Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 13:04:55 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (4692) 4692 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 9880 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 225 Friendly Fire -326 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (25) --- Light Angular Momentum Engine Large Battery (200) Large Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Machine Analyzer Improved Signal Interpreter Improved Transmission Jammer Hacking Suite Advanced Hacking Suite System Shield System Shield Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Disposable Heat Sink Coolant Injector Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Burst Ballistic Magnetic Construct/C > --- INVENTORY -------- Armored Treads Armored Treads Light Armored Exoskeleton Improved Cooling System Large Battery Large Battery High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Improved Signal Interpreter Improved Transmission Jammer Improved Hardlight Generator Hacking Suite Advanced Hacking Suite System Shield System Shield Beamcaster Wave Gun Cooled Particle Cannon Improved Datajack Plasma Cutter [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Special Weapon Plasma Cutter Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 2 2 . . 4 Power . | . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 Utility 6 | . . . . 2 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 115 | . 13 . 20 28 12 8 4 30 Power 13 | . 3 . 3 1 . 1 . 5 Engine 11 | . 3 . 3 1 . 1 . 3 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 37 | . 2 . 11 10 1 2 . 11 Treads 13 | . . . 6 5 . . . 2 Leg 1 | . . . . . . . . 1 Wheel 23 | . 2 . 5 5 1 2 . 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 3 . . 5 7 . 2 5 Device 11 | . . . . 1 3 . 2 5 Storage 4 | . 2 . . 2 . . . . Processor 4 | . 1 . . 2 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 3 . . . Artifact . | . . . . . . . . . Weapon 43 | . 5 . 6 12 4 5 2 9 Energy Gun 25 | . 3 . 1 10 2 1 2 6 Energy Cannon 6 | . . . . 1 1 2 . 2 Ballistic Gun 9 | . 2 . 5 . . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 8 | . . . 3 2 2 1 . . Parts Lost 43 | . 2 . 3 . 1 4 . 33 Power 8 | . 1 . . . . 1 . 6 Propulsion 12 | . . . 2 . . . . 10 Utility 10 | . . . . . 1 1 . 8 Weapon 13 | . 1 . 1 . . 2 . 9 Highest Loss Streak 12 | . 2 . 1 . 1 2 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 89 100 94 94 83 74 79 67 Engine 7 | . 13 14 11 8 7 6 7 3 Treads 4 | . . . 13 17 . . . 1 Wheel 15 | . 22 28 25 14 14 15 15 10 Device 8 | . . . . 9 7 7 10 14 Storage 8 | . 14 14 11 9 7 7 7 5 Processor 16 | . 4 14 11 18 23 23 23 16 Energy Gun 9 | . 20 28 5 17 14 5 6 4 Energy Cannon 2 | . . . . . . 4 7 4 Ballistic Gun 3 | . 7 . 16 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 12 31 31 34 96 99 100 102 116 Greatest Support 84 | 20 32 32 48 32 56 56 56 84 Greatest Overweight (x) 27 | . . . 1 3 1 1 1 27 Average Overweight (x) 1 | . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 Average Capacity 21 | . 11 15 15 20 25 25 25 25 Most Carried 25 | . 15 15 15 25 25 25 25 25 Average Carried 20 | . 10 15 14 18 24 23 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 25 | 6 15 15 15 25 24 25 25 14 Scrap Engine Consumption 63 | . . . . . . . 25 38 Constructs Created 6 | . . . . . . . . 6 Constructs Modified 12 | . . . . . . . . 12 Class Distribution -------------------- 78% | Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Matter Collected 2431 | 182 316 . 822 288 125 58 100 540 Remotely . | . . . . . . . . . Salvage Created 6238 | . 674 . 978 858 168 545 682 2333 Parts 280 | . 28 . 57 43 10 21 21 100 Haulers Intercepted 12 | . 2 . 4 2 . 3 . 1 Recyclers Shooed 6 | . 1 . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 93 | . 7 . 21 17 6 7 4 31 Guns 63 | . 7 . 21 17 6 1 . 11 Cannons 23 | . . . . . . 6 4 13 AOE 3 | . . . . . . . . 3 Classes Destroyed 16 | . 5 . 4 2 1 . . 4 Worker 9 | . . . 2 2 . . . 5 Builder 4 | . . . . . . . . 4 Tunneler 2 | . . . . 1 . . . 1 Hauler 12 | . 2 . 4 2 . 3 . 1 Recycler 9 | . 2 . . 2 . 1 2 2 Mechanic 1 | . . . . . . . . 1 Operator 7 | . 3 . 1 2 . 1 . . Watcher 5 | . 1 . 2 1 . . . 1 Swarmer 15 | . . . 7 3 . . 1 4 Saboteur 1 | . . . . . . . . 1 Grunt 35 | . 7 . 6 6 2 3 . 11 Brawler 1 | . . . . . . . . 1 Duelist 4 | . . . 1 . . . . 3 Sentry 22 | . . . 7 7 1 3 2 2 Hunter 6 | . . . . 1 . . . 5 Programmer 11 | . . . . . 3 1 1 6 Best Kill Streak 10 | . 6 . 10 7 2 4 2 4 Combat Bots Only 9 | . 3 . 9 5 2 4 2 4 Max Kills in Single Turn 2 | . 1 . 2 2 1 1 1 2 Gunslinging 1 | . . . 1 1 . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Hostile Shots Fired 887 | . 47 . 129 94 51 117 27 422 Missed 259 | . 19 . 30 27 20 51 7 105 Damage Taken 9832 | . 372 . 1234 961 546 819 181 5719 Core 1688 | . 72 . 228 158 20 170 39 1001 Absorbed by Shields 294 | . . . . . . . . 294 Regen/Repaired (Parts) 1110 | . . . 12 211 . . . 887 Core Remaining (%) 70 | 100 . 71 43 71 . . 67 . Volleys Fired 402 | . 39 . 89 51 16 37 21 149 Largest 2 | . 2 . 2 2 2 2 2 2 Hottest 171 | . 100 . 100 130 130 130 159 171 Shots Fired 699 | . 78 . 176 99 32 45 23 246 Gun 552 | . 78 . 176 99 32 15 2 150 Cannon 147 | . . . . . . 30 21 96 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 182 | . 9 . 132 . . . . 41 Thermal 502 | . 54 . 44 99 32 45 23 205 Explosive . | . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . Robot Hit Streak 40 | . 9 . 19 40 20 8 13 27 Robot Miss Streak 6 | . 3 . 5 6 2 2 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 . 4 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 552 | . 48 . 135 88 27 36 21 197 Core Hits 429 | . 26 . 59 144 50 30 12 108 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 6 . 1 . . . . 5 Burn 10 | . 5 . 1 . . . . 4 Meltdown 1 | . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14191 | . 626 . 1994 1517 548 1480 1208 6818 Guns 7372 | . 626 . 1994 1517 548 186 20 2481 Cannons 6052 | . . . . . . 1225 1155 3672 Explosions 730 | . . . . . . 69 . 661 Melee . | . . . . . . . . . Ramming 37 | . . . . . . . 33 4 Kinetic 2051 | . 93 . 1443 . . . . 515 Thermal 11691 | . 434 . 551 1517 548 1411 1175 6055 Explosive 280 | . . . . . . 69 . 211 Electromagnetic 132 | . 99 . . . . . . 33 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 7 2 1 1 16 Average Corruption 2 | . . . . 3 1 1 1 5 Corruption Purged 3 | . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . . . 8 1 5 12 41 Message Errors 15 | . . . . 5 . 1 1 8 Matter Fused 17 | . . . . 1 . 1 6 9 Heat Flow Errors 8 | . . . . . . 2 2 4 Energy Discharges 6 | . . . . 2 . . 2 2 Data Loss (minor) 6 | . . . . . 1 1 . 4 Data Loss (major) 5 | . . . . . . . 1 4 Misfires 4 | . . . . . . . . 4 Weapon Failures 6 | . . . . . . . . 6 Overload Shots 122 | . . . . . . 28 21 73 Effects 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 2 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 471 | . . . . . . 87 63 321 Projectiles 438 | . . . . . . 87 63 288 Explosions 33 | . . . . . . . . 33 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . 1 3 Impact 1 | . . . . . . . 1 . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . 16 87 Shots 1 | . . . . . . . . 1 Rammed 2 | . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | . 370 . 253 40 20 179 197 197 Average Temperature 78 | . 127 . 70 13 8 55 73 68 Received Heat Transfer 2725 | . 204 . 441 423 123 300 54 1180 Effects 2 | . 2 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 24 | . 5 . 2 1 1 1 . 14 Heat Transferred 15463 | . 1665 . 1172 1890 650 1359 1087 7640 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Peak Influence 632 | . 125 . 374 343 147 316 176 632 Initial 157 | . . . . 157 102 22 . 150 Average 166 | . 69 . 160 186 81 134 23 333 Maximum Alert Level 2 | . . . 1 1 . 1 . 2 Low Security (%) 67 | . 100 100 60 59 100 73 100 24 Level 1 22 | . . . 39 40 . 26 . 35 Level 2 10 | . . . . . . . . 39 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 3 . 2 1 3 2 . 11 Investigation 3 | . 1 . . . 1 . . 1 Extermination 7 | . . . . . 2 1 . 4 Reinforcement 7 | . 2 . 2 1 . 1 . 1 Assault 1 | . . . . . . . . 1 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Distress Signals 8 | . 2 . 2 2 . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 14 . 39 26 6 8 3 44 Peak Tracking Total 7 | . 4 . 7 4 2 4 3 7 Tactical Retreats 7 | . . . 1 . . . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Traps Triggered 5 | . 2 . . 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 6 | . . . . 6 . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Machines Disabled 17 | . . . 2 . . 3 . 12 Max in Single Turn 3 | . . . 1 . . 2 . 3 Garrison Access 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Machines Accessed 37 | . 5 . 6 6 1 4 9 6 Terminals 22 | . 5 . 3 4 . 3 4 3 Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . 1 1 . . . 1 Recycling Units 6 | . . . . . . . 5 1 Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 119 | . 11 . 21 30 2 11 21 23 Successful 66 | . 3 . 13 22 . 3 14 11 Failed 53 | . 8 . 8 8 2 8 7 12 Catastrophic 9 | . 2 . . 2 2 1 1 1 Database Lockouts . | . . . . . . . . . Manual 63 | . 8 . 14 11 . 11 8 11 Terminals 67 | . 11 . 14 12 . 9 9 12 Fabricators 2 | . . . . . 2 . . . Repair Stations 20 | . . . 2 11 . . . 7 Recycling Units 15 | . . . . . . . 12 3 Scanalyzers 12 | . . . 5 7 . . . . Garrison Access 3 | . . . . . . 2 . 1 Terminal Hacks 7 | . . . 2 3 . 1 . 1 Unreport Threat 6 | . . . 2 2 . 1 . 1 Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 18 | . . . 2 10 . . . 6 Scan Component 9 | . . . 1 5 . . . 3 Repair 9 | . . . 1 5 . . . 3 Recycling Unit Hacks 12 | . . . . . . . 11 1 Report Inventory 8 | . . . . . . . 7 1 Retrieve Components 4 | . . . . . . . 4 . Scanalyzer 10 | . . . 5 5 . . . . Insert Component 4 | . . . 2 2 . . . . Analyze 6 | . . . 3 3 . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Seal Access 2 | . . . . . . 1 . 1 Unauthorized Hacks 17 | . 3 . 4 4 . 1 3 2 Terminals 17 | . 3 . 4 4 . 1 3 2 Botnet 14 | . 3 . 2 3 . 1 3 2 Operators 3 | . . . 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . 1 . . Used . | . . . . . . . . . Hacking Detections 32 | . 5 . 6 4 1 5 6 5 Full Trace Events 6 | . . . . 1 1 . 3 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . . . 1 5 . . . 3 Time 319 | . . . 26 161 . . . 132 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 23 | . . . . . . . 23 . Parts Scanalyzed 4 | . . . 2 2 . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat 1 | . . . . 1 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . no_distress 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Total Allies 10 | . . 2 . . . . 8 . Largest Group 8 | . . 2 1 . . . 8 6 Highest-Rated Group 172 | . . 51 31 . . . 172 108 Highest-Rated Ally 34 | . . 31 31 . . . 34 30 Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . 16 . . . 14 15 Total Damage 673 | . . . 164 . . . 273 236 Kills 7 | . . . 4 . . . 2 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Turns Passed 7807 | . 805 28 1022 1173 838 439 1410 2092 Spaces Moved 4441 | 1 550 29 565 584 399 241 957 1115 Core 1 | . . . . . . . . 1 Treads 68 | . . . 64 . . . . 4 Legs 83 | 1 77 . . . . . . 5 Wheels 4289 | . 473 29 501 584 399 241 957 1105 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 86 | 120 100 100 86 105 115 115 115 108 Average Speed 119 | 120 102 100 115 127 115 115 115 131 Slowest Speed 1400 | 120 120 100 240 145 115 115 115 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 1 80 14 55 50 8 32 96 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 131 | . . . . . . 21 . 110 Melee . | . . . . . . . . . Projectile 17 | . . . . . . 5 . 12 AOE 114 | . . . . . . 16 . 98 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Total 6259 | . 714 28 764 918 746 342 1244 1503 Wait 1053 | . 77 . 61 205 306 34 185 185 Move 4433 | . 549 28 564 583 398 240 956 1115 Hop . | . . . . . . . . . Pick Up 82 | . 21 . 10 21 6 6 4 14 Fast Attach 41 | . 7 . 10 10 4 2 . 8 Attach 41 | . 1 . 3 3 5 6 3 20 Detach 5 | . . . . . 1 3 . 1 Swap 33 | . 5 . 7 15 3 . 1 2 Drop 81 | . 15 . 20 23 7 5 4 7 Fire 402 | . 39 . 89 51 16 37 21 149 Melee 1 | . . . . 1 . . . . Ram 2 | . . . . . . . 1 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 70 | . . . . . . . 69 1 Trap 6 | . . . . 6 . . . . Miscellaneous 9 | . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 7) 102 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 3) 806 | -10/Materials | Entered Mines 817 | -10/Mines | Discovered new exit (range 11) 834 | -10/Mines | Entered Materials 834 | -9/Materials | Accompanied by 1 ally 834 | -9/Materials | Evolved 2 slots: Propulsion x2 839 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1175 | -9/Materials | Repaired Com. Wheel 1281 | -9/Materials | Destroyed 9 combat bots 1530 | -9/Materials | Discovered new exit (range 15) 1719 | -9/Materials | Core integrity fell below 50% 1835 | -9/Materials | Discovered new exit (range 10) 1856 | -9/Materials | Entered another Materials area 1856 | -8/Materials | Evolved 2 slots: Utility x2 2254 | -8/Materials | Repaired Cld. Ion Engine 2287 | -8/Materials | Repaired Spread Laser 2315 | -8/Materials | Repaired Lgt. Treads 2343 | -8/Materials | Repaired Com. Wheel 2370 | -8/Materials | Repaired Com. Wheel 3026 | -8/Materials | Discovered new exit (range 3) 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Utility x2 3859 | -7/Factory | Discovered new exit (range 7) 3867 | -7/Factory | Entered Storage 4299 | -7/Storage | Discovered new exit (range 4) 4306 | -7/Storage | Entered Recycling 4318 | -7/Recycling | Found Scrap Engine 4736 | -7/Recycling | Discovered new exit (range 16) 4775 | -7/Recycling | Build established: Commander-Mutant 5716 | -7/Recycling | Entered Factory 5716 | -5/Factory | Accompanied by 6 allies 5716 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5970 | -5/Factory | P-70 Sage assimilated allied Engineer 4a 6248 | -5/Factory | Lost 3 allies 6266 | -5/Factory | Build established: Mutant 6683 | -5/Factory | Repaired Arm. Huge Wheel 6729 | -5/Factory | Repaired Arm. Huge Wheel 6774 | -5/Factory | Repaired Arm. Huge Wheel 6954 | -5/Factory | Garrison activated, responded to threat 7133 | -5/Factory | Lost 9 parts (2p3n1u3w) 7216 | -5/Factory | First assault squad dispatched 7257 | -5/Factory | Garrison activated, responded to threat 7428 | -5/Factory | Lost 5 parts (2n2u1w) 7491 | -5/Factory | Core integrity fell below 50% 7529 | -5/Factory | Lost 5 parts (1p1n1u2w) 7732 | -5/Factory | System corruption reached 10% 7790 | -5/Factory | Core integrity fell below 20% 7808 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07788_ %>92HJISIEJGZXIYW,G7#OOE,0=1U:N5UH 07792_ P-70 Sage heat spikes uncontrollably. 07794_ M-13 Machinist repairs P-70 Sage. 07795_ Lgt. Armored Exoskeleton destroyed. 07796_ M-13 Machinist repairs P-70 Sage. 07797_ Acquired KE Penetrator. 07798_ M-13 Machinist repairs Tesla Rifle. 07798_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07799_ Slug penetrates Fusion Modulator. 07799_ Critical hit (Burn: +37). 07800_ P-70 Sage heat damages Imp. Target Analyzer. 07801_ Slug penetrates P-70 Sage. 07801_ Imp. Targeting Computer destroyed. 07803_ System corrupted: KE Penetrator jammed. 07805_ P-70 Sage heat damages core (-12). 07805_ Antigrav System melted. 07805_ Destroyed Imp. Heat Sink. 07807_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ??????????????????# ####+####### | | ??????????????????# |% #??# #?????? | | ??????????????????# % #??# #?????? | | ??????????????????# #??# #?????? | | ????????########### #??#%#?????? | | ??????### # ######### #??# #?????? | | ??????? / """ # #???????# #??#%#?????? | | ????????# """"" # #???????# #??# #?????? | | ?? # """"" # ######??# #??# #?????? | | ?? / # # ?# #??# #?????? | | ????????# + # """ # #??# #?????? | | ????????# # # """ # #??#%#?????? | | ????????# # # """ # #??# #?????? | | ????????####+###### # ] # ####%####### | | ???????????# # """ # % =% | | ???????????# # """ # %**= | | ???????????# # """ # [ | | ???????????+ + m # | | ???????????# # gp""" # | | ???????????# # % """ # ######### | | ???????????# # """ # ????????# | | ???????????# # # ?????????# | | ???????????# #! """ # ??????????+ | | ???????????+ # """ # ???????????# | | ???????????# # """ # ???????????# | | ???????????# #@ # ????????????# | | ???????????# ###/############?????????????# | | ???????????# ?? ????????????????????????# | | ??????????? ?? ???????????????????????? | | ???????????? ? ???????????????????????? | | ??????????????? ?? ????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 115 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Cld. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningSurgeCharge Manual? 0 Play Time 01:13:31 Cumulative 186.6 hours Start 2024.05.23 @ 11:51:29 End 2024.05.23 @ 13:04:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c6dd07-ad8f-47f6-b902-eec02eebdadb