Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 20:55:59 Player: MarKhan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (714) 714 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2594 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 93/300 System Corruption 10% Temperature Cool (90) Movement Flying (42) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Flight Unit Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Compact Battery Sensor Array Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Compact Battery (0) Improved Terrain Scanner Pulse Rifle Faulty Precision Beam Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Airjet Backup Propulsion III Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Light Assault Rifle EMP Blaster > --- INVENTORY -------- Improved VTOL Module Small Battery Compact Battery Improved Terrain Scanner Hacking Suite Backup Laser III Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 80 | 8 20 18 34 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 4 3 1 8 Treads . | . . . . Leg 1 | . . . 1 Wheel 4 | 4 . . . Hover 2 | . . . 2 Flight 9 | . 3 1 5 Utility 30 | 1 9 6 14 Device 20 | 1 6 5 8 Storage 7 | . 2 1 4 Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 28 | 2 6 9 11 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 13 | . 4 5 4 Ballistic Cannon . | . . . . Launcher 9 | . . 4 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 2 | . . . 2 System Corruption 9 | . . . 9 Parts Lost 18 | . 2 2 14 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 5 | . . . 5 Weapon 7 | . 2 . 5 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 97 86 78 Engine 9 | . 14 10 7 Wheel 2 | . 7 . . Hover 6 | . . . 14 Flight 13 | . 20 21 5 Device 14 | . 14 21 10 Storage 7 | . 4 . 12 Processor 9 | . 8 11 9 Energy Gun 2 | . 7 . . Ballistic Gun 17 | . 20 20 13 Naked Turns . | . . . . Heaviest Build 20 | 8 13 12 20 Greatest Support 20 | 20 20 8 16 Greatest Overweight (x) 4 | 1 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 5 8 Average Capacity 6 | 5 5 5 7 Most Carried 8 | 5 8 5 8 Average Carried 5 | 3 4 4 6 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1030 | 280 153 307 290 Remotely . | . . . . Salvage Created 900 | 76 153 76 595 Parts 56 | 4 10 13 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | 1 5 3 9 Melee 4 | . . . 4 Guns 7 | 1 4 1 1 AOE 6 | . . 2 4 Classes Destroyed 7 | 2 1 1 3 Builder 1 | . . . 1 Tunneler 3 | 1 . 2 . Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 11 | 1 2 . 8 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 5 5 5 Combat Bots Only 5 | 1 5 3 4 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 161 | 4 27 30 100 Missed 40 | 1 8 13 18 Damage Taken 1949 | 33 203 223 1490 Core 656 | 12 29 54 561 Absorbed by Shields . | . . . . Redirected to Shielding 12 | . . . 12 Regen/Repaired (Parts) 77 | . . . 77 Core Remaining (%) 88 | 95 83 86 . Volleys Fired 64 | 5 24 13 22 Largest 2 | 2 2 2 2 Hottest 101 | 80 80 53 101 Shots Fired 112 | 10 37 26 39 Gun 91 | 10 37 21 23 Cannon . | . . . . Launcher 21 | . . 5 16 Special . | . . . . Kinetic 48 | . 8 21 19 Thermal 17 | . 13 . 4 Explosive 4 | . . . 4 Electromagnetic 43 | 10 16 5 12 Robot Hit Streak 9 | 6 9 7 6 Robot Miss Streak 3 | 1 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | 8 20 8 30 Core Hits 44 | 3 7 11 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Corrupt 1 | . 1 . . Sever 3 | . . . 3 Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2375 | 108 232 585 1450 Guns 541 | 108 232 78 123 Cannons . | . . . . Explosions 1432 | . . 507 925 Melee 402 | . . . 402 Ramming . | . . . . Kinetic 184 | . 46 78 60 Thermal 512 | . 21 . 491 Explosive 547 | . . 364 183 Electromagnetic 730 | 108 165 143 314 Impact . | . . . . Slashing 402 | . . . 402 Piercing . | . . . . Highest Corruption 10 | . 1 . 10 Average Corruption 3 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 . 4 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 109 | . . 46 63 Projectiles . | . . . . Explosions 77 | . . 46 31 Melee 32 | . . . 32 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 240 | . . 1 239 Shots 13 | . . 1 12 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | 72 210 10 203 Average Temperature 56 | 38 82 5 41 Received Heat Transfer 894 | 18 84 36 756 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 1 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 698 | . 50 . 648 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . . 5 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 279 | 25 154 279 164 Initial 45 | . 16 26 45 Average 87 | 16 84 122 92 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 79 100 Level 1 4 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 4 | . . . 4 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | 1 11 15 22 Peak Tracking Total 6 | 1 4 6 6 Tactical Retreats 10 | . 2 4 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 4 6 4 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 51 | . 12 17 22 Successful 37 | . 8 13 16 Failed 14 | . 4 4 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 5 3 7 Terminals 42 | . 10 14 18 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 2 | . 2 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 30 | . 8 10 12 Record 11 | . 2 4 5 Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . . 2 1 Emergency Access Points 1 | . . . 1 Terminal Index 3 | . 1 1 1 Scanalyzer Index 2 | . 1 . 1 Alert Level 2 | . 1 . 1 Locate Traps 3 | . 2 . 1 Maintenance Status 2 | . . 1 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 5 4 Full Trace Events 7 | . 2 1 4 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2174 | 249 547 438 940 Spaces Moved 2782 | 283 1058 857 584 Core 48 | 38 . . 10 Treads . | . . . . Legs 1 | . . . 1 Wheels 375 | 245 130 . . Hover 349 | . . . 349 Flight 2009 | . 928 857 224 Fastest Speed 37 | 50 37 37 37 Average Speed 48 | 76 42 38 61 Slowest Speed 250 | 100 80 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 1 1 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 8 68 39 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . . 12 61 Melee . | . . . . Projectile . | . . . . AOE 73 | . . 12 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3461 | 302 1119 936 1104 Wait 467 | . . 40 427 Move 2773 | 282 1055 854 582 Hop 3 | . 1 1 1 Pick Up 28 | 5 6 3 14 Fast Attach 27 | 6 7 6 8 Attach 23 | 2 4 3 14 Detach 15 | 2 6 1 6 Swap 30 | . 9 9 12 Drop 16 | . 7 6 3 Fire 64 | 5 24 13 22 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 250 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Identified exit to Materials 684 | -10/Materials | Build established: Scavenger-Mutant 749 | -10/Materials | Discovered exit to Materials (range 7) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Discovered new exit (range 5) 820 | -9/Materials | Identified exit to Mines 834 | -9/Materials | Discovered new exit (range 5) 1156 | -9/Materials | Discovered new exit (range 15) 1165 | -9/Materials | Discovered new exit (range 8) 1172 | -9/Materials | Identified exit to Materials 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -8/Materials | Repaired EMP Blaster 1409 | -8/Materials | Repaired Imp. Sensor Array? 1579 | -8/Materials | Build established: Mutant 2056 | -8/Materials | Core integrity fell below 50% 2071 | -8/Materials | Core integrity fell below 20% 2075 | -8/Materials | System corruption reached 10% 2099 | -8/Materials | Lost 11 parts (1p2n4u4w) 2175 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Prototypes Downloading prototype IDs... Enh. Autogun Imp. Flight Unit ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. System corrupted: Heat flow error (+222). System corrupted: Heat flow error (+137). Acquired Sensor Array. Acquired Com. Battery. Acquired Prototype Energy Gun. Acquired Imp. Utility Shielding. System corrupted: Energy discharge (-63). Dropped Imp. Utility Shielding. Acquired Imp. Grenade Launcher. Acquired Hvy. Particle Cannon. BKIJ1OMH1 7=PTDOC3XVYFLJZPNV/ The unstable cave ceiling collapses. Atomic Centrifuge disabled. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ????????????????????#????????????????? | | ????????????????### ###??????????????? | | ???????????????# ##?????????????? | | ????????x????? ##????????????? | | ???????????### #????????????? | | ???????????# @ g ????????? | | ???????????# #?????????????? | | ?????####### #?x???????????? | | ?????# ]][# #?????????????? | | ?????# ]][# "" #?????????????? | | ?????# [ # #""" #??x??????????? | | ?????# # #""" #?????????????? | | ?????# ! + + #?????????????? | | ?????# # # !#?????????????? | | ############# ########?????????????? | | # #?????# #########????????????? | | # #???x?# # !#????????????? | | # ####### + #????????????? | | # !! + # #????????????? | | # !! # #########????????????? | | # # #???????????????????? | | # # #???????????????????? | | # """ + #???????????????????? | | # """ # #???????????????????? | | # """ ### #???????????????????? | | # ### #???????????????????? | | # #?# #???????????????????? | | ######### #???????????????????? | | ????# #???????????????????? | | ????# ############???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Power Corrupts Challenges ------------ None Game ------ Seed SystemSwarmWeb Manual? 0 Play Time 01:36:45 Cumulative 6.0 hours Start 2024.04.22 @ 22:44:06 End 2024.04.23 @ 20:55:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d6ad11e-f5fe-4850-80ce-91476175d849