Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.07 @ 04:26:23 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1051) 1051 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2151 Bonus ------- None Cogmind --------- Core Integrity 182/400 Matter 223/300 Energy 192/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Huge Storage Unit High-capacity Matter Pod (142) Structural Scanner Structural Scanner Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Huge Storage Unit High-capacity Matter Pod Structural Scanner Structural Scanner Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 10 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | 2 . . Leg 6 | . 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 7 | 2 2 3 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 4 10 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 2 | . 1 1 Weapon 7 | . 2 5 Highest Loss Streak 9 | . 2 9 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 83 Engine 13 | . 13 6 Treads 3 | . 3 . Leg 25 | . 24 39 Storage 13 | . 14 11 Protection 13 | . 13 6 Energy Gun 16 | . 17 12 Ballistic Gun 10 | . 10 5 Naked Turns . | . . . Heaviest Build 57 | 12 57 57 Greatest Support 49 | 40 40 49 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 19 20 Most Carried 16 | 5 16 13 Average Carried 12 | 2 13 10 Final Capacity 20 | 8 20 20 Final Carried 14 | 5 14 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 821 | 204 566 51 Remotely . | . . . Salvage Created 1325 | . 833 492 Parts 72 | . 44 28 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 16 12 Guns 21 | . 15 6 AOE 7 | . 1 6 Classes Destroyed 9 | . 6 3 Worker 3 | . 3 . Builder 3 | . 1 2 Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 23 | . 13 10 Sentry 2 | . . 2 Best Kill Streak 9 | . 4 9 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 5 | . 2 5 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1743 | . 844 899 Core 406 | . 188 218 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 24 . Volleys Fired 94 | . 72 22 Largest 2 | . 2 2 Hottest 100 | . 100 95 Shots Fired 180 | . 142 38 Gun 175 | . 142 33 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 55 | . 44 11 Thermal 58 | . 55 3 Explosive 5 | . . 5 Electromagnetic 62 | . 43 19 Robot Hit Streak 5 | . 5 5 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 8 | . 6 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | . 74 25 Core Hits 56 | . 33 23 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 3 | . 3 . Destroy 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2702 | . 1245 1457 Guns 1437 | . 1114 323 Cannons . | . . . Explosions 1258 | . 124 1134 Melee . | . . . Ramming 7 | . 7 . Kinetic 408 | . 315 93 Thermal 1294 | . 516 778 Explosive 368 | . . 368 Electromagnetic 625 | . 407 218 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 232 | . . 232 Projectiles . | . . . Explosions 232 | . . 232 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 332 | . 32 300 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 518 | . 518 154 Average Temperature 129 | . 144 50 Received Heat Transfer 660 | . 360 300 Effects 9 | . 9 . Shutdowns 3 | . 3 . Interference 2 | . 2 . Matter Decay 4 | . 4 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2206 | . 1519 687 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 2 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 340 | . 217 340 Initial 13 | . . 13 Average 83 | . 85 104 Maximum Alert Level 1 | . 1 1 Low Security (%) 96 | 100 96 93 Level 1 3 | . 3 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 36 21 Peak Tracking Total 9 | . 6 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 18 | . 18 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2015 | 90 1732 193 Spaces Moved 648 | 54 533 61 Core 8 | 8 . . Treads 145 | 46 99 . Legs 495 | . 434 61 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 233 | 143 248 185 Slowest Speed 260 | 160 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 79 12 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 97 | . 7 90 Melee . | . . . Projectile . | . . . AOE 97 | . 7 90 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 965 | 64 799 102 Wait 167 | . 157 10 Move 646 | 53 532 61 Hop . | . . . Pick Up 23 | 5 18 . Fast Attach 9 | 6 2 1 Attach 14 | . 6 8 Detach . | . . . Swap 2 | . 2 . Drop 7 | . 7 . Fire 94 | . 72 22 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1042 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Central database locked down 1078 | -10/Materials | Core integrity fell below 50% 1544 | -10/Materials | Discovered new exit (range 4) 1724 | -10/Materials | Discovered new exit (range 15) 1823 | -10/Materials | Entered another Materials area 1823 | -9/Materials | Evolved 2 slots: Propulsion x2 1879 | -9/Materials | Discovered new exit (range 16) 1995 | -9/Materials | Lost 9 parts (1p3n1u4w) 2007 | -9/Materials | Core integrity fell below 50% 2016 | -9/Materials | Self-destructed Last Messages --------------- 01964_ U-05 Engineer lays Concrete. 01964_ Hvy. EM Pulse Gun destroyed. 01965_ U-05 Engineer builds a Wall. 02002_ Acquired Imp. Ion Engine. 02003_ Chain reaction triggered in Ion Engine. 02003_ G-34 Mercenary destroyed. 02003_ Fusion Modulator explodes. 02003_ Destroyed Aluminum Leg. 02003_ Hvy. EM Pulse Gun destroyed. 02003_ Destroyed Hvy. EM Pulse Gun. 02003_ Y-45 Defender destroyed. 02003_ Destroyed Aluminum Leg. 02003_ G-34 Mercenary destroyed. 02004_ W-16 Scout sends out distress signal. 02006_ G-47 Trooper destroyed. 02008_ G-34 Mercenary destroyed. 02012_ Destroyed Lgt. Ion Engine. 02014_ W-16 Scout destroyed. 02014_ U-05 Engineer lays Concrete. 02016_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????? =???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????#+####;;;####?#####???????????????? | | ???????????????# #;;;;;;;;;# ????????????????? | | ???????????????# #; # """ ????????????????? | | ???????????????# #; ; """ #???????????????? | | ??????????????## ; * ! ; """ #???????????????? | | ??????????????# ; #???????????????? | | ??????????????# =% @ """ #???????????????? | | ??????????????# """ #???????????????? | | ??????????????# ; """ #???????????????? | | ??????????????# ; #???????????????? | | ??????????????# l ;######???????????????? | | ??????????????## # ;##????# #?????????????? | | ???????????????# # ;#### ?????????????? | | ???????????????# ?????????????? | | ??????? T ## w T ??????????????? | | ??????# + ?????????????? | | ??????# #### ##### ???????????#### | | ??????#######????### # #???????????????????# | | ??????????#????????###u #????????????????????# "" | | ???????#""""""???????# u #????????????????????# "" | | ???????#" !"! "#?????# #????????????????????# "" | | ??????##" ####### #????????????????????# | | ???? = ##?????????????####### | | ???? < % ===!= ################ ###+ | | ???? [=% | | ???????# #######/########### | | ???????######???# = [ #?????# | | ????????????????# # #?????######## #### | | ????????????????# #????????????## ####??? | | ????????????????# = % #?????????????# #?????? | | ????????????????###| ##?????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseLightpackBoomstick Manual? 0 Play Time 00:07:40 Cumulative 195.2 hours Start 2022.03.07 @ 04:20:10 End 2022.03.07 @ 04:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 279 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b016166-5059-4241-b275-92f8e689e4b0