Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 22:08:39 Player: APerTAS Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (113) 565 Value Destroyed (3984) 3984 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 13609 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 254/300 Energy 57/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Thunder Leg Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Cooled Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Hacking Suite Makeshift System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Armored Huge Wheel Centrium Wheel Antigrav System Improved Linear Gravjet Transmission Jammer Reaction Control System Layered Medium Armor Plating System Restoration Module Heavy Plasma Cannon Long-range Missile Launcher Makeshift Hammer [Rating: 123] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 2 2 . . 2 2 2 . Power 2 | . . . . . . . . . 1 . . . 1 . . Propulsion 5 | . . . . . . 1 1 1 . . . . 1 1 . Utility 9 | . . 2 . . . 1 1 1 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 136 | 7 8 9 . 1 3 12 25 10 23 4 4 9 8 7 6 Power 17 | 1 . 2 . . . . 2 1 5 1 . 1 3 1 . Engine 7 | 1 . 2 . . . . 1 . 2 1 . . . . . Core 5 | . . . . . . . 1 1 3 . . . . . . Reactor 5 | . . . . . . . . . . . . 1 3 1 . Propulsion 46 | 2 4 3 . . . 5 6 7 9 . 3 2 3 2 . Treads 16 | 2 4 3 . . . 5 2 . . . . . . . . Leg 3 | . . . . . . . . . . . 3 . . . . Wheel 5 | . . . . . . . 4 . . . . . . 1 . Hover 22 | . . . . . . . . 7 9 . . 2 3 1 . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 2 2 3 . . 1 5 11 2 5 . 1 5 1 3 4 Device 22 | 1 1 2 . . . 3 3 1 2 . 1 2 1 3 2 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 8 | . . 1 . . . . 2 . 2 . . 1 . . 2 Hackware 3 | . . . . . . . 2 . . . . 1 . . . Protection 10 | . . . . . 1 2 4 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 2 1 . 1 2 2 6 . 4 3 . 1 1 1 2 Energy Gun 10 | 2 . 1 . . . 1 3 . 1 . . . . . 2 Energy Cannon 4 | . . . . . . . . . 1 1 . 1 1 . . Ballistic Gun 4 | . 1 . . . . 1 1 . 1 . . . . . . Ballistic Cannon 4 | . 1 . . . 1 . 2 . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . 1 . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 3 . 1 . . . 2 . 3 Corrupted Parts 6 | . . . . . . . . . . . 4 . 2 . . System Corruption 36 | . . . . . . . . . . . 27 . 9 . . Parts Lost 61 | . . 1 . . . 3 6 . 7 5 2 1 5 25 6 Power 12 | . . 1 . . . . 1 . 2 3 . . 2 3 . Propulsion 17 | . . . . . . 1 1 . 1 . 1 1 1 10 1 Utility 26 | . . . . . . 2 4 . 3 2 1 . 1 11 2 Weapon 6 | . . . . . . . . . 1 . . . 1 1 3 Highest Loss Streak 20 | . . 1 . . . 1 4 . 4 2 4 1 3 20 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 14 15 15 14 14 13 13 13 13 14 10 13 12 2 Power . | . 1 . 1 1 1 1 . . . . . . . . . Propulsion 3 | . 2 5 5 5 5 4 3 2 3 5 5 5 5 4 1 Utility 4 | . 1 3 4 4 3 6 6 6 7 5 5 2 4 3 . Weapon 3 | . 1 4 5 5 4 3 3 2 2 3 4 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . 4 4 . . . 5 6 6 5 1 . . 1 2 1 Power 4 | . 1 . . . . . . 2 . . . . . 1 . Propulsion 8 | . 1 3 . . . . 2 . 1 . . . . . 1 Utility 14 | . . . . . . 3 3 2 4 1 . . 1 . . Weapon 8 | . 2 . . . . 2 1 2 . . . . . 1 . Tool/Special 1 | . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 100 90 92 95 89 98 97 96 74 90 90 81 17 Engine 7 | . 14 10 11 11 11 9 5 . 3 . . . . . . Core 1 | . . . . . . . . 6 6 8 5 5 2 . . Reactor 1 | . . . . . . . . . . . . 3 4 9 . Treads 14 | . 28 22 22 22 22 24 13 . . . . . . . . Wheel 1 | . . . . . . . 8 . . . . . . . . Hover 9 | . . . . . . . . 31 28 29 15 25 25 25 1 Device 15 | . 14 22 22 22 18 16 13 12 11 10 4 6 12 16 1 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 5 5 4 3 . Processor 8 | . . 10 11 11 11 9 7 6 9 17 17 20 19 12 6 Hackware 3 | . . . . . . . 7 13 11 5 5 9 9 7 4 Protection 3 | . . . . . 3 9 7 6 4 5 . 2 . . . Energy Gun 6 | . 17 11 11 3 . 4 6 . . . . . . . 1 Ballistic Cannon 4 | . 8 10 11 3 4 4 . 6 3 . . . . . . Slashing Weapon 3 | . . . . 6 11 9 7 6 3 . . . . . . Peak Build Rating 123 | 7 12 19 19 23 27 30 54 66 91 91 70 98 109 123 37 Average Rating 44 | 4 9 17 19 21 24 28 44 60 77 81 63 86 101 103 22 On Entrance 43 | . 7 12 19 19 23 27 30 53 66 91 70 63 92 107 17 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 9 8 . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 82 | 15 32 36 36 36 38 43 61 39 52 47 29 63 78 82 10 Greatest Support 88 | 40 40 46 46 46 46 66 86 47 62 60 55 57 72 88 13 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 2 7 14 15 15 14 14 14 14 14 14 15 11 14 13 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 15 15 14 15 13 15 15 15 15 13 14 5 2 Class Distribution -------------------- 69% | Mutant 20% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Matter Collected 2538 | 270 198 190 43 15 30 248 287 . 782 157 48 . 205 65 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4789 | 97 554 340 35 . . 1127 1233 . 571 255 230 . 163 184 . Parts 210 | 4 28 21 7 . . 57 56 . 24 5 4 . 3 1 . Haulers Intercepted 4 | . 1 . . . . 2 . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented 7 | . . . . . . . . . . 3 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Combat Hostiles Destroyed 84 | . 14 10 3 . . 19 21 . 4 6 4 . 2 1 . Melee 36 | . . . . . . 14 17 . 3 . 1 . 1 . . Guns 22 | . 6 7 3 . . 3 3 . . . . . . . . Cannons 14 | . 8 3 . . . 2 . . 1 . . . . . . AOE 5 | . . . . . . . . . . 5 . . . . . Classes Destroyed 13 | 2 4 6 . . . . 1 . . . . . . . . Worker 3 | . . 1 . . . 1 1 . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 2 . . . . . . . 1 . Recycler 7 | 1 . . . . . 2 2 . 2 . . . . . . Operator 4 | . . 1 . . . 2 1 . . . . . . . . Watcher 7 | . 1 1 . . . 1 . . 3 . . . . 1 . Swarmer 15 | . . 4 3 . . 5 3 . . . . . . . . Grunt 44 | . 12 3 . . . 10 9 . 1 5 4 . . . . Brawler 2 | . . 1 . . . . 1 . . . . . . . . Sentry 13 | . . 2 . . . 4 5 . . 1 . . 1 . . Programmer 8 | . . . . . . . 3 . 3 . . . 1 1 . Subdweller 2 | . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 4 3 . . 4 10 . 2 5 4 . 1 2 . Combat Bots Only 9 | . 4 4 3 . . 2 9 . 2 5 4 . 1 1 . Max Kills in Single Turn 2 | 1 1 1 1 . . 1 1 . 1 2 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Hostile Shots Fired 1023 | . 49 57 14 . . 63 325 . 43 58 42 20 93 193 66 Missed 364 | . 17 17 5 . . 11 108 . 12 25 19 9 45 77 19 Hits 659 | . 32 40 9 . . 52 217 . 31 33 23 11 48 116 47 Melee 1 | . . . . . . . 1 . . . . . . . . Projectile 658 | . 32 40 9 . . 52 216 . 31 33 23 11 48 116 47 Critical Strikes 17 | . 1 . . . . 1 6 . . 1 1 1 . 6 . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Damage Taken 10486 | . 395 420 75 . . 712 2010 . 956 659 438 213 1013 2543 1052 Core 2661 | . 124 66 17 . . 70 236 . 82 174 190 60 185 766 691 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 354 | . . . . . . 13 49 . 192 100 . . . . . Ignored by Resistances 106 | . . . . . . . 106 . . . . . . . . Regen/Repaired (Parts) 345 | . . 131 . . . . 54 17 143 . . . . . . Core Remaining (%) 79 | 100 50 . . . 79 87 66 100 . . 55 94 85 . . Volleys Fired 190 | 9 48 28 4 . . 37 25 . 18 18 . . . . 3 Largest 2 | 2 2 2 2 . . 1 1 . 2 1 . . . . 1 Hottest 100 | 100 100 89 89 . . 55 55 . 80 90 . . . . 65 Shots Fired 284 | 18 95 56 8 . . 37 25 . 26 16 . . . . 3 Gun 167 | 18 74 28 4 . . 15 25 . . . . . . . 3 Cannon 112 | . 21 28 4 . . 22 . . 26 11 . . . . . Launcher 5 | . . . . . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 109 | . 29 28 4 . . 22 . . 26 . . . . . . Thermal 170 | 18 66 28 4 . . 15 25 . . 11 . . . . 3 Explosive 5 | . . . . . . . . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 8 11 12 6 . . 9 8 . 5 7 . . . . 1 Robot Miss Streak 6 | 5 6 2 . . . 2 2 . 1 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 335 | 10 65 37 5 . . 69 71 . 30 10 9 . 12 14 3 Core Hits 140 | 4 27 19 3 . . 26 32 . 14 11 2 . 1 1 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . 2 2 . 2 1 . Critical Strikes 33 | 2 5 4 . . . 3 10 . 2 2 2 . 2 1 . Burn 13 | 2 5 3 . . . . 3 . . . . . . . . Blast 2 | . . 1 . . . 1 . . . . . . . . . Smash 7 | . . . . . . . . . . 2 2 . 2 1 . Sever 11 | . . . . . . 2 7 . 2 . . . . . . Melee Attacks 250 | . . . . . . 49 53 13 42 4 13 3 26 41 6 Impact 93 | . . . . . . . . . . 4 13 3 26 41 6 Slashing 157 | . . . . . . 49 53 13 42 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 9 6 . 2 . . . 1 1 . Combat Hostiles 6 | . . . . . . 4 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11729 | 125 937 729 88 . . 2921 2906 . 971 1116 482 . 579 771 104 Guns 1730 | 125 614 321 62 . . 162 387 . . . . . . . 59 Cannons 1604 | . 323 408 26 . . 378 . . 405 64 . . . . . Explosions 893 | . . . . . . . . . . 893 . . . . . Melee 7485 | . . . . . . 2381 2519 . 566 159 482 . 579 757 42 Ramming 17 | . . . . . . . . . . . . . . 14 3 Kinetic 1592 | . 375 408 26 . . 378 . . 405 . . . . . . Thermal 1742 | 125 562 321 62 . . 162 387 . . 64 . . . . 59 Explosive 893 | . . . . . . . . . . 893 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2019 | . . . . . . . . . . 159 482 . 579 757 42 Slashing 5466 | . . . . . . 2381 2519 . 566 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 34 | . . 1 1 1 1 . . . 7 7 34 1 12 14 14 Average Corruption 3 | . . 1 1 1 1 . . . 2 7 27 1 4 7 11 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 38 | . . 4 . 3 1 . . . 4 12 6 1 . 4 3 Message Errors 12 | . . . . 2 1 . . . 1 4 2 . . 2 . Matter Fused 9 | . . . . 1 . . . . 1 4 1 . . . 2 Heat Flow Errors 2 | . . . . . . . . . . 1 . . . 1 . Energy Discharges 5 | . . 2 . . . . . . 1 1 . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . 1 . . . . . . . . 3 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1265 | . . . 6 . . 380 163 . 9 128 120 . 261 198 . Projectiles 35 | . . . 6 . . 29 . . . . . . . . . Explosions 60 | . . . . . . . . . . 60 . . . . . Melee 1170 | . . . . . . 351 163 . 9 68 120 . 261 198 . Knockbacks 20 | . 3 5 1 . . 2 . . 4 1 . . 2 2 . Impact 4 | . . . . . . . . . . 1 . . 2 1 . Kinetic 14 | . 3 4 1 . . 2 . . 4 . . . . . . Secondary 2 | . . 1 . . . . . . . . . . . 1 . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . 6 1 Shots . | . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . 4 2 Targets Rammed 6 | . . . . . . . . . . . . . . 4 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 424 | 124 150 4 . . . . 235 . 343 424 4 33 . 108 . Average Temperature 129 | 66 42 2 . . . . 54 . 112 196 4 18 . 55 . Received Heat Transfer 2179 | . 228 123 . . . 315 792 . 36 225 228 94 39 99 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 1 3 . 2 3 . Combat Hostiles 6 | . . . . . . . . . . 1 3 . 1 1 . Parts Fried 13 | . . . . . . . . . . . 4 . 6 3 . Impact Corruptions 28 | . . . . . . . . . . 2 5 . 10 11 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 15 | 3 4 2 . . . 1 5 . . . . . . . . Heat Transferred 5169 | 518 2035 1036 148 . . 296 962 . . 100 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Maximum Alert Level 5 | . . . . . . 1 1 . . . . . . . 5 Low Security (%) 94 | 100 100 100 100 . 100 97 72 100 100 . . 100 100 100 1 Level 1 4 | . . . . . . 2 27 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . 98 Peak Influence 1630 | 5 127 183 128 . . 205 352 197 56 . . 153 90 56 1630 Initial 164 | . . 24 67 . . . 40 164 49 . . 109 69 50 . Average 76 | 1 44 58 81 . . 101 102 152 15 . . 109 33 9 1573 Influence Increases 3752 | 15 403 394 71 . . 702 641 98 287 415 105 114 211 266 30 Destroy 0b10 Robot/C 1640 | . 240 200 60 . . 380 420 . 80 120 80 . 40 20 . Destroy 0b10 Robot/NC 150 | 15 10 20 . . . 45 20 . 25 . . . 5 10 . Destroy Leader 382 | . 64 32 10 . . 86 120 . 26 10 10 . 10 14 . Successful Hack 262 | . 28 16 . . . 22 20 85 42 . . . 16 33 . Select Force Hacks 50 | . . . . . . . . . . . . 50 . . . Disable Machine 90 | . . 15 . . . 15 . . 15 . . 15 . . 30 Destroy Structure 128 | . 1 6 1 . . 4 1 13 24 . . 4 20 54 . Partial Spotted 45 | . . . . . . . . . 45 . . . . . . Lose Combat Pursuer 1005 | . 60 105 . . . 150 60 . 30 285 15 45 120 135 . Influence Decreases 3782 | 15 345 277 208 38 . 612 394 333 359 260 116 155 254 356 60 Entered New Map 673 | . . 34 108 38 . . 50 173 53 12 36 65 64 40 . Time Decay 2469 | 15 345 233 100 . . 432 284 160 241 198 60 80 140 181 . Lost Part 440 | . . 10 . . . 30 60 . 15 50 20 10 50 135 60 Lost Ally 9 | . . . . . . . . . 9 . . . . . . Purge Threat 191 | . . . . . . 150 . . 41 . . . . . . Squads Dispatched 30 | . 3 1 . . . 3 6 1 5 . . 3 2 5 1 Investigation 10 | . 2 . . . . 1 2 . . . . 3 1 1 . Extermination 7 | . . . . . . . 2 1 1 . . . . 3 . Reinforcement 9 | . 1 1 . . . 2 2 . 1 . . . 1 1 . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Distress Signals 13 | . 1 4 . . . 3 1 . 1 . . . 2 1 . Communications Jammed 4 | . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . 4 . Times Spotted 208 | . 27 21 3 . . 33 23 1 15 25 5 8 15 27 5 Peak Tracking Total 17 | . 5 6 3 . . 4 7 1 3 11 4 4 14 17 5 Tactical Retreats 35 | . 4 4 . . . 7 2 . 1 7 1 1 4 4 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Traps Triggered 9 | . 2 . . . . 2 1 . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 9 | . . 3 . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Machines Disabled 6 | . . 1 . . . 1 . . 1 . . 1 . . 2 Max in Single Turn 1 | . . 1 . . . 1 . . 1 . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Machines Accessed 56 | . 9 4 . 2 . 3 6 11 10 1 . 3 4 3 . Terminals 24 | . 7 2 . . . 2 2 5 3 . . 1 1 1 . Fabricators 6 | . . . . . . . 1 1 2 . . 1 . 1 . Repair Stations 5 | . . 1 . . . . 1 1 1 . . . 1 . . Recycling Units 13 | . 2 1 . . . 1 1 3 4 . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . Total Hacks 152 | . 28 15 . 2 . 8 16 30 28 1 . 6 10 8 . Successful 77 | . 17 7 . 2 . 6 4 13 19 1 . 1 5 2 . Failed 75 | . 11 8 . . . 2 12 17 9 . . 5 5 6 . Catastrophic 14 | . 2 2 . . . . 3 1 1 . . 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 85 | . 20 9 . 1 . 4 9 19 13 . . 6 2 2 . Terminals 69 | . 19 7 . . . 5 5 17 9 . . 3 2 2 . Fabricators 11 | . . . . . . . 2 2 4 . . 1 . 2 . Repair Stations 17 | . . 5 . . . . 4 2 4 . . . 2 . . Recycling Units 37 | . 9 3 . . . 3 2 7 11 . . 2 . . . Scanalyzers 8 | . . . . . . . . . . . . . 4 4 . Garrison Access 7 | . . . . . . . 3 2 . . . . 2 . . Terminal Hacks 21 | . 7 2 . 2 . 2 . 5 2 1 . . . . . Record 1 | . . . . 1 . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . Disarm Traps 2 | . . 1 . . . . . . 1 . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . Repair Station Hacks 12 | . . 4 . . . . 2 2 4 . . . . . . Scan Component 6 | . . 2 . . . . 1 1 2 . . . . . . Repair 6 | . . 2 . . . . 1 1 2 . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 . . 4 . . . . . . Report Inventory 4 | . 1 . . . . . . . 3 . . . . . . Retrieve Components 2 | . . . . . . 1 . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 3 1 . Retrieve Study 4 | . . . . . . . . . . . . . 3 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 31 | . 9 1 . . . 3 2 6 7 . . 1 1 1 . Terminals 11 | . 3 1 . . . 1 . 2 2 . . . 1 1 . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 9 | . 2 1 . . . 1 . 1 2 . . . 1 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 19 | . 6 . . . . 2 2 4 5 . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Reject 8 | . 2 . . . . 1 1 2 2 . . . . . . Recyclers 2 | . 1 . . . . . . . 1 . . . . . . Mask 8 | . 2 . . . . 1 1 2 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 3 . . . 2 6 11 8 . . 2 4 3 . Full Trace Events 7 | . . 1 . . . . 2 . . . . 2 1 1 . Feedback Events 2 | . . 1 . . . . . . . . . 1 . . . Corruption 2 | . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . 175 . . . . . . Total Part Build Rating 28 | . . . . . . . . . 28 . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . 3 1 . Parts Repaired 6 | . . 2 . . . . 1 1 2 . . . . . . Time 152 | . . 64 . . . . 16 22 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 10 . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Total Allies 2 | . . . 1 . . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . 10 10 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Active Infowar (turns) 4597 | 25 196 665 207 520 172 1102 921 . . 410 . 34 105 228 12 Optics 10 | . . . . . . . . . . . . . . . 10 Terrain 2 | . . . . . . . . . . . . . . . 2 Structural 2023 | . . . . . . 1102 921 . . . . . . . . Seismic 2195 | 25 196 665 207 520 172 . . . . 410 . . . . . Jamming 238 | . . . . . . . . . . . . 34 105 99 . ECM 129 | . . . . . . . . . . . . . . 129 . Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Turns Passed 9133 | 151 1725 665 207 520 271 1357 1121 330 783 412 137 160 290 921 83 Spaces Moved 6499 | 75 932 278 120 324 163 606 619 565 823 563 90 231 419 611 80 Core 58 | 9 . . . . . . . . . . . . . . 49 Treads 2723 | 66 932 278 120 324 163 606 234 . . . . . . . . Legs 84 | . . . . . . . . . . . 84 . . . . Wheels 408 | . . . . . . . 385 . . . . . . 23 . Hover 3226 | . . . . . . . . 565 823 563 6 231 419 588 31 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 160 100 44 36 48 58 46 38 36 50 Average Speed 98 | 146 160 160 160 160 160 160 123 44 42 53 116 59 51 44 60 Slowest Speed 190 | 160 160 160 160 160 160 160 160 44 50 58 190 110 106 118 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 97 30 19 71 53 28 19 15 21 56 13 9 17 14 15 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 4 | . . . 1 . 1 . . . . 2 . . . . . Spaces Dug 65 | . . . . . . 4 1 13 12 4 . 2 10 19 . Terrain Destroyed 104 | . . 1 1 . . 4 1 13 12 41 . 2 10 19 . Melee 59 | . . . . . . 4 1 13 10 . . 2 10 19 . Projectile 13 | . . 1 1 . . . . . 2 9 . . . . . AOE 32 | . . . . . . . . . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Tes Total 8664 | 95 1075 448 127 327 174 912 904 646 1160 648 108 247 465 1224 104 Wait 1347 | 2 61 117 4 . 5 184 136 30 210 49 . . 1 542 6 Move 6484 | 74 931 277 119 323 162 605 618 564 822 562 89 230 417 611 80 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 3 16 6 . . 2 11 17 15 14 3 . . 5 6 . Fast Attach 50 | 7 . 2 . 1 . 5 8 . 7 1 4 3 6 2 4 Attach 48 | . . 3 . . 2 2 7 6 6 2 . 4 2 11 3 Detach 7 | . . . . 1 . . . 1 . 1 . 1 . 3 . Swap 74 | . 9 6 . . 1 9 15 4 17 4 . 5 3 1 . Drop 102 | . 10 9 . 2 2 10 25 13 17 3 2 1 4 4 . Fire 190 | 9 48 28 4 . . 37 25 . 18 18 . . . . 3 Melee 250 | . . . . . . 49 53 13 42 4 13 3 26 41 6 Ram 5 | . . . . . . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 7 . . . 1 . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 12) 852 | -10/Materials | Derelicts attacked the area 1103 | -10/Materials | Discovered new exit (range 12) 1460 | -10/Materials | Discovered new exit (range 9) 1877 | -10/Materials | Entered another Materials area 1877 | -9/Materials | Evolved 2 slots: Utility x2 2295 | -9/Materials | Discovered new exit (range 16) 2458 | -9/Materials | Repaired Imp. Ion Engine 2491 | -9/Materials | Repaired Imp. Light Cannon 2542 | -9/Materials | Entered Mines 2607 | -9/Mines | Escorted by a lone wolf Derelict 2678 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2678 | -9/Mines | Discovered new exit (range 5) 2715 | -9/Mines | Assembled infested the area 2720 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2749 | -9/Mines | Entered Exiles 2749 | -9/Exiles | Accompanied by 1 ally 2799 | -9/Exiles | Met 8R-AWN 2826 | -9/Exiles | Met EX-HEX 2873 | -9/Exiles | Met EX-BIN 2890 | -9/Exiles | Aligned with FarCom system 2892 | -9/Exiles | Given EX-Vault access code 2937 | -9/Exiles | Opened EX-Vault 2946 | -9/Exiles | Found Longsword +1 2978 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3021 | -9/Exiles | Met EX-DEC 3128 | -9/Exiles | Learned location of Zion (-6) 3256 | -9/Exiles | Discovered new exit (range 10) 3269 | -9/Exiles | Left Exiles lab with Longsword +1 3269 | -9/Exiles | Entered Mines 3532 | -8/Mines | Discovered new exit (range 5) 3540 | -8/Mines | Entered Materials 3540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4720 | -8/Materials | Discovered new exit (range 13) 4897 | -8/Materials | Entered Factory 4897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4939 | -7/Factory | Repaired Imp. Ion Engine 5653 | -7/Factory | Discovered new exit (range 14) 5660 | -7/Factory | Destroyed 9 combat bots 5757 | -7/Factory | Discovered new exit (range 12) 5885 | -7/Factory | Lost 4 parts (1p1n2u) 6018 | -7/Factory | Entered another Factory area 6018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6066 | -6/Factory | Discovered new exit (range 4) 6179 | -6/Factory | Repaired Mic. Nuclear Core 6299 | -6/Factory | Identified exit to Lower Caves 6335 | -6/Factory | Build established: Scavenger-Mutant 6348 | -6/Factory | Entered another Factory area 6348 | -5/Factory | Accompanied by 1 ally 6348 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6472 | -5/Factory | Fabricated Adv. Hardlight Generator (x2) 6722 | -5/Factory | Garrison activated, responded to threat 6848 | -5/Factory | Repaired Dual-blade Saw 6868 | -5/Factory | Repaired Imp. Propulsion Shielding 7029 | -5/Factory | Fabricated Imp. Antigrav System (x2) 7048 | -5/Factory | Lost 4 parts (1p1n2u) 7075 | -5/Factory | Discovered new exit (range 15) 7131 | -5/Factory | Entered Upper Caves 7240 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7455 | -5/Upper Caves | Identified exit to Upper Caves 7489 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7543 | -5/Upper Caves | Entered another Upper Caves area 7575 | -5/Upper Caves | System corruption reached 10% 7583 | -5/Upper Caves | System corruption reached 30% 7590 | -5/Upper Caves | Lost 4 parts (1n3u) 7594 | -5/Upper Caves | Discovered new exit (range 8) 7680 | -5/Upper Caves | Entered Factory 7680 | -4/Factory | Evolved 2 slots: Utility x2 7833 | -4/Factory | Discovered new exit (range 10) 7838 | -4/Factory | Identified exit to Research 7840 | -4/Factory | Entered Research 7840 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7983 | -3/Research | Build established: Hacker-Mutant 8088 | -3/Research | Lost 3 parts (1p1n1u) 8118 | -3/Research | Discovered new exit (range 9) 8121 | -3/Research | Identified exit to Research 8128 | -3/Research | System corruption reached 10% 8130 | -3/Research | Entered another Research area 8130 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8405 | -2/Research | Build established: Scavenger-Mutant 8674 | -2/Research | Lost 5 parts (1p2n2u) 8935 | -2/Research | Build established: Hacker-Mutant 8937 | -2/Research | Spotted B-90 Cyclops 9007 | -2/Research | Spotted B-90 Cyclops 9012 | -2/Research | System corruption reached 10% 9020 | -2/Research | Spotted B-90 Cyclops 9044 | -2/Research | Discovered new exit (range 7) 9048 | -2/Research | Identified exit to Testing 9051 | -2/Research | Core integrity fell below 50% 9051 | -2/Research | Entered Testing 9052 | -2/Testing | Maximum security lockdown engaged 9058 | -2/Testing | Lost 20 parts (2p8n9u1w) 9066 | -2/Testing | Found Prototype Energy Gun 9066 | -2/Testing | Identified Hyp. EM Gauss Rifle 9089 | -2/Testing | Protovariant out of control (PX-24AK4L6HLJ) 9091 | -2/Testing | Found Prototype Device 9091 | -2/Testing | Identified Exp. Terrain Scanner 9109 | -2/Testing | Core integrity fell below 20% 9134 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09077_ Adv. Sensor Array tumbles out of TF Node. 09077_ Adv. Signal Interpreter tumbles out of TF Node. 09080_ System Restoration Module purges 1% system corruption (11%). 09080_ Acquired Adv. Signal Interpreter. 09081_ System Restoration Module destroyed. 09086_ System corrupted: Matter fused (-9). 09089_ ALERT: Protovariant PX-24AK4L6HLJ out of control, dispatching containment squad. 09089_ Imp. Gyrokinetic Inverter+ destroyed. 09089_ Mak. Hammer destroyed. 09090_ Hyp. EM Gauss Rifle destroyed. 09091_ Acquired Prototype Device. 09091_ Identified Exp. Terrain Scanner. 09093_ Exp. Terrain Scanner destroyed. 09106_ System corrupted: Matter fused (-7). 09109_ Enh. Quantum Rifle destroyed. 09110_ Slammed into S-43 Plague. 09124_ Acquired Prototype Processor. 09124_ Identified Exp. Optical Array. 09125_ System corrupted: Energy discharge (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????######### """"" #??????????????????????? | | ?????????# # """"" #??????????????????????? | | ?????????# "" # #??????????????????????? | | ?????????# """" # """"" #??????????????????????? | | ?????????# """ " """"" #??????????????????????? | | ?????????# " # """"" #??????????????????????? | | ######???# # #??????????????????????? | | #???# "?" #+##+###########????????????????? | | ] #???# "?" # ss #????????????????? | | #???# """ + s #????????????????? | | #???# # s #????????????????? | | #???# + @ #????????????????? | | #???# ###########+####????????????????? | | /#####???# #???????????????????????????????? | | ####### #???????????????????????????????? | | / #???????????????????????????????? | | ####### #???????????????????????????????? | | "###?????# #???????????????????????????????? | | ??????#########???????????????????????????????? | | """ ?????????????????????????????????????????????? | | """ ?????#??????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 62 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -5/Factory | Preloaded Imp. Antigrav System | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 35% | -9/Materials Imp. Light Cannon | 36% | -9/Materials Imp. Ion Engine | 22% | -7/Factory Mic. Nuclear Core | 66% | -6/Factory Dual-blade Saw | 25% | -5/Factory Imp. Propulsion Shielding | 9% | -5/Factory Studied --------- Imp. Linear Gravjet | -3/Research | Hacked Imp. Gyrokinetic Inverter | -3/Research | Hacked Cmb. Gravmag System | -3/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Prolific Hacker Challenges ------------ None Game ------ Seed DoorCooledLog Manual? 0 Play Time 02:14:31 Cumulative 25.0 hours Start 2026.02.28 @ 19:52:13 End 2026.02.28 @ 22:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 25 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35f85a44-e430-468c-bf3b-b70119b77378