Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 23:56:50 Player: PE-P51 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (89) 445 Value Destroyed (2911) 2911 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (1811) 1811 TOTAL SCORE: 15287 Bonus ------- Follower Combat Kills 74 Entered DSFs 500 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -363 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 94/100 System Corruption 17% Temperature Cool (12) Movement Flying (29) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY (10) ----- Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Cloaking Device Advanced Cloaking Device Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Processor] Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Myomer Leg Authchip [Armor] Enhanced Nova Cannon Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Centrium Wheel Combat Antigrav System Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Large Storage Unit Enhanced Optical Array Makeshift Terrain Scanner Improved Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Core Analyzer System Shield > --- WEAPON ----------- Nova Cannon Railgun > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Combat Linear Gravjet Advanced Energy Well Advanced Transmission Jammer Improved Reaction Control System Experimental Weapon Shielding Authchip [Propulsion] Transdimensional Reconstructor Zionite Phaser-S HERF Cannon Matter Neutralizer Railgun Heavy Gauss Cannon Enhanced Force Lance [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Zionite Light Carapace Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Special Weapon Plasma Cutter Impact Weapon Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . 2 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . . . . . 2 . . . . . . . . Utility 8 | . . . . . 2 . . . . . . 2 . . . 2 . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 152 | . 18 7 . . 12 12 2 1 3 13 . 11 1 3 2 6 3 2 7 6 3 3 5 23 9 Power 15 | . 1 3 . . 1 2 . 1 1 2 . . . 1 . . . 1 . . . 1 . 1 . Engine 5 | . . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . Core 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 2 . . . 1 . . . 1 . . . 1 . 1 . Propulsion 41 | . 5 2 . . 5 3 1 . . 1 . 5 . 1 . 2 1 1 1 . . . 2 9 2 Treads 10 | . 4 2 . . 4 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Wheel 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 21 | . . . . . 1 3 1 . . . . 4 . 1 . 2 1 1 1 . . . 2 2 2 Utility 64 | . 7 2 . . 3 4 1 . 1 6 . 5 . 1 1 4 2 . 4 2 2 2 3 8 6 Device 24 | . 3 2 . . . 2 . . . 1 . 1 . 1 . 2 1 . 3 . . 1 3 2 2 Storage 8 | . 4 . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . Processor 11 | . . . . . 1 . . . 1 . . 2 . . . . . . . 1 2 . . 4 . Hackware 13 | . . . . . . 1 1 . . . . 2 . . 1 2 . . . . . . . 2 4 Protection 8 | . . . . . 2 . . . . 4 . . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | . 5 . . . 3 3 . . 1 4 . 1 1 . 1 . . . 2 4 1 . . 5 1 Energy Gun 8 | . . . . . 1 1 . . . 4 . . 1 . . . . . . 1 . . . . . Energy Cannon 10 | . 4 . . . 1 . . . . . . . . . . . . . 1 1 . . . 2 1 Ballistic Gun 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . 2 . . . . 10 . 2 . . . 1 . 1 1 . 1 4 . 5 . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Lost 56 | . 3 5 . . 7 . . . . . 2 2 . . . . 1 . 1 1 . . 6 28 . Power 5 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 24 | . 2 2 . . 2 . . . . . 1 2 . . . . . . . . . . 3 12 . Utility 15 | . . 1 . . 2 . . . . . . . . . . . . . 1 . . . 2 9 . Weapon 12 | . . . . . 3 . . . . . 1 . . . . . 1 . . 1 . . 1 5 . Highest Loss Streak 24 | . 1 3 . . 7 . . . . . 2 1 . . . . 1 . 1 1 . . 4 24 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 16 | 6 20 24 23 22 21 10 10 10 10 10 10 9 10 10 10 9 12 15 14 14 15 15 14 13 4 Power 1 | 1 2 2 2 1 1 . . . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 Propulsion 2 | 4 5 3 2 2 4 1 1 1 1 1 1 . 1 . . . 1 3 3 3 3 3 2 1 1 Utility 6 | . 8 11 11 10 8 7 6 6 5 3 2 2 2 3 4 2 3 3 4 5 4 4 5 4 . Weapon 4 | 1 4 7 8 8 6 . 1 1 1 2 4 4 3 3 3 3 5 7 5 4 6 6 5 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 8 3 3 . 2 9 . 1 2 4 . . . . 1 . 1 1 4 1 . . 2 2 5 Power 6 | . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . 1 Utility 19 | . 1 . 1 . . 5 . 1 2 4 . . . . 1 . . 1 2 . . . . . 1 Weapon 16 | . 2 2 . . 2 2 . . . . . . . . . . 1 . 2 1 . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 100 100 85 73 76 76 76 76 76 72 90 99 100 94 94 93 89 86 84 81 80 77 55 Engine 2 | . 3 10 . . 4 7 7 2 . . . . . . . . . . . . . . . . . Core 4 | . 10 2 14 14 4 . . 4 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 3 7 7 6 6 6 6 5 5 5 5 5 5 5 5 3 . Treads 12 | . 25 27 28 28 31 . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 21 23 23 23 22 23 26 33 39 40 35 36 36 33 31 31 31 29 14 12 Device 12 | . 12 14 14 14 9 11 14 7 4 4 7 12 13 13 11 11 15 15 15 15 11 10 14 14 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 3 . Processor 5 | . . . . . . 1 . . 2 7 7 9 13 13 13 11 10 10 10 14 19 21 18 18 19 Hackware 3 | . . . . . . 6 7 15 15 4 . 5 6 6 7 5 5 5 5 . . . . 2 7 Protection 1 | . . . . . 9 . . . . 4 7 . . . . 5 5 5 4 3 5 5 . . . Energy Gun 2 | . . . . . . . 7 7 7 13 15 . 4 6 6 5 5 5 3 2 . . . . . Energy Cannon 10 | . 18 28 28 28 17 4 . . . . . . . . . . . . . . . . . 2 3 Ballistic Gun 1 | . 6 . . . . 1 . . . . . . . . . . . . . . . . . 3 . Piercing Weapon 1 | . . . . . . 5 7 7 5 1 . 1 6 6 6 5 2 . 3 4 . 2 3 . 4 Peak Build Rating 120 | 6 15 21 24 24 27 67 67 68 71 85 85 68 68 75 76 88 100 109 113 111 111 112 109 120 107 Average Rating 52 | 6 12 12 22 24 20 60 66 67 68 80 85 52 66 74 75 82 99 103 106 108 105 104 104 100 85 On Entrance 63 | 6 6 13 21 24 24 23 67 67 67 71 85 47 62 68 75 76 87 98 103 102 111 105 105 83 57 Avg Prop Armor Cover (%) 8 | . 12 . . . . . . . . . . 12 . . . . . . . . . . . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 92 92 92 92 102 27 25 24 30 32 30 23 27 27 28 31 41 45 46 49 46 47 44 57 23 Greatest Support 80 | 20 40 40 40 40 80 60 60 60 60 60 60 39 27 33 33 39 44 46 54 46 46 46 48 64 35 Greatest Overweight (x) 15 | . 5 2 2 2 2 . . . . . . 1 . . . . . 1 15 1 . 1 1 3 . Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Average Capacity 17 | 8 23 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 13 5 Most Carried 25 | 6 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Average Carried 16 | 6 20 24 24 25 24 10 9 9 9 10 10 9 9 9 9 9 12 14 14 14 14 14 14 13 4 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 Final Carried 25 | 6 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 14 4 5 Class Distribution -------------------- 55% | Mutant 16% | Scout 8% | Hacker-Mutant 7% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -4/Factory Assassin | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Matter Collected 2841 | 200 234 85 . . 136 120 40 10 20 250 . 95 . . . 221 . 134 261 172 124 136 239 364 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6566 | . 1039 528 . . 170 137 582 305 116 320 101 357 . . . 430 . 230 327 440 68 184 483 749 . Parts 257 | . 64 26 . . 12 7 6 18 3 17 10 10 . . . 20 . 2 13 9 3 4 6 27 . Haulers Intercepted 10 | . 2 . . . 1 2 . . . . . 2 . . . 3 . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 1 16 3 . 10 . . . . . . . . 9 3 . 2 . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 59 | . 17 14 . . 2 . . 3 . 6 4 . . . . . . 1 2 2 1 . 2 5 . Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Guns 16 | . 3 . . . 1 . . . . 6 4 . . . . . . 1 . . . . . 1 . Cannons 39 | . 14 14 . . 1 . . . . . . . . . . . . . 2 2 1 . 2 3 . Classes Destroyed 17 | . 8 . . . 2 1 2 1 . 1 . . . . . . . 1 . . . . 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 10 | . 2 . . . 1 2 . . . . . 2 . . . 3 . . . . . . . . . Recycler 12 | . 3 2 . . . . . . . . . 1 . . . 1 . . 2 . . . . 3 . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 15 | . 3 8 . . . . . . . . 4 . . . . . . . . . . . . . . Grunt 26 | . 14 6 . . . . . 2 . . . . . . . . . . 2 2 . . . . . Sentry 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 3 . . 1 1 . 2 . 4 4 3 . . . 4 . 1 2 2 1 . 1 2 . Combat Bots Only 4 | . 4 3 . . 1 . . 2 . 4 4 . . . . . . 1 2 2 1 . 1 2 . Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 1 . 1 2 1 . . . 1 . 1 1 1 1 . 1 1 . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 838 | . 79 86 . . 17 9 . 15 . 55 27 62 . . 2 3 1 . 52 23 4 . 97 266 40 Missed 323 | . 20 20 . . 2 5 . 8 . 23 9 35 . . 1 2 . . 31 12 3 . 50 80 22 Hits 515 | . 59 66 . . 15 4 . 7 . 32 18 27 . . 1 1 1 . 21 11 1 . 47 186 18 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Projectile 512 | . 59 66 . . 15 4 . 7 . 32 15 27 . . 1 1 1 . 21 11 1 . 47 186 18 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 20 | . 1 . . . 1 . . . . . . . . . . . . . 4 1 . . 2 10 1 Damage Taken 9044 | . 709 642 . . 743 33 . 111 . 961 272 278 . . . 19 23 . 409 226 28 . 837 3565 188 Core 2162 | . 107 93 . . . . . 51 . 120 13 90 . . . . . . 121 15 . . 260 1239 53 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 162 | . . . . . . . . . . 85 77 . . . . . . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . Core Remaining (%) 78 | 100 . . . 20 100 . . . . . 73 . . . 89 100 . . . . . . 65 . . Volleys Fired 297 | . 60 40 . . 20 . . . . 18 7 . . . . . . 24 19 11 6 . 27 65 . Largest 2 | . 2 2 . . 2 . . . . 2 2 . . . . . . 1 1 1 1 . 1 2 . Hottest 160 | . 120 120 . . 120 . . . . 160 133 . . . . . . 60 105 51 47 . 51 148 . Shots Fired 468 | . 120 80 . . 35 . . . . 34 14 . . . . . . 24 19 11 6 . 27 98 . Gun 149 | . 34 . . . 2 . . . . 34 14 . . . . . . 24 . . . . . 41 . Cannon 319 | . 86 80 . . 33 . . . . . . . . . . . . . 19 11 6 . 27 57 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 147 | . 34 . . . 2 . . . . . . . . . . . . . 18 11 6 . 27 49 . Thermal 287 | . 86 80 . . 33 . . . . 34 14 . . . . . . . 1 . . . . 39 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Phasic 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . Robot Hit Streak 14 | . 7 12 . . 7 . . . . 9 4 . . . . . . 5 6 2 5 . 5 14 . Robot Miss Streak 10 | . 5 10 . . 3 . . . . 7 4 . . . . . . 6 1 2 . . 3 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Secondary Targets 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 332 | . 62 41 . . 22 7 18 9 4 23 5 4 . . . 7 5 16 17 13 4 5 23 47 . Core Hits 166 | . 36 19 . . 7 3 6 6 2 20 4 3 . . . 6 . 2 9 5 2 2 11 23 . Critical Kills 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 21 | . 1 . . . . . 2 . . . . . . . . . . . 4 4 . . 5 5 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Blast 11 | . . . . . . . . . . . . . . . . . . . 4 3 . . 3 1 . Impale 5 | . . . . . . . 2 . . . . . . . . . . . . 1 . . 2 . . Melee Attacks 247 | . 22 . . . . 13 52 36 5 . . 17 . 1 . 14 6 . 25 16 . 5 10 5 20 Impact 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 217 | . . . . . . 13 52 36 5 . . 16 . 1 . 14 1 . 23 16 . 5 10 5 20 Sneak Attacks 34 | . 1 . . . . 3 9 1 . . . 4 . . . 5 5 . 4 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10740 | . 1046 777 . 1 374 354 1084 386 261 573 160 200 . . . 471 . 561 700 803 134 385 1089 1381 . Guns 1856 | . 149 . . . 26 . . . . 573 159 . . . . . . 561 . . . . . 388 . Cannons 4380 | . 862 777 . . 348 . . . . . . . . . . . . . 544 293 134 . 450 972 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4478 | . 32 . . . . 354 1084 386 261 . . 200 . . . 471 . . 156 510 . 385 639 . . Ramming 26 | . 3 . . 1 . . . . . . 1 . . . . . . . . . . . . 21 . Kinetic 2282 | . 149 . . . 26 . . . . . . . . . . . . . 544 293 134 . 450 686 . Thermal 3182 | . 862 777 . . 348 . . . . 573 159 . . . . . . . . . . . . 463 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 211 | . . . . . . . . . . . . . . . . . . . . . . . . 211 . Impact 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4446 | . . . . . . 354 1084 386 261 . . 200 . . . 471 . . 156 510 . 385 639 . . Phasic 561 | . . . . . . . . . . . . . . . . . . 561 . . . . . . . Highest Corruption 17 | . . . . . 5 . . . . . . 2 11 11 11 . . . 1 1 1 1 1 17 17 Average Corruption 5 | . . . . . 2 . . . . . . 2 4 11 11 . . . 1 1 1 1 1 6 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . . . . . 4 1 7 3 . . . 1 3 3 1 2 26 13 Message Errors 12 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 6 3 Matter Fused 19 | . . . . . . . . . . . . . 1 4 . . . . . 1 2 . . 8 3 Heat Flow Errors 10 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 3 3 Energy Discharges 7 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 985 | . . . . . . 8 426 70 48 . . . . . . 7 . . 5 268 . 78 75 . . Projectiles 44 | . . . . . . . . . . . . . . . . . . . 5 39 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 941 | . . . . . . 8 426 70 48 . . . . . . 7 . . . 229 . 78 75 . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 3 . Targets Rammed 7 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 182 268 . . 151 2 . . . 249 159 141 . . . 5 . 11 172 105 245 101 98 366 206 Average Temperature 80 | . 56 85 . . 53 2 . . . 105 73 55 . . . 5 . 11 62 45 110 51 55 142 97 Received Heat Transfer 1538 | . 372 129 . . 9 12 . 36 . 288 9 66 . . . . . . 27 103 . . . 487 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . 3 6 . . 1 . . . . 4 . . . . . . . . . . . . . 4 . Heat Transferred 5687 | . 1813 1628 . . 740 . . . . 914 185 . . . . . . . . . . . . 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Low Security (%) 93 | 100 100 100 . 100 100 100 . . . . . 23 100 100 100 100 100 100 95 . . . . 100 100 Level 1 4 | . . . . . . . . . . . . 55 . . . . . . 4 . . . . . . Level 2 1 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 487 | . 163 85 . . 30 17 . . . . . 487 59 45 . 82 150 45 205 . . . . 117 88 Initial 487 | . . 6 . . . 3 . . . . . 487 59 34 . 7 39 45 . . . . . . 58 Average 52 | . 69 17 . . 2 4 . . . . . 289 58 12 . 7 14 12 37 . . . . 13 38 Influence Increases 3709 | . 544 380 . . 67 78 140 80 10 . 120 704 . 12 15 130 173 14 338 180 114 5 130 395 80 Destroy 0b10 Robot/C 1040 | . 340 280 . . 40 . . 60 . . 80 . . . . . . . 40 40 20 . 40 100 . Destroy 0b10 Robot/NC 210 | . 55 10 . . 5 15 5 10 10 . . 15 . . . 25 . . 10 10 . 5 20 15 . Destroy Leader 252 | . 74 60 . . 22 6 . 10 . . 10 4 . . . 6 . . 10 10 . . 10 30 . Allied During Kill 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Successful Hack 162 | . 4 . . . . 24 . . . . . 43 . 11 . 12 21 . 28 . . . . 19 . Select Force Hacks 80 | . . . . . . . . . . . . 80 . . . . . . . . . . . . . Disable Machine 120 | . . 15 . . . . . . . . . . . . . . . . 30 . . . . 15 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 176 | . 11 . . . . 3 . . . . . 7 . 1 . 12 2 14 40 . . . . 66 20 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . 15 . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 1035 | . 60 15 . . . 15 135 . . . 30 90 . . 15 75 . . 180 120 90 . 60 150 . Influence Decreases 3709 | . 526 398 . . 59 86 140 80 10 . 60 593 122 61 . 63 125 144 141 274 121 101 130 282 193 Entered New Map 549 | . . 12 . . . 5 . . . . . 23 112 15 . 8 43 85 . 74 21 96 . . 55 Time Decay 2721 | . 496 356 . . 59 81 140 80 10 . 40 350 10 46 . 55 72 59 131 190 100 5 100 203 138 Search Patrol Dispatched 200 | . . . . . . . . . . . . 200 . . . . . . . . . . . . . Lost Part 224 | . 30 30 . . . . . . . . 20 20 . . . . 10 . 10 10 . . 30 64 . Lost Ally 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Squads Dispatched 30 | . 3 . . . 1 . . . . . 1 7 . . . 1 2 . 5 . 1 . . 6 3 Investigation 12 | . 1 . . . . . . . . . . 5 . . . 1 . . 2 . . . . 1 2 Extermination 9 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . 4 1 Reinforcement 5 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Assault 4 | . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Distress Signals 9 | . 4 . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 41 15 . . 5 4 9 6 . 15 16 8 2 . 1 7 4 1 24 11 6 . 9 27 6 Peak Tracking Total 17 | . 4 3 . . 1 2 3 3 . 5 17 5 2 . 1 11 3 1 15 5 5 . 4 12 4 Tactical Retreats 33 | . 3 1 . . . 1 3 . . 2 1 4 . . 1 2 . . 4 2 2 . 2 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Traps Triggered 10 | . 1 . . . 1 . . . . . . 2 . . 2 . 1 . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Disabled 13 | . . 1 . . . . 1 . 3 . . . . . . . 1 . 2 . . . . 1 4 Max in Single Turn 1 | . . 1 . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Accessed 60 | . 5 . 1 . . 5 1 . 1 . . 12 . 5 . 2 3 . 6 1 . 9 . 7 2 Terminals 27 | . 4 . . . . 4 . . . . . 7 . 4 . 1 2 . 1 . . . . 3 1 Fabricators 8 | . . . . . . . . . . . . 3 . 1 . 1 . . 1 . . . . 1 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 5 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 160 | . 12 . 1 . . 14 1 . 5 . . 22 . 9 . 6 5 . 12 1 . 48 . 17 7 Successful 105 | . 4 . 1 . . 7 1 . 5 . . 14 . 5 . 5 1 . 6 1 . 48 . 3 4 Failed 54 | . 8 . . . . 7 . . . . . 7 . 4 . 1 4 . 6 . . . . 14 3 Catastrophic 18 | . 2 . . . . 1 . . . . . 3 . . . 1 3 . 2 . . . . 5 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 31 | . 4 . 1 . . 8 . . 2 . . 5 . 3 . 2 2 . 1 . . . . . 3 Terminals 51 | . 8 . . . . 11 . . . . . 10 . 7 . 2 4 . 2 . . . . 5 2 Fabricators 23 | . . . . . . . . . . . . 6 . 2 . 4 . . 2 . . . . 4 5 Repair Stations 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Recycling Units 10 | . 4 . . . . 3 . . . . . . . . . . . . 1 . . . . 2 . Scanalyzers 14 | . . . . . . . . . . . . 6 . . . . . . 5 . . . . 3 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 75 | . 4 . 1 . . 5 1 . 5 . . 4 . 4 . . . . 1 1 . 48 . . 1 Record 36 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . Part Schematic 10 | . . . . . . 1 . . 5 . . . . . . . . . . . . 4 . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 3 . . . 4 . . 1 . . . . 1 2 Load Schematic 6 | . . . . . . . . . . . . 2 . . . 2 . . 1 . . . . . 1 Build 5 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 1 Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . Insert Component 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . 1 . . . . . 4 . 1 . 1 1 . 1 . . . . . 1 Terminals 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Fabricators 6 | . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . 1 Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . . . 5 . . . . . 8 . 4 . 1 3 . 4 . . . . 7 1 Full Trace Events 6 | . 1 . . . . . . . . . . 2 . . . 1 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 339 | . . . . . . . . . . . . 187 . . . . . . . . . . . 152 . Total Robot Build Rating 24 | . . . . . . . . . . . . 14 . . . . . . . . . . . 10 . Part Schematics Acquired 27 | . . . . . . 1 . . 19 . . 3 . . . . . . . . . 4 . . . Parts Built 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Authchips 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Time 135 | . . . . . . . . . . . . . . . . 88 . . . . . . . . 47 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 8 . . . . . . . . 10 Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 103 | . . . . . . . . . . . . . . . . . . . 103 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Non-combat 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Total Allies 9 | . . . . . . . . . 2 . . 2 . . . . 1 . . . 2 . . 2 . Largest Group 2 | . . . . . . . . . 2 2 . 2 . . . . 1 . . . 2 . . . . Highest-Rated Group 192 | . . . . . . . . . 192 192 . 112 . . . . 45 . . . 97 . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . 56 . . . . 45 . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . 39 . . . . . . . . . . 8 . . 1 . Total Damage 1464 | . . . . . . . . . . 1101 . . . . . . . . . . 363 . . . . Kills 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 6851 | . 1231 218 727 463 42 . . . . . . 748 21 204 52 190 282 216 480 387 201 80 268 1037 4 Optics 3760 | . . . . . . . . . . . . 346 21 204 52 190 282 216 480 387 201 80 268 1033 . Sensors 3418 | . 1231 218 727 463 42 . . . . . . . . . . . . . . . . . 166 571 . Terrain 4014 | . . . . . . . . . . . . 741 21 204 50 190 282 216 480 387 201 80 145 1017 . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Jamming 172 | . . . . . . . . . . . . . . . . . . . 156 . 12 . . 4 . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 2 . 1 . . . . . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Turns Passed 13362 | 5 2769 1479 727 463 812 245 547 466 522 461 135 788 21 204 52 190 282 216 480 387 201 80 268 1281 281 Spaces Moved 14063 | 5 858 420 227 144 283 478 1265 1075 1073 802 332 893 72 312 64 470 454 432 824 1176 618 213 397 883 293 Core 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . Treads 1721 | . 647 420 227 144 283 . . . . . . . . . . . . . . . . . . . . Legs 162 | 5 155 . . . . . . . . . . . . . . . . . . . . . . 2 . Wheels 718 | . 56 . . . . . . . . . . . . . . . . . . . . . . 662 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11310 | . . . . . . 478 1265 1075 1073 802 332 893 72 312 64 470 454 432 824 1176 618 213 397 67 293 Fastest Speed 6 | 120 120 320 320 320 240 34 34 34 34 34 34 17 24 21 21 6 18 15 6 21 21 21 15 34 29 Average Speed 71 | 120 273 320 320 320 246 34 34 34 34 34 34 66 24 21 21 20 18 30 19 21 21 22 25 106 32 Slowest Speed 320 | 120 320 320 320 320 320 34 34 34 34 34 34 121 24 24 21 21 18 88 21 91 21 91 96 260 34 Overloaded Moves 69 | . . . . . . . . . . . . 20 . . . 5 . 9 29 . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 1 6 6 2 . . 1 . 1 3 . 3 . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 2 94 74 60 31 21 14 98 88 85 80 57 22 85 12 67 9 12 96 33 97 93 63 70 28 18 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . . . . 1 2 . . . . . . . . . . . 1 3 . . . Known Exits Taken 5 | . . . 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 . 1 1 . 1 1 . . . . 1 . . . 1 1 1 1 1 . Scrap Searched 22 | . . 1 . 2 . . 3 2 2 . 2 . . . . . . . . 2 4 . 4 . . Spaces Dug 129 | . 8 . . . . 3 24 17 . . . 7 . 1 . 6 1 . 17 9 1 . 2 22 11 Terrain Destroyed 186 | . 8 . . . . 3 24 17 . 2 7 7 . 1 . 6 1 7 20 15 4 . 17 36 11 Melee 110 | . 8 . . . . 3 24 17 . . . 7 . 1 . 6 1 . 16 9 . . 2 5 11 Projectile 75 | . . . . . . . . . . 2 7 . . . . . . 7 4 6 4 . 15 30 . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Total 16498 | 4 1131 481 231 146 363 556 1352 1139 1171 946 334 1051 72 447 102 532 635 489 1075 1268 678 233 516 1110 436 Wait 1350 | . 129 3 . . 29 15 30 25 56 86 1 118 1 123 1 36 153 13 166 45 39 . 70 99 112 Move 13998 | 4 857 419 226 143 282 477 1264 1074 1072 799 323 882 68 311 63 467 454 429 817 1175 611 212 394 882 293 Hop 19 | . . . . . . . . . . 1 3 5 1 . . 1 . 1 3 . 3 . 1 . . Pick Up 122 | . 26 7 1 1 8 18 1 1 3 6 . 1 1 4 2 3 7 4 5 2 2 2 4 11 2 Fast Attach 69 | . 7 1 . . 4 5 . . . 5 . 7 . 1 . 1 . . 4 3 1 2 2 18 8 Attach 50 | . 3 4 . . 7 5 . . . . . 5 1 . . 5 1 1 1 3 1 1 3 8 1 Detach 17 | . 2 . . . 2 . . . . . . 4 . . . 1 . . 3 3 1 1 . . . Swap 109 | . 11 3 . . 5 3 3 1 4 18 . 4 . 2 3 2 5 5 8 7 5 7 2 11 . Drop 112 | . 13 4 4 1 6 20 2 2 4 13 . 1 . 5 3 2 1 3 9 1 4 3 3 8 . Fire 297 | . 60 40 . . 20 . . . . 18 7 . . . . . . 24 19 11 6 . 27 65 . Melee 247 | . 22 . . . . 13 52 36 5 . . 17 . 1 . 14 6 . 25 16 . 5 10 5 20 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . 7 . . 30 . . . 15 . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . 9 . . 5 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Miscellaneous 35 | . . . . . . . . . 27 . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 1153 | -10/Materials | Discovered new exit (range 6) 1545 | -10/Materials | Discovered new exit (range 14) 1619 | -10/Materials | Discovered new exit (range 16) 2775 | -10/Materials | Entered Mines 2782 | -10/Mines | Core integrity fell below 50% 3173 | -10/Mines | Discovered new exit (range 11) 3413 | -10/Mines | Discovered new exit (range 3) 3769 | -10/Mines | Lost 3 parts (1p2n) 3879 | -10/Mines | Discovered new exit (range 5) 4035 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4042 | -10/Mines | Found Prototype Device 4042 | -10/Mines | Identified Exp. Sensor Array 4207 | -10/Mines | Learned location of Storage (-9) 4241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4241 | -10/Mines | Discovered new exit (range 5) 4254 | -10/Mines | Entered Exiles 4255 | -10/Exiles | Identified exit to Mines 4334 | -10/Exiles | Met 8R-AWN 4389 | -10/Exiles | Met EX-HEX 4478 | -10/Exiles | Met EX-BIN 4523 | -10/Exiles | Aligned with FarCom system 4526 | -10/Exiles | Given EX-Vault access code 4600 | -10/Exiles | Opened EX-Vault 4660 | -10/Exiles | Found Flying Fortress v7 4728 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4833 | -10/Exiles | Met EX-DEC 4981 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4981 | -10/Exiles | Entered Mines 5150 | -9/Mines | Assembled infested the area 5276 | -9/Mines | Build established: Skirmisher 5319 | -9/Mines | Discovered new exit (range 10) 5444 | -9/Mines | Entered Materials 5444 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5784 | -8/Materials | Build established: Mutant 6162 | -8/Materials | Discovered new exit (range 10) 6226 | -8/Materials | Lost 7 parts (2n2u3w) 6256 | -8/Materials | Entered Factory 6256 | -7/Factory | Evolved 2 slots: Propulsion x2 6442 | -7/Factory | Discovered new exit (range 8) 6469 | -7/Factory | Identified exit to Lower Caves 6501 | -7/Factory | Entered Lower Caves 6553 | -7/Lower Caves | Entered a destroyed Warlord outpost 6677 | -7/Lower Caves | Learned 12 Factory zone layouts 6975 | -7/Lower Caves | Discovered new exit (range 10) 7048 | -7/Lower Caves | Entered another Lower Caves area 7088 | -7/Lower Caves | Discovered new exit (range 7) 7167 | -7/Lower Caves | Encountered a Warlord checkpoint 7262 | -7/Lower Caves | Discovered new exit (range 16) 7283 | -7/Lower Caves | Build established: Hacker-Mutant 7514 | -7/Lower Caves | Entered Zion 7534 | -7/Zion | Given A8's code to call for help 7590 | -7/Zion | Discovered new exit (range 10) 7701 | -7/Zion | Identified exit to Deep Caves 7739 | -7/Zion | Learned Factory emergency access door positions 7749 | -7/Zion | Learned location of Warlord (-5) 7858 | -7/Zion | Received a visual enhancement algorithm 7858 | -7/Zion | Ran a visual enhancement algorithm 7970 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7983 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7986 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8036 | -7/Zion | Entered Deep Caves 8036 | -7/Deep Caves | Accompanied by 2 allies 8120 | -7/Deep Caves | Attacked by Z-Imprinter 8137 | -7/Deep Caves | Allies destroyed Z-Imprinter 8160 | -7/Deep Caves | Found Prototype Protection 8160 | -7/Deep Caves | Identified Zio. Weapon Casing 8221 | -7/Deep Caves | Z-Facility disabled 8269 | -7/Deep Caves | Found Zio. Weapon Casing 8282 | -7/Deep Caves | Found Prototype Protection 8282 | -7/Deep Caves | Identified Zio. Heavy Carapace 8421 | -7/Deep Caves | Discovered new exit (range 7) 8442 | -7/Deep Caves | Build established: Scavenger-Mutant 8480 | -7/Deep Caves | Spotted Golem 8497 | -7/Deep Caves | Entered Proximity Caves 8531 | -6/Proximity Caves | Spotted B-75 Beast 8549 | -6/Proximity Caves | Learned Factory emergency access door positions 8562 | -6/Proximity Caves | Spotter reported a threat 8608 | -6/Proximity Caves | Spotter reported a threat 8614 | -6/Proximity Caves | Discovered new exit (range 13) 8625 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8627 | -6/Proximity Caves | Spotter reported a threat 8632 | -6/Proximity Caves | Entered Factory 8632 | -6/Factory | Evolved 2 slots: Utility x2 8633 | -6/Factory | Identified exit to Extension 8882 | -6/Factory | Identified exit to Lower Caves 8904 | -6/Factory | Identified exit to DSF 8943 | -6/Factory | Build established: Mutant 8982 | -6/Factory | Search patrols dispatched 9271 | -6/Factory | Central database locked down 9332 | -6/Factory | Search patrols dispatched 9408 | -6/Factory | Fabricated H-77 Assassin? 9420 | -6/Factory | Manually triggered Chute Trap 9420 | -6/Factory | Sucked down chute 9420 | -6/Factory | Entered Waste 9431 | -6/Waste | Spotted C-40 Crusher 9432 | -6/Waste | Spotted C-40 Crusher 9434 | -6/Waste | Spotted C-40 Crusher 9435 | -6/Waste | EMP discharged 9435 | -6/Waste | System corruption reached 10% 9438 | -6/Waste | Discovered new exit (range 11) 9441 | -6/Waste | Entered Factory 9448 | -6/Factory | Build established: Scout 9641 | -6/Factory | Identified exit to DSF 9645 | -6/Factory | Entered DSF 9687 | -6/DSF | Discovered new exit (range 21) 9694 | -6/DSF | Additional patrols routed to DSF 9697 | -6/DSF | Entered Factory 9697 | -5/Factory | Evolved 2 slots: Utility x2 9698 | -5/Factory | Identified exit to Upper Caves 9768 | -5/Factory | Fabricated Cld. VTOL Module (x1) 9795 | -5/Factory | Discovered new exit (range 9) 9819 | -5/Factory | Fabricated Cld. VTOL Module? 9852 | -5/Factory | Discovered new exit (range 13) 9887 | -5/Factory | Entered another Factory area 9887 | -4/Factory | Evolved 2 slots: Propulsion x2 10125 | -4/Factory | Found Prototype Processor 10169 | -4/Factory | Manually triggered Chute Trap 10169 | -4/Factory | Sucked down chute 10169 | -4/Factory | Entered Waste 10169 | -4/Waste | The area was eerily silent 10235 | -4/Waste | Discovered new exit (range 21) 10239 | -4/Waste | A Compactor rumbled back to life 10239 | -4/Waste | Spotted C-40 Crusher 10341 | -4/Waste | Destroyed C-40 Crusher 10385 | -4/Waste | Entered Factory 10453 | -4/Factory | Identified exit to Upper Caves 10523 | -4/Factory | Spotted B-86 Titan 10727 | -4/Factory | Repaired Broken Adv. Cloaking Device? 10803 | -4/Factory | Discovered new exit (range 21) 10849 | -4/Factory | Discovered new exit (range 22) 10865 | -4/Factory | Entered Upper Caves 10951 | -4/Upper Caves | Learned Research stockpile data 10973 | -4/Upper Caves | Learned Research terminal intel 10992 | -4/Upper Caves | Discovered new exit (range 8) 11030 | -4/Upper Caves | Encountered a Warlord checkpoint 11116 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11252 | -4/Upper Caves | Entered another Upper Caves area 11252 | -4/Upper Caves | Discovered new exit (range 7) 11271 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11283 | -4/Upper Caves | Identified Exp. Melee Analysis Suite 11372 | -4/Upper Caves | Learned location of Quarantine (-3) 11413 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11443 | -4/Upper Caves | Discovered new exit (range 11) 11453 | -4/Upper Caves | Entered Zhirov 11454 | -4/Zhirov | Discovered new exit (range 3) 11458 | -4/Zhirov | Met Zhirov 11468 | -4/Zhirov | Learned location of Testing (-2) 11468 | -4/Zhirov | Learned location of Command (-1) 11470 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11474 | -4/Zhirov | Found Alien Artifact 11474 | -4/Zhirov | Identified Integrated Reactor 11474 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11481 | -4/Zhirov | Found Alien Artifact 11533 | -4/Zhirov | Entered Proximity Caves 11616 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 11796 | -3/Proximity Caves | Discovered new exit (range 9) 11801 | -3/Proximity Caves | Entered Research 11801 | -3/Research | Evolved 2 slots: Utility x2 11803 | -3/Research | Loaded intel: 25 terminal locations 12103 | -3/Research | Build established: Skirmisher 12182 | -3/Research | Lost 3 parts (2n1u) 12455 | -3/Research | Spotted B-86 Titan 12471 | -3/Research | Fabricated E-15 Imp? 12601 | -3/Research | Build established: Scavenger-Skirmisher 12766 | -3/Research | Found Prototype Device 12766 | -3/Research | Identified Adv. Kinecellerator 12810 | -3/Research | Spotted B-86 Titan 12897 | -3/Research | System corruption reached 10% 12905 | -3/Research | Core integrity fell below 50% 12914 | -3/Research | Core integrity fell below 20% 12915 | -3/Research | Identified Transdimensional Reconstructor 12915 | -3/Research | Warped through subspace 12946 | -3/Research | Lost 24 parts (2p9n8u5w) 13032 | -3/Research | Discovered new exit (range 12) 13082 | -3/Research | Entered Armory 13152 | -3/Armory | Build established: Mutant 13255 | -3/Armory | Fabricated Nuclear Pulse Thruster? 13363 | -3/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13293_ Acquired Authchip [Processor]. 13294_ System corrupted: Heat flow error (+207). 13295_ Acquired Authchip [Armor]. 13305_ Slug penetrates Wall. 13307_ Penetrated by Slug. 13312_ H,%GM,6SBJSX/8YVIUM ER %DTQBD#|HM0< 13323_ Slug penetrates Wall. 13337_ System corrupted: Energy discharge (-22). 13337_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 2Y. 13356_ Penetrated by Slug. 13357_ System corrupted: Energy discharge (-40). 13357_ Slug penetrates Wall. 13357_ Penetrated by Slug. 13360_ Triggered Alarm Trap. 13360_ An alarm sounds. 13360_ ALERT: Alarm triggered, dispatching investigation squad. 13360_ Slug penetrates Wall. 13362_ Slug penetrates H-77 Assassin. 13363_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#######???? | | ???????????????????????????????????????#"""""#???? | | ???????????????????????????????????????#"""""##### | | ??????????????????????#############T####"" F"# | | ??????????????????????# ### | | ??????????????????????# #" | | ??????????????????????# """""" " "# | | ??????????????????????# """""" "" ## | | ??????????????????????# """""" T" ## | | ???????????????????#### "" ## | | ???????????????????? "" ## | | ??????????????????????# h !! ## | | ??????????????????????# !o + | | ??????????????????????# @ h ! # | | ??????????????????????# ##### ## | | ????????????????????????????# | | ????????????????????????????# ######/## | | ????????????????????????????# ## ! h # | | ????????????????????????????# ## # | | ????????????????????????????# #" ! =# | | ????????????????????????????# ## # | | ????????????????????????????########"## ! ]!" | | ???????????????????????????????????## # * ##### | | ???????????????????????????????????# "#######???? | | ???????????????????????????????????#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Power Amplification 40 Corruption Block 20 Armor Coverage 400 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 6 Item Schematics ----------------- Cld. Ion Engine | -7/Factory | Hacked Adv. Assault Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Wave Gun | -7/Zion | Archive Greatsword | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Plasma Flamer | -7/Zion | Free Cld. VTOL Module | -6/Factory | Scanalyzed System Guard | -6/Factory | Extracted Airjet | -6/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip E-15 Imp | x2 | -3/Research | Preloaded Nuclear Pulse Thruster | x2 | -3/Armory | Authchip Repaired ---------- Adv. Cloaking Device | 16% | -4/Factory | Broken Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsEtherialTrap Manual? 0 Play Time 02:33:03 Cumulative 350.2 hours Start 2026.07.30 @ 21:23:39 End 2026.07.30 @ 23:56:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 430 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 469a105f-5bb0-4413-beed-41c070dfb6eb