Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 23:03:39 // Winter2019/RPGLIKE Player: PaultheNerd Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (455) 2275 Value Destroyed (23657) 23657 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11272) 11272 TOTAL SCORE: 43484 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7272 Entered Garrisons 1000 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/1000 Matter 275/750 Energy 620/620 System Corruption 0% Temperature Cool (109) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Cooling System Improved Cooling System Advanced Targeting Computer Recoil Nullifier Matter Filter Improved System Backup Module > --- WEAPON (9) ------- Improved Arc Projector Wave Gun Heavy Gatling Laser KE Penetrator Heavy Flak Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (3) ---- Recalibrator Improved Field Recycling Unit (0) Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Targeting Computer Recoil Nullifier Matter Filter Improved System Backup Module > --- WEAPON ----------- Improved Arc Projector Wave Gun Heavy Gatling Laser KE Penetrator Heavy Flak Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Recalibrator Improved Field Recycling Unit Heavy Flak Cannon [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Improved Cooling System Device Improved Cooling System Processor Advanced Targeting Computer Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 19 | 2 2 2 4 2 . 1 . . . . . . . 1 . 5 Power 2 | . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | 1 . . . . . . . . . . . . . . . 3 Utility 5 | . 1 1 1 1 . 1 . . . . . . . . . . Weapon 8 | 1 1 1 2 1 . . . . . . . . . 1 . 1 Parts Attached 114 | 5 8 9 18 4 10 20 11 8 . 5 3 . . 3 2 8 Power 14 | 1 1 . 5 . 4 . . 2 . . . . . . . 1 Engine 3 | 1 . . 2 . . . . . . . . . . . . . Core 5 | . 1 . 3 . . . . 1 . . . . . . . . Reactor 6 | . . . . . 4 . . 1 . . . . . . . 1 Propulsion 21 | 2 1 . 5 . . 7 1 . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . Leg 19 | 2 1 . 5 . . 5 1 . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . . . . . . Utility 31 | . 2 1 1 3 5 7 6 2 . 3 . . . 1 . . Device 26 | . 2 . 1 3 5 5 6 1 . 2 . . . 1 . . Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . . 1 . . . 2 . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 8 7 1 1 6 4 4 . 2 3 . . 2 2 2 Energy Gun 5 | . . . . . . 1 . . . . . . . 1 1 2 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 31 | 2 4 8 6 1 1 3 1 2 . 2 . . . . 1 . Ballistic Cannon 11 | . . . 1 . . 1 3 2 . . 3 . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 . . . . . . . . . 1 Parts Lost 1 | . . . . . 1 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 95 98 98 99 100 99 99 100 100 99 100 99 Engine 1 | . 12 . 7 13 1 . . . . . . . . . . . Reactor 9 | . . . . . 10 11 11 11 11 11 11 11 11 11 11 11 Leg 12 | . 28 20 16 13 12 10 11 11 11 11 11 11 11 11 11 16 Device 26 | . 21 20 20 22 25 26 27 28 29 28 29 29 29 27 27 22 Processor 5 | . . 9 8 6 6 5 5 5 5 5 5 5 5 5 5 4 Ballistic Gun 24 | . 33 39 36 42 39 38 24 22 23 22 11 5 5 5 5 4 Ballistic Cannon 14 | . . . 4 . . . 14 16 17 17 28 35 35 33 33 25 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 8 16 19 45 48 61 77 85 83 83 87 101 101 101 106 106 123 Greatest Support 126 | 20 20 20 46 51 61 66 66 66 66 66 66 66 66 66 66 126 Greatest Overweight (x) 3 | 2 . . 1 1 1 2 1 1 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 1 1 1 2 2 3 3 2 2 3 3 3 3 3 Final Capacity 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 3 3 3 3 2 3 3 3 3 3 3 Class Distribution -------------------- 82% | Scavenger-Executioner 9% | Executioner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Executioner | -8/Materials Executioner | -7/Factory Scavenger-Executioner | -7/Waste Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 15486 | 250 448 308 1273 763 624 1744 1613 1872 806 1420 1379 77 1170 755 663 321 Remotely 9050 | . 448 308 1266 763 245 1744 1536 1866 806 68 . . . . . . Salvage Created 20188 | . 344 337 1147 1315 1549 2139 2038 2351 1011 1819 1479 77 1109 1137 899 1437 Parts 968 | . 22 27 83 61 29 130 86 128 52 97 43 6 63 38 48 55 Haulers Intercepted 6 | . . . 1 . . 1 . 1 . 3 . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 . . . 1 . . . . . 2 Parts Field Recycled 39 | . . . . . . 39 . . . . . . . . . . Retrieved Matter 539 | . . . . . . 539 . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 385 | . 7 10 29 20 6 42 36 47 24 31 24 3 32 24 23 27 Guns 165 | . 7 10 22 20 6 40 15 15 10 11 4 . 1 1 . 3 Cannons 216 | . . . 7 . . 2 21 32 14 18 20 3 30 23 23 23 AOE 4 | . . . . . . . . . . 2 . . 1 . . 1 Classes Destroyed 21 | . 3 1 9 3 1 . 2 . . . . . 1 1 . . Worker 15 | . . . 1 . . 4 . 3 . 3 . . . 1 . 3 Builder 12 | . . . . 1 . 5 . 1 . 2 . . . 1 . 2 Tunneler 6 | . . . 2 1 . 2 . . . 1 . . . . . . Hauler 6 | . . . 1 . . 1 . 1 . 3 . . . . . . Recycler 7 | . . . . 1 . 1 . . . 2 . . . 1 . 2 Carrier 1 | . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . 1 . . . . 1 . . . . . 1 . . Operator 3 | . . . 1 . . . . 2 . . . . . . . . Watcher 17 | . 2 . 4 . . 3 2 4 . 2 . . . . . . Swarmer 54 | . 1 3 2 . . 7 6 . 4 5 3 . 7 8 3 5 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 207 | . 6 5 16 13 . 23 16 28 16 14 12 2 12 11 17 16 Brawler 14 | . . . 2 . . . 5 2 . . 2 . . 1 . 2 Duelist 16 | . . . 2 1 . . 1 6 . 2 1 . . 1 . 2 Protector 5 | . . . 1 . . . . 3 . 1 . . . . . . Sentry 48 | . . 2 2 4 . 5 5 3 4 5 4 1 9 2 2 . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 11 | . . . 4 1 . 2 1 . . 1 . . . . . 2 Programmer 18 | . . . . 1 . 5 . 5 . 3 2 . 1 . 1 . Behemoth 3 | . . . . . . . 2 . . . . . 1 . . . Compactor 6 | . . . . . 6 . . . . . . . . . . . Best Kill Streak 30 | . 2 4 21 14 2 8 5 9 15 6 10 3 6 9 8 30 Combat Bots Only 23 | . 2 4 14 12 2 7 5 9 15 5 10 3 6 8 8 23 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 2 2 1 3 1 1 2 3 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 13256 | . 254 288 1178 274 27 1797 1372 1161 578 1082 1468 113 1002 515 655 1492 Core 10411 | . 201 222 948 212 21 1413 1072 915 459 841 1151 87 790 407 512 1160 Absorbed by Shields 12 | . . . . . . . . . 12 . . . . . . . Redirected to Core 9334 | . 165 205 764 198 21 1265 993 803 370 777 1027 87 708 364 484 1103 Core Remaining (%) 93 | 100 89 100 100 . . . . . 98 . . . 68 . 100 . Volleys Fired 628 | . 31 17 61 30 20 81 64 64 33 59 50 3 42 25 25 23 Largest 9 | . 3 4 6 7 7 7 7 7 7 7 7 7 7 8 8 9 Hottest 568 | . 69 100 172 184 184 234 333 286 286 291 372 372 372 447 456 568 Shots Fired 4052 | . 80 65 282 189 134 528 435 440 231 412 350 21 294 189 197 205 Gun 2465 | . 80 65 251 189 134 486 272 250 132 235 152 3 42 39 47 88 Cannon 1587 | . . . 31 . . 42 163 190 99 177 198 18 252 150 150 117 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 3893 | . 80 65 282 189 134 486 419 440 231 412 350 21 294 175 175 140 Thermal 136 | . . . . . . 42 16 . . . . . . 14 22 42 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 23 | . . . . . . . . . . . . . . . . 23 Robot Hit Streak 81 | . 16 17 36 27 61 37 57 37 39 31 43 32 81 27 66 81 Robot Miss Streak 6 | . 5 2 6 2 2 5 6 2 3 1 1 1 2 2 2 3 Penetration Max 2 | . . . 1 . . . 1 1 1 1 1 . . 2 1 1 Secondary Targets 18 | . . 3 8 4 1 2 . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 1 2 1 1 . . . . . . . . . . Shots Hit Robots 2089 | . 51 51 206 142 128 358 192 231 93 164 137 11 105 67 59 94 Core Hits 1335 | . 18 16 112 103 61 214 121 130 52 105 88 7 90 62 57 99 Critical Hits 443 | . . . 3 1 . 1 66 85 35 54 49 6 43 35 30 35 Critical Kills 175 | . . . 1 . . . 25 32 12 20 19 2 16 19 16 13 Critical Parts Destroyed 243 | . . . 2 1 . 1 29 51 22 34 27 3 23 16 13 21 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40045 | . 658 737 3158 2040 3317 5604 3312 4460 1557 3630 2558 206 2797 1583 1415 3013 Guns 22271 | . 658 737 2697 2040 3317 5004 1809 1943 657 1779 1035 . 100 146 25 324 Cannons 15994 | . . . 461 . . 337 1494 2331 900 1583 1523 206 2581 1437 1385 1756 Explosions 1718 | . . . . . . 215 . 186 . 268 . . 116 . . 933 Melee . | . . . . . . . . . . . . . . . . . Ramming 62 | . . . . . . 48 9 . . . . . . . 5 . Kinetic 37637 | . 658 737 3158 2040 3317 5004 3197 4274 1557 3362 2558 206 2681 1563 1410 1915 Thermal 1766 | . . . . . . 463 106 . . 268 . . . 20 . 909 Explosive 391 | . . . . . . 89 . 186 . . . . 116 . . . Electromagnetic 189 | . . . . . . . . . . . . . . . . 189 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 . 22 27 24 17 5 4 1 . . . . . Average Corruption 14 | . . . 1 . 10 23 21 12 3 2 1 . . . . . Corruption Purged 33 | . . . . . . 3 7 12 5 5 1 . . . . . Effects 776 | . . . 3 . 30 317 210 184 19 8 5 . . . . . Message Errors 82 | . . . 1 . 3 35 15 25 2 1 . . . . . . Matter Fused 97 | . . . . . 3 31 22 36 2 3 . . . . . . Heat Flow Errors 39 | . . . . . 2 18 3 13 2 1 . . . . . . Energy Discharges 34 | . . . . . 1 14 7 10 . 1 1 . . . . . Parts Rejected 6 | . . . . . . 2 3 1 . . . . . . . . Data Loss (minor) 31 | . . . . . 1 13 7 8 1 1 . . . . . . Data Loss (major) 20 | . . . . . 1 6 8 5 . . . . . . . . Misfires 18 | . . . . . 1 10 4 3 . . . . . . . . Alerts 4 | . . . . . . . 3 1 . . . . . . . . Misdirections 90 | . . . . . 4 39 24 23 . . . . . . . . Targeting Errors 305 | . . . 1 . 12 128 97 50 12 1 4 . . . . . Weapon Failures 50 | . . . 1 . 2 21 17 9 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 143 | . . . . . . 51 . . . 25 . . . . . 67 Projectiles 24 | . . . . . . 22 . . . 2 . . . . . . Explosions 119 | . . . . . . 29 . . . 23 . . . . . 67 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 125 | . . . 14 . . 1 5 29 10 14 15 . 8 3 14 12 Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 117 | . . . 14 . . . 5 27 9 13 13 . 8 3 13 12 Secondary 7 | . . . . . . . . 2 1 1 2 . . . 1 . Self-Inflicted Damage 713 | . . . . . . 370 72 58 . 81 . . 96 36 . . Shots 12 | . . . . . . 5 1 1 . 2 . . 1 2 . . Rammed 4 | . . . . . . 3 1 . . . . . . . . . Targets Rammed 5 | . . . . . . 3 1 . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 28 200 528 . 105 263 385 250 300 138 3 . 11 13 231 491 Average Temperature 109 | . 10 65 171 . 83 80 105 81 97 64 3 . 8 7 59 198 Received Heat Transfer 4529 | . 171 180 486 144 . 648 480 465 182 369 405 63 267 102 207 360 Effects 22 | . . . 12 . . 1 1 . . . . . . . . 8 Shutdowns 9 | . . . 4 . . . 1 . . . . . . . . 4 Energy Bleed 4 | . . . 1 . . 1 . . . . . . . . . 2 Interference 5 | . . . 3 . . . . . . . . . . . . 2 Matter Decay 2 | . . . 2 . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 1865 | . . . . . . 581 148 . . 200 . . . 37 . 899 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1687 | . 159 360 625 433 129 440 1687 1295 1583 814 1081 586 1367 1226 1476 1430 Average Influence 710 | . 55 188 457 232 116 212 1124 1168 1311 587 816 503 877 965 1222 903 Maximum Alert Level 5 | . . 1 2 2 . 2 5 4 4 3 3 2 4 4 4 4 Low Security (%) 15 | 100 100 62 12 18 100 41 . . . . . . . . . . Level 1 16 | . . 37 5 69 . 56 5 . . 11 5 . 3 . . . Level 2 19 | . . . 82 11 . 2 15 . . 63 20 100 24 7 . 20 Level 3 19 | . . . . . . . 18 17 19 25 74 . 43 79 19 55 Level 4 28 | . . . . . . . 56 82 80 . . . 28 13 80 23 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . 3 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . . . 7 6 . 13 . 15 . 9 . 2 . 8 . 6 Investigation 4 | . . . 1 1 . 1 . . . 1 . . . . . . Extermination 15 | . . . . 1 . 5 . 5 . 3 . 1 . . . . Reinforcement 10 | . . . 1 1 . 2 . 3 . . . . . . . 3 Assault 14 | . . . 2 . . . . 6 . 1 . . . 3 . 2 Garrison 23 | . . . 3 3 . 5 . 1 . 4 . 1 . 5 . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 7 | . . . 1 1 . . . 2 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 487 | . 17 11 41 24 6 57 44 67 23 37 32 3 31 29 21 44 Peak Tracking Total 10 | . 3 4 8 5 3 5 6 6 6 5 10 1 6 6 5 10 Tactical Retreats 25 | . 1 1 1 . . . 8 1 . 2 6 . 1 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 51 | . 1 . 2 1 . 1 8 4 6 2 8 . 7 . 10 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 66 | . . 2 1 . . 13 5 5 4 7 3 . 6 8 4 8 Max in Single Turn 4 | . . 1 1 . . 3 2 3 1 4 1 . 2 3 1 4 Garrison Relay 18 | . . . . . . . 3 . 4 . 3 . 4 . 4 . Phase Generator 2 | . . . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 10 | . . . . 2 . 2 . 2 . 2 . 1 . 1 . . Terminals 2 | . . . . 1 . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . . Total Hacks 20 | . . . . 6 . 4 . 3 . 5 . 1 . 1 . . Successful 8 | . . . . 2 . 1 . 2 . 1 . 1 . 1 . . Failed 12 | . . . . 4 . 3 . 1 . 4 . . . . . . Catastrophic 1 | . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 7 | . . . . 3 . . . . . 4 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 3 . 4 . 2 . 1 . 1 . 1 . . Terminal Hacks 2 | . . . . 2 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 2 . 1 . 1 . 1 . . Unlock Access 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 1 . 1 . 2 . 2 . . . 1 . . Full Trace Events 3 | . . . . 1 . 1 . . . 1 . . . . . . Feedback Events 2 | . . . . . . 1 . . . 1 . . . . . . Corruption 2 | . . . . . . 1 . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . 5 . 7 . 6 . 7 . 8 . Machine Destruction 33 | . . . . . . . 5 . 7 . 6 . 7 . 8 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 18299 | 56 728 487 909 1119 334 2746 1586 2733 951 2486 998 279 1018 640 970 259 Spaces Moved 10971 | 47 506 343 536 846 211 1744 900 1650 527 1482 507 170 541 339 515 107 Core 37 | 35 . . . . . 1 . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs 10889 | 12 506 343 536 846 211 1698 900 1650 527 1482 507 170 541 339 515 106 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 45 | . . . . . . 45 . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 97 120 150 150 150 150 150 150 150 150 120 Average Speed 139 | 104 120 120 121 120 125 132 144 150 150 150 150 150 150 150 150 133 Slowest Speed 200 | 150 120 120 150 150 150 150 150 150 150 150 150 150 150 150 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 85 40 41 19 100 42 95 46 84 16 78 6 79 7 83 5 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 4 . . . . . . Terrain Destroyed 494 | . . . 7 . . 130 61 49 . 61 11 . 91 59 4 21 Melee . | . . . . . . . . . . . . . . . . . Projectile 52 | . . . 7 . . . 3 . . 6 11 . 9 7 4 5 AOE 442 | . . . . . . 130 58 49 . 55 . . 82 52 . 16 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 12729 | 51 572 396 718 906 259 2093 1082 1787 629 1619 622 185 622 395 641 152 Wait 201 | . 9 . 21 3 . 131 15 3 . 17 . . . 2 . . Move 10956 | 46 505 342 535 846 210 1744 897 1650 525 1482 506 170 539 338 514 107 Hop . | . . . . . . . . . . . . . . . . . Pick Up 35 | . 5 4 9 4 1 9 . . . 1 2 . . . . . Fast Attach 71 | 5 5 4 8 1 6 12 10 6 . 2 3 . . 1 . 8 Attach 19 | . 2 4 5 1 . 5 1 . . 1 . . . . . . Detach 3 | . . 1 . . . 1 1 . . . . . . . . . Swap 24 | . 1 1 5 2 4 3 . 2 . 2 . . . 2 2 . Drop 79 | . 4 7 14 5 9 17 7 3 . 3 4 . . 1 2 3 Fire 628 | . 31 17 61 30 20 81 64 64 33 59 50 3 42 25 25 23 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 3 1 . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 139 | . . . . . . . 35 . 29 5 10 . 10 . 50 . Rewire 1 | . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 568 | . 10 16 60 14 9 87 51 59 42 47 46 12 31 26 47 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 57 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Upgraded with Utility slot (x1) 351 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Upgraded with Weapon slot (x1) 622 | -10/Materials | Discovered new exit (range 13) 729 | -10/Materials | Discovered new exit (range 12) 769 | -10/Materials | Build established: Gunner 785 | -10/Materials | Entered another Materials area 787 | -9/Materials | Reached level 2 787 | -9/Materials | Reached level 3 801 | -9/Materials | Upgraded with Utility slot (x1) 801 | -9/Materials | Upgraded with Weapon slot (x1) 875 | -9/Materials | Discovered new exit (range 12) 890 | -9/Materials | Reached level 4 1182 | -9/Materials | Discovered new exit (range 16) 1272 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Reached level 5 1274 | -8/Materials | Reached level 6 1379 | -8/Materials | Reached level 7 1385 | -8/Materials | Garrison activated, responded to threat 1448 | -8/Materials | Core integrity fell below 50% 1464 | -8/Materials | Reached level 8 1466 | -8/Materials | Core integrity fell below 20% 1468 | -8/Materials | Discovered new exit (range 16) 1499 | -8/Materials | Destroyed 14 combat bots 1589 | -8/Materials | Upgraded with Weapon slot (x2) 1593 | -8/Materials | Upgraded with Utility slot (x1) 1610 | -8/Materials | Upgraded with Power slot (x1) 1672 | -8/Materials | First assault squad dispatched 1975 | -8/Materials | Reached level 9 2006 | -8/Materials | Build established: Executioner 2181 | -8/Materials | Entered Factory 2183 | -7/Factory | Reached level 10 2355 | -7/Factory | Discovered new exit (range 15) 2693 | -7/Factory | Reached level 11 2833 | -7/Factory | Upgraded with Weapon slot (x1) 2850 | -7/Factory | Reached level 12 2871 | -7/Factory | Destroyed 12 combat bots 2925 | -7/Factory | Upgraded with Utility slot (x1) 3300 | -7/Factory | Sucked down chute 3300 | -7/Factory | Entered Waste 3315 | -7/Waste | EMP discharged 3321 | -7/Waste | Spotted C-40 Crusher 3321 | -7/Waste | Spotted C-40 Crusher 3329 | -7/Waste | Destroyed C-40 Crusher 3333 | -7/Waste | Destroyed C-40 Crusher 3339 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Destroyed C-40 Crusher 3387 | -7/Waste | Spotted C-40 Crusher 3399 | -7/Waste | Destroyed C-40 Crusher 3409 | -7/Waste | Spotted C-40 Crusher 3415 | -7/Waste | EMP discharged 3415 | -7/Waste | System corruption reached 10% 3421 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3423 | -7/Waste | Destroyed C-40 Crusher 3515 | -7/Waste | EMP discharged 3528 | -7/Waste | Spotted C-40 Crusher 3533 | -7/Waste | Destroyed C-40 Crusher 3615 | -7/Waste | EMP discharged 3615 | -7/Waste | Discovered new exit (range 13) 3634 | -7/Waste | Entered Factory 3648 | -7/Factory | Build established: Scavenger-Executioner 4001 | -7/Factory | Reached level 13 4471 | -7/Factory | Garrison activated, responded to threat 4963 | -7/Factory | Reached level 14 4993 | -7/Factory | Garrison activated, responded to threat 5178 | -7/Factory | Upgraded with Utility slot (x1) 5857 | -7/Factory | Reached level 15 6303 | -7/Factory | Garrison activated, responded to threat 6346 | -7/Factory | Destroyed 7 combat bots 6380 | -7/Factory | Identified exit to Garrison 6380 | -7/Factory | Entered Garrison 6465 | -7/Garrison | Triggered checkpoint 6541 | -7/Garrison | Phase Generator disabled 6541 | -7/Garrison | Reached level 16 6634 | -7/Garrison | Spotted B-75 Beast 6656 | -7/Garrison | Destroyed B-75 Beast 6730 | -7/Garrison | Triggered checkpoint 6806 | -7/Garrison | Triggered checkpoint 6818 | -7/Garrison | Triggered checkpoint 6898 | -7/Garrison | Triggered checkpoint 7008 | -7/Garrison | Triggered checkpoint 7020 | -7/Garrison | Garrison Relay disabled 7212 | -7/Garrison | Discovered new exit (range 15) 7252 | -7/Garrison | Spotted B-75 Beast 7269 | -7/Garrison | Destroyed B-75 Beast 7446 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7560 | -7/Garrison | Garrison Relay disabled 7566 | -7/Garrison | Triggered checkpoint 7652 | -7/Garrison | Triggered checkpoint 7660 | -7/Garrison | Discovered new exit (range 15) 7699 | -7/Garrison | Installed Relay Interface Framework 7848 | -7/Garrison | Discovered new exit (range 9) 7898 | -7/Garrison | Garrison Relay disabled 7906 | -7/Garrison | Triggered checkpoint 7908 | -7/Garrison | Reached level 17 7908 | -7/Garrison | High security lockdown imminent 7966 | -7/Garrison | Entered Factory 8081 | -7/Factory | Discovered new exit (range 9) 8766 | -7/Factory | First assault squad dispatched 8896 | -7/Factory | Destroyed 9 combat bots 9490 | -7/Factory | Discovered new exit (range 7) 9817 | -7/Factory | Discovered new exit (range 10) 10633 | -7/Factory | Garrison activated, responded to threat 10683 | -7/Factory | Reached level 18 10699 | -7/Factory | Identified exit to Garrison 10699 | -7/Factory | Entered Garrison 10734 | -7/Garrison | Triggered checkpoint 10768 | -7/Garrison | Garrison Relay disabled 10834 | -7/Garrison | Triggered checkpoint 10853 | -7/Garrison | Triggered checkpoint 10868 | -7/Garrison | Triggered checkpoint 10908 | -7/Garrison | Triggered checkpoint 10945 | -7/Garrison | Destroyed 15 combat bots 11040 | -7/Garrison | Discovered new exit (range 12) 11104 | -7/Garrison | Triggered checkpoint 11136 | -7/Garrison | Garrison Relay disabled 11243 | -7/Garrison | Discovered new exit (range 9) 11258 | -7/Garrison | Triggered checkpoint 11292 | -7/Garrison | Garrison Relay disabled 11339 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 11454 | -7/Garrison | Discovered new exit (range 9) 11520 | -7/Garrison | Triggered checkpoint 11544 | -7/Garrison | Garrison Relay disabled 11650 | -7/Garrison | Entered Factory 11914 | -6/Factory | Reached level 19 12350 | -6/Factory | First assault squad dispatched 13975 | -6/Factory | Discovered new exit (range 6) 14109 | -6/Factory | Garrison activated, responded to threat 14136 | -6/Factory | Identified exit to Garrison 14136 | -6/Factory | Entered Garrison 14138 | -6/Garrison | Reached level 20 14206 | -6/Garrison | Core integrity fell below 50% 14222 | -6/Garrison | Triggered checkpoint 14243 | -6/Garrison | Destroyed 10 combat bots 14260 | -6/Garrison | Triggered checkpoint 14271 | -6/Garrison | Triggered checkpoint 14284 | -6/Garrison | Triggered checkpoint 14446 | -6/Garrison | Triggered checkpoint 14478 | -6/Garrison | Garrison Relay disabled 14736 | -6/Garrison | Discovered new exit (range 7) 14758 | -6/Garrison | Expanded RIF knowledge: Program Shield 14868 | -6/Garrison | Triggered checkpoint 14872 | -6/Garrison | Garrison Relay disabled 15014 | -6/Garrison | Garrison Relay disabled 15028 | -6/Garrison | Triggered checkpoint 15116 | -6/Garrison | Discovered new exit (range 10) 15134 | -6/Garrison | Entered Factory 15373 | -6/Factory | Garrison activated, responded to threat 15413 | -6/Factory | Identified exit to Garrison 15413 | -6/Factory | Entered Garrison 15480 | -6/Garrison | Triggered checkpoint 15545 | -6/Garrison | Garrison Relay disabled 15605 | -6/Garrison | Triggered checkpoint 15609 | -6/Garrison | Triggered checkpoint 15678 | -6/Garrison | Triggered checkpoint 15679 | -6/Garrison | Triggered checkpoint 15698 | -6/Garrison | Reached level 21 15810 | -6/Garrison | Triggered checkpoint 15923 | -6/Garrison | Discovered new exit (range 8) 16072 | -6/Garrison | Discovered new exit (range 14) 16136 | -6/Garrison | Phase Generator disabled 16159 | -6/Garrison | Garrison Relay disabled 16180 | -6/Garrison | Triggered checkpoint 16209 | -6/Garrison | Spotted B-75 Beast 16219 | -6/Garrison | Destroyed B-75 Beast 16219 | -6/Garrison | Garrison Relay disabled 16334 | -6/Garrison | Discovered new exit (range 9) 16361 | -6/Garrison | Triggered checkpoint 16371 | -6/Garrison | Garrison Relay disabled 16416 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 16431 | -6/Garrison | Entered Factory 16564 | -5/Factory | Reached level 22 16568 | -5/Factory | Upgraded with Weapon slot (x1) 16624 | -5/Factory | Core integrity fell below 50% 16652 | -5/Factory | Garrison activated, responded to threat 16731 | -5/Factory | First assault squad dispatched 16963 | -5/Factory | Garrison activated, responded to threat 16984 | -5/Factory | Destroyed 8 combat bots 17057 | -5/Factory | Identified exit to Garrison 17071 | -5/Factory | Entered Garrison 17112 | -5/Garrison | Triggered checkpoint 17121 | -5/Garrison | Garrison Relay disabled 17217 | -5/Garrison | Reached level 23 17276 | -5/Garrison | Triggered checkpoint 17281 | -5/Garrison | Destroyed 8 combat bots 17334 | -5/Garrison | Triggered checkpoint 17363 | -5/Garrison | Triggered checkpoint 17383 | -5/Garrison | Triggered checkpoint 17450 | -5/Garrison | Discovered new exit (range 9) 17516 | -5/Garrison | Triggered checkpoint 17549 | -5/Garrison | Garrison Relay disabled 17676 | -5/Garrison | Triggered checkpoint 17678 | -5/Garrison | Garrison Relay disabled 17755 | -5/Garrison | Discovered new exit (range 10) 17955 | -5/Garrison | Triggered checkpoint 17973 | -5/Garrison | Garrison Relay disabled 18006 | -5/Garrison | Discovered new exit (range 12) 18035 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 18041 | -5/Garrison | Entered Factory 18043 | -4/Factory | Reached level 24 18071 | -4/Factory | Upgraded with Weapon slot (x1) 18138 | -4/Factory | Upgraded with Propulsion slot (x2) 18147 | -4/Factory | Upgraded with Propulsion slot (x1) 18148 | -4/Factory | Upgraded with Power slot (x1) 18209 | -4/Factory | Garrison activated, responded to threat 18247 | -4/Factory | Core integrity fell below 50% 18250 | -4/Factory | Reached level 25 18282 | -4/Factory | Core integrity fell below 20% 18291 | -4/Factory | First assault squad dispatched 18300 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 18295_ R-10 Processor collects Flexi-carbon Leg. 18295_ HV Slug penetrates G-73 Enforcer. 18295_ G-73 Enforcer suffers critical hit. 18295_ Destroyed Hvy. Laser. 18295_ G-73 Enforcer suffers critical hit. 18295_ G-73 Enforcer destroyed. 18296_ U-05 Engineer lays Concrete. 18296_ K-01 Serf collects debris. 18297_ U-05 Engineer lays Concrete. 18297_ K-01 Serf collects debris. 18297_ U-05 Engineer lays Concrete. 18297_ R-10 Processor collects Terrain Scanner. 18298_ U-05 Engineer lays Concrete. 18298_ R-10 Processor collects Plasma Rifle. 18298_ U-05 Engineer lays Concrete. 18300_ C-30 ARC bursts open, deploying its payload. 18300_ G-73 Enforcer unfolds itself. 18300_ G-67 Veteran unfolds itself. 18300_ I-47 Archangel unfolds itself. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ????? #????????????????? | | ????????????????????????? ##### #????????????????? | | ???????????????????????? #? 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""" """ ???????????????????????????????? | | ???????? """ ""?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 53 Energy Capacity 620 Matter Stores 750 Matter Capacity 750 Sight Range 16 Robot Scan Range 4 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Punisher Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Levels Raised 24 | . . 3 5 3 . 3 2 1 . 1 1 . 1 1 1 2 XP Earned 40414 | 4000 920 4655 7125 4405 200 4495 2313 1413 646 2218 1063 91 952 1947 1234 2737 XP Spent 33705 | 1000 2475 3400 8430 3700 900 4800 . . . . . . . 2300 . 6700 Upgrades 62 | 2 6 5 30 3 2 8 . . . . . . . 1 . 5 Power Slot 2 | . . . 1 . . . . . . . . . . . . 1 Propulsion Slot 4 | 1 . . . . . . . . . . . . . . . 3 Utility Slot 5 | . 1 1 1 1 . 1 . . . . . . . . . . Weapon Slot 8 | 1 1 1 2 1 . . . . . . . . . 1 . 1 Core Integrity 8 | . . . 8 . . . . . . . . . . . . . Heat Dissipation 10 | . . . 10 . . . . . . . . . . . . . Matter Storage 9 | . 2 . 2 . . 5 . . . . . . . . . . Mass Support 6 | . . . 2 1 2 1 . . . . . . . . . . Inventory Capacity 3 | . 2 . . . . 1 . . . . . . . . . . Sensor Range 2 | . . . 2 . . . . . . . . . . . . . Ranged Accuracy 4 | . . 3 1 . . . . . . . . . . . . . KI Damage % 1 | . . . 1 . . . . . . . . . . . . . Protomatter Created 6440 | . 85 117 627 235 199 818 686 620 394 598 375 89 372 262 409 554 Integrity Restored 11876 | . 188 337 1241 263 185 1806 1056 1214 858 961 1008 267 637 588 1024 243 Core 9410 | . 138 285 948 212 21 1413 868 928 631 792 1008 267 508 588 644 159 Parts 2466 | . 50 52 293 51 164 393 188 286 227 169 . . 129 . 380 84 Protomatter Decayed 1688 | . 11 2 146 61 35 238 324 208 99 217 57 . 87 66 63 74 Game ------ Seed StasisMissilePerforator Manual? 0 Play Time 02:22:54 Cumulative 37.1 hours Start 2019.12.30 @ 19:44:07 End 2019.12.30 @ 23:03:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 24 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c15647-3b17-4aa4-8e68-03e50c372052