Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 17:59:11 Player: Gilgameshx13 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (529) 529 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4064 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Sensor Array Advanced Sensor Array Improved Particle Charger Microactuators Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor System Shield > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Particle Charger Microactuators Lightning Gun Lightning Gun [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 5 | . . 2 . . 2 1 . Weapon . | . . . . . . . . Parts Attached 52 | 7 4 5 2 2 8 20 4 Power 6 | 1 . . . 1 1 2 1 Engine 5 | 1 . . . 1 1 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 3 2 . 1 . 7 . Treads 2 | . . . . . . 2 . Leg 9 | 2 . 2 . . . 5 . Wheel 2 | . 2 . . . . . . Hover 2 | . 1 . . 1 . . . Flight . | . . . . . . . . Utility 16 | 1 1 . 2 . 5 6 1 Device 6 | . . . 1 . 3 2 . Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . . . 1 3 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 15 | 3 . 3 . . 2 5 2 Energy Gun 6 | 2 . . . . 1 1 2 Energy Cannon 2 | . . 1 . . . 1 . Ballistic Gun 6 | 1 . 2 . . 1 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . Parts Lost 31 | . . 4 . 7 . 10 10 Power 6 | . . 1 . 1 . 3 1 Propulsion 10 | . . 2 . 3 . 1 4 Utility 6 | . . . . 2 . 2 2 Weapon 9 | . . 1 . 1 . 4 3 Highest Loss Streak 9 | . . 3 . 7 . 7 9 Average Slot Usage (%) 65 | . 85 47 68 74 60 67 45 Engine 5 | . 14 3 . 8 6 4 . Treads 2 | . . . . . . 7 . Leg 8 | . 23 1 22 16 . 7 1 Device 12 | . . . 6 9 22 13 4 Storage 7 | . 14 11 11 9 7 6 6 Processor 7 | . . . . . 6 11 20 Protection 1 | . . . 6 8 . . 3 Energy Gun 4 | . 14 3 . . 7 3 . Ballistic Gun 9 | . 14 11 22 17 7 5 . Naked Turns . | . . . . . . . . Heaviest Build 38 | 12 24 24 31 36 33 38 31 Greatest Support 50 | 20 26 26 20 20 3 50 35 Greatest Overweight (x) 10 | . 3 1 1 10 10 10 10 Average Overweight (x) 1 | . . . . 1 10 1 6 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 10 10 Most Carried 10 | 4 6 10 10 10 9 10 9 Average Carried 5 | 2 4 7 7 9 3 5 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 3 6 8 9 10 3 8 7 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Matter Collected 725 | 240 80 51 30 50 . 230 44 Remotely . | . . . . . . . . Salvage Created 645 | . 172 108 25 37 . 274 29 Parts 39 | . 16 8 4 2 . 8 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 13 | . 5 2 . 1 . 4 1 Guns 12 | . 5 2 . 1 . 3 1 Cannons 1 | . . . . . . 1 . Classes Destroyed 5 | . 3 1 1 . . . . Tunneler 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 4 | . 3 . . . . . 1 Grunt 6 | . 2 . . 1 . 3 . Sentry 3 | . . 2 . . . 1 . Best Kill Streak 4 | . 4 1 1 1 . 2 1 Combat Bots Only 3 | . 3 1 . 1 . 2 1 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Damage Taken 4357 | . 159 358 . 899 . 1393 1548 Core 1098 | . 31 93 . 91 . 203 680 Absorbed by Shields 45 | . . . . . . 45 . Core Remaining (%) 89 | 100 87 . 76 83 100 . . Volleys Fired 68 | . 10 12 2 6 . 35 3 Largest 2 | . 2 2 2 2 . 2 2 Hottest 110 | . 60 60 43 43 . 78 110 Shots Fired 114 | . 20 15 4 12 . 59 4 Gun 105 | . 20 15 4 12 . 50 4 Cannon 9 | . . . . . . 9 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 76 | . 10 13 4 12 . 37 . Thermal 3 | . . . . . . 3 . Explosive . | . . . . . . . . Electromagnetic 35 | . 10 2 . . . 19 4 Robot Hit Streak 14 | . 3 10 14 3 . 8 5 Robot Miss Streak 8 | . 2 2 . 3 . 8 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 83 | . 12 11 3 8 . 45 4 Core Hits 36 | . 8 5 1 3 . 17 2 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1513 | . 131 94 39 82 . 1100 67 Guns 1014 | . 131 94 39 82 . 602 66 Cannons 131 | . . . . . . 131 . Explosions 363 | . . . . . . 363 . Melee . | . . . . . . . . Ramming 5 | . . . . . . 4 1 Kinetic 663 | . 43 94 39 82 . 405 . Thermal 425 | . . . . . . 425 . Explosive . | . . . . . . . . Electromagnetic 420 | . 88 . . . . 266 66 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 . 2 2 Average Corruption 2 | . . . . 4 . 1 2 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 1 4 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 315 | . . . . . . 315 . Projectiles . | . . . . . . . . Explosions 315 | . . . . . . 315 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . . . . . . 190 . Shots 2 | . . . . . . 2 . Rammed 3 | . . . . . . 1 2 Targets Rammed 3 | . . . . . . 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 257 | . 70 23 . 7 . 29 257 Average Temperature 30 | . 29 10 . 6 . 13 146 Received Heat Transfer 870 | . 36 117 . 270 . 348 99 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 311 | . . . . . . 311 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Peak Influence 185 | . 142 109 47 68 . 185 . Initial 59 | . . 59 42 18 . . . Average 26 | . 55 63 42 20 . 32 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . 2 . 4 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . 1 . 2 . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Distress Signals 2 | . . 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 9 8 . 11 . 16 7 Peak Tracking Total 6 | . 5 6 . 5 . 4 5 Tactical Retreats 7 | . . . . . . 5 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Disabled 4 | . . . . . . 4 . Max in Single Turn 4 | . . . . . . 4 . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Accessed 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . 1 . . . . Successful 1 | . . . 1 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 11 | . . . . 11 . . . ROAM 8 | . . . . 8 . . . EXPLORE 3 | . . . . 3 . . . Ally Attacks 16 | . . . . 16 . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Turns Passed 2819 | 74 199 138 324 263 702 924 195 Spaces Moved 1169 | 55 110 112 230 153 95 370 44 Core 189 | 13 . . . 5 95 39 37 Treads 272 | . . . . . . 272 . Legs 575 | 42 83 6 230 148 . 59 7 Wheels 124 | . 18 106 . . . . . Hover 9 | . 9 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 120 150 550 120 120 Average Speed 199 | 103 146 91 136 159 550 205 386 Slowest Speed 550 | 120 250 120 150 550 550 550 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 4 18 15 55 45 2 9 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 1 . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . . . . . . 33 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 33 | . . . . . . 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Total 1548 | 72 128 135 236 163 278 474 62 Wait 204 | . . . . . 175 23 6 Move 1162 | 54 109 111 229 152 94 369 44 Hop . | . . . . . . . . Pick Up 51 | 10 4 6 3 3 . 23 2 Fast Attach . | . . . . . . . . Attach 39 | 6 . 4 2 2 6 15 4 Detach 1 | . . . . . . . 1 Swap 13 | 1 4 1 . . 2 5 . Drop 7 | 1 1 1 . . 1 3 . Fire 68 | . 10 12 2 6 . 35 3 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 380 | -9/Materials | Lost 3 parts (1p1n1w) 399 | -9/Materials | Discovered new exit (range 4) 412 | -9/Materials | Entered Mines 526 | -9/Mines | Found the Drone Emporium 534 | -9/Mines | Found Prototype Device 535 | -9/Mines | Identified Bomb Drone Bay 713 | -9/Mines | Discovered new exit (range 10) 736 | -9/Mines | Entered Materials 736 | -8/Materials | Evolved 2 slots: Propulsion x2 947 | -8/Materials | Discovered new exit (range 25) 999 | -8/Materials | Entered Factory 999 | -7/Factory | Evolved 2 slots: Utility x2 1021 | -7/Factory | Lost 7 parts (1p3n2u1w) 1519 | -7/Factory | Discovered new exit (range 9) 1701 | -7/Factory | Entered another Factory area 1701 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2136 | -6/Factory | Lost 7 parts (2p2u3w) 2321 | -6/Factory | Found Prototype Processor 2322 | -6/Factory | Identified Exp. Terrain Scan Processor 2457 | -6/Factory | Found Exp. Terrain Scan Processor 2479 | -6/Factory | Build established: Scavenger-Mutant 2493 | -6/Factory | Spotted B-75 Beast 2553 | -6/Factory | Garrison activated, responded to threat 2606 | -6/Factory | Discovered new exit (range 15) 2608 | -6/Factory | Lost 3 parts (1p1n1w) 2623 | -6/Factory | Identified exit to Lower Caves 2625 | -6/Factory | Entered Lower Caves 2670 | -6/Lower Caves | Core integrity fell below 50% 2706 | -6/Lower Caves | Lost 9 parts (1p4n1u3w) 2807 | -6/Lower Caves | Core integrity fell below 20% 2820 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired Lgt. Nuclear Core. Lightning Gun destroyed. Flexi-carbon Leg destroyed. Slammed into S-27 Virus. Lgt. Nuclear Core destroyed. Slammed into S-27 Virus. Destabilizing: System interference. Exp. Terrain Scan Processor temporarily disabled. Imp. Signal Interpreter temporarily disabled. ,19B Q=A:%WIV=TVL1|&G2H Acquired 29 matter. Adv. Sensor Array destroyed. System corrupted: Heat flow error (+294). Searching scrap... Found Imp. Heavy Armor Plating. Found 15 Matter. Acquired 15 matter. Acquired Imp. Heavy Armor Plating. System corrupted: Energy discharge (-30). Imp. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????#### #??????????????? | | ???????????????????????????##### #??????????????? | | ????????????????????????#### ?## #??????????????? | | ???????????????????????## ## ##?????? ### ##?? | | ???????????????????????# ####### ? | | ??????????????????????# ## " ? | | ???????????????????????????##%" ? | | ????????????????????????????## ## ##### | | ?????????????????????????????#### # | | ?????????????# # ??????????????# #? | | ?????????????? ??????????????## ####### #?? | | ??????????????? ??????????????# #???????? #?? | | ???????????????# ###???????????# #?????????????? | | ???????????????# ????????#### #?????????????? | | ??????????????? # ????????# ## #?????????????? | | ????????????????? #???????# #?????????????? | | ???????????????????# s#####?## #?????????????? | | ???????????????????# g ### ##?????????????? | | ????????????????????# # ## #??????????????? | | ???????????????????## # #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# # ## ##??????????????? | | ??????????????????## #####???????????????? | | ??????????????????# # # #??????????????????? | | ?????????????????# ###ls# #?????????????????? | | ????????????????# ??#@ #?????????????????? | | ???????????????# ?? #####?????????????????? | | ??????????????# # ##?????????????????????? | | ??????????????## ## #??????????????????????? | | ???????????????###?## ## #??????????????????????? | | ????????????????????##?# ??????????????????????? | | ???????????????????????#$ ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 2010 ECM Strength 1 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed BehemothGravityInterpreter Manual? 0 Play Time 00:19:07 Cumulative 20.0 hours Start 2021.08.16 @ 17:39:43 End 2021.08.16 @ 17:59:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 27 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06d4d756-38b9-4748-8361-04922efb364e