Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 07:50:09 Player: NikedNOGsing_in_can't Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (2744) 2744 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 8511 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 251 Met Data Miner 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 100/100 System Corruption 37% Temperature Hot (204) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (5) ---- Light Fission Core Cesium-ion Thruster Cryofiber Web Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Particle Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Powered Armor > --- WEAPON ----------- Plasma Rifle Proton Cannon Remote Datajack Impact Mace > --- INVENTORY -------- Light Fission Core Improved Titanium Leg Flexi-carbon Leg Improved Gravmag System Cryofiber Web Advanced Sensor Array Recalibrator [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Coolant Injector Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 4 | . . 1 . . 1 . . . . 2 . . Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 137 | 3 19 6 . 35 3 11 5 . 11 18 6 20 Power 28 | 1 2 3 . 5 . 4 1 . . 5 2 5 Engine 14 | 1 . 2 . 1 . 4 1 . . 3 1 1 Core 9 | . 2 1 . 4 . . . . . 1 . 1 Reactor 5 | . . . . . . . . . . 1 1 3 Propulsion 28 | . 7 1 . 5 . 3 . . 3 2 . 7 Treads . | . . . . . . . . . . . . . Leg 20 | . 5 1 . 4 . 3 . . 3 2 . 2 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight 3 | . 2 . . 1 . . . . . . . . Utility 30 | . 4 1 . 7 1 2 2 . 5 1 3 4 Device 14 | . 2 . . 4 1 1 . . 2 . 2 2 Storage 2 | . 1 . . . . . 1 . . . . . Processor 6 | . . 1 . 2 . . . . 1 . 1 1 Hackware 2 | . 1 . . 1 . . . . . . . . Protection 6 | . . . . . . 1 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 6 1 . 18 2 2 2 . 3 10 1 4 Energy Gun 9 | 2 . 1 . 4 . 1 . . . . . 1 Energy Cannon 4 | . . . . . . . 1 . . . . 3 Ballistic Gun 11 | . 4 . . 4 2 . . . 1 . . . Ballistic Cannon 8 | . . . . 5 . . 1 . . 2 . . Launcher 12 | . 2 . . 5 . . . . 1 4 . . Special Weapon 2 | . . . . . . . . . . 1 1 . Impact Weapon 3 | . . . . . . 1 . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . Unidentified Prototypes 7 | . . . . 4 . . . . . 2 . 1 Parts Lost 33 | . . . . 4 . 3 . . 6 5 4 11 Power 5 | . . . . . . 2 . . . 1 . 2 Propulsion 11 | . . . . 3 . . . . 1 1 . 6 Utility 7 | . . . . 1 . . . . 2 2 1 1 Weapon 10 | . . . . . . 1 . . 3 1 3 2 Highest Loss Streak 9 | . . . . 2 . 2 . . 5 2 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 96 100 89 98 98 99 100 92 83 81 85 Engine 9 | . 7 9 11 9 7 11 15 15 15 1 5 2 Core 3 | . 6 1 . 9 7 1 . . . 5 . 2 Leg 20 | . 25 30 33 17 23 22 23 23 22 19 20 3 Hover 1 | . . . . . . . . . . . . 16 Device 8 | . 9 11 11 8 15 10 7 7 6 4 7 7 Storage 3 | . 1 . . . . . 4 7 7 6 6 5 Processor 5 | . . 9 11 7 . . . . 4 6 11 17 Hackware 10 | . 7 11 11 9 15 15 15 15 9 6 4 . Protection 1 | . . . . . . 3 2 . . 5 . 4 Energy Gun 4 | . 6 2 11 9 . 3 7 7 3 . . 1 Energy Cannon 1 | . . . . . . . 1 7 7 5 . 3 Ballistic Gun 10 | . 18 20 11 7 21 21 13 7 4 6 2 . Ballistic Cannon 2 | . . . . 5 . . 5 7 3 3 2 . Launcher 2 | . 2 . . 4 7 2 . . . 5 2 . Impact Weapon 1 | . . . . . . 1 1 . . . 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 5 16 14 12 28 33 33 47 47 53 57 54 60 Greatest Support 63 | 3 20 33 33 63 63 63 51 51 58 58 55 55 Greatest Overweight (x) 2 | 1 1 . . 2 . . . . 1 1 . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 7 8 8 8 8 7 Most Carried 8 | 5 5 5 5 5 5 5 8 8 8 8 7 8 Average Carried 5 | 2 4 5 5 4 3 4 6 8 7 7 4 7 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 5 Final Carried 8 | 5 5 5 5 5 5 5 8 8 8 7 4 4 Class Distribution -------------------- 18% | Derelict-Gunner 16% | Scavenger-Mutant 13% | Scavenger-Skirmisher 11% | Hacker-Gunner 10% | Derelict-Tank 9% | Mutant 8% | Hacker-Tank 3% | Skirmisher 3% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3259 | 111 420 379 10 803 213 438 40 . 315 395 . 135 Remotely . | . . . . . . . . . . . . . Salvage Created 4008 | . 658 379 73 982 109 647 . . 416 553 . 191 Parts 194 | . 36 20 2 58 5 19 . . 18 23 . 13 Haulers Intercepted 7 | . 1 1 . 4 . . . . . 1 . . Recyclers Shooed 4 | . . 1 . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 3 1 . 26 . . . Prevented 5 | . . . . . . 5 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 65 | . 12 3 . 20 2 5 . . 9 9 . 5 Guns 36 | . 12 3 . 10 2 5 . . 2 2 . . Cannons 17 | . . . . 3 . . . . 7 4 . 3 AOE 11 | . . . . 7 . . . . . 3 . 1 Classes Destroyed 17 | . 7 2 . . 1 2 . . 2 1 . 2 Worker 8 | . . 2 . 3 . . . . . 2 . 1 Builder 5 | . 1 . . 4 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 Hauler 7 | . 1 1 . 4 . . . . . 1 . . Recycler 6 | . 2 1 1 2 . . . . . . . . Operator 4 | . 1 . . 2 . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . Watcher 5 | . 1 2 . 2 . . . . . . . . Swarmer 16 | . 3 . . 10 . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 25 | . 9 2 . 4 . 2 . . 4 4 . . Brawler 2 | . . . . . . . . . 1 1 . . Duelist 2 | . . . . . . 1 . . 1 . . . Sentry 12 | . . 1 . 6 1 1 . . . 3 . . Hunter 2 | . . . . . 1 . . . 1 . . . Programmer 2 | . . . . . . . . . . 1 . 1 Thug 1 | . . . . . . 1 . . . . . . Butcher 3 | . . . . . . 3 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . 4 4 1 6 1 2 . . 4 5 . 3 Combat Bots Only 4 | . 3 2 . 4 1 2 . . 4 3 . 3 Max Kills in Single Turn 5 | . 2 1 1 5 1 1 . . 2 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 2 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 532 | . 45 13 . 73 11 61 . . 51 131 . 147 Missed 186 | . 16 5 . 30 6 17 . . 12 54 . 46 Damage Taken 6160 | . 436 97 . 714 44 859 . . 652 976 451 1931 Core 1404 | . 84 12 . 80 . 184 . . 182 54 139 669 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 66 . 97 85 . . . . 47 . . . Volleys Fired 252 | . 39 19 2 60 4 35 . . 32 29 2 30 Largest 4 | . 2 2 2 3 3 4 . . 4 4 1 2 Hottest 196 | . 80 63 63 168 84 139 . . 196 180 48 150 Shots Fired 572 | . 78 38 4 154 12 112 . . 73 67 2 32 Gun 379 | . 74 38 4 90 12 109 . . 28 20 . 4 Cannon 159 | . . . . 50 . . . . 43 40 1 25 Launcher 27 | . 4 . . 14 . 3 . . 2 4 . . Special 7 | . . . . . . . . . . 3 1 3 Kinetic 359 | . 62 35 2 101 12 82 . . 25 39 1 . Thermal 113 | . 12 3 2 39 . . . . 32 21 . 4 Explosive 21 | . 4 . . 11 . . . . 2 4 . . Electromagnetic 72 | . . . . 3 . 30 . . 14 . . 25 Robot Hit Streak 16 | . 11 11 9 16 4 16 . . 11 6 2 10 Robot Miss Streak 15 | . 3 2 . 15 2 3 . . 3 4 . 2 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 346 | . 42 27 4 89 8 72 . . 41 40 1 22 Core Hits 198 | . 25 13 2 62 4 26 . . 20 35 . 11 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 9 | . . . . 4 1 . . . 1 2 . 1 Burn 4 | . . . . 4 . . . . . . . . Destroy 2 | . . . . . 1 . . . 1 . . . Blast 2 | . . . . . . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . 1 . . . 2 19 14 Impact 35 | . . . . . . 1 . . . 1 19 14 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8473 | . 651 394 58 2186 142 1562 . . 1072 1847 . 561 Guns 3979 | . 594 394 58 915 142 1385 . . 233 237 . 21 Cannons 2207 | . . . . 428 . . . . 783 722 . 274 Explosions 2182 | . 57 . . 843 . 177 . . 56 888 . 161 Melee 105 | . . . . . . . . . . . . 105 Ramming . | . . . . . . . . . . . . . Kinetic 4086 | . 508 371 35 886 142 1231 . . 316 597 . . Thermal 1808 | . 86 23 23 523 . . . . 609 362 . 182 Explosive 1643 | . 57 . . 642 . . . . 56 888 . . Electromagnetic 831 | . . . . 135 . 331 . . 91 . . 274 Impact 105 | . . . . . . . . . . . . 105 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . . 32 37 Average Corruption 30 | . . . . . . . . . . . 18 34 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . . . . . . . . . . 11 44 Message Errors 8 | . . . . . . . . . . . 3 5 Matter Fused 16 | . . . . . . . . . . . 2 14 Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . . . . . 1 10 Data Loss (major) 3 | . . . . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . 2 3 Weapon Failures 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 94 | . . . . 50 . . . . . . . 44 Projectiles . | . . . . . . . . . . . . . Explosions 59 | . . . . 50 . . . . . . . 9 Melee 35 | . . . . . . . . . . . . 35 Knockbacks 20 | . . . . 14 . . . . 3 3 . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . 13 . . . . 3 3 . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 401 | . 85 . . 134 . 60 . . . 36 . 86 Shots 14 | . 3 . . 5 . 3 . . . 2 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 652 | . 54 . . 302 . 198 . . 652 523 105 371 Average Temperature 126 | . 19 . . 66 . 104 . . 173 173 56 152 Received Heat Transfer 1415 | . 180 42 . 198 18 221 . . 141 321 . 294 Effects 29 | . . . . 1 . . . . 20 7 . 1 Shutdowns 8 | . . . . . . . . . 5 2 . 1 Energy Bleed 3 | . . . . 1 . . . . . 2 . . Interference 2 | . . . . . . . . . 1 1 . . Matter Decay 4 | . . . . . . . . . 3 1 . . Short Circuit 2 | . . . . . . . . . 1 1 . . Damage (major) 9 | . . . . . . . . . 9 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 2 . . . . . 6 Impact Corruptions 3 | . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 1 . . 3 . . . . 1 . . . Heat Transferred 3029 | . 200 50 50 1284 . . . . 814 481 . 150 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 445 | . 400 192 79 431 294 . . . . 445 109 209 Initial 202 | . . 20 74 30 196 . . . . 202 105 60 Average 183 | . 172 93 77 237 227 . . . . 246 94 97 Maximum Alert Level 2 | . 2 . . 2 1 . . . . 2 . 1 Low Security (%) 58 | 100 56 100 100 38 55 . . . . 27 100 91 Level 1 35 | . 43 . . 48 44 . . . . 65 . 8 Level 2 5 | . . . . 13 . . . . . 6 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 . 2 1 . . . . 3 . 4 Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 3 | . . . . . . . . . . 2 . 1 Reinforcement 6 | . 1 1 . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . 1 . . 1 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 14 8 . 25 2 7 . . 13 24 14 33 Peak Tracking Total 16 | . 3 2 . 4 1 3 . . 5 10 6 16 Tactical Retreats 15 | . . . . 1 . 3 . . . 4 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 6 | . 1 . . . 1 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 9 | . 2 . . 4 . 1 . . . . . 2 Max in Single Turn 1 | . 1 . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 22 | . 3 3 . 4 1 1 2 4 . 1 . 3 Terminals 9 | . 3 3 . 2 . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 72 | . 6 7 . 8 5 1 10 28 . 2 . 5 Successful 55 | . 2 5 . 5 2 1 10 28 . 1 . 1 Failed 17 | . 4 2 . 3 3 . . . . 1 . 4 Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 2 1 . 2 . . . . . . . 3 Terminals 19 | . 6 7 . 4 . . . . . 2 . . Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers 7 | . . . . 2 5 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 48 | . 2 4 . 2 . 1 10 28 . 1 . . Record 22 | . . 1 . 1 . . 9 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 2 | . . . . . . 1 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . 2 2 . . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . . Analyze 2 | . . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 2 1 . 1 1 . . . . 1 . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 1 . Non-combat 2 | . . . . . . . . . . 2 . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . 2 1 . parse_system 1 | . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 30 . . . Total Damage 1166 | . . . . . . . . . 1166 . . . Kills 6 | . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered 8 | . . . 1 . . 2 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 8115 | 43 480 331 184 1566 346 1042 1276 123 908 807 294 715 Spaces Moved 4933 | 39 272 206 149 569 226 731 1034 103 551 422 134 497 Core 70 | 39 28 . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . Legs 4444 | . 238 206 149 569 226 731 1034 103 551 422 134 81 Wheels . | . . . . . . . . . . . . . Hover 413 | . . . . . . . . . . . . 413 Flight 6 | . 6 . . . . . . . . . . . Fastest Speed 37 | 50 37 120 120 120 120 120 120 120 120 123 123 50 Average Speed 127 | 83 117 120 120 190 120 120 120 120 120 129 123 105 Slowest Speed 260 | 100 120 120 120 260 120 120 120 120 190 195 123 156 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . Exploration Rate (%) 40 | 4 45 22 24 41 6 74 90 74 51 11 66 20 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 15 | . . . . . . 2 8 . 5 . . . Spaces Dug 33 | . . . . . . . . . . 1 20 12 Terrain Destroyed 308 | . 37 . . 106 . 4 . . 48 53 20 40 Melee 32 | . . . . . . . . . . 1 19 12 Projectile 17 | . . . . 4 . 4 . . 7 1 1 . AOE 259 | . 37 . . 102 . . . . 41 51 . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total 6254 | 49 370 256 150 926 292 812 1071 102 740 626 228 632 Wait 755 | . 13 26 . 232 55 25 16 . 134 139 65 50 Move 4922 | 38 271 205 148 568 225 730 1033 102 550 422 133 497 Hop . | . . . . . . . . . . . . . Pick Up 66 | 8 12 . . 7 4 2 8 . 7 6 3 9 Fast Attach 52 | . 4 2 . 19 . 6 4 . 4 5 . 8 Attach 34 | 3 4 . . 2 3 . . . 3 6 6 7 Detach 8 | . . . . 1 . . . . . 4 . 3 Swap 51 | . 11 4 . 14 . 5 1 . 4 7 . 5 Drop 76 | . 16 . . 23 1 6 9 . 6 6 . 9 Fire 252 | . 39 19 2 60 4 35 . . 32 29 2 30 Melee 36 | . . . . . . 1 . . . 2 19 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Identified exit to Materials 687 | -9/Materials | Build established: Scavenger-Mutant 818 | -9/Materials | Discovered new exit (range 8) 855 | -9/Materials | Entered Mines 871 | -9/Mines | Learned Materials stockpile data 877 | -9/Mines | Discovered exit to Materials (range 9) 1039 | -9/Mines | Entered Materials 1039 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1343 | -8/Materials | Build established: Scavenger-Skirmisher 1363 | -8/Materials | Garrison activated, responded to threat 2542 | -8/Materials | Discovered new exit (range 14) 2605 | -8/Materials | Entered Factory 2605 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2799 | -7/Factory | Build established: Hacker-Gunner 2905 | -7/Factory | Discovered new exit (range 5) 2951 | -7/Factory | Entered Lower Caves 2972 | -7/Lower Caves | Learned Factory emergency access door positions 3591 | -7/Lower Caves | Learned Factory security intel 3625 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3644 | -7/Lower Caves | Discovered new exit (range 10) 3707 | -7/Lower Caves | Build established: Hacker-Tank 3781 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3993 | -7/Lower Caves | Entered another Lower Caves area 4027 | -7/Lower Caves | Discovered new exit (range 15) 4212 | -7/Lower Caves | Encountered a Warlord checkpoint 4337 | -7/Lower Caves | Learned Factory stockpile data 4341 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4420 | -7/Lower Caves | Learned location of Extension (-6) 4420 | -7/Lower Caves | Learned Research trap positions 4420 | -7/Lower Caves | Learned Armory trap positions 4420 | -7/Lower Caves | Learned Armory stockpile data 4420 | -7/Lower Caves | Learned Extension terminal intel 4420 | -7/Lower Caves | Learned Research garrison access intel 4679 | -7/Lower Caves | Build established: Derelict-Gunner 4757 | -7/Lower Caves | Discovered new exit (range 10) 5269 | -7/Lower Caves | Entered Data Miner 5269 | -7/Data Miner | Discovered new exit (range 6) 5292 | -7/Data Miner | Met Data Miner 5314 | -7/Data Miner | Learned location of Section 7 (-2) 5314 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5333 | -7/Data Miner | Received God Mode back door access code from Data Miner 5392 | -7/Data Miner | Entered Proximity Caves 5393 | -6/Proximity Caves | Identified exit to Factory 5395 | -6/Proximity Caves | Spotter reported a threat 5903 | -6/Proximity Caves | Escorted by Enhanced Grunt 5929 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 5955 | -6/Proximity Caves | Spotted B-75 Beast 5982 | -6/Proximity Caves | Allies destroyed B-75 Beast 6019 | -6/Proximity Caves | Core integrity fell below 50% 6032 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6077 | -6/Proximity Caves | Learned Factory stockpile data 6199 | -6/Proximity Caves | Build established: Scavenger-Mutant 6300 | -6/Proximity Caves | Entered Factory 6300 | -6/Factory | Evolved 2 slots: Utility x2 6301 | -6/Factory | Identified exit to Extension 6688 | -6/Factory | Build established: Derelict-Tank 7107 | -6/Factory | Sucked down chute 7107 | -6/Factory | Entered Waste 7122 | -6/Waste | EMP discharged 7139 | -6/Waste | Spotted C-40 Crusher 7176 | -6/Waste | Found Broken Adv. Powered Armor 7186 | -6/Waste | Spotted C-40 Crusher 7202 | -6/Waste | Spotted C-40 Crusher 7202 | -6/Waste | Spotted C-40 Crusher 7215 | -6/Waste | Spotted C-40 Crusher 7222 | -6/Waste | EMP discharged 7222 | -6/Waste | System corruption reached 10% 7245 | -6/Waste | Crushed by falling debris 7276 | -6/Waste | Lost 3 parts (3w) 7298 | -6/Waste | Spotted C-40 Crusher 7305 | -6/Waste | Crushed by falling debris 7322 | -6/Waste | EMP discharged 7322 | -6/Waste | System corruption reached 30% 7381 | -6/Waste | Discovered new exit (range 16) 7401 | -6/Waste | Entered Factory 7429 | -6/Factory | Build established: Scavenger-Mutant 7803 | -6/Factory | Build established: Mutant 8098 | -6/Factory | Cargo convoy interrupted 8107 | -6/Factory | Core integrity fell below 50% 8115 | -6/Factory | Core integrity fell below 20% 8116 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 08110_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 08111_ Penetrated by Slug. 08111_ Critical hit (Burn: +37). 08112_ Slug penetrates H-66 Slayer. 08112_ H-66 Slayer suffers critical hit (Destroy). 08112_ Penetrated by Slug. 08113_ K-01 Serf collects debris. 08113_ Acquired 17 matter. 08113_ Mic. Nuclear Core destroyed. 08114_ Slug penetrates U-05 Engineer. 08114_ Slug penetrates Wall. 08114_ Penetrated by Slug. 08114_ Critical hit (Burn: +37). 08115_ System corrupted: Heat flow error (+239). 08115_ K-01 Serf collects debris. 08115_ Penetrated by Slug. 08116_ Acquired Cesium-ion Thruster. 08116_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###### #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????? ??? ??????????????????????????????????? | | ?????# #??+#?????????????????????????????????? | | ?????# ?? ??? ?????????????????????????????? | | ?????# ? ?? ????????????????????????????? | | ?????# """ """ ""??"?????????????????????????? | | ?????# """ """ """ ""????????????????????????? | | ?????# """ """ """ """ ??????????????????????? | | ?????# ??????????????????????? | | ###### ! ??????###?????????????? | | ????? ?????????????? | | ????? ?????????????? | | ????? ????H????????? | | """"""""" ???????? ?????????????? | | #??????????????? ?????????????? | | """"""""" #???????????#####+#####????????? | | #???????????# !#????????? | | """"""""" #???????????# #????????? | | ############# ########?? | | """"""""" @ |u g R + ??? | | R kA ; ## ???? | | """"""""" ihx x ; ## ????? | | p x x + ## ?????? | | """"""""" = h h####### R ## #?????? | | % #?????#########/## #?????? | | """"""""" = % #?????????????# #?????? | | k ##### #?????????????# #?????? | | #???# #?????????????# ##????? | | ######### %" #???# ############### ###???? | | ##???????###/#+#???# # ##??? | | #?????????? ???????# ##!#??? | | #??????????????????# # #??? | | #??????????????????# ####### ##??? | | #??????????????????# ###/########"##??? | | ??????????????????# ?# ! #??? | | ??????????????????# ???# = "#??? | | ??????????????????? ????# ! Y"#??? | | ? ??????????????????????????????# !""#??? | | ????????????????????????????????# #??? | | ????????????????????????????????# """ """ #??? | | ????????????????????????????????# """ """ #??? | | ????????????????????????????????# """ """ #??? | | ????????????????????????????????###############??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 36 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed DefenseBehemothFacilitator Manual? 0 Play Time 01:47:35 Cumulative 20.9 hours Start 2024.04.07 @ 07:52:43 End 2024.04.08 @ 07:50:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ce1dc4-283b-4c39-8913-3aa5ed85e470