Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 20:01:55 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2438) 2438 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 5363 Bonus ------- High Alert Combat Kills 129 Friendly Fire -24 Cogmind --------- Core Integrity 68/700 Matter 290/300 Energy 300/300 System Corruption 11% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Medium Treads (fused) > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Autogun > --- INVENTORY (8) ---- Enhanced Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved EM Shotgun Lightning Gun Particle Gun Autogun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Transmission Jammer > --- WEAPON ----------- Lightning Gun Particle Gun Heavy Rocket Launcher > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved EM Shotgun Particle Gun Shock Bomb Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon 1 | . . . 1 . Parts Attached 60 | 6 3 5 10 36 Power 6 | 1 . 1 . 4 Engine 4 | 1 . 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 1 1 2 7 Treads 1 | . . . . 1 Leg 12 | 2 1 1 2 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 2 1 4 15 Device 7 | . . 1 2 4 Storage 4 | 1 1 . 1 1 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 8 | . 1 . 1 6 Artifact . | . . . . . Weapon 18 | 2 . 2 4 10 Energy Gun 15 | 2 . 2 4 7 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Corrupted Parts 2 | . . . . 2 System Corruption 6 | . . . . 6 Parts Lost 25 | . . . 1 24 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 11 | . . . 1 10 Weapon 10 | . . . . 10 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Backups 8 | 1 5 9 9 9 Power 1 | . 1 1 1 1 Propulsion 2 | . . 4 3 2 Utility . | . . 1 . . Weapon 4 | . 1 2 5 4 Tool/Special . | . . . . . Unused Backups 18 | . . 1 6 11 Power 7 | . . 1 2 4 Propulsion 5 | . . . 1 4 Utility 1 | . . . 1 . Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 89 85 89 81 Engine 7 | . 14 11 9 4 Core 1 | . . . . 2 Leg 16 | . 28 22 18 13 Device 13 | . . 8 15 16 Storage 8 | . 14 11 9 6 Processor 3 | . . . . 5 Protection 10 | . 3 11 12 10 Energy Gun 19 | . 28 22 25 16 Peak Build Rating 42 | 6 7 16 24 42 Average Rating 24 | 5 6 12 21 29 On Entrance 10 | . 6 7 16 23 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 56 | 13 21 29 47 56 Greatest Support 33 | 20 20 20 20 33 Greatest Overweight (x) 2 | 1 1 1 2 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 2 9 10 10 10 Average Carried 8 | 1 5 9 9 9 Final Capacity 10 | 8 10 10 10 8 Final Carried 10 | 2 9 10 10 8 Class Distribution -------------------- 40% | Scavenger-Tank 35% | Mutant 14% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1075 | 179 111 40 110 635 Remotely . | . . . . . Salvage Created 2971 | . 219 219 314 2219 Parts 149 | . 14 17 20 98 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 5 | . 2 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 6 4 7 36 Guns 35 | . 6 4 6 19 AOE 12 | . . . . 12 Classes Destroyed 14 | . 4 2 . 8 Worker 7 | . 1 . 2 4 Builder 6 | . . . . 6 Tunneler 1 | . . . . 1 Hauler 2 | . 1 . . 1 Recycler 5 | . . . . 5 Watcher 2 | . . 2 . . Swarmer 10 | . 3 . . 7 Grunt 27 | . 3 2 5 17 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 5 | . . 2 2 1 Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 4 3 3 9 Combat Bots Only 7 | . 3 2 3 7 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 427 | . 20 13 39 355 Missed 149 | . 4 6 14 125 Hits 278 | . 16 7 25 230 Melee 10 | . . . . 10 Projectile 268 | . 16 7 25 220 Critical Strikes 13 | . . . 2 11 Actively Blocked 3 | . . . . 3 Damage Taken 4342 | . 142 97 384 3719 Core 757 | . 36 23 66 632 Absorbed by Shields . | . . . . . Redirected to Shielding 219 | . . . . 219 Regen/Repaired (Parts) 105 | . . . 105 . Core Remaining (%) 91 | 100 85 94 88 . Volleys Fired 190 | 1 18 18 19 134 Largest 3 | 2 2 2 3 3 Hottest 189 | 90 90 106 182 189 Shots Fired 368 | 2 36 36 55 239 Gun 347 | 2 36 36 55 218 Cannon . | . . . . . Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 15 | . . . . 15 Thermal 267 | 2 36 36 55 138 Explosive 7 | . . . . 7 Electromagnetic 79 | . . . . 79 Robot Hit Streak 20 | . 15 13 9 20 Robot Miss Streak 4 | . 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 11 | . 2 1 2 6 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 262 | . 27 22 39 174 Core Hits 142 | . 14 9 15 104 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 12 | 1 2 2 1 6 Burn 10 | 1 2 2 1 4 Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7111 | 12 352 340 708 5699 Guns 4244 | 12 352 340 693 2847 Cannons . | . . . . . Explosions 2834 | . . . . 2834 Melee . | . . . . . Ramming 33 | . . . 15 18 Kinetic 195 | . . . . 195 Thermal 4170 | 12 352 340 693 2773 Explosive 1006 | . . . . 1006 Electromagnetic 1707 | . . . . 1707 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 1 . . 11 Average Corruption 3 | . 1 . . 3 Corruption Purged . | . . . . . Corruption Blocked 3 | . . . . 3 Effects 15 | . . . . 15 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 191 | . . . . 191 Projectiles . | . . . . . Explosions 191 | . . . . 191 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . . . . 174 Shots 4 | . . . . 4 Rammed 1 | . . . . 1 Targets Rammed 5 | . . . 1 4 Kicked 4 | . . . 1 3 Crushed . | . . . . . Highest Temperature 341 | 30 219 3 325 341 Average Temperature 80 | 20 87 3 79 79 Received Heat Transfer 1179 | . 42 39 198 900 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 4 | . . . . 4 Parts Fried 10 | . . . . 10 Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 22 | . 3 3 2 14 Heat Transferred 8561 | 111 1029 999 1554 4868 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . . 6 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 75 | 100 100 100 100 60 Level 1 1 | . . . . 2 Level 2 23 | . . . . 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 545 | . 66 67 102 545 Initial 22 | . . 22 1 7 Average 143 | . 33 26 52 207 Influence Increases 1730 | . 187 124 222 1197 Destroy 0b10 Robot/C 1040 | . 120 80 140 700 Destroy 0b10 Robot/NC 120 | . 10 10 10 90 Destroy Leader 238 | . 22 34 40 142 Successful Hack 47 | . 20 . . 27 Disable Machine 120 | . . . 15 105 Destroy Structure 45 | . . . 2 43 Lose Combat Pursuer 120 | . 15 . 15 90 Influence Decreases 1225 | . 134 173 210 708 Entered New Map 43 | . . 31 3 9 Time Decay 932 | . 134 142 197 459 Lost Part 250 | . . . 10 240 Squads Dispatched 20 | . 1 1 7 11 Investigation 7 | . 1 . 2 4 Extermination 3 | . . . . 3 Reinforcement 5 | . . 1 2 2 Assault 2 | . . . . 2 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 3 1 3 Communications Jammed 6 | . . . . 6 Distress Signals 6 | . . . . 6 Times Spotted 102 | . 11 13 10 68 Peak Tracking Total 8 | . 4 7 3 8 Tactical Retreats 6 | . 1 . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . 1 7 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 3 2 3 6 Terminals 10 | . 3 2 2 3 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 49 | . 12 11 7 19 Successful 18 | . 4 3 4 7 Failed 31 | . 8 8 3 12 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 23 | . 9 12 1 1 Terminals 35 | . 12 11 4 8 Fabricators 8 | . . . . 8 Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 8 | . 2 1 2 3 Part Schematic 1 | . . . . 1 Robot Analysis 3 | . 2 1 . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Repair Station Index 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 2 . 1 Terminals 5 | . 2 2 . 1 Botnet 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 2 2 6 Full Trace Events 7 | . 1 1 1 4 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 720 | . . . . 720 Sensors 213 | . . . . 213 Jamming 564 | . . . . 564 Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3292 | 65 308 320 538 2061 Spaces Moved 1535 | 45 182 133 230 945 Core 6 | 6 . . . . Treads 74 | . . . . 74 Legs 1455 | 39 182 133 230 871 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 120 Average Speed 167 | 115 131 190 191 167 Slowest Speed 260 | 120 190 190 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 31 17 32 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1938 | 53 215 167 289 1214 Wait 59 | . 5 1 11 42 Move 1531 | 44 181 132 229 945 Hop . | . . . . . Pick Up 39 | 2 7 4 7 19 Fast Attach 36 | 6 1 3 5 21 Attach 15 | . 1 . 1 13 Detach 5 | . . . . 5 Swap 22 | . 1 2 5 14 Drop 36 | . 1 7 11 17 Fire 190 | 1 18 18 19 134 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 1 3 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 488 | -9/Materials | Discovered new exit (range 15) 619 | -9/Materials | Discovered new exit (range 16) 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 931 | -8/Materials | Garrison activated, responded to threat 1066 | -8/Materials | Met 7R-MNS 1122 | -8/Materials | Discovered new exit (range 15) 1130 | -8/Materials | Build established: Scavenger-Tank 1168 | -8/Materials | Repaired Med. Armor Plating 1232 | -8/Materials | Entered Factory 1232 | -7/Factory | Evolved 2 slots: Utility x2 1233 | -7/Factory | Caught up to 7R-MNS 1667 | -7/Factory | Identified exit to Lower Caves 2514 | -7/Factory | Core integrity fell below 50% 2515 | -7/Factory | Destroyed 7 combat bots 2563 | -7/Factory | Lost 10 parts (5u5w) 3050 | -7/Factory | Build established: Scavenger-Mutant 3120 | -7/Factory | Core integrity fell below 20% 3144 | -7/Factory | System corruption reached 10% 3177 | -7/Factory | Lost 5 parts (1n2u2w) 3293 | -7/Factory | Self-destructed Last Messages --------------- 03174_ Acquired 11 matter. 03176_ R-06 Scavenger collects Enh. Nuclear Core. 03176_ Kicked K-01 Serf. 03180_ Acquired Imp. EM Shotgun. 03182_ R-06 Scavenger collects Lgt. Nuclear Core. 03186_ R-06 Scavenger collects Tractor Beam. 03186_ Acquired Shock Rifle. 03190_ Acquired 10 matter. 03206_ K-01 Serf cleans the TF Node. 03213_ System corrupted: Component data lost. 03219_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2S. 03244_ System corrupted: Med. Treads fused. 03252_ U-05 Engineer works on Matter Pump. 03267_ U-05 Engineer completes Matter Pump. 03282_ Matter Pump comes online. 03283_ Matter Pump disabled. 03291_ System corrupted: Substantial component data lost. 03291_ Shock Rifle destroyed. 03291_ Carbon-fiber Leg destroyed. 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Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableProtonUnit Manual? 0 Play Time 00:27:23 Cumulative 364.1 hours Start 2025.11.30 @ 19:35:27 End 2025.11.30 @ 20:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 366 Adventurer 3 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a87a442-9eda-4b4b-8678-f0133dcdea1f