## ## ""#####???????? | | ??????????????????" """"""###??????? | | ??????????????????"" """"" """ ""####?????? | | ???????????????????" 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" ?????????????????????? | | ???????????????????????"""""?????????????????????? | | ???????????????????????"?"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 43 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSurveybotCoupler Manual? 0 Play Time 00:26:18 Cumulative 25.9 hours Start 2022.08.17 @ 09:53:54 End 2022.08.19 @ 10:30:22 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 11 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8abbbc2e-a847-4a01-babe-b3f42d2011cd