Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.29 @ 16:58:38 Player: Mozco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (661) 661 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1741 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 217/250 System Corruption 6% Temperature Cool (15) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Heat Sink High-powered Tractor Beam Beam Rifle Beam Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 40 | 6 12 22 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 13 | 2 4 7 Treads 12 | 2 4 6 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 3 | . 1 2 Storage 2 | 1 1 . Processor 4 | . 1 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 7 | 1 3 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 87 81 Engine 8 | . 14 5 Treads 21 | . 26 19 Device 4 | . 3 4 Storage 11 | . 14 11 Processor 12 | . . 18 Energy Gun 11 | . 13 10 Ballistic Gun 9 | . 13 7 Impact Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 32 | 13 29 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . 3 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 8 15 Most Carried 12 | 6 8 12 Average Carried 7 | 3 7 8 Final Capacity 15 | 8 15 15 Final Carried 11 | 6 8 11 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 743 | 205 135 403 Remotely . | . . . Salvage Created 988 | . 252 736 Parts 67 | . 26 41 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Melee 2 | . . 2 Guns 14 | . 5 9 AOE 2 | . 2 . Classes Destroyed 10 | . 5 5 Builder 2 | . 2 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 6 | . 6 . Grunt 7 | . 1 6 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | . 6 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2019 | . 146 1873 Core 425 | . 16 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 168 | . . 168 Core Remaining (%) 96 | 100 93 . Volleys Fired 84 | . 24 60 Largest 2 | . 2 2 Hottest 79 | . 60 79 Shots Fired 163 | . 48 115 Gun 163 | . 48 115 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 24 55 Thermal 49 | . . 49 Explosive . | . . . Electromagnetic 35 | . 24 11 Robot Hit Streak 15 | . 5 15 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 131 | . 28 103 Core Hits 47 | . 18 29 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Burn 1 | . . 1 Smash 2 | . . 2 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2193 | . 451 1742 Guns 1561 | . 312 1249 Cannons . | . . . Explosions 382 | . 129 253 Melee 238 | . . 238 Ramming 12 | . 10 2 Kinetic 639 | . 102 537 Thermal 986 | . 129 857 Explosive . | . . . Electromagnetic 318 | . 210 108 Impact 238 | . . 238 Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . . 19 Message Errors 6 | . . 6 Matter Fused 8 | . . 8 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Alerts 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 66 | . . 66 Projectiles . | . . . Explosions 23 | . . 23 Melee 43 | . . 43 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . . 70 Shots 2 | . . 2 Rammed 6 | . 5 1 Targets Rammed 6 | . 5 1 Kicked . | . . . Crushed . | . . . Highest Temperature 282 | . 52 282 Average Temperature 76 | . 24 97 Received Heat Transfer 807 | . 12 795 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 2078 | . 100 1978 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 2 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 246 | . 246 225 Initial 18 | . . 18 Average 96 | . 132 87 Maximum Alert Level 1 | . 1 1 Low Security (%) 91 | 100 74 98 Level 1 8 | . 25 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 10 26 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 7 | . 6 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 9 | . 3 6 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 34 | . 7 27 Successful 16 | . 3 13 Failed 18 | . 4 14 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 3 15 Terminals 26 | . 7 19 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Prototype ID Bank 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 2 6 Terminals 7 | . 2 5 Assimilate 1 | . . 1 Botnet 5 | . 2 3 Operators 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . . 1 Mechanics 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 68 | . . 68 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1329 | 80 409 840 Spaces Moved 567 | 43 196 328 Core 8 | 2 2 4 Treads 557 | 41 194 322 Legs 2 | . . 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 165 | 154 159 171 Slowest Speed 450 | 160 200 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 30 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 5 5 Melee . | . . . Projectile . | . . . AOE 10 | . 5 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 761 | 54 242 465 Wait 28 | . . 28 Move 565 | 42 195 328 Hop . | . . . Pick Up 17 | 6 3 8 Fast Attach 21 | 6 10 5 Attach 11 | . . 11 Detach 2 | . . 2 Swap 8 | . 2 6 Drop 4 | . 3 1 Fire 84 | . 24 60 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush 6 | . 5 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 345 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Lost 6 parts (1p1n2u2w) 830 | -9/Materials | Core integrity fell below 50% 1041 | -9/Materials | Repaired Broken Lgt. Treads? 1094 | -9/Materials | Repaired Beam Rifle 1127 | -9/Materials | Discovered new exit (range 7) 1256 | -9/Materials | Core integrity fell below 20% 1313 | -9/Materials | Lost 3 parts (1p2n) 1330 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01261_ Lgt. Ion Engine destroyed. 01265_ Destroyed Lgt. Nuclear Core. 01271_ R-06 Scavenger collects Ion Engine. 01272_ System corrupted: Matter fused (-6). 01274_ G-47 Trooper destroyed. 01276_ Critical hit (Burn: +37). 01282_ Lgt. Treads destroyed. 01286_ System corrupted: Hvy. Assault Rifle jammed. 01286_ Y-45 Defender destroyed. 01287_ Acquired 51 matter. 01292_ Acquired 39 matter. 01294_ Acquired 4 matter. 01305_ R-06 Scavenger collects Aluminum Leg. 01305_ Acquired Ion Engine. 01308_ R-06 Scavenger collects Sml. Laser. 01313_ Acquired 30 matter. 01317_ C-30 ARC bursts open, deploying its payload. 01317_ G-47 Trooper unfolds itself. 01317_ G-34 Mercenary unfolds itself. 01325_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#+###+###??????#######???????????????????????? | | ????# ??????? #???????????????????????? | | ????# ######### #???????????????????????? | | ????+ # ? + #???????????????????????? | | ????# # " # !! #???????????????????????? | | ????# # """ # % ????????????????????????? | | ????# # """ ## #????????????????????????? | | ##### # """ ## #????????????????????????? | | # "" ## #????????????????????????? | | + """ ## #????????????????????????? | | # "" ## #########+## ?????????? | | # # "" ##== ^ ????????? | | #* # " ! ##% g T ?????????? | | +! mwu /k %g @ ????????? | | ######################+### ####### ???????????? | | #??????????????????? ? #???????????????????? | | #????????????????? +? +???????????????????? | | #??????????????? 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""" #???????????????????????? | | ????????????????##########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveSmartbombDetector Manual? 0 Play Time 00:11:44 Cumulative 96.4 hours Start 2023.11.29 @ 16:46:20 End 2023.11.29 @ 16:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f0b05b1-6a19-41e4-b6a2-0d1b93df3992