Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 14:22:57 Player: chemicalhorse Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (1677) 1677 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 4561 Bonus ------- Follower Combat Kills 124 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Light Ion Engine VTOL Module VTOL Module VTOL Module Improved Flight Unit Visual Processing Unit Visual Processing Unit Signal Interpreter Heavy Laser Particle Cannon Light Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Datajack Mining Claw Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Phasing AFG > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Wheel VTOL Module VTOL Module VTOL Module Improved Flight Unit Heat Sink Visual Processing Unit Visual Processing Unit Signal Interpreter Transmission Jammer Particle Cannon Light Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Datajack Mining Claw [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 11 8 20 . 1 3 Power 6 | 1 1 2 1 . . 1 Engine 5 | 1 1 2 . . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 2 4 3 7 . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 17 | 2 4 3 7 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 4 . 5 . 1 1 Device 10 | 1 2 . 5 . 1 1 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 2 3 7 . . . Energy Gun 6 | . 2 1 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 1 3 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 40 | . 8 8 16 . . 8 Power 5 | . 1 2 1 . . 1 Propulsion 17 | . 4 3 6 . . 4 Utility 7 | . 1 . 4 . . 2 Weapon 11 | . 2 3 5 . . 1 Highest Loss Streak 5 | . 3 5 4 . . 3 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 6 10 12 18 18 17 Power 1 | . . 1 1 2 2 1 Propulsion 3 | . 1 1 3 5 5 4 Utility 2 | . 1 3 2 3 3 3 Weapon 4 | 1 2 2 4 6 5 6 Tool/Special . | . . . . . . . Unused Backups 20 | . 2 1 . . 1 16 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 4 | . 1 . . . . 3 Weapon 9 | . 1 1 . . 1 6 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 93 | . 94 98 87 100 100 81 Engine 7 | . 13 13 6 . . 5 Core 4 | . . . 3 11 11 4 Wheel 27 | . 26 27 27 33 33 17 Device 17 | . 10 14 16 22 22 21 Storage 12 | . 14 14 11 11 11 11 Energy Gun 7 | . 13 15 8 . . . Ballistic Gun 14 | . 14 5 8 22 22 22 Ballistic Cannon 1 | . . 7 3 . . . Peak Build Rating 30 | 7 9 9 18 18 30 19 Average Rating 12 | 5 7 8 11 18 18 17 On Entrance 11 | . 7 9 8 18 18 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 15 49 51 52 51 70 54 Greatest Support 36 | 26 32 32 36 30 30 30 Greatest Overweight (x) 17 | . 8 3 15 1 2 17 Average Overweight (x) 1 | . . 1 1 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 Most Carried 20 | 6 13 13 18 18 20 19 Average Carried 12 | 2 6 10 13 18 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 19 | 6 13 11 18 18 19 17 Class Distribution -------------------- 53% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1316 | 312 368 143 407 22 44 20 Remotely 240 | 160 80 . . . . . Salvage Created 2618 | 123 861 227 1282 50 . 75 Parts 159 | 8 35 16 92 6 . 2 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 3 | . . . . . . 3 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 50 | . 12 6 28 3 . 1 Guns 42 | . 11 3 24 3 . 1 Cannons 7 | . . 3 4 . . . Classes Destroyed 12 | 2 4 2 4 . . . Worker 4 | . 1 1 2 . . . Builder 2 | . . . 2 . . . Tunneler 5 | 2 . 2 1 . . . Hauler 6 | . 2 . 4 . . . Recycler 3 | 1 2 . . . . . Watcher 7 | . 2 . 5 . . . Swarmer 15 | . . . 12 3 . . Grunt 27 | . 12 4 11 . . . Brawler 1 | . . . 1 . . . Sentry 5 | . . . 4 . . 1 Demolisher 1 | . . 1 . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 9 | 3 3 2 9 3 . 1 Combat Bots Only 7 | . 2 2 7 3 . 1 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 303 | . 64 49 131 10 . 49 Missed 81 | . 13 14 41 1 . 12 Hits 222 | . 51 35 90 9 . 37 Melee 8 | . . . 8 . . . Projectile 214 | . 51 35 82 9 . 37 AOE 8 | . . 8 . . . . Critical Strikes 4 | . 1 . 2 1 . . Damage Taken 3041 | 2 634 682 1161 79 . 483 Core 641 | . 82 158 249 18 . 134 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 . 4 . . . . Volleys Fired 219 | 7 64 26 112 4 . 6 Largest 2 | 2 2 2 2 2 . 2 Hottest 115 | 40 115 95 95 43 . 43 Shots Fired 409 | 14 127 48 200 8 . 12 Gun 380 | 14 127 35 184 8 . 12 Cannon 28 | . . 13 15 . . . Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 245 | 14 76 24 111 8 . 12 Thermal 122 | . 51 24 47 . . . Explosive 1 | . . . 1 . . . Electromagnetic 41 | . . . 41 . . . Robot Hit Streak 13 | 5 13 7 12 3 . 12 Robot Miss Streak 4 | 4 4 4 4 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 6 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 273 | 7 88 30 132 5 . 11 Core Hits 128 | 4 35 16 64 3 . 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . 4 2 7 . . . Burn 9 | . 4 2 3 . . . Destroy 3 | . . . 3 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3640 | 105 1138 470 1740 60 . 127 Guns 3221 | 100 1138 297 1499 60 . 127 Cannons 352 | . . 160 192 . . . Explosions 41 | . . . 41 . . . Melee . | . . . . . . . Ramming 26 | 5 . 13 8 . . . Kinetic 2134 | 100 720 250 877 60 . 127 Thermal 1033 | . 418 207 408 . . . Explosive . | . . . . . . . Electromagnetic 447 | . . . 447 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . 12 12 12 . Average Corruption 11 | . . . 11 12 12 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . 21 4 1 . Message Errors 8 | . . . 7 . 1 . Matter Fused 8 | . . . 5 3 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 4 | . . . 4 . . . Parts Fused 1 | . . . 1 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . 10 30 . . . Projectiles 10 | . . 10 . . . . Explosions 30 | . . . 30 . . . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 3 | . . . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 51 | 2 . 6 43 . . . Shots 1 | . . . 1 . . . Rammed 4 | 1 . 1 2 . . . Targets Rammed 4 | 1 . 1 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 295 | . 295 186 156 109 . 5 Average Temperature 51 | . 57 58 42 76 . 3 Received Heat Transfer 1002 | . 384 216 342 . . 60 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 9 | . 5 . 4 . . . Heat Transferred 3628 | . 1480 703 1445 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 86 100 . . Level 1 5 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 267 | 10 45 50 267 169 . . Initial 99 | . . 4 6 99 . . Average 63 | 1 18 6 126 140 . . Influence Increases 1628 | 15 394 135 895 70 . 119 Destroy 0b10 Robot/C 1040 | . 240 100 560 60 . 80 Destroy 0b10 Robot/NC 135 | 15 35 15 70 . . . Destroy Leader 236 | . 68 20 128 10 . 10 Allied During Kill 29 | . . . . . . 29 Successful Hack 35 | . 21 . 14 . . . Disable Machine 45 | . 15 . 30 . . . Destroy Structure 18 | . . . 18 . . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 75 | . . . 75 . . . Influence Decreases 1628 | 15 382 129 658 206 119 119 Entered New Map 295 | . . 8 12 156 119 . Time Decay 1113 | 15 342 111 486 50 . 109 Lost Part 220 | . 40 10 160 . . 10 Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 24 25 42 2 . 7 Peak Tracking Total 20 | . 3 20 5 2 . 4 Tactical Retreats 11 | . 3 2 6 . . . ECM-based Alert Blocks 10 | . 5 . 5 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 12 | . 8 . 4 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 23 . 14 . . . Successful 20 | . 13 . 7 . . . Failed 17 | . 10 . 7 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 10 | . 7 . 3 . . . Terminals 24 | . 15 . 9 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 3 . 5 . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 9 . 5 . . . Record 5 | . 3 . 2 . . . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . Scan Component 3 | . 1 . 2 . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . 4 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 155 | . . . . . 155 155 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . . 21 Total Damage 984 | . . . . . . 984 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 4115 | . 648 632 1082 114 1196 443 Terrain 2481 | . . . 728 114 1196 443 Structural 1654 | . 316 632 706 . . . Jamming 228 | . . . . . . 228 ECM 421 | . 332 . 89 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4796 | 103 1032 632 1276 114 1196 443 Spaces Moved 3533 | 76 676 484 709 109 1198 281 Core 19 | 7 2 . 9 . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3514 | 69 674 484 700 109 1198 280 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 95 95 95 95 Average Speed 103 | 86 103 106 108 95 95 131 Slowest Speed 900 | 90 450 145 800 95 110 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 5 84 90 43 44 87 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . . 13 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 13 | . . . 13 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4274 | 96 884 555 1026 112 1254 347 Wait 391 | . 108 17 161 . 49 56 Move 3528 | 76 675 483 708 108 1197 281 Hop . | . . . . . . . Pick Up 56 | 6 18 7 21 . 3 1 Fast Attach 13 | 7 1 . 5 . . . Attach 34 | . 9 8 13 . 1 3 Detach 2 | . 1 . . . 1 . Swap 7 | . 3 . 3 . 1 . Drop 9 | . 5 1 1 . 2 . Fire 219 | 7 64 26 112 4 . 6 Melee . | . . . . . . . Ram 3 | . . 1 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . 12 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 637 | -10/Materials | Lost 3 parts (2n1u) 948 | -10/Materials | Discovered new exit (range 10) 973 | -10/Materials | Identified exit to Mines 1031 | -10/Materials | Discovered new exit (range 13) 1136 | -10/Materials | Entered Mines 1137 | -10/Mines | Assembled infested the area 1142 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1294 | -10/Mines | Discovered new exit (range 3) 1297 | -10/Mines | Discovered new exit (range 12) 1413 | -10/Mines | Core integrity fell below 50% 1426 | -10/Mines | Core integrity fell below 20% 1456 | -10/Mines | Lost 5 parts (2p1n2w) 1702 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Entered Materials 1768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1769 | -9/Materials | Identified exit to Mines 2556 | -9/Materials | System corruption reached 10% 2580 | -9/Materials | Core integrity fell below 50% 2586 | -9/Materials | Lost 4 parts (2n1u1w) 2855 | -9/Materials | Discovered new exit (range 16) 2908 | -9/Materials | Destroyed 7 combat bots 2954 | -9/Materials | Build established: Scavenger-Mutant 3044 | -9/Materials | Entered Mines 3129 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3158 | -9/Mines | Entered Zion 3217 | -7/Zion | System corruption cleaned by Quarantine Array 3244 | -7/Zion | Learned location of Armory (-3) 3425 | -7/Zion | Met Imprinter 3446 | -7/Zion | Imprinted 3448 | -7/Zion | Declared Zion's savior 3697 | -7/Zion | Identified exit to Deep Caves 3727 | -7/Zion | Learned location of 1 exit from Lower Caves 4061 | -7/Zion | Found Prototype Device 4071 | -7/Zion | Identified Phasing AFG 4296 | -7/Zion | Discovered new exit (range 12) 4354 | -7/Zion | Entered Proximity Caves 4354 | -6/Proximity Caves | Accompanied by 4 allies 4416 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4502 | -6/Proximity Caves | Core integrity fell below 20% 4555 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4797 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Corrupted Carbon-fiber Leg fries itself beyond repair. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Penetrated by Slug. Slug penetrates 66-XA4(M). 66-XA4(M) destroyed. Slug penetrates Z8-RJC(M). Z8-RJC(M) destroyed. Slug penetrates J3-C7Q(M). J3-C7Q(M) destroyed. Slug penetrates Wall. Wheel destroyed. Slug penetrates Wall. Slug penetrates H-66 Slayer. Penetrated by Slug. Lgt. Assault Rifle destroyed. Penetrated by Slug. Transmission Jammer destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##?????????????????????????????????????? | | ##????#???????????????????????????????? | | ### #?#????? ????????????????????????????? | | #?#### ###?#??????????????????????????????????? | | ?????# ###??? ?? ???????????????????????????????? | | ???### #?#??#?? ????????????????????????????????? | | #???# #????????????????????????????????????????? | | #???# ##????????##?????????????????????????????? | | ????# ##?????## #?????????????????????????????? | | ??#?# #???### ??????????????????????????????? | | ?#### #???? ??????????????????????????????? | | ## ##???? ???????????????#??????????????? | | ##??#? ??????????????????????????????? | | ##??## #??????????????????????????????? | | ##??# #??????????????????????????????? | | ## #???# ##???????????"?????????????????? | | #?# ##??# ##????????????? ? ???????????? | | #### #?#? ##??#????? 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""% ??????????? | | ?# #### #???????"" ?????????? | | ?## ####????"" ?????????? | | ???#### # ###? ????????? | | ???????# ### ##! h ????????? | | ????????# ##?## # !@%h ????????? | | ????????## ##???# ## [=*!! ????????? | | ?????????####? ? ## %######## #????????? | | ???????????#??? * #?????????????????????? | | ?????????????? #?????????????????????? | | ?????????????# #### #??????#??????????????? | | ?????????#??# ? ? ##??????#??????????????? | | ???????????# ?? ##??????????????????????? | | ???????????#######?#######???????????????????????? | | ??????????????????#??????????#???????????????????? | | ???????????????????#??????#????????#?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????#???????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 44 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevSmallCharge Manual? 0 Play Time 00:50:21 Cumulative 5.6 hours Start 2025.10.23 @ 13:21:55 End 2025.10.23 @ 14:22:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5895976b-7a2c-4203-970e-cc96d7265309