Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.19 @ 22:08:53 Player: afilthyscrub Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1344) 1344 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 4060 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 221 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 290/290 System Corruption 0% Temperature Warm (122) Movement Rolling (95) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Advanced Visual Processing Unit Microactuators > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (5) ---- Cooling System Light Assault Rifle High-powered Shotgun Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Microactuators > --- WEAPON ----------- Shock Rifle Guided Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Cooling System Light Assault Rifle High-powered Shotgun Heavy Mace [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Advanced Visual Processing Unit Device Microactuators Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Launcher Guided Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 42 | 6 7 17 . 11 1 Power 7 | 2 . 2 . 2 1 Engine 6 | 2 . 1 . 2 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 2 2 2 . 1 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 1 | . . . . 1 . Hover 4 | . 2 2 . . . Flight . | . . . . . . Utility 10 | . 3 4 . 3 . Device 5 | . 1 2 . 2 . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . 2 2 . . . Artifact . | . . . . . . Weapon 18 | 2 2 9 . 5 . Energy Gun 5 | 1 . 2 . 2 . Energy Cannon 3 | . . 3 . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 2 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 16 | . . 13 1 . 2 Power 4 | . . 3 . . 1 Propulsion 3 | . . 3 . . . Utility 3 | . . 3 . . . Weapon 6 | . . 4 1 . 1 Highest Loss Streak 5 | . . 5 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 62 | . 84 61 16 61 76 Engine 8 | . 14 7 . 7 21 Leg 1 | . 19 . . . . Wheel 3 | . . . . 5 11 Hover 3 | . 8 9 . . . Device 8 | . 5 5 . 10 11 Processor 6 | . . . . 10 11 Protection 2 | . 9 6 . . . Energy Gun 7 | . 3 2 5 10 11 Energy Cannon 3 | . . 14 . . . Ballistic Gun 5 | . 14 3 . 5 . Launcher 5 | . 9 2 . 5 10 Impact Weapon 5 | . . 7 11 5 . Naked Turns . | . . . . . . Heaviest Build 38 | 8 11 28 6 34 38 Greatest Support 20 | 20 20 12 3 10 10 Greatest Overweight (x) 7 | 2 3 7 1 3 3 Average Overweight (x) 1 | . . 2 . 2 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 3 5 5 Average Carried 3 | 2 3 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 3 3 4 4 Class Distribution -------------------- 38% | Mutant 29% | Derelict-Skirmisher 26% | Derelict-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 886 | 99 140 517 10 110 10 Remotely . | . . . . . . Salvage Created 1293 | . 167 890 105 . 131 Parts 81 | . 15 56 9 . 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . 6 4 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 44 | . 8 25 8 . 3 Melee 3 | . . 1 2 . . Guns 10 | . 1 5 4 . . Cannons 3 | . . 3 . . . AOE 21 | . 7 11 . . 3 Classes Destroyed 9 | . 6 2 . . 1 Worker 6 | . 2 4 . . . Builder 2 | . 1 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 21 | . 6 7 8 . . Grunt 14 | . 2 11 . . 1 Duelist 2 | . . . . . 2 Sentry 7 | . . 7 . . . Best Kill Streak 6 | . 6 5 4 . 3 Combat Bots Only 5 | . 3 5 4 . 3 Max Kills in Single Turn 4 | . 4 4 1 . 2 Gunslinging . | . . . . . . Exploded 4 | . 2 4 . . 2 Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 231 | . 21 147 36 . 27 Missed 54 | . 7 31 8 . 8 Damage Taken 1771 | . 135 1153 164 . 319 Core 429 | . 23 286 48 . 72 Absorbed by Shields 28 | . . 28 . . . Redirected to Shielding 51 | . 15 36 . . . Ignored by Resistances 532 | . 44 347 56 . 85 Regen/Repaired (Parts) 33 | . 33 . . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 81 | . 17 48 6 . 10 Largest 3 | . 2 3 1 . 1 Hottest 120 | . 50 120 45 . 50 Shots Fired 123 | . 25 82 6 . 10 Gun 85 | . 17 54 6 . 8 Cannon 12 | . . 12 . . . Launcher 26 | . 8 16 . . 2 Special . | . . . . . . Kinetic 58 | . 17 41 . . . Thermal 25 | . . 25 . . . Explosive 26 | . 8 16 . . 2 Electromagnetic 14 | . . . 6 . 8 Robot Hit Streak 22 | . 7 22 4 . 8 Robot Miss Streak 3 | . 3 3 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 116 | . 12 86 11 . 7 Core Hits 79 | . 17 46 5 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Burn 1 | . . 1 . . . Smash 1 | . . 1 . . . Melee Attacks 30 | . . 22 8 . . Impact 30 | . . 22 8 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4344 | . 1168 2434 362 . 380 Guns 636 | . 66 381 68 . 121 Cannons 228 | . . 228 . . . Explosions 2118 | . 1099 760 . . 259 Melee 1351 | . . 1057 294 . . Ramming 11 | . 3 8 . . . Kinetic 347 | . 66 281 . . . Thermal 800 | . 472 328 . . . Explosive 1646 | . 627 760 . . 259 Electromagnetic 189 | . . . 68 . 121 Impact 1351 | . . 1057 294 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 716 | . 172 430 114 . . Projectiles 32 | . . 32 . . . Explosions 172 | . 172 . . . . Melee 512 | . . 398 114 . . Knockbacks 11 | . 1 10 . . . Impact 10 | . 1 9 . . . Kinetic . | . . . . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 92 | . 53 39 . . . Shots 4 | . 2 2 . . . Rammed 4 | . . 4 . . . Targets Rammed 5 | . 1 4 . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 541 | . 25 541 . . 152 Average Temperature 112 | . 9 138 . . 72 Received Heat Transfer 869 | . 9 677 . . 183 Effects 12 | . . 12 . . . Shutdowns 3 | . . 3 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 2 | . . 2 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 6 3 . . Impact Corruptions 21 | . . 16 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1090 | . 350 740 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 547 | . 219 547 278 . . Initial 78 | . . 72 78 . . Average 235 | . 115 297 206 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 37 | 100 79 17 44 . . Level 1 55 | . 20 71 55 . . Level 2 7 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 10 28 10 . 11 Peak Tracking Total 12 | . 3 5 4 . 12 Tactical Retreats 4 | . . 3 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 10 | . 10 . . . . Max in Single Turn 6 | . 6 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 17 7 . . . Successful 18 | . 13 5 . . . Failed 6 | . 4 2 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 16 | . . . . 16 . Terminals 14 | . 10 4 . . . Fabricators . | . . . . . . Repair Stations 7 | . 4 3 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 3 . . . Record 5 | . 4 1 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 4 | . 2 2 . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 4 | . 3 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 4 | . 4 . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 669 | . . . . . 669 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5470 | 99 504 1440 200 3010 217 Spaces Moved 3827 | 77 496 712 265 2126 151 Core 1315 | 21 3 244 265 782 . Treads . | . . . . . . Legs 314 | 56 258 . . . . Wheels 1495 | . . . . 1344 151 Hover 703 | . 235 468 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 50 50 50 125 Average Speed 132 | 112 90 171 62 139 125 Slowest Speed 400 | 150 200 400 100 200 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 72 47 64 90 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 172 | . 63 90 . . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 172 | . 63 90 . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4056 | 89 530 825 278 2165 169 Wait 21 | . . 2 . 14 5 Move 3822 | 76 495 711 264 2125 151 Hop . | . . . . . . Pick Up 35 | 7 7 12 . 8 1 Fast Attach 6 | . 2 1 . 3 . Attach 25 | 5 4 10 . 6 . Detach 3 | . 1 2 . . . Swap 11 | 1 1 6 . 2 1 Drop 14 | . 2 7 . 4 1 Fire 81 | . 17 48 6 . 10 Melee 30 | . . 22 8 . . Ram 4 | . . 4 . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 6) 542 | -10/Materials | Repaired Weapon Shielding 568 | -10/Materials | Repaired Grenade Launcher 600 | -10/Materials | Discovered new exit (range 7) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 846 | -9/Materials | Lost 5 parts (1p1n2u1w) 958 | -9/Materials | Discovered new exit (range 12) 1489 | -9/Materials | Core integrity fell below 50% 1668 | -9/Materials | Discovered new exit (range 16) 1926 | -9/Materials | Lost 3 parts (1p1u1w) 1987 | -9/Materials | Discovered new exit (range 16) 2044 | -9/Materials | Entered Mines 2048 | -9/Mines | Learned Materials non-interactive machine intel 2131 | -9/Mines | Core integrity fell below 20% 2151 | -9/Mines | Discovered new exit (range 7) 2238 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2244 | -9/Mines | Entered Zion 2628 | -7/Zion | Received a hallucinogenic algorithm 2674 | -7/Zion | Build established: Derelict-Mutant 2878 | -7/Zion | Given A8's code to call for help 2936 | -7/Zion | Learned location of Quarantine (-3) 3820 | -7/Zion | Found Prototype Launcher 3824 | -7/Zion | Identified Gui. Missile Launcher 4126 | -7/Zion | Build established: Derelict-Skirmisher 4324 | -7/Zion | Imprinted 4326 | -7/Zion | Declared Zion's savior 5216 | -7/Zion | Discovered new exit (range 16) 5254 | -7/Zion | Entered Proximity Caves 5254 | -6/Proximity Caves | Accompanied by 4 allies 5426 | -6/Proximity Caves | Learned Factory security intel 5453 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5471 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired 10 matter. Acquired derelict log, extracted data. Data stored: Factory security intel. Slug penetrates UZ-888(M). Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." UZ-888(M) suffers critical hit (Burn). UZ-888(M) destroyed. Y-64 Sentinel: "REQUESTING BACKUP." L-41 Fighter destroyed. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. L-41 Fighter destroyed. G-50 Soldier heat short circuits Hvy. Laser. G-50 Soldier destroyed. G-50 Soldier IFF system glitched. Carbon-fiber Leg fries itself beyond repair. Penetrated by Slug. Angular Momentum Engine destroyed. Gui. Missile Launcher destroyed. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ##????????????? ##????????????????????????????? | | #????????????# #???###??????????????????????? | | ? #???####???## #?## ##?????????????????????? | | ? ##?## ##?## #?## #?????????????????????? | | ?? #?# ### #?# #?????????????????????? | | ??# #??# #??# #?????????????????????? | | ?## #???# #?## #??????????????????????? | | ?# #??## ##?# #???????????????????????? | | ## #### #### #???????????????????????? | | # ## ##??????????????????????? | | ## #??????????????????????? | | ######### #??????????????????????? | | ## ####???????# #??????????????????????? | | ## ##??????????# #??????????????????????? | | ## ##???????????## ######## #???????????? | | ### #?????????????# #???????????????? | | ##?## ######????????## ######## #???????????????? | | #???#### ##?###### #????????????????????????? | | #??#### ### #???????????????##???????? | | ??# #????????#???? ????????? | | #??# # #?????## #?# ??????????? | | ??## # #???? #????????????? | | #??## # #???? #????????????? | | ##???## ##### # ???????? | | #?????## =Y[ %% #???????????? | | ??????### @ =%* % #????????????? | | ????????# ############ %# #??????? | | ????????# #??????????##MM#???? #??????? | | ??????## #???????????# ##??????? #??????? | | #??????# #???????????# #???????????##??????? | | ### ???## ##?????????## #???????????????????? | | ?## ## ##???????## ##??????????????????? | | ## ######### ##?????????????????? | | # ##????????????????? | | # #????????????????? | | ## ######### ######### ### #????????????????? | | ?##?????????#####???????####??###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Remote Datajack | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed SmallHoverMembrane Manual? 0 Play Time 00:49:15 Cumulative 1.9 hours Start 2024.04.19 @ 21:18:55 End 2024.04.19 @ 22:08:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f27886f7-cd3d-4db6-9059-680aa2e51363