Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 20:14:00 Player: Runagate Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (276) 1380 Value Destroyed (10760) 10760 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 19878 Bonus ------- High Alert Combat Kills 388 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -210 Cogmind --------- Core Integrity 0/1450 Matter 293/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Coolant Injector High-capacity Storage Unit Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Heavy Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Centrium Light Armor Plating Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Railgun Helical Railgun Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Particle Reactor Medium Treads Compact Wheel Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Matter Compressor Improved Weapon Cycler Improved Weapon Cycler Improved Hardlight Generator HERF Cannon Hypervelocity Gauss Cannon Linear Accelerator Compact Linear Accelerator Improved Remote Datajack Heavy Hammer [Rating: 164] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 6 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 1 . 1 . . 1 . Utility 9 | . . . . . . 5 1 . . . 1 2 Weapon 2 | . . 1 . . . . . 1 . . . . Parts Attached 202 | 9 11 16 30 4 1 26 24 16 17 . 41 7 Power 20 | 1 2 1 3 . . 1 5 2 1 . 4 . Engine 9 | 1 2 1 3 . . 1 1 . . . . . Core 5 | . . . . . . . 4 . 1 . . . Reactor 6 | . . . . . . . . 2 . . 4 . Propulsion 54 | 2 . 4 13 3 . 7 3 5 4 . 13 . Treads 40 | 2 . 4 13 3 . 7 3 . 2 . 6 . Leg 10 | . . . . . . . . 5 2 . 3 . Wheel 4 | . . . . . . . . . . . 4 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 77 | 3 4 6 3 1 1 13 10 7 8 . 15 6 Device 43 | 2 2 1 . . 1 6 7 5 6 . 9 4 Storage 7 | 1 2 . . . . 1 . . 1 . 1 1 Processor 7 | . . . . . . 2 . 1 . . 3 1 Hackware . | . . . . . . . . . . . . . Protection 20 | . . 5 3 1 . 4 3 1 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 51 | 3 5 5 11 . . 5 6 2 4 . 9 1 Energy Gun 3 | 1 . . . . . . . 1 . . 1 . Energy Cannon 4 | . 1 1 . . . 1 1 . . . . . Ballistic Gun 30 | 2 2 4 8 . . 4 4 1 2 . 3 . Ballistic Cannon 7 | . . . . . . . . . 1 . 5 1 Launcher 2 | . . . 1 . . . . . 1 . . . Special Weapon 2 | . 1 . . . . . 1 . . . . . Impact Weapon 3 | . 1 . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 . . . . 8 1 Corrupted Parts 3 | . . . . . . . . . 2 . . 1 System Corruption 19 | . . . . . . . . . 12 . . 7 Parts Lost 49 | . 1 1 . . . 2 3 15 4 . 14 9 Power 6 | . . . . . . . . 1 1 . 2 2 Propulsion 16 | . . 1 . . . 1 2 4 1 . 5 2 Utility 17 | . 1 . . . . 1 1 5 2 . 4 3 Weapon 10 | . . . . . . . . 5 . . 3 2 Highest Loss Streak 9 | . 1 1 . . . 1 3 5 1 . 9 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 15 | 2 9 14 15 15 14 16 18 18 17 19 18 20 Power 1 | . 1 1 1 1 1 1 . 2 2 2 1 . Propulsion 1 | . . . 1 1 1 2 1 . 1 3 3 1 Utility 6 | . 3 6 7 7 6 4 7 10 8 9 8 11 Weapon 6 | 1 4 7 5 6 6 8 8 4 3 4 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | . 1 6 5 1 . 1 5 1 . . 6 11 Power 3 | . . 2 . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 . Utility 16 | . 1 1 3 . . . 1 . . . 4 6 Weapon 16 | . . 3 2 1 . 1 3 1 . . . 5 Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 96 | . 99 97 100 100 100 98 94 87 95 100 96 85 Engine 6 | . 14 11 11 11 11 6 2 . . . . . Core 2 | . . . . . . . 8 5 4 5 3 . Reactor 1 | . . . . . . . . 3 5 5 4 7 Treads 23 | . 27 30 33 33 33 26 21 10 2 5 10 18 Leg 3 | . . . . . . . . 9 20 21 11 . Device 15 | . 13 6 3 . 10 20 20 19 25 26 21 26 Storage 8 | . 14 11 11 11 11 6 5 5 5 10 7 3 Processor 3 | . . . . . . 5 5 5 5 5 7 11 Protection 5 | . . 4 7 11 . 10 9 7 4 . 3 . Energy Gun 1 | . 5 . . . . . . 1 5 5 . . Energy Cannon 1 | . 7 5 . . . . . 3 . . . . Ballistic Gun 19 | . 14 27 31 33 33 19 16 13 8 10 8 7 Ballistic Cannon 1 | . . . . . . . . . 4 . 7 7 Peak Build Rating 164 | 7 8 15 23 23 26 58 89 112 118 115 155 164 Average Rating 56 | 6 7 13 20 23 25 51 74 93 104 115 125 144 On Entrance 54 | . 7 8 14 23 23 26 56 89 84 115 115 151 Avg Prop Armor Cover (%) 7 | . . . . . . . . 5 5 6 8 2 Naked Turns 41 | . . . . . . . . . . . . 41 Heaviest Build 147 | 14 30 40 45 45 44 87 113 122 107 92 126 147 Greatest Support 171 | 40 40 60 60 60 60 100 117 118 98 95 144 171 Greatest Overweight (x) 7 | 2 . . . . . . 1 5 1 . 7 1 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 25 Average Capacity 17 | 7 14 15 15 15 15 18 20 20 20 20 20 22 Most Carried 25 | 5 15 15 15 15 15 20 20 20 20 20 20 25 Average Carried 16 | 2 9 14 14 15 14 17 19 19 17 20 19 20 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 15 15 15 19 20 20 20 20 20 5 Class Distribution -------------------- 37% | Scavenger-Tank 32% | Scavenger-Gunner 13% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Recycling Scavenger-Gunner | -9/Scraptown Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Matter Collected 11401 | 368 317 643 1073 369 19 1286 1637 1133 652 . 3104 800 Remotely 4383 | . 56 . . . . . 196 871 209 . 2407 644 Salvage Created 12842 | 333 397 1154 1533 1190 . 1552 1580 1552 825 . 2176 550 Parts 623 | 28 33 67 102 42 . 63 59 63 32 . 103 31 Haulers Intercepted 13 | . 2 4 5 2 . . . . . . . . Recyclers Shooed 26 | 1 . 6 2 5 . 3 3 3 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 42 . . . Prevented 4 | . . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 191 | . 11 18 26 10 . 23 26 26 10 . 30 11 Melee 1 | . . . . . . . . . . . . 1 Guns 160 | . 11 15 26 10 . 23 26 16 7 . 21 5 Cannons 18 | . . 3 . . . . . . 1 . 9 5 AOE 10 | . . . . . . . . 9 1 . . . Classes Destroyed 17 | 3 3 4 2 2 . 1 . . . . 1 1 Worker 11 | 2 1 1 2 . . 2 2 1 . . . . Builder 9 | . . 1 . 1 . . . 5 . . . 2 Tunneler 12 | 9 . . . . . . 1 2 . . . . Hauler 14 | . 2 4 5 3 . . . . . . . . Recycler 26 | 1 1 4 1 7 . 3 4 2 . . 2 1 Mechanic 2 | . . 1 1 . . . . . . . . . Watcher 11 | . 3 3 2 . . . 1 . . . 2 . Swarmer 42 | . 11 9 6 . . . 5 5 . . . 6 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 52 | . . 4 6 2 . 12 7 10 8 . 3 . Brawler 5 | . . . 2 1 . 1 . 1 . . . . Duelist 7 | . . . 1 . . 2 . 2 1 . 1 . Sentry 35 | . . 5 11 5 . 2 4 . 1 . 7 . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 14 | . . . . . . 2 2 6 . . 4 . Programmer 33 | . . . . 1 . 4 8 2 . . 14 4 Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | 4 4 7 7 5 . 4 8 11 4 . 8 8 Combat Bots Only 9 | . 3 6 7 4 . 4 7 9 4 . 7 5 Max Kills in Single Turn 8 | 1 1 2 2 1 . 2 2 8 2 . 2 2 Gunslinging 1 | . . 1 1 . . . 1 . . . . . Exploded 6 | . . . . . . . . 6 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1413 | . 71 96 87 16 . 179 226 245 45 . 311 137 Missed 440 | . 16 18 20 5 . 43 74 85 13 . 119 47 Hits 973 | . 55 78 67 11 . 136 152 160 32 . 192 90 Melee 16 | . . . . 1 . 10 . 2 . . 1 2 Projectile 957 | . 55 78 67 10 . 126 152 158 32 . 191 88 Critical Strikes 46 | . 2 3 . . . 7 8 9 3 . 9 5 Actively Blocked 15 | . . . . . . . . . 3 . 9 3 Part Disruptions 3 | . . . . . . . 1 . . . 2 . Damage Taken 15738 | . 444 831 1023 222 . 1401 2139 2430 1071 . 3597 2580 Core 2602 | . 53 114 126 20 . 130 213 226 42 . 225 1453 Absorbed by Shields 2911 | . . . . . . 660 927 685 . . 639 . Redirected to Shielding 2 | . . . . . . . 2 . . . . . Regen/Repaired (Parts) 547 | . 100 222 . . . . 225 . . . . . Core Remaining (%) 76 | 100 78 . . . 35 84 78 . . 76 82 . Volleys Fired 659 | 26 58 99 68 34 . 71 92 66 27 . 89 29 Largest 4 | 2 2 3 3 3 . 3 3 4 4 . 4 4 Hottest 283 | 60 120 103 103 69 . 133 143 244 283 . 231 186 Shots Fired 1950 | 51 114 260 204 102 . 212 237 232 107 1 315 115 Gun 1579 | 51 99 244 200 102 . 206 218 174 74 1 154 56 Cannon 331 | . 9 16 3 . . 6 16 45 21 . 156 59 Launcher 28 | . . . 1 . . . . 11 12 . 4 . Special 12 | . 6 . . . . . 3 2 . . 1 . Kinetic 1695 | 26 58 244 200 102 . 206 218 157 66 1 302 115 Thermal 214 | 25 56 13 3 . . 2 16 62 29 . 8 . Explosive 12 | . . . 1 . . . . 11 . . . . Electromagnetic 23 | . . 3 . . . 4 . . 12 . 4 . Robot Hit Streak 27 | 9 6 22 27 13 . 15 13 25 20 . 12 14 Robot Miss Streak 6 | 5 5 4 3 2 . 6 4 4 2 . 5 6 Penetration Max 1 | . . . . . . . . 1 1 . 1 1 Secondary Targets 23 | . 2 3 5 . . 6 6 1 . . . . Max Gunslinging Chain 2 | . 1 2 1 . . 1 1 1 . . . . Shots Hit Robots 1237 | 32 53 163 156 68 . 177 182 146 55 . 167 38 Core Hits 681 | 13 22 72 62 28 . 117 133 108 29 . 79 18 Critical Kills 23 | . 1 2 . . . . 1 1 5 . 12 1 Critical Parts Destroyed 26 | . . 1 1 . . . . 4 3 . 16 1 Critical Strikes 69 | . 1 3 1 . . . 1 5 9 . 45 4 Burn 1 | . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . 1 1 . . . Destroy 48 | . 1 3 . . . . 1 4 7 . 30 2 Blast 17 | . . . . . . . . . . . 15 2 Smash 1 | . . . 1 . . . . . . . . . Melee Attacks 28 | . 3 . 7 . . 7 9 . . . 2 . Impact 28 | . 3 . 7 . . 7 9 . . . 2 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27285 | 401 607 1628 2280 1141 . 3386 4901 5196 1377 . 4681 1687 Guns 17958 | 401 470 1299 2135 1102 . 3248 3957 2457 573 . 1506 810 Cannons 6110 | . 122 286 53 . . 66 422 945 389 . 3030 797 Explosions 2668 | . . . . . . . 379 1793 415 . 81 . Melee 99 | . . . 50 . . . 49 . . . . . Ramming 450 | . 15 43 42 39 . 72 94 1 . . 64 80 Kinetic 20916 | 188 283 1299 2135 1102 . 3248 3957 2192 517 . 4388 1607 Thermal 4138 | 213 309 174 53 . . . 801 1880 560 . 148 . Explosive 1123 | . . . . . . . . 1123 . . . . Electromagnetic 559 | . . 112 . . . 66 . . 300 . 81 . Impact 99 | . . . 50 . . . 49 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . 2 2 . 2 9 3 13 13 20 16 Average Corruption 4 | . . . 2 2 . 1 4 1 2 13 9 9 Corruption Purged 3 | . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 151 | . . . 5 15 . 14 44 3 14 4 51 1 Message Errors 32 | . . . 1 5 . . 15 1 . . 10 . Matter Fused 34 | . . . 1 5 . 3 10 . 2 1 11 1 Heat Flow Errors 18 | . . . 2 1 . 3 4 . 2 . 6 . Energy Discharges 22 | . . . . . . 5 5 . 3 1 8 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 16 | . . . . 2 . 1 6 1 3 . 3 . Data Loss (major) 7 | . . . . . . . 2 1 1 1 2 . Misfires 6 | . . . . 1 . . 1 . 1 1 2 . Alerts 4 | . . . 1 . . 1 1 . 1 . . . Weapon Failures 9 | . . . . 1 . 1 . . . . 7 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 514 | . . 6 50 2 . . 160 86 17 . 112 81 Projectiles 251 | . . 6 . . . . 18 37 17 . 92 81 Explosions 191 | . . . . . . . 142 49 . . . . Melee 72 | . . . 50 2 . . . . . . 20 . Knockbacks 41 | . . 2 1 . . . . . 2 . 31 5 Impact 3 | . . 1 1 . . . . . . . 1 . Kinetic 36 | . . . . . . . . . 2 . 30 4 Secondary 2 | . . 1 . . . . . . . . . 1 Self-Inflicted Damage 380 | . . . . . . . 95 82 131 . . 72 Shots 12 | . . . . . . . 2 4 6 . . . Rammed 38 | . 5 4 8 3 . 7 9 . . . 1 1 Targets Rammed 46 | . 5 5 9 4 . 7 11 1 . . 3 1 Kicked 3 | . . . . . . . . 1 . . 2 . Crushed 5 | . . 1 1 1 . . 2 . . . . . Highest Temperature 346 | . 100 244 346 183 . 249 205 196 157 . 189 72 Average Temperature 62 | . 25 66 82 40 . 66 43 71 31 . 85 32 Received Heat Transfer 1706 | . . 225 309 33 . 229 296 259 171 . 166 18 Effects 4 | . . 3 1 . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . 2 1 3 . . . . 2 . . . Impact Corruptions 4 | . . . 2 1 . . . . . . 1 . Robots Melted 2 | . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . Parts Melted 7 | . . 1 . . . . . 5 . . 1 . Heat Transferred 5763 | 475 684 370 111 . . . 850 2270 818 . 185 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Maximum Alert Level 3 | . . 1 1 1 . 2 1 3 . . 2 2 Low Security (%) 69 | 100 100 87 66 98 . 76 56 40 . . 53 10 Level 1 24 | . . 12 33 1 . 17 43 1 . . 38 82 Level 2 4 | . . . . . . 5 . 40 . . 8 7 Level 3 1 | . . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 758 | 10 110 216 314 208 . 419 368 758 . . 533 444 Initial 297 | . . . 72 114 . . 196 168 . . 54 297 Average 150 | 1 24 92 135 121 . 91 180 427 . . 186 283 Influence Increases 6685 | 60 363 586 828 424 . 694 878 1122 250 . 1041 439 Destroy 0b10 Robot/C 3820 | . 220 360 520 200 . 460 520 520 200 . 600 220 Destroy 0b10 Robot/NC 425 | 60 35 70 55 55 . 25 40 50 . . 20 15 Destroy Leader 854 | . 40 104 164 . . 110 122 90 20 . 174 30 Allied During Kill 3 | . . . 3 . . . . . . . . . Successful Hack 151 | . 31 36 22 18 . . 44 . . . . . Select Force Hacks 150 | . . . . 150 . . . . . . . . Disable Machine 525 | . 15 . 45 . . 15 75 285 . . 30 60 Destroy Structure 457 | . 7 1 19 1 . 9 62 132 . . 142 84 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 285 | . 15 15 . . . 75 . 45 30 . 75 30 Influence Decreases 6317 | 60 363 414 705 651 68 292 935 761 792 82 593 601 Entered New Map 1287 | . . . 100 181 68 . 206 177 262 32 28 233 Time Decay 4510 | 60 353 404 565 470 . 272 699 434 470 50 455 278 Lost Part 460 | . 10 10 . . . 20 30 150 40 . 110 90 Lost Ally 60 | . . . 40 . . . . . 20 . . . Squads Dispatched 34 | . . . 2 . . 8 7 10 . . 6 1 Investigation 7 | . . . . . . 4 . 3 . . . . Extermination 16 | . . . . . . 4 5 2 . . 4 1 Reinforcement 6 | . . . . . . . 2 2 . . 2 . Assault 2 | . . . 2 . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Distress Signals 9 | . . 2 1 . . . . 1 . . 4 1 Communications Jammed 19 | . . . . . . . 11 . . . . 8 Distress Signals 19 | . . . . . . . 11 . . . . 8 Times Spotted 266 | . 21 34 29 7 . 33 32 30 16 . 38 26 Peak Tracking Total 11 | . 3 6 10 6 . 5 7 6 5 . 6 11 Tactical Retreats 14 | . 1 1 . . . 3 . 2 2 . 3 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Traps Triggered 9 | . . . 3 . . . 2 3 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 9 | . 9 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Machines Disabled 35 | . 1 . 3 . . 1 5 19 . . 2 4 Max in Single Turn 8 | . 1 . 1 . . 1 3 8 . . 1 1 Garrison Access 2 | . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Machines Accessed 59 | . 9 10 9 10 2 6 8 3 . . 2 . Terminals 31 | . 8 7 7 5 . 1 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . 1 2 1 . . . 2 . . . . . Recycling Units 15 | . . . . 5 . 4 1 3 . . 2 . Scanalyzers 2 | . . 1 . . . 1 . . . . . . Garrison Access 3 | . . . 1 . . . 2 . . . . . Total Hacks 157 | . 31 35 21 14 20 13 16 4 . . 3 . Successful 96 | . 21 19 12 10 20 6 5 3 . . . . Failed 60 | . 10 16 9 4 . 6 11 1 . . 3 . Catastrophic 12 | . . 2 2 . . 2 4 . . . 2 . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 86 | . 18 24 13 14 . 9 1 4 . . 3 . Terminals 82 | . 24 25 17 8 . 1 7 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 22 | . 7 6 3 . . . 6 . . . . . Recycling Units 22 | . . . . 6 . 8 1 4 . . 3 . Scanalyzers 8 | . . 4 . . . 4 . . . . . . Garrison Access 3 | . . . 1 . . . 2 . . . . . Terminal Hacks 31 | . 6 . 3 . 20 . 2 . . . . . Record 20 | . . . . . 20 . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . . Open Door 3 | . . . 3 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 14 | . 5 6 1 . . . 2 . . . . . Scan Component 8 | . 3 3 1 . . . 1 . . . . . Repair 6 | . 2 3 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . 4 . . . 3 . . . . . . Retrieve Study 7 | . . 4 . . . 3 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . Seal Access 2 | . . . 1 . . . 1 . . . . . Unauthorized Hacks 42 | . 10 9 7 10 . 3 . 3 . . . . Terminals 31 | . 10 9 7 5 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 9 | . 3 3 3 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . Skim 19 | . 5 5 4 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . 5 . 3 . 3 . . . . Tunnel 5 | . . . . 5 . . . . . . . . Fedlink 6 | . . . . . . 3 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 8 9 6 4 . 2 6 1 . . 2 . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . 4 . . . 3 . . . . . . Parts Repaired 6 | . 2 3 . . . . 1 . . . . . Time 162 | . 62 78 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 2 2 . . 1 . Non-combat 5 | . . . . . . . 2 2 . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 3 2 . . 1 . find_recycling 6 | . . . . . . . 3 2 . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Total Allies 5 | . 1 . 2 1 . . . . 1 . . . Largest Group 2 | . 1 1 2 1 . . . . 1 . . . Highest-Rated Group 62 | . 10 10 62 10 . . . . 30 . . . Highest-Rated Ally 31 | . 10 10 31 10 . . . . 30 . . . Total Orders 4 | . . . . . 4 . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . . . . Total Damage 148 | . . . 148 . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 9240 | 245 1725 946 496 . . 1039 2970 183 922 . 144 570 Optics 570 | . . . . . . . . . . . . 570 Terrain 188 | . . 188 . . . . . . . . . . Structural 154 | . 154 . . . . . . . . . . . Seismic 7455 | 245 1571 758 496 . . 1039 1864 . 922 . 144 416 Jamming 3429 | . . . . . . . 2685 183 . . . 561 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches 4 | . . . . . 4 . . . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Turns Passed 17489 | 335 1850 1545 1681 1195 1624 1646 2971 1072 1184 117 1658 611 Spaces Moved 8085 | 139 749 670 764 663 807 698 1284 498 601 98 812 302 Core 65 | 8 . . . . . . . . . . . 57 Treads 6307 | 131 749 670 764 663 807 698 1284 232 . . 64 245 Legs 1496 | . . . . . . . . 266 601 98 531 . Wheels 217 | . . . . . . . . . . . 217 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 120 120 120 116 50 Average Speed 162 | 155 160 160 160 160 160 160 191 158 168 120 143 150 Slowest Speed 470 | 160 160 160 160 160 160 160 222 470 190 120 400 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . 4 6 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 8 95 52 96 92 94 22 38 14 79 20 20 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 11 | . . 2 1 5 . 1 . . 1 1 . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 . 1 . . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 . . . 2 . . . Spaces Dug 70 | . 8 . 11 . . 7 9 3 3 . 9 20 Terrain Destroyed 282 | . 8 . 11 . . 8 37 66 24 . 86 42 Melee 19 | . 2 . 3 . . 6 6 . . . 2 . Projectile 174 | . 6 . . . . 2 7 18 18 . 81 42 AOE 86 | . . . 8 . . . 24 48 6 . . . Terrain Rammed 12 | . . . . . . . . . . . . 12 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Res Total 10953 | 203 1271 984 1062 722 1140 1058 1616 630 702 97 1086 382 Wait 1512 | 26 419 151 117 11 331 193 121 22 41 . 58 22 Move 8072 | 138 748 669 763 662 806 697 1283 497 599 97 811 302 Hop . | . . . . . . . . . . . . . Pick Up 113 | 3 13 13 11 1 1 11 19 8 5 . 22 6 Fast Attach 50 | 7 1 4 . . . 2 4 13 5 . 13 1 Attach 45 | . 1 1 . . . 7 5 7 6 . 13 5 Detach 2 | . . . . . . . . . 1 . 1 . Swap 257 | 2 17 21 53 4 1 46 42 12 10 . 45 4 Drop 149 | 1 6 21 32 5 1 17 30 4 3 . 29 . Fire 659 | 26 58 99 68 34 . 71 92 66 27 . 89 29 Melee 28 | . 3 . 7 . . 7 9 . . . 2 . Ram 12 | . . . . . . . . . . . . 12 Kick 3 | . . . . . . . . 1 . . 2 . Crush 43 | . 5 5 9 4 . 7 11 . . . 1 1 Escape Stasis 1 | . . . . . . . . . 1 . . . Rewire 6 | . . . 2 1 . . . . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 336 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 9) 911 | -10/Materials | Repaired Seismic Detector 948 | -10/Materials | Repaired Broken Lgt. Treads 1503 | -10/Materials | Discovered new exit (range 5) 1805 | -10/Materials | Identified exit to Subcaves 1847 | -10/Materials | Identified exit to Materials 1877 | -10/Materials | Learned Storage emergency access door positions 1912 | -10/Materials | Learned Storage stockpile data 1948 | -10/Materials | Learned 2 Materials zone layouts 1978 | -10/Materials | Learned Materials stockpile data 2076 | -10/Materials | Discovered exit to Materials (range 16) 2186 | -10/Materials | Entered another Materials area 2186 | -9/Materials | Accompanied by 1 ally 2186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2508 | -9/Materials | Discovered new exit (range 15) 2850 | -9/Materials | Build established: Scavenger-Gunner 2855 | -9/Materials | Discovered new exit (range 5) 2880 | -9/Materials | Discovered new exit (range 13) 2916 | -9/Materials | Learned location of 1 exit from Recycling 2953 | -9/Materials | Learned 4 Recycling zone layouts 2979 | -9/Materials | Identified exit to Materials 2983 | -9/Materials | Repaired Lgt. Treads 2995 | -9/Materials | Learned location of Recycling (-9) 3005 | -9/Materials | Learned 2 Materials zone layouts 3006 | -9/Materials | Learned location of Zion (-6) 3009 | -9/Materials | Learned Materials stockpile data 3021 | -9/Materials | Learned Materials stockpile data 3045 | -9/Materials | Learned Storage non-interactive machine intel 3304 | -9/Materials | Build established: Scavenger-Tank 3336 | -9/Materials | Repaired Lgt. Treads 3364 | -9/Materials | Repaired Lgt. Treads 3731 | -9/Materials | Entered Storage 3732 | -9/Storage | Identified exit to Recycling 3734 | -9/Storage | Loaded intel: 24 non-interactive machine locations 4537 | -9/Storage | Discovered exit to Materials (range 16) 4725 | -9/Storage | Met a pair of Derelict thieves 4811 | -9/Storage | Destroyed 7 combat bots 4940 | -9/Storage | Core integrity fell below 50% 5237 | -9/Storage | Learned location of Armory (-4) 5406 | -9/Storage | Used back door to open Recycling access 5412 | -9/Storage | Entered Recycling 5413 | -9/Recycling | Identified exit to Factory 5414 | -9/Recycling | Identified exit to Scraptown 6211 | -9/Recycling | Learned Materials trap positions 6269 | -9/Recycling | Learned location of 2 exits from Materials 6318 | -9/Recycling | Learned Materials terminal intel 6389 | -9/Recycling | Learned location of 3 exits from Materials 6429 | -9/Recycling | Scanned before Scraplab entrance 6446 | -9/Recycling | Learned Materials trap positions 6492 | -9/Recycling | Learned 4 Materials zone layouts 6591 | -9/Recycling | Entered Scraplab 6607 | -9/Recycling | Entered Scraptown 6607 | -9/Scraptown | System corruption cleaned by C-Scrubber 6742 | -9/Scraptown | Discovered new exit (range 39) 6934 | -9/Scraptown | Build established: Scavenger-Gunner 7071 | -9/Scraptown | Visited The Evicted 7095 | -9/Scraptown | Visited Shadow of the Wyrm 7119 | -9/Scraptown | Visited Assassins FH 7140 | -9/Scraptown | Visited Comm Corps 7277 | -9/Scraptown | Visited SPCMW 7309 | -9/Scraptown | Visited TADAMA 7356 | -9/Scraptown | Visited UFD Registry 7356 | -9/Scraptown | Registered with UFD as "Nanocoil" 7408 | -9/Scraptown | Visited Abandonware Association 7431 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7431 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7479 | -9/Scraptown | Visited Junk Repository 7524 | -9/Scraptown | Visited Research Penetration Think Tank 7562 | -9/Scraptown | Visited Derelict Rescue Squad 7590 | -9/Scraptown | Found DRS Beacon 7610 | -9/Scraptown | Discovered new exit (range 32) 7618 | -9/Scraptown | Visited Scrap Suit Storage 7645 | -9/Scraptown | Visited Botcube Research 7829 | -9/Scraptown | Met Optimus 7829 | -9/Scraptown | Accepted into 0bPrime 8229 | -9/Scraptown | Civil war broke out across Scraptown 8231 | -9/Scraptown | Entered Factory 8231 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 8376 | -6/Factory | Loaded intel: 8 recycling unit locations 8568 | -6/Factory | Learned location of Protoforge (-2) 8752 | -6/Factory | Central database locked down 8756 | -6/Factory | Build established: Scavenger-Tank 9801 | -6/Factory | Discovered new exit (range 15) 9869 | -6/Factory | Identified exit to Factory 9877 | -6/Factory | Entered another Factory area 9877 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10217 | -5/Factory | Repaired Imp. Medium Armor Plating 11162 | -5/Factory | Build established: Scavenger-Gunner 11464 | -5/Factory | Destroyed 7 combat bots 11466 | -5/Factory | Lost 3 parts (2n1u) 12060 | -5/Factory | Build established: Tank 12811 | -5/Factory | Discovered new exit (range 12) 12848 | -5/Factory | Entered another Factory area 12848 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13277 | -4/Factory | Garrison activated, responded to threat 13315 | -4/Factory | Destroyed 9 combat bots 13316 | -4/Factory | Lost 3 parts (1n2w) 13355 | -4/Factory | Spotted B-86 Titan 13487 | -4/Factory | Lost 3 parts (1p1n1w) 13641 | -4/Factory | Loaded intel: 8 recycling unit locations 13802 | -4/Factory | Build established: Scavenger-Tank 13864 | -4/Factory | Discovered new exit (range 10) 13920 | -4/Factory | Entered Upper Caves 13942 | -4/Upper Caves | Activated DRS Beacon 13946 | -4/Upper Caves | Lost 5 parts (1n3u1w) 14031 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14128 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14195 | -4/Upper Caves | Build established: Scavenger-Gunner 14887 | -4/Upper Caves | Crushed by falling debris 15033 | -4/Upper Caves | Discovered new exit (range 5) 15069 | -4/Upper Caves | System corruption reached 10% 15104 | -4/Upper Caves | Entered another Upper Caves area 15211 | -4/Upper Caves | Discovered new exit (range 8) 15221 | -4/Upper Caves | Entered Research 15221 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15736 | -3/Research | Build established: Scavenger-Tank 16264 | -3/Research | System corruption reached 10% 16329 | -3/Research | Destroyed 7 combat bots 16334 | -3/Research | Lost 9 parts (1p3n2u3w) 16357 | -3/Research | Cargo convoy interrupted 16446 | -3/Research | Found Prototype Processor 16446 | -3/Research | Identified Exp. Targeting Computer 16841 | -3/Research | Discovered new exit (range 8) 16879 | -3/Research | Entered another Research area 16879 | -2/Research | Evolved 2 slots: Utility x2 17259 | -2/Research | Build established: Scavenger-Gunner 17259 | -2/Research | Spotted B-90 Cyclops 17438 | -2/Research | Cargo convoy interrupted 17449 | -2/Research | Released all parts (16) 17452 | -2/Research | Spotted Executioner 17452 | -2/Research | Spotted Striker 17463 | -2/Research | Core integrity fell below 50% 17479 | -2/Research | System corruption reached 10% 17480 | -2/Research | Lost 6 parts (2p1n1u2w) 17488 | -2/Research | Core integrity fell below 20% 17490 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17479_ Destabilizing: System corrupted (+2). 17479_ Destabilizing: Core damaged (-29). 17480_ Slammed into Wall. 17480_ Destabilizing: Core damaged (-72). 17481_ Slammed into Wall. 17481_ Destabilizing: Core damaged (-43). 17482_ Slammed into Wall. 17483_ Destabilizing: System corrupted (+1). 17484_ Slammed into Wall. 17485_ Destabilizing: Core damaged (-72). 17486_ Slammed into Wall. 17486_ Destabilizing: Core damaged (-29). 17487_ Slammed into Wall. 17487_ Destabilizing: Core damaged (-58). 17487_ Destabilizing: System corrupted (+2). 17488_ Slammed into Wall. 17488_ Destabilizing: System corrupted (+1). 17488_ Destabilizing: Core damaged (-43). 17489_ Slammed into Wall. 17489_ Destabilizing: Core damaged (-58). 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Treads | 40% | -10/Materials | Broken Lgt. Treads | 12% | -9/Materials Lgt. Treads | 68% | -9/Materials Lgt. Treads | 60% | -9/Materials Imp. Medium Armor Plating | 6% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Mace | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Imp. Medium Treads | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapCannonBeam Manual? 0 Play Time 01:53:30 Cumulative 262.1 hours Start 2025.11.14 @ 18:16:25 End 2025.11.14 @ 20:14:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 391 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa55c4c-97bd-4d15-add6-88cdfe7ff1b6