Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 22:14:09 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (671) 671 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2861 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Subdweller Monowheel Improved Weapon Shielding System Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Subdweller Monowheel Heat Sink Heat Sink Heat Sink Medium Matter Pod Seismic Detector Targeting Computer Improved Weapon Shielding Light Armor Plating Light Armor Plating Hacking Suite System Shield Tractor Beam Pulse Rifle Pulse Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 30 | 7 7 2 . 2 12 Power 6 | 1 3 1 . . 1 Engine 6 | 1 3 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . 1 3 Treads 2 | 2 . . . . . Leg 2 | . . . . . 2 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 . . . 5 Device 3 | 1 . . . . 2 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 2 1 . 1 3 Energy Gun 3 | . 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 1 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . 2 3 Power . | . . . . . . Propulsion 3 | . . . . 1 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . . . . 2 3 To Critical Strikes . | . . . . . . Average Backups 20 | 2 12 25 25 24 22 Power 3 | . 1 4 4 4 5 Propulsion 1 | 1 2 2 2 1 . Utility 10 | . 5 12 13 13 11 Weapon 4 | . 2 6 6 5 4 Tool/Special . | . . . . . . Unused Backups 28 | 1 5 2 1 . 19 Power 4 | . . . . . 4 Propulsion 2 | 1 1 . . . . Utility 15 | . 2 1 1 . 11 Weapon 6 | . 1 1 . . 4 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 97 | . 100 100 100 100 75 Engine 13 | . 14 14 14 14 8 Treads 25 | . 28 28 28 22 3 Device 13 | . 14 14 14 14 8 Storage 13 | . 14 14 14 14 8 Energy Gun 12 | . 10 14 14 14 8 Ballistic Gun 15 | . 17 14 14 14 16 Peak Build Rating 23 | 7 9 12 12 12 23 Average Rating 10 | 5 8 11 12 11 16 On Entrance 8 | . 7 9 12 12 12 Avg Prop Armor Cover (%) 10 | . . . . 13 8 Naked Turns 42 | . . . . . 42 Heaviest Build 101 | 14 90 90 89 89 101 Greatest Support 40 | 40 40 40 40 40 25 Greatest Overweight (x) 33 | . 2 2 2 4 33 Average Overweight (x) 1 | . . 2 2 3 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 7 15 25 25 25 23 Most Carried 25 | 6 25 25 25 25 25 Average Carried 20 | 2 12 24 25 24 22 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 5 25 25 25 23 5 Class Distribution -------------------- 90% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 773 | 286 235 48 . 47 157 Remotely . | . . . . . . Salvage Created 984 | 84 529 83 . 131 157 Parts 63 | 7 35 10 . 4 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 13 7 . 5 3 Guns 28 | . 13 7 . 5 3 Classes Destroyed 7 | 2 5 . . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 2 | . 1 . . . 1 Swarmer 15 | . 6 6 . 3 . Grunt 10 | . 5 . . 2 3 Subdweller 2 | . 2 . . . . Best Kill Streak 3 | 2 3 3 . 2 3 Combat Bots Only 3 | . 3 3 . 2 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 120 | . 30 19 . 43 28 Missed 23 | . 9 4 . 7 3 Hits 97 | . 21 15 . 36 25 Projectile 97 | . 21 15 . 36 25 Damage Taken 1563 | . 193 124 . 321 925 Core 612 | . 26 9 . 26 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 139 | 4 37 10 . 27 61 Largest 3 | 2 2 2 . 2 3 Hottest 103 | 40 80 70 . 70 103 Shots Fired 283 | 8 74 20 . 54 127 Gun 283 | 8 74 20 . 54 127 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 218 | 8 51 10 . 27 122 Thermal 65 | . 23 10 . 27 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 2 7 9 . 8 22 Robot Miss Streak 5 | 3 4 4 . 5 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 128 | 3 41 11 . 27 46 Core Hits 68 | 3 27 7 . 13 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . 4 1 Burn 6 | . . 1 . 4 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1675 | 29 513 164 . 313 656 Guns 1420 | 29 510 164 . 313 404 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 255 | . 3 . . . 252 Kinetic 814 | 29 322 42 . 101 320 Thermal 606 | . 188 122 . 212 84 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 33 | . . . . . 33 Average Corruption 18 | . . . . . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 252 | . . . . . 252 Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 223 | . 42 45 . 207 223 Average Temperature 63 | . 15 21 . 74 145 Received Heat Transfer 303 | . 36 . . 42 225 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . 1 . Heat Transferred 2109 | . 555 407 . 888 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 92 | 5 81 92 . 65 40 Initial 12 | . . 12 . . 5 Average 14 | . 21 10 . 20 3 Influence Increases 687 | 10 305 140 . 155 77 Destroy 0b10 Robot/C 500 | . 220 120 . 100 60 Destroy 0b10 Robot/NC 30 | 10 15 . . . 5 Destroy Leader 88 | . 46 20 . 10 12 Successful Hack 23 | . 23 . . . . Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 45 | . . . . 45 . Influence Decreases 687 | 10 272 173 . 140 92 Entered New Map 31 | . . 21 . . 10 Time Decay 616 | 10 272 152 . 120 62 Lost Part 40 | . . . . 20 20 Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 18 6 . 9 4 Peak Tracking Total 4 | . 3 3 . 3 4 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 5 1 4 . 1 Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 12 1 4 . 7 Successful 18 | . 8 1 4 . 5 Failed 5 | . 4 . . . 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 9 | . 9 . . . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 4 . . Record 4 | . . . 4 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 5 | . . . . . 5 Insert Component 1 | . . . . . 1 Retrieve Study 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 2 | . 2 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 5162 | 28 1546 1431 1571 372 214 Seismic 5162 | 28 1546 1431 1571 372 214 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5512 | 122 1546 1431 1571 372 470 Spaces Moved 1851 | 61 659 433 492 123 83 Core 8 | 4 . . . . 4 Treads 1700 | 57 659 433 492 59 . Legs 8 | . . . . . 8 Wheels 135 | . . . . 64 71 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 150 50 Average Speed 265 | 152 203 320 320 231 290 Slowest Speed 1700 | 160 320 320 320 320 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 92 98 92 22 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed 42 | . . . . . 42 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2210 | 80 799 463 493 162 213 Wait 90 | 2 59 12 . 11 6 Move 1846 | 60 658 432 491 122 83 Hop . | . . . . . . Pick Up 41 | 6 26 3 1 . 5 Fast Attach 9 | 7 . . . . 2 Attach 7 | . . . . 2 5 Detach 1 | . . . . . 1 Swap 15 | . 8 2 . . 5 Drop 20 | 1 10 4 1 . 4 Fire 139 | 4 37 10 . 27 61 Melee . | . . . . . . Ram 41 | . . . . . 41 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Derelicts attacked the area 747 | -10/Materials | Discovered new exit (range 13) 1136 | -10/Materials | Discovered new exit (range 16) 1589 | -10/Materials | Discovered new exit (range 11) 1669 | -10/Materials | Entered Mines 1713 | -10/Mines | Met a Derelict bent on vengeance 1784 | -10/Mines | Discovered new exit (range 14) 1989 | -10/Mines | Met a Derelict shopkeep closing up shop 2083 | -10/Mines | Learned location of Storage (-7) 2305 | -10/Mines | Discovered new exit (range 15) 2428 | -10/Mines | Destroyed YI-UF0 2613 | -10/Mines | Discovered new exit (range 7) 3087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3087 | -10/Mines | Discovered new exit (range 5) 3100 | -10/Mines | Entered Exiles 3100 | -10/Exiles | Found Exiles lab abandoned 4646 | -10/Exiles | Discovered new exit (range 10) 4671 | -10/Exiles | Entered Mines 4685 | -9/Mines | Assembled infested the area 4841 | -9/Mines | Found a hidden stash of uninstalled traps 4873 | -9/Mines | Discovered new exit (range 7) 4965 | -9/Mines | Learned 8 Materials zone layouts 5043 | -9/Mines | Entered Materials 5043 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5044 | -8/Materials | Identified exit to Factory 5120 | -8/Materials | Central database locked down 5296 | -8/Materials | Lost 3 parts (2n1u) 5355 | -8/Materials | Build established: Gunner 5471 | -8/Materials | Released all parts (10) 5481 | -8/Materials | System corruption reached 10% 5496 | -8/Materials | Core integrity fell below 50% 5508 | -8/Materials | Core integrity fell below 20% 5509 | -8/Materials | System corruption reached 30% 5513 | -8/Materials | Core destroyed Last Messages --------------- 05503_ Destabilizing: System corrupted (+2). 05503_ Destabilizing: System corrupted (+1). 05504_ Slammed into Wall. 05504_ Destabilizing: System corrupted (+1). 05505_ Slammed into Wall. 05506_ Destabilizing: System corrupted (+1). 05506_ Destabilizing: Core damaged (-22). 05507_ Slammed into Wall. 05507_ Destabilizing: Core damaged (-22). 05508_ System corrupted: Matter fused (-6). 05508_ Slammed into Wall. 05508_ Destabilizing: System corrupted (+2). 05509_ Slammed into Wall. 05509_ Destabilizing: Core damaged (-27). 05510_ Slammed into Wall. 05511_ Destabilizing: System corrupted (+2). 05512_ Slammed into Wall. 05512_ Destabilizing: System corrupted (+1). 05513_ Slammed into Wall. 05513_ Destabilizing: Core damaged (-27). 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Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchReflexShredder Manual? 0 Play Time 00:42:18 Cumulative 26.2 hours Start 2026.03.19 @ 21:20:45 End 2026.03.19 @ 22:14:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 25 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 651125b1-faa2-48e3-a4f7-096c661f03ef