Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 00:39:56 Player: TheSkyeDoctor Result: Destroyed by G6-BO6(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (368) 368 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-141) -141 TOTAL SCORE: 1657 Bonus ------- Friendly Fire -141 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 100/100 System Corruption 6% Temperature Cool (24) Movement Core (200) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Scrap Engine Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (200) Improved Signal Interpreter Terrain Scanner Improved Targeting Computer Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Scrap Engine Medium Storage Unit > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Light Treads Wheel High-capacity Matter Pod Improved Signal Interpreter Terrain Scanner Improved Targeting Computer Light Armor Plating Light Armor Plating [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Cannon Energy Gun Beam Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 28 | 8 3 3 11 3 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 1 . 4 2 Treads 9 | 2 1 . 4 2 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 1 1 1 Device 3 | 1 . 1 . 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 2 4 . Energy Gun 5 | 2 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . 2 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 3 | 1 . . 2 . System Corruption 8 | 3 . . 5 . Parts Lost 16 | . 5 1 2 8 Power 4 | . 1 1 1 1 Propulsion 5 | . 1 . . 4 Utility . | . . . . . Weapon 7 | . 3 . 1 3 Highest Loss Streak 8 | . 2 1 1 8 To Critical Strikes 1 | . 1 . . . Average Backups 7 | 2 4 6 8 8 Power . | 1 . . . . Propulsion 1 | 1 1 1 1 2 Utility 4 | . 2 5 6 6 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 93 77 94 90 Engine 8 | . 12 6 6 9 Treads 22 | . 27 22 22 19 Device 20 | . 14 22 22 20 Storage 11 | . 14 11 11 11 Energy Gun 11 | . 11 15 12 9 Ballistic Cannon 7 | . . . 11 9 Launcher 9 | . 11 . 8 9 Peak Build Rating 28 | 7 7 14 16 28 Average Rating 12 | 4 6 11 13 14 On Entrance 7 | . 7 5 13 14 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 29 | 15 15 17 29 29 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 5 7 8 10 10 Average Carried 7 | 2 4 6 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 2 6 7 9 6 Class Distribution -------------------- 35% | Scavenger-Skirmisher 33% | Mutant 30% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 884 | 270 117 . 379 118 Remotely . | . . . . . Salvage Created 561 | 98 105 . 314 44 Parts 34 | 4 8 . 19 3 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 12 | . 5 . 6 1 Guns 4 | . . . 4 . Cannons 2 | . . . 2 . AOE 6 | . 5 . . 1 Classes Destroyed 7 | 2 3 . 2 . Tunneler 2 | 2 . . . . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . 5 . 1 . Grunt 2 | . . . 2 . Sentry 4 | . . . 3 1 Best Kill Streak 4 | 1 4 . 2 1 Combat Bots Only 3 | . 3 . 1 1 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 187 | . 43 4 57 83 Missed 56 | . 14 . 18 24 Hits 131 | . 29 4 39 59 Melee 2 | . . 2 . . Projectile 129 | . 29 2 39 59 Critical Strikes 5 | . 1 . . 4 Part Disruptions 1 | . . . . 1 Damage Taken 2676 | 265 395 91 572 1353 Core 532 | 85 45 . 26 376 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 66 48 . . . Volleys Fired 58 | 12 7 3 32 4 Largest 3 | 2 2 2 3 3 Hottest 130 | 90 90 100 130 119 Shots Fired 113 | 24 9 6 67 7 Gun 69 | 24 6 6 29 4 Cannon 37 | . . . 35 2 Launcher 7 | . 3 . 3 1 Special . | . . . . . Kinetic 37 | . . . 35 2 Thermal 28 | 12 2 . 10 4 Explosive 7 | . 3 . 3 1 Electromagnetic 41 | 12 4 6 19 . Robot Hit Streak 7 | 4 1 3 7 5 Robot Miss Streak 4 | 2 4 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 61 | 16 1 4 34 6 Core Hits 29 | 4 7 2 15 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . . 1 . Burn 1 | 1 . . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1356 | 276 280 75 574 151 Guns 624 | 209 24 75 272 44 Cannons 333 | . . . 302 31 Explosions 384 | 67 254 . . 63 Melee . | . . . . . Ramming 15 | . 2 . . 13 Kinetic 333 | . . . 302 31 Thermal 275 | 166 . . 65 44 Explosive 317 | . 254 . . 63 Electromagnetic 416 | 110 24 75 207 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | 3 3 . 5 6 Average Corruption 2 | 3 3 . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . 12 . 11 15 Message Errors 12 | . 7 . 3 2 Matter Fused 5 | . 1 . . 4 Heat Flow Errors 7 | . 1 . 3 3 Energy Discharges 6 | . 3 . 1 2 Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 86 | 25 10 . . 51 Shots 3 | 1 1 . . 1 Rammed 9 | . 1 . 1 7 Targets Rammed 9 | . 1 . 1 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | 142 104 31 348 321 Average Temperature 79 | 52 32 15 83 120 Received Heat Transfer 1066 | . 72 12 168 814 Effects 5 | . . . 4 1 Shutdowns 1 | . . . 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 742 | 470 . . 185 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | 5 85 20 44 27 Initial 3 | . . 3 3 . Average 7 | 1 23 5 4 1 Influence Increases 491 | 15 205 30 204 37 Destroy 0b10 Robot/C 240 | . 100 . 120 20 Destroy 0b10 Robot/NC 30 | 15 10 . 5 . Destroy Leader 46 | . 14 . 32 . Successful Hack 48 | . 19 . 19 10 Disable Machine 30 | . 30 . . . Destroy Structure 37 | . 17 . 13 7 Lose Combat Pursuer 60 | . 15 30 15 . Influence Decreases 491 | 15 196 29 214 37 Entered New Map 13 | . . 6 7 . Time Decay 428 | 15 156 23 197 37 Lost Part 50 | . 40 . 10 . Squads Dispatched 9 | . 1 1 7 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 5 30 7 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 19 | . 4 . 9 6 Terminals 16 | . 4 . 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 9 . 25 38 Successful 43 | . 3 . 10 30 Failed 29 | . 6 . 15 8 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 43 | . 9 . 22 12 Terminals 43 | . 9 . 22 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 31 | . . . 4 27 Record 25 | . . . 1 24 Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Zone Layout 2 | . . . 2 . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 3 . 6 3 Terminals 12 | . 3 . 6 3 Botnet 12 | . 3 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 . 8 4 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 2751 | 9 566 117 1468 591 Structural 1795 | . . 117 1087 591 Seismic 2751 | 9 566 117 1468 591 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2988 | 141 566 117 1468 696 Spaces Moved 1642 | 78 332 55 801 376 Core 52 | 33 . . . 19 Treads 1572 | 45 332 55 801 339 Legs . | . . . . . Wheels 18 | . . . . 18 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 95 Average Speed 159 | 116 160 160 160 167 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | 1 . . . . Exploration Rate (%) 45 | 4 44 7 94 80 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 37 | . . . 37 . Terrain Destroyed 68 | 7 16 . 37 8 Melee . | . . . . . Projectile . | . . . . . AOE 68 | 7 16 . 37 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1897 | 104 357 78 925 433 Wait 128 | . 7 14 69 38 Move 1638 | 77 331 54 800 376 Hop . | . . . . . Pick Up 24 | 6 7 4 6 1 Fast Attach 6 | 3 . . 3 . Attach 17 | 5 3 3 3 3 Detach 1 | 1 . . . . Swap 7 | . 1 . 5 1 Drop 9 | . . . 6 3 Fire 58 | 12 7 3 32 4 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 7 | . 1 . 1 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Crushed by falling debris 142 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 13) 626 | -10/Materials | Discovered new exit (range 9) 642 | -10/Materials | Derelicts attacked the area 681 | -10/Materials | Core integrity fell below 50% 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Discovered new exit (range 15) 825 | -9/Materials | Entered Storage 885 | -9/Storage | Met 01-MTF 1110 | -9/Storage | Discovered new exit (range 11) 1196 | -9/Storage | Build established: Skirmisher 1352 | -9/Storage | Garrison activated, responded to threat 1782 | -9/Storage | Learned location of Armory (-4) 1920 | -9/Storage | Identified exit to Recycling 1987 | -9/Storage | Discovered new exit (range 14) 2293 | -9/Storage | Entered Recycling 2293 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2472 | -9/Recycling | Build established: Scavenger-Skirmisher 2689 | -9/Recycling | Discovered new exit (range 5) 2774 | -9/Recycling | Scanned before Scraplab entrance 2811 | -9/Recycling | Discovered new exit (range 11) 2815 | -9/Recycling | Entered Scraplab 2873 | -9/Recycling | Angered Scraplab inhabitants 2875 | -9/Recycling | Found Prototype Device 2885 | -9/Recycling | Identified Scrap Engine 2928 | -9/Recycling | Core integrity fell below 50% 2982 | -9/Recycling | Lost 8 parts (1p4n3w) 2984 | -9/Recycling | Core integrity fell below 20% 2989 | -9/Recycling | Destroyed by G6-BO6(j) with Overtuned Pulse Rifle Last Messages --------------- System corrupted: Heat flow error (+242). Imp. Treads destroyed. Critical hit (Burn: +50). Machine disabled. Overheating: Matter decay (-32). Beam Rifle destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +50). Lgt. Treads destroyed. Slammed into G6-BO6(j). Acquired 18 matter. Critical hit (Burn: +50). Lgt. Treads destroyed. Slammed into R-06 Scavenger. System corrupted: Matter fused (-9). Wheel destroyed. Slammed into 4J-2IM(j). ZA-AZZ(j) destroyed. P-60 Hacker heat short circuits Shock Rifle. 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You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed CryofiberCorruptionStick Manual? 0 Play Time 00:30:26 Cumulative 36.2 hours Start 2026.02.22 @ 00:11:54 End 2026.02.22 @ 00:39:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07cde993-31d4-4fc8-851b-4f50a9a94992