Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 17:38:52 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2438) 2438 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 5376 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 141 Friendly Fire -31 Cogmind --------- Core Integrity 359/550 Matter 290/300 Energy 106/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Deuterium Engine Wheel High-capacity Matter Pod (200) Matter Filter Tractor Beam Improved EM Shotgun Improved EM Shotgun Pulse Rifle Pulse Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Shock Bomb Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Wheel High-capacity Matter Pod Light Armor Plating Improved EM Shotgun Improved EM Shotgun Pulse Rifle Pulse Rifle Improved Assault Rifle Gauss Rifle Shock Bomb Launcher Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Cannon Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 63 | 8 12 2 13 4 24 Power 9 | 2 2 . 1 1 3 Engine 8 | 2 2 . 1 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 . 4 1 6 Treads 10 | 2 1 . 3 . 4 Leg 1 | . . . . 1 . Wheel 3 | . . . 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 5 1 2 2 8 Device 8 | 1 2 . 1 1 3 Storage 4 | 1 2 . . . 1 Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 4 | . 1 1 . . 2 Artifact . | . . . . . . Weapon 20 | 2 4 1 6 . 7 Energy Gun 6 | 1 1 . 2 . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 3 . 3 Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . 1 1 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 1 . . 2 7 Power 1 | . . . . 1 . Propulsion 5 | . . . . 1 4 Utility 3 | . . . . . 3 Weapon 1 | . 1 . . . . Highest Loss Streak 3 | . 1 . . 2 3 To Critical Strikes . | . . . . . . Average Backups 12 | 2 9 13 14 13 14 Power . | . 1 1 1 . 1 Propulsion . | . 1 1 . . . Utility 5 | . 6 7 5 5 4 Weapon 5 | . 1 4 7 8 8 Tool/Special . | . . . . . . Unused Backups 13 | . 2 . 3 . 8 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 4 | . 1 . . . 3 Weapon 7 | . 1 . 3 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 100 98 99 96 Engine 11 | . 14 14 11 10 9 Treads 26 | . 28 28 30 26 22 Leg 1 | . . . . 6 2 Device 11 | . 13 5 5 11 17 Storage 11 | . 14 14 11 11 9 Processor 7 | . . . 10 11 15 Protection 2 | . . 8 5 . 1 Energy Gun 8 | . 10 . 2 21 9 Ballistic Gun 4 | . 5 . 6 . 6 Ballistic Cannon 9 | . 9 27 12 . . Peak Build Rating 28 | 7 11 9 18 19 28 Average Rating 13 | 5 7 8 13 17 23 On Entrance 10 | . 7 8 8 18 19 Naked Turns . | . . . . . . Heaviest Build 40 | 15 32 32 35 34 40 Greatest Support 63 | 40 40 40 60 60 63 Greatest Overweight (x) 3 | . . . 3 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 5 11 14 15 15 15 Average Carried 12 | 2 9 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 11 14 14 15 15 Class Distribution -------------------- 51% | Scavenger-Mutant 37% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2412 | 304 588 169 429 170 752 Remotely 281 | . . . 99 . 182 Salvage Created 3153 | 162 601 124 244 178 1844 Parts 171 | 10 29 9 14 19 90 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 9 | 1 5 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 68 | . 12 5 5 13 33 Melee 2 | . . . . . 2 Guns 42 | . 9 . . 4 29 Cannons 8 | . 1 2 5 . . AOE 15 | . 2 3 . 9 1 Classes Destroyed 14 | 2 4 . 3 1 4 Worker 6 | . . . 1 1 4 Builder 1 | . . . . . 1 Tunneler 4 | 3 . . . 1 . Hauler 3 | . 2 . 1 . . Recycler 6 | 1 2 1 . . 2 Mechanic 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 6 | . 3 . 1 . 2 Swarmer 26 | . 6 3 . 10 7 Grunt 27 | . 6 2 2 2 15 Brawler 2 | . . . . . 2 Duelist 3 | . . . . 1 2 Protector 2 | . . . . . 2 Sentry 8 | . . . 3 . 5 Best Kill Streak 9 | 3 3 3 2 5 9 Combat Bots Only 5 | . 3 3 2 4 5 Max Kills in Single Turn 5 | 1 2 2 1 5 2 Gunslinging 1 | . . . . . 1 Exploded 4 | . 2 2 . 4 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 280 | . 74 19 28 29 130 Missed 82 | . 27 6 6 6 37 Hits 198 | . 47 13 22 23 93 Melee 1 | . . . . 1 . Projectile 197 | . 47 13 22 22 93 Critical Strikes 10 | . 1 3 1 . 5 Actively Blocked 1 | . . . 1 . . Damage Taken 2787 | . 503 176 381 275 1452 Core 320 | . 34 23 51 21 191 Absorbed by Shields . | . . . . . . Redirected to Shielding 65 | . 18 19 28 . . Regen/Repaired (Parts) 134 | . . . . . 134 Core Remaining (%) 86 | 100 . 77 . 82 . Volleys Fired 223 | 8 66 14 38 17 80 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 70 115 60 126 126 100 Shots Fired 424 | 16 126 25 73 30 154 Gun 320 | 16 110 . 18 26 150 Cannon 89 | . 15 22 52 . . Launcher 13 | . 1 3 3 4 2 Special 2 | . . . . . 2 Kinetic 251 | 8 66 22 64 . 91 Thermal 101 | 8 59 . 6 26 2 Explosive 8 | . 1 3 . 4 . Electromagnetic 64 | . . . 3 . 61 Robot Hit Streak 23 | 4 15 5 14 7 23 Robot Miss Streak 5 | 3 5 1 3 3 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . . . 7 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 301 | 10 81 17 51 17 125 Core Hits 161 | 5 30 13 14 17 82 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 9 | . 4 3 1 . 1 Burn 3 | . 3 . . . . Destroy 2 | . 1 . . . 1 Blast 4 | . . 3 1 . . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6212 | 124 1202 570 904 792 2620 Guns 3696 | 124 988 . 231 255 2098 Cannons 1021 | . 95 274 652 . . Explosions 1261 | . 119 296 21 537 288 Melee 234 | . . . . . 234 Ramming . | . . . . . . Kinetic 2970 | 61 566 274 813 . 1256 Thermal 1041 | 63 517 . 70 255 136 Explosive 952 | . 119 296 . 537 . Electromagnetic 1015 | . . . 21 . 994 Impact 234 | . . . . . 234 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 19 . 6 10 38 Projectiles 19 | . 13 . 6 . . Explosions 16 | . 6 . . 10 . Melee 38 | . . . . . 38 Knockbacks 11 | . . 7 3 . 1 Impact 1 | . . . . . 1 Kinetic 7 | . . 4 3 . . Secondary 3 | . . 3 . . . Self-Inflicted Damage 180 | . . . 57 69 54 Shots 6 | . . . 1 3 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | 27 204 72 54 57 204 Average Temperature 47 | 11 65 37 13 22 47 Received Heat Transfer 1167 | . 204 144 105 12 702 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . . . 7 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 6 . . 1 . Heat Transferred 2777 | 185 1702 . 148 555 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 89 | 100 100 100 100 93 58 Level 1 2 | . . . . 6 6 Level 2 7 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 656 | 10 85 94 142 212 656 Initial 17 | . . . . 17 13 Average 101 | 1 31 17 78 104 275 Influence Increases 2390 | 20 396 181 360 340 1093 Destroy 0b10 Robot/C 1420 | . 240 120 180 260 620 Destroy 0b10 Robot/NC 150 | 20 35 5 20 10 60 Destroy Leader 308 | . 60 20 64 40 124 Allied During Kill 9 | . . 2 7 . . Successful Hack 70 | . 39 . 28 . 3 Disable Machine 105 | . 15 15 60 . 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 73 | . 7 19 1 30 16 Lose Combat Pursuer 105 | . . . . . 105 Influence Decreases 1754 | 20 396 181 314 351 492 Entered New Map 51 | . . . . 29 22 Time Decay 1568 | 20 386 181 279 302 400 Lost Part 100 | . 10 . . 20 70 Lost Ally 35 | . . . 35 . . Squads Dispatched 7 | . 1 . 2 . 4 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 11 | . 4 . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 24 8 12 13 47 Peak Tracking Total 7 | . 7 3 4 4 7 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 1 1 4 . 2 Max in Single Turn 2 | . 1 1 1 . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 15 | . 7 . 5 . 3 Terminals 10 | . 6 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 56 | . 33 . 14 . 9 Successful 29 | . 15 . 8 . 6 Failed 27 | . 18 . 6 . 3 Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 30 | . 23 . 7 . . Terminals 43 | . 30 . 13 . . Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 4 | . 3 . 1 . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 . 3 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 5 | . 4 . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 2 . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 3 | . 2 . 1 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 8 | . 4 . 4 . . Botnet 4 | . 2 . 2 . . Disrupt 2 | . 1 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 . 5 . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 64 | . . . . . 64 Parts Recycled . | . . . . . . Recycled Matter 33 | . 33 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 82 | . . 82 82 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 15 | . . 6 9 . . Total Damage 294 | . . 128 166 . . Kills 5 | . . 1 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2673 | 62 1128 291 298 34 860 Sensors 542 | . . . . . 542 Terrain 863 | . . . . 34 829 Seismic 1779 | 62 1128 291 298 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4533 | 128 1202 775 749 661 1018 Spaces Moved 2129 | 56 588 446 335 374 330 Core 2 | 2 . . . . . Treads 2071 | 54 588 446 285 374 324 Legs . | . . . . . . Wheels 56 | . . . 50 . 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 125 160 125 Average Speed 159 | 156 160 160 154 160 159 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 74 90 31 75 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 74 | . 6 22 1 31 14 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 72 | . 6 22 1 31 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2825 | 77 725 480 492 404 647 Wait 262 | 2 27 13 73 . 147 Move 2124 | 55 587 445 334 373 330 Hop . | . . . . . . Pick Up 47 | 4 13 3 10 2 15 Fast Attach 31 | 7 4 . 7 2 11 Attach 14 | . 1 . 3 2 8 Detach 2 | . . . . 1 1 Swap 64 | 1 12 5 11 6 29 Drop 53 | . 15 . 16 1 21 Fire 223 | 8 66 14 38 17 80 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Discovered new exit (range 7) 769 | -10/Materials | Build established: Scavenger-Mutant 880 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Build established: Mutant 1331 | -10/Materials | Entered Mines 1467 | -10/Mines | Learned Materials emergency access door positions 1480 | -10/Mines | Discovered new exit (range 10) 1707 | -10/Mines | Discovered new exit (range 6) 1760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1839 | -10/Mines | Learned location of Zion (-6) 1949 | -10/Mines | Escorted by a lone wolf Derelict 1969 | -10/Mines | Learned location of Storage (-7) 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Accompanied by 3 allies 2106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2501 | -9/Materials | Build established: Scavenger-Mutant 2836 | -9/Materials | Discovered new exit (range 13) 2855 | -9/Materials | Entered Mines 3265 | -9/Mines | Learned 2 Materials zone layouts 3401 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3401 | -9/Mines | Discovered new exit (range 5) 3505 | -9/Mines | Discovered new exit (range 8) 3516 | -9/Mines | Entered Materials 3516 | -8/Materials | Evolved 2 slots: Utility x2 3840 | -8/Materials | Repaired Imp. Heat Sink 3867 | -8/Materials | Repaired Lgt. Treads 4305 | -8/Materials | Lost 3 parts (2n1u) 4534 | -8/Materials | Self-destructed Last Messages --------------- 04452_ Acquired Gauss Rifle. 04460_ Acquired Matter Filter. 04471_ Dropped Imp. Heat Sink. 04472_ Acquired 10 matter. 04488_ Slug penetrates Y-45 Defender. 04489_ Lgt. Treads destroyed. 04491_ Slug penetrates Y-45 Defender. 04498_ Imp. Terrain Scanner destroyed. 04500_ Slug penetrates Y-45 Defender. 04500_ Slug penetrates Wall. 04504_ Critical hit (Burn: +37). 04506_ Slug penetrates Y-45 Defender. 04509_ Y-45 Defender destroyed. 04509_ Slug penetrates Wall. 04512_ Acquired 54 matter. 04520_ Dropped Lgt. Armor Plating. 04521_ Acquired Imp. Light Armor Plating. 04526_ Acquired 10 matter. 04532_ Dropped Imp. Ion Engine. 04532_ Acquired Lgt. Nuclear Core. 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""""? ? ??##?#?????????????? | | ??????? ?# ## ?"""? ?? ###???#??#????????? | | ?????? ??? ## ?? ??? ??#???????????????? | | ?????????????? ?? ??? ??????#??????????????? | | ?????????????????????##??#??+??#??? ?????????????? | | ???????????????????? ? ???? ? ? ????????????????? | | ??????????????????????????????? ?????????????????? | | ????????????????????????#??????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 47% | -8/Materials Lgt. Treads | 19% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingJunkMapper Manual? 0 Play Time 00:38:36 Cumulative 197.8 hours Start 2025.10.11 @ 21:09:12 End 2025.10.13 @ 17:38:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 142 Adventurer 32 Explorer 7 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5819bf0-c466-431f-aeac-d76deb84255b