Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 14:27:00 Player: Lolterzard Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (120) 600 Value Destroyed (2471) 2471 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5585 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 125/125 System Corruption 12% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Power Maul > --- INVENTORY (8) ---- Compact Wheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Compact Wheel Flight Unit Heavy EM Pulse Gun Shock Rifle Shock Rifle Improved EM Pulse Cannon [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Battery Device Weight Redist. System Storage High-capacity Battery Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 79 | 6 6 7 27 33 Power 18 | 1 . 3 6 8 Engine 15 | 1 . 3 6 5 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 29 | 4 2 2 9 12 Treads 2 | . . . 2 . Leg 2 | 1 . . . 1 Wheel 14 | 3 2 2 2 5 Hover 5 | . . . . 5 Flight 6 | . . . 5 1 Utility 10 | . 2 . 4 4 Device 4 | . . . 2 2 Storage 4 | . 2 . 2 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 1 2 2 8 9 Energy Gun 8 | 1 . . 3 4 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 4 | . 2 . 2 . Ballistic Cannon 4 | . . 1 . 3 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Corrupted Parts 2 | . . . 1 1 System Corruption 13 | . . . 4 9 Parts Lost 42 | . . 3 12 27 Power 8 | . . 1 3 4 Propulsion 21 | . . 2 7 12 Utility 5 | . . . 1 4 Weapon 8 | . . . 1 7 Highest Loss Streak 19 | . . 3 7 19 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 4 3 5 Power . | . 1 1 . . Propulsion 1 | 1 2 . . 2 Utility . | . . . . . Weapon 1 | 1 1 2 1 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 . 4 1 Power 3 | . . . 2 1 Propulsion 2 | . 1 . 1 . Utility . | . . . . . Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 97 92 79 78 Engine 11 | . 14 11 13 9 Core 1 | . . . . 3 Treads 1 | . . . 3 . Wheel 8 | . 27 22 4 2 Hover 5 | . . . . 14 Flight 5 | . . . 11 2 Device 4 | . . . 5 6 Storage 18 | . 25 28 22 9 Processor 1 | . . . . 3 Protection 1 | . . . . 4 Energy Gun 4 | . 3 . 3 5 Energy Cannon 2 | . . 4 4 . Ballistic Gun 7 | . 24 18 5 1 Ballistic Cannon 4 | . . 4 1 9 Launcher 1 | . . . 3 . Peak Build Rating 43 | 4 7 9 20 43 Average Rating 17 | 3 6 7 14 28 On Entrance 7 | . 4 7 9 19 Avg Prop Armor Cover (%) 2 | . . . 2 2 Naked Turns . | . . . . . Heaviest Build 47 | 5 15 19 31 47 Greatest Support 40 | 20 20 20 40 33 Greatest Overweight (x) 7 | . 4 3 6 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 6 | 5 5 5 7 8 Most Carried 8 | 5 5 5 7 8 Average Carried 4 | 3 4 4 3 5 Final Capacity 8 | 5 5 5 8 8 Final Carried 5 | 5 5 4 3 1 Class Distribution -------------------- 36% | Scavenger-Mutant 36% | Mutant 14% | Scavenger-Gunner 7% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2586 | 260 246 210 844 1026 Remotely 40 | . . . 40 . Salvage Created 3858 | 138 225 216 1770 1509 Parts 269 | 9 18 16 133 93 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 8 | . 3 . 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 51 | 1 1 5 21 23 Melee 2 | . . . . 2 Guns 15 | 1 1 5 3 5 Cannons 17 | . . . 8 9 AOE 14 | . . . 10 4 Classes Destroyed 13 | 3 2 2 4 2 Worker 23 | 1 2 . 11 9 Builder 17 | . 1 . 10 6 Tunneler 5 | 3 1 . . 1 Hauler 3 | . . . 3 . Recycler 16 | . 1 . 7 8 Operator 2 | . . . 2 . Watcher 3 | . . . 2 1 Swarmer 17 | . . . 11 6 Grunt 20 | 1 1 . 7 11 Sentry 4 | . . 1 3 . Hunter 4 | . . . . 4 Programmer 2 | . . . . 2 Subdweller 4 | . . 4 . . Best Kill Streak 12 | 2 2 2 12 5 Combat Bots Only 6 | 1 1 2 6 3 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 497 | 3 7 18 204 265 Missed 141 | 1 1 5 52 82 Hits 356 | 2 6 13 152 183 Projectile 356 | 2 6 13 152 183 Critical Strikes 8 | . . . 2 6 Part Disruptions 1 | . . . 1 . Damage Taken 4719 | 21 66 316 1502 2814 Core 1120 | 10 12 60 325 713 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 37 | . . . . 37 Core Remaining (%) 67 | 96 . 67 40 . Volleys Fired 274 | 19 32 27 111 85 Largest 3 | 1 2 2 2 3 Hottest 143 | 50 40 93 143 140 Shots Fired 548 | 19 62 52 200 215 Gun 301 | 19 62 46 77 97 Cannon 218 | . . 6 99 113 Launcher 29 | . . . 24 5 Special . | . . . . . Kinetic 318 | . 62 50 78 128 Thermal 94 | 19 . 2 73 . Explosive . | . . . . . Electromagnetic 136 | . . . 49 87 Robot Hit Streak 19 | 2 6 19 8 13 Robot Miss Streak 8 | 3 8 3 6 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 284 | 8 29 24 107 116 Core Hits 157 | 6 10 11 71 59 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 13 | 1 . 1 3 8 Burn 1 | 1 . . . . Destroy 2 | . . 1 1 . Blast 6 | . . . 2 4 Corrupt 1 | . . . . 1 Smash 3 | . . . . 3 Melee Attacks 14 | . . . . 14 Impact 14 | . . . . 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7910 | 99 382 300 3031 4098 Guns 2296 | 99 382 300 669 846 Cannons 2789 | . . . 1335 1454 Explosions 2366 | . . . 1027 1339 Melee 459 | . . . . 459 Ramming . | . . . . . Kinetic 3085 | . 382 300 829 1574 Thermal 2031 | 99 . . 1003 929 Explosive 296 | . . . . 296 Electromagnetic 2039 | . . . 1199 840 Impact 459 | . . . . 459 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 5 11 Average Corruption 3 | . . . 4 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . . . 24 15 Message Errors 10 | . . . 6 4 Matter Fused 6 | . . . 3 3 Heat Flow Errors 6 | . . . 3 3 Energy Discharges 3 | . . . 3 . Parts Rejected 4 | . . . 3 1 Data Loss (minor) 4 | . . . 2 2 Misfires 3 | . . . 2 1 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 455 | . . . 54 401 Projectiles 60 | . . . 24 36 Explosions 199 | . . . 30 169 Melee 196 | . . . . 196 Knockbacks 18 | . . . 4 14 Impact . | . . . . . Kinetic 18 | . . . 4 14 Secondary . | . . . . . Self-Inflicted Damage 208 | . . . 88 120 Shots 12 | . . . 6 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 399 | 62 6 . 399 364 Average Temperature 96 | 21 5 . 79 122 Received Heat Transfer 1038 | 12 36 54 225 711 Effects 6 | . . . 2 4 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . . 2 Interference 2 | . . . 1 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 9 | . . . 5 4 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2982 | 370 . . 1562 1050 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 6 4 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 66 | 100 100 . 86 35 Level 1 24 | . . . 13 44 Level 2 8 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 625 | 20 30 . 324 625 Initial 141 | . . . . 141 Average 174 | 3 4 . 114 288 Influence Increases 2268 | 40 61 20 893 1254 Destroy 0b10 Robot/C 940 | 20 20 20 420 460 Destroy 0b10 Robot/NC 345 | 20 25 . 175 125 Destroy Leader 212 | . 10 . 90 112 Successful Hack 19 | . 5 . 8 6 Disable Machine 375 | . . . 60 315 Destroy Structure 122 | . 1 . 20 101 Lose Combat Pursuer 255 | . . . 120 135 Influence Decreases 1653 | 40 56 25 582 950 Entered New Map 173 | . . 3 . 170 Time Decay 1090 | 40 56 22 462 510 Lost Part 390 | . . . 120 270 Squads Dispatched 13 | . 2 . 3 8 Investigation 3 | . 1 . . 2 Extermination 3 | . . . . 3 Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 2 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 9 | . . . 8 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | 1 4 4 37 32 Peak Tracking Total 8 | 1 1 2 8 8 Tactical Retreats 12 | . . . 7 5 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . . 1 . 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 25 | . . . 4 21 Max in Single Turn 9 | . . . 1 9 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 10 | . 4 1 2 3 Terminals 5 | . 3 . 1 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 7 5 9 8 Successful 19 | . 3 5 8 3 Failed 10 | . 4 . 1 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 12 | . 5 . 6 1 Fabricators 3 | . . . . 3 Repair Stations 4 | . . . . 4 Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 5 5 1 Record 9 | . . 5 4 . Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 4 | . 1 . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . 3 . 2 2 Full Trace Events 5 | . 1 . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled 1 | . . . 1 . Recycled Matter 50 | . . . 50 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3613 | 177 317 472 1252 1395 Spaces Moved 2151 | 163 245 411 605 727 Core 115 | 25 4 37 27 22 Treads 108 | . . . 108 . Legs 31 | . . . . 31 Wheels 977 | 138 241 374 118 106 Hover 520 | . . . . 520 Flight 400 | . . . 352 48 Fastest Speed 50 | 50 80 80 80 90 Average Speed 120 | 75 82 90 145 140 Slowest Speed 440 | 80 250 200 440 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 7 39 20 31 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 124 | . . 2 14 108 Melee . | . . . . . Projectile 11 | . . 2 1 8 AOE 113 | . . . 13 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2666 | 198 299 459 800 910 Wait 19 | . 4 7 3 5 Move 2147 | 162 244 410 604 727 Hop . | . . . . . Pick Up 77 | 9 7 4 29 28 Fast Attach 14 | 1 2 1 5 5 Attach 71 | 5 4 6 25 31 Detach 11 | 1 . 1 5 4 Swap 2 | . . . 1 1 Drop 37 | 1 6 3 17 10 Fire 274 | 19 32 27 111 85 Melee 14 | . . . . 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 178 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Entered Subcaves 495 | -10/Subcaves | Discovered new exit (range 8) 512 | -10/Subcaves | Visited Clippyterm 515 | -10/Subcaves | Identified exit to Materials 515 | -10/Subcaves | Identified exit to Recycling 515 | -10/Subcaves | Learned Research security intel 667 | -10/Subcaves | Lost 3 parts (1p2n) 770 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 772 | -10/Subcaves | Learned location of Zion (-7) 778 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 850 | -10/Subcaves | Met a Zionite searching for "candidates" 967 | -10/Subcaves | Entered Materials 967 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 978 | -8/Materials | Discovered new exit (range 8) 1210 | -8/Materials | Lost 3 parts (1p2n) 1258 | -8/Materials | Discovered new exit (range 16) 1525 | -8/Materials | Core integrity fell below 50% 1563 | -8/Materials | Lost 7 parts (1p4n1u1w) 1849 | -8/Materials | Build established: Scavenger-Mutant 2219 | -8/Materials | Entered Factory 2219 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2377 | -7/Factory | Lost 3 parts (2n1w) 2610 | -7/Factory | Garrison activated, responded to threat 2959 | -7/Factory | Repaired Mic. Nuclear Core? 3373 | -7/Factory | Build established: Scavenger-Gunner 3491 | -7/Factory | Core integrity fell below 50% 3535 | -7/Factory | Core integrity fell below 20% 3539 | -7/Factory | System corruption reached 10% 3560 | -7/Factory | Lost 19 parts (4p7n3u5w) 3614 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Sneak attack on K-01 Serf. K-01 Serf suffers critical hit (Smash). Destroyed Lgt. Ion Engine. K-01 Serf system corrupted by crushing effect. Wheel fried. K-01 Serf destroyed. R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. Acquired 25 matter. Recycling unit begins recycling process. R-06 Scavenger inserts Lgt. Angular Momentum Engine into recycling unit. Sneak attack on R-06 Scavenger. R-06 Scavenger suffers critical hit (Smash). R-06 Scavenger destroyed. Acquired Lgt. Ion Engine. Acquired Com. Wheel. Acquired 10 matter. VTOL Module destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # "" #?????????????????????????????# #??# | | # "" #?????????????????????????????# #??# | | # """ #?????????????????????????????# #??# | | # """ #?????????????????????????????# #??# | | # """ #?????????????????????????????# #### | | # #?????????????????????????????# | | ########?????????????????????????????# | | ##???????????????????????????????????# ""G"" | | ##???????????????????????????????????# " " | | | ##???????????????????????????????????# ^ | | ##???????????????????????????????????# !% / | | ##???????????????????????????????????# != | | ##???????????####??????????????##????#= ! ] | | ##############T ######################%= ^ | | * | | | | % | | % | | ### | | #?? | | #?? | | ####+##+################+####### % #####+####### | | " #???# # # = | | ## ! #???# p # # | | ?# #???# """" # # ! | | ?# #???+ """"@ # # | | ?# #???# """" ""# # [[ | | ?# #???# """" =""# =!+ | | ?# = #???# %""####### | | ?# ^ #???# """" !Y"#?????# / | | ?# #???# """" ""#?????# | | ?# #???# """" ""#?????# | | ?# ^ #???# """" ""#?????# | | ?# #???# #?????# | | ?##############???##############?????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 765 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mic. Nuclear Core | 26% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Construction Begets Destruction Crack Shot DATA ERROR: Steam Global Achievement% Dynamic Key Ghost 'Em Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Overwhelming Part-time Mechanic Power Corrupts Shopping List Storm Trooper System Compromised Universal Adapter Challenges ------------ None Game ------ Seed NeutronPowerArchive Manual? 0 Play Time 01:04:27 Cumulative 1.4 hours Start 2026.06.09 @ 13:01:57 End 2026.06.09 @ 14:27:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85a164ba-0edb-4232-b49c-5b663698dd52