Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 19:41:08 Player: stixxx Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (10) 50 Value Destroyed (624) 624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2234) 2234 TOTAL SCORE: 8168 Bonus ------- Pacifist 200 Follower Combat Kills 1039 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -105 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Improved VSS Leg Cooled Airjet Makeshift ECM Suite KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Targeting Computer Utility Shielding Zionite Heavy Carapace Z-Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Cooled Airjet Makeshift ECM Suite Power Sword [Rating: 69] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Zionite Composite Leg I Wheel Wheel Hover Unit Cooled Airjet Flight Unit Makeshift Flight Unit Utility Utility Shielding Device Sensor Array Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Gauss Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . 2 Power 2 | . . . . . . . 2 . . . . Propulsion 4 | . . . 1 . . . 1 1 . . 1 Utility 3 | . . . 1 . . . 1 1 . . . Weapon 3 | . . . . . . . 2 . . . 1 Parts Attached 44 | 4 2 1 3 1 2 2 6 13 3 . 7 Power 6 | 1 . . . 1 . 1 1 1 . . 1 Engine 4 | 1 . . . 1 . 1 1 . . . . Core 1 | . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 18 | 2 . . 2 . 2 . 3 5 . . 4 Treads . | . . . . . . . . . . . . Leg 9 | . . . . . . . . 5 . . 4 Wheel 4 | 2 . . 2 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 4 | . . . . . 2 . 2 . . . . Utility 10 | . 2 . 1 . . . 1 3 2 . 1 Device 5 | . 1 . . . . . 1 1 2 . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 2 | . . . 1 . . . . . . . 1 Protection 2 | . 1 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 1 . 1 . . . 1 1 4 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 5 | 1 . . . . . . . 3 . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . . . Parts Lost 33 | . 1 . 2 . . 3 6 . 2 . 19 Power 5 | . . . 1 . . 1 1 . . . 2 Propulsion 12 | . 1 . . . . 1 3 . . . 7 Utility 9 | . . . . . . . 2 . 1 . 6 Weapon 7 | . . . 1 . . 1 . . 1 . 4 Highest Loss Streak 9 | . 1 . 2 . . 3 6 . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 1 3 1 . 2 4 2 2 4 5 5 Power . | . 1 1 1 . . . . . . . . Propulsion 1 | . . 2 . . 1 2 . . 1 1 2 Utility . | . . . . . . 1 1 1 1 1 1 Weapon . | . . . . . . . . . 2 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . . . . . 1 . . . . . 3 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 2 Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 69 | . 67 79 88 88 82 76 32 54 84 88 43 Engine 6 | . 14 14 8 11 11 10 4 . . . . Core 1 | . . . . . . . . 3 5 5 . Leg 7 | . . . . . . . . 17 29 29 15 Wheel 10 | . 28 14 32 33 16 17 . . . . . Flight 3 | . . . . . 11 4 8 . . . . Device 9 | . 9 14 11 11 11 11 4 3 14 17 8 Processor 1 | . . . . . . . . 2 5 5 4 Hackware 4 | . . . 5 11 11 11 4 . . . . Protection 7 | . 1 14 11 11 11 11 6 8 5 5 . Ballistic Gun 9 | . 14 14 11 11 11 . . 8 17 17 4 Ballistic Cannon 1 | . . . . . . 10 . . . . . Special Weapon 1 | . . 8 8 . . . . 3 3 . . Peak Build Rating 69 | 4 6 6 11 10 16 26 23 69 69 68 68 Average Rating 26 | 2 4 5 9 10 12 20 12 45 65 68 40 On Entrance 22 | . 4 5 6 9 10 15 7 7 69 68 68 Avg Prop Armor Cover (%) 7 | . . . . . . . . 5 . . 7 Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 50 | 5 7 8 8 9 9 20 15 50 50 48 48 Greatest Support 101 | 26 26 16 36 36 36 20 10 101 101 101 101 Greatest Overweight (x) 3 | . . . . . . 1 3 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 2 . 4 5 4 4 5 5 5 Average Carried 3 | . 1 3 1 . 2 4 2 2 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 1 . 4 5 3 4 5 5 5 Class Distribution -------------------- 76% | Mutant 14% | Messiah-Gunner 7% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Messiah-Tank | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 1126 | 169 . 133 17 13 20 117 70 197 280 24 86 Remotely . | . . . . . . . . . . . . Salvage Created 573 | . . . . . . 84 . 6 250 63 170 Parts 23 | . . . . . . 6 . . 9 3 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 22 . . 7 3 . Prevented 38 | . . . . . . 38 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 10 | . . . . . . 3 . . 5 1 1 Melee 1 | . . . . . . . . . . . 1 Guns 5 | . . . . . . . . . 5 . . Cannons 4 | . . . . . . 3 . . . 1 . Classes Destroyed 6 | . . . . . . 3 . . 2 . 1 Swarmer 3 | . . . . . . 1 . . 2 . . Grunt 2 | . . . . . . 1 . . . . 1 Sentry 1 | . . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . 1 1 . Programmer 2 | . . . . . . 1 . . 1 . . Z-Courier 1 | . . . . . . . . . . . 1 Best Kill Streak 3 | . . . . . . 2 . . 3 1 1 Combat Bots Only 3 | . . . . . . 2 . . 3 1 1 Max Kills in Single Turn 1 | . . . . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 402 | . 10 . 16 . . 35 91 22 65 6 157 Missed 153 | . 4 . 4 . . 19 42 12 18 2 52 Hits 249 | . 6 . 12 . . 16 49 10 47 4 105 Melee 2 | . . . . . . . . . . . 2 Projectile 247 | . 6 . 12 . . 16 49 10 47 4 103 Critical Strikes 16 | . . . . . . 1 1 1 2 . 11 Damage Taken 4435 | . 106 . 151 . . 350 487 205 768 . 2368 Core 1703 | . 18 . 26 . . 84 305 39 69 . 1162 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 44 | . . . . . . . 13 . 19 . 12 Regen/Repaired (Parts) 23 | . . . . . . 23 . . . . . Core Remaining (%) 83 | 100 . 92 . . . 72 64 . . 89 . Volleys Fired 51 | . 4 . 1 . . 11 . 11 18 2 4 Largest 4 | . 1 . 2 . . 1 . 3 3 4 1 Hottest 169 | . 20 . 120 . . 47 . 84 84 169 28 Shots Fired 103 | . 4 . 2 . . 11 . 20 54 8 4 Gun 83 | . 4 . 1 . . . . 14 54 6 4 Cannon 13 | . . . . . . 11 . . . 2 . Launcher . | . . . . . . . . . . . . Special 7 | . . . 1 . . . . 6 . . . Kinetic 94 | . 4 . 1 . . 11 . 14 54 6 4 Thermal 3 | . . . 1 . . . . . . 2 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . 1 . . . . 5 . 4 8 4 8 Robot Miss Streak 5 | . 3 . 2 . . 3 . 2 5 1 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 67 | . 1 . . . . 7 . 16 27 4 12 Core Hits 30 | . 2 . 1 . . 2 . 6 11 2 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . Critical Strikes 4 | . . . . . . . . 1 1 . 2 Destroy 2 | . . . . . . . . 1 1 . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . 3 . . 10 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . . . 3 . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1773 | . 21 . 3 . . 357 . 366 498 77 451 Guns 861 | . 11 . . . . . . 229 498 45 78 Cannons 389 | . . . . . . 357 . . . 32 . Explosions . | . . . . . . . . . . . . Melee 444 | . . . . . . . . 113 . . 331 Ramming 79 | . 10 . 3 . . . . 24 . . 42 Kinetic 1218 | . 11 . . . . 357 . 229 498 45 78 Thermal 32 | . . . . . . . . . . 32 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 444 | . . . . . . . . 113 . . 331 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 2 2 . . . . . 1 2 2 8 Average Corruption 1 | . 2 2 . . . . . 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . 4 6 . . . . . 2 4 2 . Message Errors 4 | . . 2 . . . . . . 2 . . Matter Fused 4 | . 2 1 . . . . . 1 . . . Heat Flow Errors 4 | . 2 2 . . . . . . . . . Energy Discharges 2 | . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . Data Loss (major) 1 | . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 69 | . . . . . . 69 . . . . . Projectiles 69 | . . . . . . 69 . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . 2 . 2 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic 2 | . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . 5 . 1 . . . . 8 . . 18 Shots . | . . . . . . . . . . . . Rammed 25 | . 1 . 1 . . . . 7 . . 16 Targets Rammed 27 | . 1 . 1 . . . . 9 . . 16 Kicked 2 | . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 208 | . 205 208 5 . . 17 . 9 9 27 3 Average Temperature 42 | . 81 92 3 . . 6 . 9 9 18 3 Received Heat Transfer 944 | . 45 . 66 . . 90 186 45 36 . 476 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . . 1 . . 1 Low Security (%) 83 | 100 100 100 100 100 . . 100 44 . . 98 Level 1 16 | . . . . . . . . 55 . . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 278 | . 76 60 71 . . . 105 278 . . 200 Initial 46 | . . . 15 . . . . 46 . . . Average 69 | . 11 6 9 . . . 8 167 . . 102 Influence Increases 1782 | . 166 60 83 . . 174 120 619 120 30 410 Destroy 0b10 Robot/C 680 | . . 40 20 . . 100 . 260 100 20 140 Destroy 0b10 Robot/NC 25 | . . . 15 . . . . 10 . . . Destroy Leader 150 | . . 10 10 . . . . 70 20 10 30 Allied During Kill 144 | . . 10 7 . . 14 . 80 . . 33 Successful Hack 68 | . 26 . 6 . . . . 36 . . . Select Force Hacks 50 | . 50 . . . . . . . . . . Disable Machine 60 | . . . 15 . . . . 15 . . 30 Destroy Structure 110 | . . . 10 . . . . 28 . . 72 Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 480 | . 90 . . . . 60 120 105 . . 105 Influence Decreases 1702 | . 166 20 123 . . 174 25 455 331 78 330 Entered New Map 181 | . . . 25 . . . . 49 97 10 . Time Decay 1017 | . 98 20 38 . . 138 15 286 214 68 140 Lost Part 200 | . . . 20 . . . 10 . 20 . 150 Lost Ally 236 | . . . 40 . . 36 . 120 . . 40 Purge Threat 68 | . 68 . . . . . . . . . . Squads Dispatched 14 | . 5 . 1 . . . . 5 . . 3 Investigation 5 | . 3 . 1 . . . . . . . 1 Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 7 | . 2 . . . . . . 4 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 7 | . 1 . 2 . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 117 | . 15 2 8 . . 30 9 25 5 1 22 Peak Tracking Total 12 | . 6 2 7 . . 12 8 8 3 1 11 Tactical Retreats 10 | . 3 . . . . 1 2 3 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 6 | . 2 . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 4 | . . . 1 . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 11 | . 6 . 3 . . . . 2 . . . Terminals 7 | . 5 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 35 | . 17 . 13 . . . . 5 . . . Successful 26 | . 13 . 9 . . . . 4 . . . Failed 9 | . 4 . 4 . . . . 1 . . . Catastrophic 3 | . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 13 . 11 . . . 4 11 . . 4 Terminals 24 | . 14 . 10 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 3 . 3 . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 4 . 2 . . . . . . . . Record 2 | . 2 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 9 . 7 . . . . 4 . . . Terminals 10 | . 6 . 4 . . . . . . . . Track 1 | . . . 1 . . . . . . . . Botnet 6 | . 4 . 2 . . . . . . . . Skim 2 | . 1 . 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 3 . 3 . . . . 4 . . . Monitor 3 | . 1 . 1 . . . . 1 . . . Reject 4 | . 1 . 1 . . . . 2 . . . Mask 3 | . 1 . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 9 | . 5 . 3 . . . . 1 . . . Full Trace Events 3 | . 2 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 . . . Non-combat 3 | . . . . . . . . 3 . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . . parse_system 4 | . . . . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 19 | . . 4 . . 4 1 1 6 . . 3 Largest Group 4 | . . 4 3 . 4 4 1 4 . . 3 Highest-Rated Group 289 | . . 71 63 . 162 162 28 289 . . 233 Highest-Rated Ally 127 | . . 31 31 . 41 41 28 127 . . 103 Zionite Dispatches 7 | . . . . . . . 2 3 . . 2 Heavy 2 | . . . . . . . . 1 . . 1 Recon 1 | . . . . . . . 1 . . . . Fire 1 | . . . . . . . . 1 . . . Hero 1 | . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 94 | . . 7 26 . . 14 . 37 . . 10 Total Damage 4575 | . . 107 728 . . 219 . 2009 . . 1512 Kills 30 | . . 2 5 . . 2 . 15 . . 6 Allies Corrupted 2 | . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Active Infowar (turns) 2632 | . 278 262 124 22 1049 627 268 . 2 . . Sensors 2630 | . 278 262 124 22 1049 627 268 . . . . Jamming 2 | . . . . . . . . . 2 . . ECM 4 | . . . . . . . 4 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 3 1 . . 2 1 . Drone Launches 4 | . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . 4 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 4473 | 41 425 262 124 22 1049 627 337 627 440 165 354 Spaces Moved 4120 | 38 318 213 134 24 1135 552 369 545 315 137 340 Core 233 | 2 . . . . . . 109 . . . 122 Treads . | . . . . . . . . . . . . Legs 1014 | . . . . . . . . 344 315 137 218 Wheels 1744 | 36 318 213 134 24 562 454 3 . . . . Hover 263 | . . . . . . . 62 201 . . . Flight 866 | . . . . . 573 98 195 . . . . Fastest Speed 50 | 50 90 100 86 86 52 52 50 50 116 116 50 Average Speed 86 | 89 90 100 86 86 68 84 86 93 116 116 81 Slowest Speed 275 | 100 100 100 86 86 86 142 275 190 116 116 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 73 51 19 7 77 52 15 18 57 21 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 2 . . . 1 . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . 1 . 1 3 2 . . 3 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . 2 . . . 1 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . 2 . . . 1 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total 4927 | 42 451 261 138 25 1404 702 386 641 347 138 392 Wait 636 | . 125 48 . 1 260 120 4 57 11 . 10 Move 4109 | 37 317 212 133 23 1134 551 368 544 314 136 340 Hop . | . . . . . . . . . . . . Pick Up 17 | 1 2 . . . 4 5 1 1 1 . 2 Fast Attach 35 | 4 2 1 1 . . 2 2 12 3 . 8 Attach 18 | . . . 2 1 2 2 7 2 . . 2 Detach 12 | . . . . . 3 3 4 2 . . . Swap . | . . . . . . . . . . . . Drop 7 | . . . . . 1 6 . . . . . Fire 51 | . 4 . 1 . . 11 . 11 18 2 4 Melee 13 | . . . . . . . . 3 . . 10 Ram 25 | . 1 . 1 . . . . 7 . . 16 Kick 2 | . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 455 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Entered Mines 496 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 536 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Received a Mining Laser from a helpful Derelict 624 | -10/Mines | Discovered new exit (range 7) 729 | -10/Mines | Entered Materials 729 | -9/Materials | Accompanied by 3 allies 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Discovered new exit (range 8) 853 | -9/Materials | Entered Mines 854 | -9/Mines | Learned location of Storage (-8) 857 | -9/Mines | Lost 3 allies 860 | -9/Mines | Learned 2 Materials zone layouts 865 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 875 | -9/Mines | Entered Zion 890 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1097 | -7/Zion | Learned Factory machine intel 1306 | -7/Zion | Learned Factory trap positions 1324 | -7/Zion | Learned 12 Factory zone layouts 1627 | -7/Zion | Met Imprinter 1637 | -7/Zion | Imprinted 1639 | -7/Zion | Declared Zion's savior 1760 | -7/Zion | Discovered new exit (range 16) 1781 | -7/Zion | Learned location of Warlord (-5) 1924 | -7/Zion | Entered Proximity Caves 1924 | -6/Proximity Caves | Accompanied by 4 allies 1925 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 2009 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 2298 | -6/Proximity Caves | Lost 25 allies 2324 | -6/Proximity Caves | 0b10 base defense nominally successful 2531 | -6/Proximity Caves | Discovered new exit (range 12) 2547 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2551 | -6/Proximity Caves | Entered Factory 2551 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x1, Weapon x2 2552 | -6/Factory | Identified exit to Lower Caves 2552 | -6/Factory | Identified exit to Factory 2553 | -6/Factory | Loaded intel: 73 trap records 2554 | -6/Factory | Loaded intel: 289 machine locations 2582 | -6/Factory | Lost 3 parts (1p1n1w) 2667 | -6/Factory | Spotted B-75 Beast 2752 | -6/Factory | Zion Infowar Resupply teleported in 2806 | -6/Factory | Zion Recon squad teleported in 2860 | -6/Factory | Lost 6 parts (1p3n2u) 2888 | -6/Factory | Entered another Factory area 2888 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2889 | -5/Factory | Identified exit to Upper Caves 3012 | -5/Factory | Zion hero teleported in (CL-ANK) 3074 | -5/Factory | Zion Heavy squad teleported in 3116 | -5/Factory | Found Prototype Protection 3116 | -5/Factory | Identified Zio. Heavy Carapace 3358 | -5/Factory | Zion Fire squad teleported in 3477 | -5/Factory | Build established: Messiah-Tank 3500 | -5/Factory | Discovered new exit (range 15) 3515 | -5/Factory | Entered Upper Caves 3529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3830 | -5/Upper Caves | Learned location of 1 exit from Factory 3833 | -5/Upper Caves | Build established: Messiah-Gunner 3916 | -5/Upper Caves | Discovered new exit (range 8) 3955 | -5/Upper Caves | Entered another Upper Caves area 4010 | -5/Upper Caves | Discovered new exit (range 15) 4070 | -5/Upper Caves | Learned Factory interactive machine intel 4120 | -5/Upper Caves | Entered Factory 4120 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4121 | -4/Factory | Identified exit to Armory 4122 | -4/Factory | Loaded intel: 54 interactive machine locations 4188 | -4/Factory | Zion Heavy squad teleported in 4219 | -4/Factory | Lost 8 parts (1p3n2u2w) 4317 | -4/Factory | Zion Hacking Resupply teleported in 4434 | -4/Factory | Lost 9 parts (1p4n3u1w) 4449 | -4/Factory | Core integrity fell below 50% 4463 | -4/Factory | Build established: Mutant 4466 | -4/Factory | Core integrity fell below 20% 4474 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- ALERT: Security rotation in progress. Construction Platform disabled. P-70 Sage Tesla Rifle severed. Power Sword destroyed. Slammed into P-70 Sage. Destabilizing: System interference. Targeting Computer temporarily disabled. Slammed into P-70 Sage. Targeting Computer broken. Destabilizing: Short circuit. Slammed into P-70 Sage. Destabilizing: Core damaged (-57). Slammed into P-70 Sage. Destabilizing: Core damaged (-57). Slammed into P-70 Sage. Broken Targeting Computer destroyed. System corrupted by crushing effect (+3). Slammed into P-70 Sage. Critical hit (Burn: +50). Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | # # #? | | # # """" #? | | # ########## """" #? | | # #????????# """" !#? | | # #????????# """" #? | | + #????????# """" #? | | # #????????# """" #? | | # ########## """ #? | | # # [ # [ #? | | # #""" #####+####? | | # #"R / %%#???? | | # #""" ! #####%#???? | | ####+##### / #???#%#???? | | ???# # """ = #???#%#???? | | ???# # """ #???#%#???? | | ???# """ # """ #####%#???? | | ???# """ # / % %%#???? | | #### """ F" ###########%%%%#???? | | ^ """ "" #?######### #???? | | = """ #?# + #???? | | [ %! """ #?# # #???? | | [! ! #?# # #???? | | %=% #?# + #???? | | ######+### #?# #g #???? | | = ! [# ########### #???? | | # g g g@g #???? | | # ########### #???? | | # #?????????# #???? | | # #?????????# #???? | | + #?????????# #???? | | " """###+###?????????# #???? | | ????????????# #???? | | ## # ???????????# #???? | | ?### ??????????# #???? | | ???# ?????????# #???? | | ???# ????????######???? | | ???# ????????????????? | | ???# ????????????????? | | ???? ????????????????? | | ????############??????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Utility Shielding 33 Evasion (%) 59 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Greatsword | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds I'm Back, Baby! Myspace Plot Armor Sprinter root@ Challenges ------------ None Game ------ Seed LauncherMultireflexCleaver Manual? 0 Play Time 01:35:08 Cumulative 11.9 hours Start 2026.09.15 @ 17:44:41 End 2026.09.15 @ 19:41:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09d3648b-86bb-4504-a2e4-a9f52bc1b9cb