Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 20:55:42 Player: Marc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (229) 229 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1444 Bonus ------- None Cogmind --------- Core Integrity 324/400 Matter 222/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Nuclear Core Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System > --- WEAPON ----------- Improved Datajack Mining Claw > --- INVENTORY -------- Light Ion Engine Nuclear Core Beamcaster Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Transport Network Coupler Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Protection Backup Plating I Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | . 12 3 6 Power 5 | . 4 1 . Engine 4 | . 4 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | . 5 1 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 8 | . 5 1 2 Utility 2 | . 1 . 1 Device 1 | . . . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 2 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 11 | . 4 2 5 Power 2 | . . . 2 Propulsion 5 | . 3 1 1 Utility 2 | . 1 1 . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 2 2 3 To Critical Strikes . | . . . . Average Backups 3 | . 2 4 4 Power 1 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 8 | . 6 1 1 Power 2 | . 2 . . Propulsion 4 | . 4 . . Utility . | . . . . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 86 72 61 Engine 12 | . 14 14 11 Leg 7 | . 15 . . Flight 15 | . 8 26 20 Device 3 | . . . 10 Storage 4 | . 7 . . Processor 5 | . 10 . . Protection 3 | . 5 8 . Ballistic Gun 8 | . 17 . . Launcher 3 | . . . 10 Slashing Weapon 6 | . 5 14 6 Special Melee Weapon 1 | . . 8 . Peak Build Rating 10 | . 7 8 10 Average Rating 6 | . 6 6 7 On Entrance 6 | 6 6 5 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 10 | 10 10 7 9 Greatest Support 21 | 20 20 8 21 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 6 5 5 Most Carried 7 | . 7 5 5 Average Carried 3 | . 2 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 4 4 2 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 408 | 200 71 100 37 Remotely . | . . . . Salvage Created 333 | . 104 110 119 Parts 32 | . 10 8 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 4 3 4 Melee 7 | . 3 3 1 Guns 1 | . 1 . . AOE 3 | . . . 3 Classes Destroyed 5 | . 2 . 3 Worker 1 | . . . 1 Recycler 2 | . 1 1 . Operator 1 | . . . 1 Swarmer 9 | . 4 3 2 Sentry 2 | . . . 2 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 117 | . 53 11 53 Missed 42 | . 14 4 24 Hits 75 | . 39 7 29 Projectile 75 | . 39 7 29 Damage Taken 755 | . 389 57 309 Core 180 | . 88 16 76 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 19 | . 7 . 12 Largest 2 | . 2 . 1 Hottest 100 | . 40 . 100 Shots Fired 26 | . 14 . 12 Gun 14 | . 14 . . Cannon . | . . . . Launcher 7 | . . . 7 Special 5 | . . . 5 Kinetic 14 | . 14 . . Thermal 5 | . . . 5 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 7 | . 2 . 7 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 11 7 11 Core Hits 21 | . 6 4 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 48 | . 27 9 12 Impact . | . . . . Slashing 47 | . 27 8 12 Piercing . | . . . . Sneak Attacks 4 | . 1 3 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 810 | . 249 196 365 Guns 30 | . 30 . . Cannons . | . . . . Explosions 224 | . . . 224 Melee 508 | . 219 196 93 Ramming . | . . . . Kinetic 30 | . 30 . . Thermal 48 | . . . 48 Explosive 224 | . . . 224 Electromagnetic . | . . . . Impact . | . . . . Slashing 508 | . 219 196 93 Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 3 | . 3 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 4 . Message Errors 1 | . . 1 . Matter Fused 3 | . 1 2 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 37 | . 25 12 . Projectiles . | . . . . Explosions . | . . . . Melee 37 | . 25 12 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 50 | . . . 50 Average Temperature 22 | . . . 22 Received Heat Transfer 27 | . . . 27 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 133 | . 85 60 133 Initial 15 | . . 1 15 Average 26 | . 11 20 51 Influence Increases 520 | . 190 90 240 Destroy 0b10 Robot/C 220 | . 80 60 80 Destroy 0b10 Robot/NC 20 | . 5 5 10 Destroy Leader 50 | . 10 10 30 Successful Hack 50 | . 18 . 32 Disable Machine 30 | . . . 30 Destroy Structure 30 | . 2 . 28 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 105 | . 60 15 30 Influence Decreases 465 | . 184 56 225 Entered New Map 30 | . . 5 25 Time Decay 297 | . 96 41 160 Lost Part 70 | . 20 10 40 Purge Threat 68 | . 68 . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 21 5 15 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 7 1 7 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 48 | . 24 1 23 Successful 31 | . 15 1 15 Failed 17 | . 9 . 8 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 30 | . 16 . 14 Terminals 41 | . 22 . 19 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 12 | . 7 1 4 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Dispatch Records 3 | . 2 . 1 Maintenance Status 1 | . . . 1 Investigation Status 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Retrieve Study 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 7 . 7 Terminals 14 | . 7 . 7 Track 3 | . 2 . 1 Botnet 11 | . 5 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 . 7 Full Trace Events 7 | . 4 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 472 | . 472 . . T.N.C. 472 | . 472 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1164 | . 594 182 388 Spaces Moved 1180 | 1 403 362 414 Core 7 | . 7 . . Treads . | . . . . Legs 93 | 1 92 . . Wheels . | . . . . Hover . | . . . . Flight 1080 | . 304 362 414 Fastest Speed 34 | 120 37 37 34 Average Speed 46 | 120 63 37 37 Slowest Speed 200 | 120 200 120 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . 2 2 3 Potential Cave-ins 4 | . 4 . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 43 | 2 50 83 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . 6 . 4 Terrain Destroyed 37 | . 6 . 31 Melee 9 | . 6 . 3 Projectile 2 | . . . 2 AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1665 | . 680 389 596 Wait 366 | . 207 10 149 Move 1162 | . 397 357 408 Hop 7 | . 2 2 3 Pick Up 17 | . 11 3 3 Fast Attach 4 | . . 2 2 Attach 14 | . 8 2 4 Detach 6 | . 5 1 . Swap 5 | . 4 . 1 Drop 16 | . 11 3 2 Fire 19 | . 7 . 12 Melee 48 | . 27 9 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . 1 . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Crushed by falling debris 588 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Identified exit to Mines 595 | -10/Materials | Entered Mines 644 | -10/Mines | Met a Derelict shopkeep closing up shop 752 | -10/Mines | Learned 8 Materials zone layouts 773 | -10/Mines | Discovered new exit (range 9) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -9/Materials | Identified exit to Materials 778 | -9/Materials | Identified exit to Mines 1165 | -9/Materials | Self-destructed Last Messages --------------- 01056_ U-05 Engineer lays Concrete. 01058_ U-05 Engineer builds a Wall. 01059_ U-05 Engineer lays Concrete. 01060_ U-05 Engineer builds a Wall. 01063_ U-05 Engineer lays Concrete. 01064_ U-05 Engineer builds a Wall. 01065_ U-05 Engineer lays Concrete. 01065_ U-05 Engineer builds a Wall. 01066_ U-05 Engineer lays Concrete. 01068_ U-05 Engineer builds a Wall. 01073_ U-05 Engineer lays Concrete. 01114_ Acquired 3 matter. 01117_ R-06 Scavenger collects Heat Sink. 01122_ Acquired 11 matter. 01132_ K-01 Serf cleans the Fusion Modulator. 01141_ Lgt. Ion Engine+ destroyed. 01144_ K-01 Serf collects debris. 01161_ Lgt. Ion Engine+ destroyed. 01162_ Mining Laser destroyed. 01163_ U-05 Engineer builds a Wall. 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"" #?????????????? | | ??# """ + #### ### "T ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 11 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 80 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mining Claw | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed TimingDeepNullifier Manual? 0 Play Time 00:19:15 Cumulative 17.7 hours Start 2026.08.12 @ 20:38:43 End 2026.08.12 @ 20:55:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 46 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e8fca87-0d01-49ce-b358-7e241159af2f