Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 09:17:24 Player: Dumalacath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2503) 2503 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 6102 Bonus ------- High Alert Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 99/100 System Corruption 6% Temperature Critical (615) Movement Walking (200) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Terrain Scanner Light Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Relay Coupler [NC] (24) High-powered Shotgun Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Targeting Computer Reactive Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Terrain Scanner Light Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite Relay Coupler [NC] High-powered Shotgun Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher Missile Launcher Heavy Mace [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 91 | 6 6 6 21 11 37 4 Power 10 | 1 1 2 3 . 3 . Engine 8 | 1 1 2 2 . 2 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 27 | 2 4 1 2 1 16 1 Treads 2 | . . . . . 2 . Leg 25 | 2 4 1 2 1 14 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 1 1 3 9 7 11 1 Device 11 | . . 2 2 3 4 . Storage 2 | 1 . . 1 . . . Processor 3 | . . . 1 . 2 . Hackware 1 | . . . 1 . . . Protection 16 | . 1 1 4 4 5 1 Artifact . | . . . . . . . Weapon 21 | 2 . . 7 3 7 2 Energy Gun 9 | . . . 4 2 3 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 2 . 2 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 4 | . . . 1 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 3 . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 6 | . . . . . 6 . Parts Lost 27 | . . . 2 6 14 5 Power 3 | . . . . . 2 1 Propulsion 9 | . . . . 1 6 2 Utility 9 | . . . 1 3 3 2 Weapon 6 | . . . 1 2 3 . Highest Loss Streak 6 | . . . 1 6 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 91 99 99 94 89 99 Engine 9 | . 14 13 10 11 7 . Leg 25 | . 28 28 22 22 25 35 Device 11 | . . 10 14 18 13 . Storage 10 | . 14 14 11 11 9 9 Processor 2 | . . . . . 4 18 Hackware 2 | . . . 7 . . . Protection 8 | . 5 3 11 11 8 8 Energy Gun 4 | . . . 6 . 6 . Ballistic Gun 15 | . 28 28 15 18 9 1 Ballistic Cannon 1 | . . . . . . 17 Naked Turns . | . . . . . . . Heaviest Build 48 | 11 14 16 39 41 48 45 Greatest Support 80 | 20 20 20 20 20 80 80 Greatest Overweight (x) 4 | . . . 1 2 4 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 Most Carried 15 | 5 8 8 15 15 15 15 Average Carried 12 | 3 7 7 13 13 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 5 8 8 15 9 14 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Matter Collected 2055 | 208 228 84 458 48 729 300 Remotely . | . . . . . . . Salvage Created 2631 | . 278 119 897 75 1028 234 Parts 162 | . 18 7 62 . 65 10 Haulers Intercepted 6 | . 1 . 4 . 1 . Recyclers Shooed 12 | . 2 1 4 . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 64 | . 8 1 18 5 23 9 Guns 48 | . 8 1 15 1 23 . Cannons 8 | . . . . . . 8 AOE 8 | . . . 3 4 . 1 Classes Destroyed 13 | . 3 2 2 1 4 1 Worker 5 | . . . 1 . 4 . Tunneler 1 | . . . . . 1 . Hauler 6 | . 1 . 4 . 1 . Recycler 2 | . . 1 1 . . . Operator 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 12 | . 3 . 6 . 3 . Cutter 1 | . . . . . . 1 Grunt 31 | . 5 . 7 2 10 7 Brawler 2 | . . . . . 1 1 Sentry 13 | . . 1 5 . 7 . Hunter 2 | . . . . . 2 . Assembled 3 | . . . . 3 . . Best Kill Streak 4 | . 4 1 3 3 4 3 Combat Bots Only 4 | . 4 1 3 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Damage Taken 4644 | . 243 . 778 465 2032 1126 Core 781 | . 7 . 160 50 279 285 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 97 . 47 . . Volleys Fired 224 | . 29 6 61 10 89 29 Largest 2 | . 2 2 2 1 2 2 Hottest 121 | . 40 40 121 30 110 96 Shots Fired 415 | . 58 12 120 10 160 55 Gun 348 | . 58 12 116 4 158 . Cannon 54 | . . . . . . 54 Launcher 13 | . . . 4 6 2 1 Special . | . . . . . . . Kinetic 320 | . 58 12 74 4 118 54 Thermal 56 | . . . 31 . 25 . Explosive 13 | . . . 4 6 2 1 Electromagnetic 26 | . . . 11 . 15 . Robot Hit Streak 16 | . 6 5 12 16 11 9 Robot Miss Streak 6 | . 3 5 4 3 6 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 266 | . 35 6 75 6 113 31 Core Hits 157 | . 19 4 40 8 69 17 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 8 | . . . 4 . 3 1 Burn 4 | . . . 3 . 1 . Destroy 3 | . . . 1 . 2 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5524 | . 399 67 1368 358 2295 1037 Guns 3692 | . 381 63 1131 62 2055 . Cannons 870 | . . . . . . 870 Explosions 866 | . . . 219 265 219 163 Melee . | . . . . . . . Ramming 96 | . 18 4 18 31 21 4 Kinetic 3632 | . 381 63 744 62 1512 870 Thermal 689 | . . . 265 . 424 . Explosive 766 | . . . 219 265 119 163 Electromagnetic 341 | . . . 122 . 219 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 6 | . . . . . 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . . 27 13 Message Errors 8 | . . . . . 5 3 Matter Fused 9 | . . . . . 5 4 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 4 | . . . . . 2 2 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 116 | . . . . 13 93 10 Projectiles 10 | . . . . . . 10 Explosions 106 | . . . . 13 93 . Melee . | . . . . . . . Knockbacks 13 | . . . 1 . . 12 Impact 1 | . . . 1 . . . Kinetic 11 | . . . . . . 11 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 222 | . . . 15 73 134 . Shots 5 | . . . 1 2 2 . Rammed . | . . . . . . . Targets Rammed 27 | . 6 2 5 6 7 1 Kicked 27 | . 6 2 5 6 7 1 Crushed . | . . . . . . . Highest Temperature 752 | . 27 . 195 8 148 752 Average Temperature 97 | . 9 . 41 4 40 220 Received Heat Transfer 1638 | . 102 . 252 24 693 567 Effects 19 | . . . . . . 19 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . . . . 3 Interference 7 | . . . . . . 7 Short Circuit 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1715 | . . . 814 . 901 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Peak Influence 555 | . 208 66 270 86 501 555 Initial 325 | . . 31 . . 33 325 Average 137 | . 86 39 123 5 163 466 Maximum Alert Level 2 | . 1 . 1 . 2 2 Low Security (%) 74 | 100 79 100 85 100 65 . Level 1 13 | . 20 . 14 . 19 14 Level 2 11 | . . . . . 14 85 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 4 1 3 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 3 1 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Distress Signals 11 | . . . 1 1 9 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 17 1 30 9 47 14 Peak Tracking Total 7 | . 4 2 5 7 5 4 Tactical Retreats 8 | . 1 . 2 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . 12 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 3 | . . . . . 3 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Machines Accessed 18 | . 5 . 8 . 5 . Terminals 16 | . 5 . 8 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 68 | . 25 . 27 . 16 . Successful 36 | . 13 . 14 . 9 . Failed 32 | . 12 . 13 . 7 . Catastrophic 10 | . 4 . 5 . 1 . Database Lockouts . | . . . . . . . Manual 10 | . . . 9 . 1 . Terminals 65 | . 25 . 27 . 13 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 33 | . 13 . 14 . 6 . Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . 1 . 1 . Scanalyzer Index 1 | . 1 . . . . . Garrison Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 6 | . 2 . 2 . 2 . Locate Traps 4 | . 3 . 1 . . . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . . 1 . Patrol Status 1 | . . . . . 1 . Transport Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 5 | . 1 . 3 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . 8 . 5 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Turns Passed 5238 | 60 657 427 1622 608 1405 459 Spaces Moved 2619 | 44 439 324 694 286 563 269 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 2610 | 35 439 324 694 286 563 269 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 110 125 Average Speed 157 | 105 120 120 189 196 164 129 Slowest Speed 400 | 120 120 120 190 260 400 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 58 76 65 42 53 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 130 | . . . 28 53 49 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 130 | . . . 28 53 49 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Total 3313 | 54 519 350 883 314 873 320 Wait 244 | . 24 6 63 2 136 13 Move 2613 | 43 438 323 693 285 562 269 Hop . | . . . . . . . Pick Up 57 | 5 7 2 19 . 21 3 Fast Attach 30 | 6 1 3 3 . 17 . Attach 23 | . . . 7 6 9 1 Detach 6 | . . . 5 . 1 . Swap 38 | . 5 3 11 5 11 3 Drop 51 | . 9 5 16 . 20 1 Fire 224 | . 29 6 61 10 89 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 27 | . 6 2 5 6 7 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 441 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Entered Mines 732 | -10/Mines | Learned location of 1 exit from Materials 800 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 803 | -10/Mines | Found Prototype Device 803 | -10/Mines | Identified Exp. Sensor Array 865 | -10/Mines | Discovered new exit (range 5) 985 | -10/Mines | Discovered new exit (range 7) 1009 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Utility x2 1146 | -9/Materials | Identified exit to Materials 1674 | -9/Materials | Discovered new exit (range 12) 2338 | -9/Materials | Discovered new exit (range 6) 2767 | -9/Materials | Entered Mines 2817 | -9/Mines | Build established: Scavenger-Mutant 2899 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3037 | -9/Mines | Discovered exit to Materials (range 12) 3059 | -9/Mines | Learned location of Storage (-7) 3233 | -9/Mines | Assembled infested the area 3301 | -9/Mines | Core integrity fell below 50% 3329 | -9/Mines | Lost 6 parts (1n3u2w) 3375 | -9/Mines | Entered Materials 3375 | -8/Materials | Evolved 2 slots: Propulsion x2 3580 | -8/Materials | Build established: Mutant 3865 | -8/Materials | Lost 4 parts (1p1n2w) 3930 | -8/Materials | Build established: Scavenger-Mutant 4456 | -8/Materials | Garrison activated, responded to threat 4475 | -8/Materials | Build established: Mutant 4632 | -8/Materials | Garrison activated, responded to threat 4716 | -8/Materials | Core integrity fell below 50% 4779 | -8/Materials | Identified exit to Garrison 4780 | -8/Materials | Entered Garrison 4831 | -8/Garrison | Garrison Relay disabled 4832 | -8/Garrison | Triggered checkpoint 4879 | -8/Garrison | Installed Relay Interface Framework 5112 | -8/Garrison | Triggered checkpoint 5180 | -8/Garrison | Triggered checkpoint 5230 | -8/Garrison | Core integrity fell below 20% 5236 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05224_ Overheating: Mni. Assault Cannon damaged (-134). 05224_ Overheating: Imp. Titanium Leg damaged (-29). 05225_ Overheating: Core damaged (-99). 05226_ C-17 Slicer knocked back. 05229_ C-17 Slicer Surge Thruster blasted off. 05229_ C-17 Slicer knocked back. 05230_ Overheating: Core damaged (-77). 05231_ Imp. Titanium Leg severed. 05232_ Overheating: System interference. 05232_ Targeting Computer temporarily disabled. 05232_ Mni. Assault Cannon temporarily disabled. 05232_ Critical hit (Burn: +37). 05232_ Acquired 2 matter. 05233_ Overheating: System interference. 05233_ Machine Analyzer temporarily disabled. 05234_ Power failure, Nuclear Core shutdown. 05234_ Nuclear Core destroyed. 05234_ Acquired 5 matter. 05236_ Beams of light sweep through the air. An alarm sounds. 05238_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????# ### = ######?????????????????????? | | ?????????????# #?# [ #??????????????????????????? | | ############## #?#####??????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ############# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ?????#####??# #????????????????????????????????? | | ?????# #??# #????????????????????????????????? | | ??#### #### #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# ######## #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ?## ##?????# =#????????????????????????????????? | | ?#! !#?????# * #????????????????????????????????? | | ?#! !#?????#[ #############??###???????????????? | | ?#= !#?????# " #? g #???????????????? | | ?# !#?????# ############# ######??????????? | | ?#!!!!#?????# [c g #??????????? | | ?######?????# /@= ??????? | | ????????????# %* ??????? | | ????????????############*g ## ## ####???????? | | ???????????????????????#% #? #????#??????????? | | ??????????????????????? ? ?????????????? | | ?????????????????????? ???????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????### ## ## #??????????? | | ???????????????????????# #? #? #??????????? | | ???????????????????????# ? ? ??????????? | | ???????????????????????# ?? ?????????????? | | ???????????????????????# ? ?????????????? | | ???????????????????????## ##??""###?????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeIonicRedirector Manual? 0 Play Time 00:51:50 Cumulative 53.9 hours Start 2023.03.03 @ 08:14:21 End 2023.03.03 @ 09:17:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aa253f1-ad5c-4689-94e0-41878b6c2fb8