Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.24 @ 12:20:40 Player: K.K.Y. Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (291) 1455 Value Destroyed (14827) 14827 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (8445) 8445 TOTAL SCORE: 32587 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 295 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (5) ---- Experimental EM Shield Sigix Terminator (1) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Humpback Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Advanced Thermal Shield Improved Corruption Screen > --- WEAPON ----------- Advanced Plasma Rifle High-powered Shotgun Coil Gun > --- INVENTORY -------- Improved Matter Compressor Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Capacitor Enhanced Scrap Shield Graphene Brace Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Authchip [Armor] Gamma Rifle Coil Gun Improved Remote Datajack Improved Plasma Cutter Shock Maul Shock Maul [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Powered Armor Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Concussive RPG Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 15 | . 1 . . . . 8 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 6 | . 1 . . . . 1 2 . . . . . 2 . Utility 7 | . . . . . . 6 . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 203 | 7 4 . 8 7 3 14 33 5 3 10 18 38 17 36 Power 30 | 1 1 . 1 1 1 4 6 . . 2 3 3 2 5 Engine 10 | 1 1 . 1 1 1 4 . . . . . . . 1 Core 8 | . . . . . . . 6 . . . 2 . . . Reactor 12 | . . . . . . . . . . 2 1 3 2 4 Propulsion 50 | 2 1 . . 4 1 . 13 3 . 1 6 11 4 4 Treads 33 | 2 1 . . 4 1 . 13 3 . 1 1 3 4 . Leg 16 | . . . . . . . . . . . 4 8 . 4 Wheel 1 | . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 71 | 2 . . 4 2 1 6 9 . 1 5 5 16 5 15 Device 42 | 1 . . 1 . . 3 5 . . 3 3 13 3 10 Storage 9 | 1 . . 2 2 . 1 . . . 1 . 1 1 . Processor 12 | . . . 1 . 1 2 3 . . . . 1 1 3 Hackware 4 | . . . . . . . 1 . 1 1 . 1 . . Protection 4 | . . . . . . . . . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 2 . 3 . . 4 5 2 2 2 4 8 6 12 Energy Gun 22 | . 2 . 2 . . 3 1 1 . . 2 5 . 6 Energy Cannon 6 | . . . . . . . 3 1 . . . 2 . . Ballistic Gun 8 | 2 . . . . . . . . . . 2 1 2 1 Ballistic Cannon 6 | . . . . . . 1 . . 2 1 . . . 2 Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon 4 | . . . 1 . . . . . . 1 . . . 2 Impact Weapon 2 | . . . . . . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 15 | . 1 . . . . . . . . 4 . 2 1 7 Parts Lost 110 | . . . 1 . . 4 20 1 11 . 15 12 12 34 Power 21 | . . . 1 . . 2 4 . 2 . 4 . 2 6 Propulsion 31 | . . . . . . 1 12 . 4 . 4 . 3 7 Utility 37 | . . . . . . . 4 . 3 . 5 8 4 13 Weapon 21 | . . . . . . 1 . 1 2 . 2 4 3 8 Highest Loss Streak 14 | . . . 1 . . 3 3 1 11 . 7 4 4 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 19 | 1 2 7 8 13 23 23 23 22 22 21 22 20 16 9 Power . | . . 1 . . 1 . . . . . . . . . Propulsion . | . . . . . 1 . . . . . . 1 . . Utility 12 | . . 3 3 9 15 12 12 16 17 18 17 15 12 6 Weapon 4 | 1 1 3 2 1 3 9 9 4 2 2 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . . . 3 4 5 4 9 2 . 2 3 1 1 12 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . . . . 1 . . Utility 19 | . . . 1 . 2 . 3 . . 2 1 . 1 9 Weapon 19 | . . . 1 1 2 4 5 2 . . 2 . . 2 Tool/Special 4 | . . . 1 1 . . 1 . . . . . . 1 Average Slot Usage (%) 82 | . 99 100 91 89 100 86 76 79 55 46 73 84 65 61 Engine 5 | . 12 12 13 12 13 11 . . . . . . . . Core 2 | . . . . . . . 8 11 4 . 1 5 2 . Reactor 1 | . . . . . . . . . . 2 7 4 3 7 Treads 21 | . 36 37 28 27 35 24 23 25 13 6 6 8 16 6 Leg 2 | . . . . . . . . . . . 5 11 . 7 Device 13 | . 12 12 9 8 3 11 11 16 9 10 17 28 19 19 Storage 6 | . 12 12 9 8 10 6 5 5 5 6 10 5 3 1 Processor 8 | . . . 5 8 10 17 14 11 7 5 3 2 5 5 Hackware 1 | . . . . . . . . . 1 9 8 2 . . Energy Gun 10 | . 17 25 17 25 25 11 . 1 2 . 3 8 4 3 Energy Cannon 1 | . . . . . . . 6 6 2 . . 1 . . Peak Build Rating 137 | 7 13 13 47 49 47 88 113 118 118 98 97 130 137 137 Average Rating 77 | 2 10 13 26 42 38 84 100 114 77 58 84 123 122 107 On Entrance 63 | . 7 13 13 46 46 35 87 109 117 51 97 80 124 134 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 263 | 18 22 22 60 102 102 119 124 123 120 125 152 172 243 263 Greatest Support 280 | 40 60 60 60 86 86 84 172 182 182 140 140 210 280 245 Greatest Overweight (x) 38 | 3 . . . 1 1 1 2 . 1 1 38 2 1 9 Average Overweight (x) . | 1 . . . . 1 1 . . . . 1 . . . Largest Inventory Capacity 35 | 10 10 10 20 25 25 25 25 25 25 25 25 25 35 35 Average Capacity 23 | 9 10 10 15 24 25 25 25 25 25 25 25 25 30 17 Most Carried 27 | 6 7 8 20 25 25 25 25 25 25 25 25 25 25 27 Average Carried 21 | 1 2 7 11 20 24 24 24 24 24 23 24 24 18 11 Final Capacity 35 | 10 10 10 20 25 25 25 25 25 25 25 25 25 35 5 Final Carried 25 | . 7 8 20 22 25 24 25 24 25 25 25 24 21 5 Class Distribution -------------------- 29% | Hacker-Skirmisher 21% | Hacker-Mutant 15% | Commander-Skirmisher 9% | Commander-Mutant 7% | Hacker-Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -10/Subcaves Commander-Skirmisher | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Tank | -4/Factory Hauler-Tank | -3/Research Scavenger-Tank | -3/Quarantine Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 6014 | 208 108 . 100 112 30 240 1167 194 191 443 553 999 398 1271 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14348 | . 223 64 407 552 . 1397 2934 543 404 435 744 3186 1114 2345 Parts 610 | . 13 12 21 19 . 43 121 24 19 6 38 135 50 109 Haulers Intercepted 5 | . . . . 1 . 1 2 . . . . 1 . . Recyclers Shooed 8 | . . . . . . . 5 . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 257 | . 6 4 11 4 . 27 68 11 9 . 19 46 20 32 Melee 5 | . . . . . . . 2 . . . . . 1 2 Guns 119 | . 6 4 9 3 . 21 3 1 1 . 5 37 15 14 Cannons 110 | . . . 2 . . 1 61 8 7 . 12 3 1 15 AOE 3 | . . . . . . . 1 . . . . 2 . . Classes Destroyed 24 | . 3 1 3 5 . 3 3 . 1 . . 1 3 1 Worker 5 | . . . . 1 . . 1 . . . . 1 2 . Builder 5 | . . 1 . . . . . . . . . 1 2 1 Tunneler 2 | . . . . . . . 1 . . . . 1 . . Hauler 5 | . . . . 1 . 1 2 . . . . 1 . . Recycler 5 | . . . . 1 . . 1 . . . . . . 3 Mechanic 2 | . . . . . . . . . . . . 1 . 1 Operator 3 | . . . . . . . 2 . . . . 1 . . Turret 2 | . . . 2 . . . . . . . . . . . Watcher 4 | . 2 . . . . . 1 . . . . 1 . . Swarmer 65 | . 2 4 4 . . 7 18 4 3 . 12 6 5 . Cutter 2 | . . . . . . . . . . . . . 2 . Grunt 83 | . 4 . . 1 . 11 21 3 1 . 4 15 6 17 Brawler 2 | . . . . . . 1 . . . . . . . 1 Duelist 3 | . . . . . . 1 1 1 . . . . . . Sentry 20 | . . . . 2 . 2 6 . . . 2 7 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . . . 7 3 4 . . 2 2 . Programmer 49 | . . . . . . 5 15 . . . . 17 2 10 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . 1 . 1 . . . Lightning 3 | . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . 1 Cobbler 1 | . . . 1 . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . Best Kill Streak 13 | . 2 2 5 2 . 4 9 4 3 . 7 7 13 9 Combat Bots Only 10 | . 2 2 4 2 . 3 9 4 3 . 7 5 10 9 Max Kills in Single Turn 3 | . 2 1 1 2 . 2 2 1 1 . 1 3 2 2 Gunslinging 1 | . 1 . . . . 1 . . . . . 1 1 . Exploded 1 | . . . . . . . 1 . . . . 1 . . Melee 1 | . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 2653 | . 12 12 134 9 . 178 538 67 91 . 214 445 375 578 Missed 799 | . 3 3 35 2 . 68 152 21 21 . 62 135 134 163 Hits 1854 | . 9 9 99 7 . 110 386 46 70 . 152 310 241 415 Melee 22 | . . . . . . 2 11 . . . . . 7 2 Projectile 1832 | . 9 9 99 7 . 108 375 46 70 . 152 310 234 413 AOE 2 | . . . . . . . . . . . . 2 . . Critical Strikes 101 | . . . 1 . . 3 21 1 1 . 5 18 12 39 Actively Blocked 39 | . . . . . . . . . . . . . 11 28 Part Disruptions 5 | . . . . . . . 1 . . . . 2 . 2 Actively Blocked 2 | . . . . . . . . . . . . 2 . . Damage Taken 21829 | . 78 45 762 73 . 1162 4118 501 1056 . 2074 4110 2521 5329 Core 3300 | . 6 5 124 6 . 90 446 72 102 . 309 833 192 1115 Absorbed by Shields 1783 | . . . . 6 . 19 590 . . . . 608 560 . Ignored by Resistances 16779 | . 50 31 469 48 . 704 2798 294 613 . 1219 3013 2371 5169 Core Remaining (%) 52 | 100 . . . . 43 89 . . . . 3 27 . . Volleys Fired 854 | . 13 7 44 19 . 81 178 22 35 13 65 159 60 158 Largest 3 | . 2 1 3 3 . 2 2 2 2 2 2 3 3 3 Hottest 244 | . 112 56 212 168 . 154 200 181 146 75 89 244 198 193 Shots Fired 1574 | . 21 7 98 57 . 151 261 44 71 16 84 345 137 282 Gun 1037 | . 21 7 75 57 . 149 12 5 23 . 59 300 129 200 Cannon 500 | . . . . . . 2 249 39 48 3 25 45 7 82 Launcher 1 | . . . . . . . . . . . . . 1 . Special 36 | . . . 23 . . . . . . 13 . . . . Kinetic 516 | . 2 . . . . 2 107 . 37 3 58 69 69 169 Thermal 825 | . 19 7 98 57 . 149 154 16 . 13 22 187 60 43 Explosive 1 | . . . . . . . . . . . . . 1 . Electromagnetic 232 | . . . . . . . . 28 34 . 4 89 7 70 Robot Hit Streak 75 | . 7 3 23 44 . 61 45 22 19 18 47 30 31 75 Robot Miss Streak 5 | . 1 1 3 . . 2 5 2 3 . 1 2 3 3 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 1 Secondary Targets 18 | . 1 . 3 . . 3 . . . . . 7 3 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . 1 1 1 Shots Hit Robots 1326 | . 15 5 56 42 . 130 221 32 56 14 76 294 148 237 Core Hits 730 | . 9 4 25 18 . 63 270 16 18 8 30 112 63 94 Critical Kills 15 | . . . . . . . . . 2 . . 7 4 2 Critical Parts Destroyed 23 | . . . . . . . . . 3 . 1 7 5 7 Critical Strikes 102 | . 4 . 4 8 . 16 . 1 10 . 7 22 11 19 Burn 42 | . 4 . 4 8 . 16 . . . . 2 4 2 2 Destroy 38 | . . . . . . . . . 7 . 1 16 7 7 Blast 14 | . . . . . . . . . 2 . 4 . . 8 Corrupt 4 | . . . . . . . . 1 1 . . 2 . . Smash 4 | . . . . . . . . . . . . . 2 2 Melee Attacks 47 | . . . . . . . 7 . . . . . 28 12 Impact 34 | . . . . . . . . . . . . . 22 12 Slashing 13 | . . . . . . . 7 . . . . . 6 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 6 . Damage Inflicted 38294 | . 247 88 1027 850 . 2611 8524 1226 1139 308 2140 7825 3836 8473 Guns 20014 | . 247 84 883 829 . 2551 205 54 332 . 1422 6544 2858 4005 Cannons 14919 | . . . . . . 60 7623 1172 807 78 718 642 202 3617 Explosions 1146 | . . . . . . . 486 . . . . 639 21 . Melee 1723 | . . . . . . . 166 . . . . . 755 802 Ramming 118 | . . 4 . 21 . . 44 . . . . . . 49 Kinetic 14225 | . 24 . . . . 60 3177 . 561 78 1553 1910 1375 5487 Thermal 17298 | . 223 84 1027 829 . 2551 4651 516 . 230 503 4307 1483 894 Explosive 1082 | . . . . . . . 486 . . . . 575 21 . Electromagnetic 3848 | . . . . . . . . 710 578 . 84 1033 202 1241 Impact 1483 | . . . . . . . . . . . . . 681 802 Slashing 240 | . . . . . . . 166 . . . . . 74 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 2 4 4 4 4 . 3 3 36 Average Corruption 6 | . . . . . . 1 3 4 4 2 . 2 2 20 Corruption Purged 11 | . . . . . . . 4 . . 4 . 3 . . Corruption Blocked 4 | . . . . . . . . . . . . 4 . . Effects 250 | . . . . . . 25 44 41 18 9 . 5 1 107 Message Errors 60 | . . . . . . 4 18 11 3 3 . . . 21 Matter Fused 65 | . . . . . . 8 9 16 4 2 . 4 . 22 Heat Flow Errors 16 | . . . . . . 4 3 3 . . . . . 6 Energy Discharges 30 | . . . . . . 2 2 5 4 . . . . 17 Parts Rejected 3 | . . . . . . 1 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . . 1 6 3 2 3 . . 1 16 Data Loss (major) 10 | . . . . . . 1 2 . 1 . . . . 6 Misfires 14 | . . . . . . 3 2 3 3 1 . . . 2 Alerts 3 | . . . . . . 1 . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . . . 1 . . . . 1 . 12 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 825 | . . . 10 . . . 49 36 . 64 5 91 108 462 Projectiles 468 | . . . 10 . . . 29 36 . 64 5 37 1 286 Explosions 74 | . . . . . . . 20 . . . . 54 . . Melee 283 | . . . . . . . . . . . . . 107 176 Knockbacks 94 | . . . . . . . 60 . . . 3 . 2 29 Impact 5 | . . . . . . . . . . . . . 2 3 Kinetic 84 | . . . . . . . 58 . . . 3 . . 23 Secondary 5 | . . . . . . . 2 . . . . . . 3 Self-Inflicted Damage 321 | . . . . . . . 26 . . . . 276 19 . Shots 10 | . . . . . . . 1 . . . . 8 1 . Rammed 5 | . . . . 2 . . 2 . . . . . . 1 Targets Rammed 6 | . . 1 . 2 . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 717 | . 282 64 573 412 . 514 460 198 228 . 10 717 197 188 Average Temperature 135 | . 91 30 139 142 . 150 89 68 56 . 6 194 106 80 Received Heat Transfer 5061 | . 51 . 420 40 . 570 898 63 389 . 483 758 242 1147 Effects 84 | . 1 . 8 2 . 3 6 . . . . 64 . . Shutdowns 24 | . . . 2 1 . . 2 . . . . 19 . . Energy Bleed 8 | . . . 2 . . . . . . . . 6 . . Interference 29 | . 1 . 4 . . 2 2 . . . . 20 . . Matter Decay 5 | . . . . 1 . 1 . . . . . 3 . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Damage (minor) 6 | . . . . . . . 2 . . . . 4 . . Damage (major) 6 | . . . . . . . . . . . . 6 . . Damage (core) 4 | . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Robots Corrupted 8 | . . . . . . . . 2 1 . . 1 3 1 Combat Hostiles 7 | . . . . . . . . 2 1 . . . 3 1 Parts Fried 16 | . . . . . . . . 2 7 . . 4 1 2 Impact Corruptions 12 | . . . . . . . . . . . . . 7 5 Robots Melted 13 | . . . . 1 . 5 1 . . . 2 4 . . Combat Hostiles 13 | . . . . 1 . 5 1 . . . 2 4 . . Parts Melted 85 | . 4 . 5 4 . 23 8 1 . . 7 30 3 . Heat Transferred 32256 | . 777 185 2520 2359 . 6995 5596 600 . 397 1250 7360 2327 1890 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Maximum Alert Level 2 | . . . . . . . 1 . . . . . 2 1 Low Security (%) 93 | 100 100 100 . 100 . 100 85 . . . . 100 45 93 Level 1 6 | . . . . . . . 14 . . . . . 46 6 Level 2 . | . . . . . . . . . . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 420 | . 70 50 . 69 . 123 329 . . . . 171 420 302 Initial 135 | . . 15 . 28 . . . . . . . . 16 135 Average 40 | . 11 6 . 3 . 13 70 . . . . 34 190 43 Influence Increases 8333 | . 195 105 135 249 . 973 2283 260 220 15 435 1487 915 1061 Destroy 0b10 Robot/C 5200 | . 120 80 120 180 . 600 1360 220 180 . 380 920 400 640 Destroy 0b10 Robot/NC 195 | . 10 5 . 40 . 5 40 . . 15 . 35 20 25 Destroy Leader 1016 | . 34 20 . . . 162 316 40 40 . 40 224 50 90 Allied During Kill 20 | . . . . 12 . 8 . . . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . Successful Hack 209 | . 3 . . 17 . 61 49 . . . . 36 . 43 Disable Machine 120 | . . . . . . 4 24 . . . . 80 . 12 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 Destroy Structure 268 | . 3 . . . . 3 94 . . . . 132 10 26 Lose Combat Pursuer 645 | . 15 . 15 . . 30 . . . . 15 60 435 75 Active Sensor Use 500 | . . . . . . 100 400 . . . . . . . Influence Decreases 8333 | . 140 160 55 329 . 973 2251 292 220 15 435 1444 638 1381 Entered New Map 321 | . . 40 . 52 . . . 17 . . . . 27 185 Time Decay 7128 | . 140 120 45 277 . 908 2091 265 200 15 390 1351 431 895 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 759 | . . . 10 . . 40 160 10 20 . 45 93 80 301 Lost Ally 25 | . . . . . . 25 . . . . . . . . Squads Dispatched 61 | . 1 . . . . 12 26 . . . . 11 4 7 Investigation 14 | . 1 . . . . 3 9 . . . . . . 1 Extermination 24 | . . . . . . 5 8 . . . . 7 1 3 Reinforcement 13 | . . . . . . 4 3 . . . . 1 3 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 9 | . . . . . . . 6 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 3 . . . . . . . Active Scanning Responses 5 | . . . . . . 1 4 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 9 | . . . . . . 1 1 . . . . 4 1 2 Communications Jammed 10 | . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . 10 Times Spotted 362 | . 7 4 15 5 . 34 85 11 9 . 20 62 56 54 Peak Tracking Total 10 | . 2 2 6 2 . 4 8 4 2 . 6 5 9 10 Tactical Retreats 19 | . 1 . 2 . . 2 . . . . 1 4 6 3 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 14 | . 1 . 2 . . 3 4 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 35 | . . . 3 . . 1 6 . . . 1 20 . 4 Max in Single Turn 7 | . . . 1 . . . 3 . . . 1 7 . 1 Garrison Access 3 | . . . . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 61 | . 3 . 3 6 3 8 13 2 1 9 1 6 . 6 Terminals 36 | . 3 . . 6 . 7 9 1 . . 1 4 . 5 Fabricators 4 | . . . . . . 1 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . 1 Total Hacks 168 | . 7 . 4 12 10 17 35 2 1 48 5 18 . 9 Successful 125 | . 3 . 4 11 10 9 15 2 1 48 5 12 . 5 Failed 43 | . 4 . . 1 . 8 20 . . . . 6 . 4 Catastrophic 6 | . . . . . . 2 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 3 . . 6 . 9 19 . . . . 6 . 4 Terminals 84 | . 7 . . 12 . 16 25 1 . . 5 11 . 7 Fabricators 10 | . . . . . . 1 2 . . . . 7 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 7 | . . . . . . . 5 . . . . . . 2 Terminal Hacks 88 | . 2 . 4 5 10 5 1 2 1 48 5 2 . 3 Record 49 | . . . 1 . 5 . . 1 . 36 5 . . 1 Part Schematic 9 | . . . . 2 . 3 . . . 4 . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 12 | . . . . 2 5 . . . . 4 . 1 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 5 | . . . 1 . . . . 1 1 . . . . 2 Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . . . . 6 . . Load Schematic 4 | . . . . . . . 1 . . . . 3 . . Build 4 | . . . . . . . 1 . . . . 3 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . Unauthorized Hacks 25 | . 1 . . 6 . 4 8 . . . . 4 . 2 Terminals 25 | . 1 . . 6 . 4 8 . . . . 4 . 2 Botnet 25 | . 1 . . 6 . 4 8 . . . . 4 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . 2 . 6 11 1 . . 1 4 . 3 Full Trace Events 8 | . 1 . . . . 2 4 . . . . . . 1 Feedback Events 2 | . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . 2 15 10 2 . . 4 . . . . Parts Built 5 | . . . . . . . 2 . . . . 3 . . Authchips 1 | . . . . . . . 1 . . . . . . . Time 373 | . . . . . . . 95 . . . . 278 . . Total Part Build Rating 25 | . . . . . . . 10 . . . . 15 . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 16 . . . . . . . 1 1 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 18 | . . . . 16 . . . . . . . 1 1 . Largest Group 16 | . . . . 16 15 12 . . . . . 1 1 . Highest-Rated Group 245 | . . . . 245 239 177 . . . . . 49 26 . Highest-Rated Ally 49 | . . . . 27 27 27 . . . . . 49 26 . Total Orders 1 | . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . 1 . Ally Attacks 51 | . . . . 9 . 37 . . . . . 5 . . Total Damage 870 | . . . . 168 . 526 . . . . . 176 . . Kills 9 | . . . . 5 . 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Active Infowar (turns) 22531 | 28 538 430 2164 2420 1945 3351 4691 2076 914 740 1428 921 10 875 Sensors 1556 | . . . . . . . . . . . . 921 . 635 A.S.S. 10482 | . . . . . . 3309 4691 2076 406 . . . . . Terrain 6118 | . . . 1515 2420 1945 . . . . . . . . 238 Structural 1645 | 28 538 430 649 . . . . . . . . . . . Machine Analysis 13184 | . . . . . . 3350 4676 2076 914 740 1428 . . . Jamming 647 | . . . . . . . . . . . . . 10 637 Robot Analysis Total 12 | . . . . 2 5 . . . . 4 . 1 . . Derelict Logs Recovered 7 | . . . 3 . 1 . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 31012 | 86 538 430 2214 2573 4936 3354 4691 2076 914 740 2274 3254 645 2287 Spaces Moved 12328 | 38 282 258 1190 999 1710 902 1831 1231 399 244 959 1294 215 776 Core 53 | 24 . . . . . . . . . . 8 . . 21 Treads 10986 | 14 282 258 1190 999 1710 902 1831 1231 399 244 693 837 215 181 Legs 1289 | . . . . . . . . . . . 258 457 . 574 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 231 237 160 160 160 160 160 160 152 50 Average Speed 195 | 181 160 160 160 228 239 237 192 160 198 212 217 170 159 166 Slowest Speed 1950 | 200 160 160 160 240 241 241 325 160 250 240 1950 320 235 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 4 55 49 68 99 89 18 43 98 57 62 94 31 3 55 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 6 | . . . 2 . 1 . . . . 3 . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 18 | . . . 5 . 5 . . 4 1 . 3 . . . Spaces Dug 16 | . . . . . . . 9 . . . . . . 7 Terrain Destroyed 152 | . . . . . . . 47 . 5 . 7 73 4 16 Melee 2 | . . . . . . . 2 . . . . . . . Projectile 53 | . . . . . . . 13 . 5 . 7 12 . 16 AOE 97 | . . . . . . . 32 . . . . 61 4 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Total 17620 | 55 350 268 1371 1244 2563 1975 2680 1290 452 436 1066 2033 360 1477 Wait 3710 | 4 36 2 114 81 833 949 570 21 13 149 . 481 15 442 Move 12314 | 37 281 257 1189 998 1709 901 1830 1230 398 243 958 1293 214 776 Hop . | . . . . . . . . . . . . . . . Pick Up 207 | 7 11 1 5 27 10 14 26 2 3 11 13 24 31 22 Fast Attach 82 | . . . 2 1 . 3 26 3 1 2 12 12 . 20 Attach 110 | 7 3 . 3 1 1 9 10 1 2 9 8 18 16 22 Detach 21 | . 2 . 2 . 1 1 2 1 . . . 3 1 8 Swap 47 | . 1 . 5 5 2 4 8 2 . 1 . 14 1 4 Drop 113 | . 3 . 7 11 7 9 21 5 . 4 10 24 . 12 Fire 854 | . 13 7 44 19 . 81 178 22 35 13 65 159 60 158 Melee 40 | . . . . . . . 7 . . . . . 21 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . 1 . 2 . . 2 . . . . . . 1 Escape Stasis 4 | . . . . . . 4 . . . . . . . . Rewire 110 | . . . . 99 . . . 3 . 2 . 5 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Propulsion x1 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 10) 309 | -10/Materials | Build established: Hacker-Mutant 500 | -10/Materials | Discovered exit to Materials (range 11) 571 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Discovered exit to Mines (range 17) 625 | -10/Materials | Entered Mines 636 | -10/Mines | Met a Derelict bent on vengeance 1039 | -10/Mines | Identified exit to Subcaves 1039 | -10/Mines | Discovered exit to Subcaves (range 11) 1055 | -10/Mines | Entered Subcaves 1056 | -10/Subcaves | Approached by a straggling Scientist 1189 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1207 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1207 | -10/Subcaves | Identified exit to Materials 1207 | -10/Subcaves | Discovered exit to Materials (range 10) 1214 | -10/Subcaves | Learned location of Recycling (-8) 1467 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1470 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1500 | -10/Subcaves | Learned 2 Materials zone layouts 1683 | -10/Subcaves | Visited 4L-MR0's lab 1704 | -10/Subcaves | Found Rainbow Chip 1706 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2318 | -10/Subcaves | Build established: Hacker-Skirmisher 2375 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2902 | -10/Subcaves | Found SUBCON Basin 2976 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3191 | -10/Subcaves | Identified exit to Recycling 3191 | -10/Subcaves | Discovered exit to Recycling (range 16) 3204 | -10/Subcaves | Core integrity fell below 50% 3252 | -10/Subcaves | Learned location of Storage (-8) 3269 | -10/Subcaves | Entered Recycling 3824 | -8/Recycling | Build established: Commander-Skirmisher 4122 | -8/Recycling | Scanned before Scraplab entrance 4163 | -8/Recycling | Entered Scraplab 4209 | -8/Recycling | Identified exit to Scraptown 4209 | -8/Recycling | Discovered exit to Scraptown (range 4) 4925 | -8/Recycling | Identified exit to Factory 4925 | -8/Recycling | Discovered exit to Factory (range 11) 5842 | -8/Recycling | Entered Scraptown 5842 | -8/Scraptown | Accompanied by 15 allies 6179 | -8/Scraptown | Visited Awakened 6295 | -8/Scraptown | Visited Symbiants 6480 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6769 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6776 | -8/Scraptown | Learned location of Zion (-6) 6847 | -8/Scraptown | Visited Cyclists 6899 | -8/Scraptown | Visited Junk Repository 7021 | -8/Scraptown | Visited Red Mages 7239 | -8/Scraptown | Visited The Evicted 7369 | -8/Scraptown | Discovered exit to Factory (range 13) 7571 | -8/Scraptown | Visited UFD Registry 7571 | -8/Scraptown | Registered with UFD as "Technobot" 7653 | -8/Scraptown | Visited Scrap Suit Storage 7690 | -8/Scraptown | Visited Derelict Rescue Squad 7759 | -8/Scraptown | Visited Infowarlord's Domain 8003 | -8/Scraptown | Visited Abandonware Association 8034 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 8034 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 8093 | -8/Scraptown | Build established: Commander-Mutant 8118 | -8/Scraptown | Visited A0-MCA Data Center 8133 | -8/Scraptown | Given a C+ rating by A0-MCA 8140 | -8/Scraptown | Found A0-MCA's Component Scanner 8199 | -8/Scraptown | Visited Chapter 10 8238 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 8248 | -8/Scraptown | Visited Botcube Research 8303 | -8/Scraptown | Visited Analyses Database 8419 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8704 | -8/Scraptown | Found Active Sensor Suite 8789 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10644 | -8/Scraptown | Met Optimus 10644 | -8/Scraptown | Accepted into 0bPrime 10764 | -8/Scraptown | Discovered exit to Factory (range 3) 10778 | -8/Scraptown | Entered Factory 10778 | -6/Factory | Accompanied by 12 allies 10778 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 10975 | -6/Factory | Lost 3 allies 11091 | -6/Factory | Build established: Commander-Skirmisher 11382 | -6/Factory | Lost 7 allies 11609 | -6/Factory | Build established: Hacker-Skirmisher 12426 | -6/Factory | Identified exit to Factory 12426 | -6/Factory | Discovered exit to Factory (range 14) 13927 | -6/Factory | Lost 3 parts (1p1n1w) 14132 | -6/Factory | Entered another Factory area 14132 | -5/Factory | Evolved 2 slots: Propulsion x2 14593 | -5/Factory | Identified exit to Upper Caves 14593 | -5/Factory | Identified exit to Extension 14919 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 15110 | -5/Factory | Build established: Hacker-Assassin 15288 | -5/Factory | Destroyed 7 combat bots 15406 | -5/Factory | Garrison activated, responded to threat 15724 | -5/Factory | Garrison activated, responded to threat 15816 | -5/Factory | Lost 3 parts (1n2u) 16233 | -5/Factory | Build established: Hacker-Skirmisher 17381 | -5/Factory | Fabricated Spk. Medium Treads (x2) 18391 | -5/Factory | Build established: Scavenger-Skirmisher 18489 | -5/Factory | Destroyed 9 combat bots 18621 | -5/Factory | Found Imp. Powered Armor 18732 | -5/Factory | Build established: Hacker-Skirmisher 18823 | -5/Factory | Entered Upper Caves 18825 | -5/Upper Caves | UFD Scientist delivered a prototype 18838 | -5/Upper Caves | Found Enh. Scrap Shield 19015 | -5/Upper Caves | Learned Factory stockpile data 19172 | -5/Upper Caves | Encountered a Warlord checkpoint 19507 | -5/Upper Caves | Core integrity fell below 50% 19627 | -5/Upper Caves | Identified exit to Upper Caves 19627 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 19801 | -5/Upper Caves | Build established: Hacker-Mutant 19901 | -5/Upper Caves | Learned Factory stockpile data 20485 | -5/Upper Caves | Build established: Hacker-Skirmisher 20899 | -5/Upper Caves | Entered another Upper Caves area 21255 | -5/Upper Caves | Spotted B-75 Beast 21332 | -5/Upper Caves | Destroyed B-75 Beast 21345 | -5/Upper Caves | Lost 11 parts (2p4n3u2w) 21603 | -5/Upper Caves | Build established: Hacker-Mutant 21774 | -5/Upper Caves | Identified exit to Zhirov 21774 | -5/Upper Caves | Discovered exit to Zhirov (range 13) 21813 | -5/Upper Caves | Entered Zhirov 21813 | -5/Zhirov | Identified exit to Proximity Caves 21813 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 21858 | -5/Zhirov | Met Zhirov 21901 | -5/Zhirov | Learned location of Quarantine (-3) 21901 | -5/Zhirov | Learned location of Testing (-2) 21901 | -5/Zhirov | Learned location of Command (-1) 21949 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22148 | -5/Zhirov | Found Alien Artifact 22149 | -5/Zhirov | Identified Integrated Reactor 22149 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22177 | -5/Zhirov | Found Alien Artifact 22178 | -5/Zhirov | Identified Transdimensional Reconstructor 22178 | -5/Zhirov | Warped through subspace 22553 | -5/Zhirov | Entered Proximity Caves 22797 | -4/Proximity Caves | Destroyed 7 combat bots 23004 | -4/Proximity Caves | Spotted B-86 Titan 23061 | -4/Proximity Caves | Identified exit to Factory 23061 | -4/Proximity Caves | Discovered exit to Factory (range 10) 23158 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23864 | -4/Proximity Caves | Learned Research emergency access door positions 23980 | -4/Proximity Caves | Attracted the attention of an 0b10 base 23992 | -4/Proximity Caves | Core integrity fell below 20% 24049 | -4/Proximity Caves | Destroyed 7 combat bots 24058 | -4/Proximity Caves | Lost 7 parts (2p2n2u1w) 24269 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 24269 | -4/Proximity Caves | Learned location of 1 exit from Factory 24269 | -4/Proximity Caves | Learned 8 Research zone layouts 24269 | -4/Proximity Caves | Learned Extension trap positions 24485 | -4/Proximity Caves | Build established: Scavenger-Mutant 24561 | -4/Proximity Caves | Destroyed B-86 Titan 24585 | -4/Proximity Caves | Lost 6 parts (2p1n3u) 24827 | -4/Proximity Caves | Entered Factory 24827 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24828 | -4/Factory | Identified exit to Research 25367 | -4/Factory | Build established: Hacker-Tank 25402 | -4/Factory | Garrison activated, responded to threat 25529 | -4/Factory | Core integrity fell below 50% 26365 | -4/Factory | Lost 4 parts (3u1w) 26542 | -4/Factory | Fabricated Graphene Brace (x2) 26925 | -4/Factory | Spotted B-86 Titan 27235 | -4/Factory | Build established: Hacker-Mutant 27253 | -4/Factory | Fabricated Lgt. Humpback (x1) 27730 | -4/Factory | Build established: Hacker-Tank 28045 | -4/Factory | Discovered exit to Research (range 5) 28081 | -4/Factory | Entered Research 28081 | -3/Research | Evolved 2 slots: Propulsion x2 28082 | -3/Research | Identified exit to Armory 28251 | -3/Research | Lost 3 parts (2u1w) 28331 | -3/Research | Search patrols dispatched 28367 | -3/Research | Lost 4 parts (1p1n1u1w) 28399 | -3/Research | Identified exit to Quarantine 28399 | -3/Research | Discovered exit to Quarantine (range 12) 28441 | -3/Research | Identified exit to Research 28441 | -3/Research | Discovered exit to Research (range 15) 28545 | -3/Research | Cargo convoy interrupted 28559 | -3/Research | Lost 3 parts (1p1n1u) 28599 | -3/Research | Found Unknown Device 28613 | -3/Research | Destroyed 10 combat bots 28726 | -3/Research | Entered Quarantine 29027 | -3/Quarantine | Build established: Hauler-Mutant 29333 | -3/Quarantine | Found Alien Artifact 29334 | -3/Quarantine | Identified Core Reset Matrix 29334 | -3/Quarantine | Identified Quantum Capacitor 29334 | -3/Quarantine | Used Core Reset Matrix 29338 | -3/Quarantine | Detected hypermatrix surge 29338 | -3/Quarantine | Sensed 13 artifacts in vicinity 29451 | -3/Quarantine | Met incapacitated Sigix Warrior 29451 | -3/Quarantine | Lockdown squad dispatched 29455 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 29460 | -3/Quarantine | Unlocked Sigix quarantine chamber 29474 | -3/Quarantine | Found Sigix Containment Pod 29578 | -3/Quarantine | Destroyed 9 combat bots 29604 | -3/Quarantine | Spotted Lightning 29615 | -3/Quarantine | Spotted Lightning 29615 | -3/Quarantine | Spotted Lightning 29634 | -3/Quarantine | System corruption reached 10% 29692 | -3/Quarantine | Destroyed Lightning 29712 | -3/Quarantine | Core integrity fell below 50% 29712 | -3/Quarantine | Destroyed Lightning 29716 | -3/Quarantine | Lost 14 parts (1p3n7u3w) 29744 | -3/Quarantine | System corruption reached 30% 29780 | -3/Quarantine | Destroyed Lightning 29810 | -3/Quarantine | Found Prototype Device 29810 | -3/Quarantine | Identified Exp. EM Shield 30357 | -3/Quarantine | Discovered exit to Research (range 15) 30483 | -3/Quarantine | Build established: Scavenger-Tank 30749 | -3/Quarantine | Core integrity fell below 20% 30774 | -3/Quarantine | Spotted Alpha 7 30808 | -3/Quarantine | Lost 8 parts (2p3n2u1w) 30813 | -3/Quarantine | Destroyed Alpha 7 30836 | -3/Quarantine | Found Sigix Terminator 30958 | -3/Quarantine | Lost 3 parts (2p1w) 31013 | -3/Quarantine | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 30894_ System corrupted: Heat flow error (+283). 30909_ System corrupted: Matter fused (-8). 30922_ Hvy. Hardcell Cannon destroyed. 30922_ Imp. Quantum Reactor destroyed. 30927_ Lgt. Ion Engine destroyed. 30936_ System corrupted: Matter fused (-9). 30956_ System corrupted: Component data lost. 30972_ System corrupted: Energy discharge (-33). 30993_ System corrupted: Component data lost. 31001_ Terrain Scanner destroyed. 31002_ Adv. Heat Sink destroyed. 31004_ Suspension Chamber breached. 31007_ Dropped Enh. Biometal Leg. 31008_ Exp. Heat Sink destroyed. 31010_ Acquired Unknown Special Melee Weapon. 31010_ Identified Adv. Datajack. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #????#??? | | ?????????????????????????""????????# #???????? | | ??????????????????????????/????????# #####???????? | | ????????????????????? ?????????????# #???????????? | | ????????????????? ?????????????????# #???????????? | | ????????????????? ????????????????# #???????????? | | ??????????????????# ??????????????# #???????????? | | ??????????????????# ?????????????# #???????????? | | ??????????????????# ########????# ##??????????? | | ??????????????????# ###### #???????????? | | ??????????????????# #???????????? | | ??????????????????# ########???????????? | | ??????????????????# #??????????????????? | | ??????????????????# ###### #########?#????????? | | ??????????????????# ??????# ## ! #??????????? | | ??????????????????# ???????## ## #??????????? | | ??????????????????????###### # #???????#??? | | ?????????????????????+ " + #??????????? | | ??????????????????????###### # #??????????? | | ?????????????????????######## ## #??????????? | | ?????????????????????#// #?# ####+####??????????? | | ?????????????????????# *### #### #?????????????? | | ?????????????????????# # ## #?????????????? | | ??????????????????#??#"" @# ## ####??????????? | | ?????????????????????#"T x " #??????????? | | ?????????????????????#"" #x ## #??????????? | | ?????????????????????# #=x ## #??????????? | | ?????????????????????########+####+####??????????? | | ???????????????????#??# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """ #????????????? | | ??????????????????????# ""*" #????????????? | | ??????????????????????# """"" #????????????? | | ?????????????#????????# #????????????? | | ??????????????????????###############????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 100 Energy Generation 59 Energy Capacity 575 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 100 EM Shielding 5 Corruption Block 15 Armor Coverage 1400 Resistance: KI 35 Resistance: TH 65 Resistance: EX 85 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Spk. Medium Treads | x2 | -5/Factory | Authchip Graphene Brace | x2 | -4/Factory Lgt. Humpback | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldDroneRegenerator Manual? 0 Play Time 02:38:06 Cumulative 136.8 hours Start 2025.11.24 @ 09:22:45 End 2025.11.24 @ 12:20:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 156 Rogue 0 Adventurer 0 Explorer 156 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3224c9c-9664-4d9a-b38e-cb2dd98598a4