Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.07 @ 16:29:41 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (358) 1790 Value Destroyed (15670) 15670 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (10948) 10948 TOTAL SCORE: 41248 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4827 Follower Combat Kills 4036 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 864 Scanned by Researcher 500 Friendly Fire -1679 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Quantum Reactor HERF Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Matter Compressor Wardrone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Improved Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Antimissile System HERF Cannon Hypervelocity Mass Driver Gamma Bomb Array Power Sword [Rating: 218] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 431 | 6 10 7 . 2 36 39 10 6 11 20 8 3 7 14 4 6 5 9 33 20 8 23 10 24 10 10 11 6 13 10 50 Power 29 | 1 . 1 . 1 1 2 1 . . 1 1 . . 1 1 . . . . 1 2 1 . 2 . . 1 1 1 . 9 Engine 12 | 1 . 1 . 1 1 2 1 . . 1 1 . . 1 1 . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 1 . 9 Propulsion 56 | 2 3 1 . 1 7 5 1 2 . 1 . . . 1 1 1 . . 8 2 2 4 . 2 . . . . 2 1 9 Treads 40 | 1 3 1 . . 6 4 . 2 . . . . . . 1 1 . . 6 2 2 2 . 2 . . . . 2 1 4 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 Wheel 9 | 1 . . . 1 1 1 1 . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | 1 3 1 . . 3 5 7 1 . 8 2 2 2 5 2 . 3 3 16 6 2 12 8 13 8 4 6 3 6 4 16 Device 97 | . . . . . . 2 4 1 . 6 2 2 2 1 1 . 2 3 9 4 2 8 6 12 7 4 1 2 3 2 11 Storage 17 | 1 1 1 . . . . . . . 1 . . . . . . . . 3 1 . 3 . 1 . . 3 . . 1 1 Processor 9 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . 1 1 . 2 Hackware 5 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Protection 24 | . 2 . . . 2 1 2 . . 1 . . . 3 1 . 1 . 1 1 . . 2 . 1 . 2 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 4 4 . . 25 27 1 3 11 10 5 1 5 7 . 5 2 6 9 11 2 6 2 7 2 6 4 2 4 5 16 Energy Gun 26 | 2 1 . . . 9 7 . . . 2 . . . . . . 1 . . 3 . . . 1 . . . . . . . Energy Cannon 11 | . . . . . 3 5 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Ballistic Gun 87 | . 2 3 . . 10 5 . 3 5 5 2 1 3 5 . 3 1 3 2 1 2 3 2 5 1 3 2 2 3 3 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 30 | . 1 1 . . 3 3 . . 2 2 1 . 2 . . 1 . 3 2 2 . . . . . 1 . . . 1 5 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . . 3 1 . 4 1 2 . . 2 . 1 . . 3 1 . 2 . 1 1 2 1 . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 3 6 . . . 1 . . . 1 . . . . 1 . . 6 . 2 . . 3 . . 1 4 Parts Lost 65 | . 1 . . . 1 2 . 1 . . . . . . . . . . 5 8 4 . 3 2 1 . . . . 1 36 Power 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Propulsion 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 9 Utility 21 | . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . 1 . . . . 1 14 Weapon 24 | . 1 . . . . 1 . 1 . . . . . . . . . . 4 5 2 . 2 1 . . . . . . 7 Highest Loss Streak 25 | . 1 . . . 1 1 . 1 . . . . . . . . . . 2 6 3 . 3 1 1 . . . . 1 25 Average Slot Usage (%) 91 | . 98 100 100 100 98 99 98 96 92 91 91 92 92 91 93 93 93 93 87 77 82 89 92 91 90 90 85 90 86 86 79 Engine 5 | . 14 14 14 14 9 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 9 10 10 10 10 9 8 6 Treads 10 | . 27 28 28 15 16 17 8 7 7 3 . . . . 4 6 6 6 7 9 14 13 16 12 10 10 10 10 9 8 6 Wheel 4 | . . . . 12 9 9 13 13 7 10 14 14 14 12 7 6 6 6 4 1 . . . . . . . . . . . Device 14 | . . . . . . 4 16 23 23 20 20 21 21 18 18 18 18 18 17 21 21 23 16 19 24 25 16 10 10 12 14 Storage 12 | . 14 14 14 14 9 9 7 7 7 10 14 14 14 12 12 12 12 12 11 12 11 13 16 15 15 15 14 15 13 12 16 Processor 5 | . . . . . 8 . 1 . . . . . . 6 6 6 6 6 7 6 5 6 11 10 10 10 10 14 13 15 11 Protection 7 | . 13 14 14 14 9 6 10 7 7 7 7 7 7 10 12 12 12 12 5 3 2 . 4 5 . . 4 10 9 9 6 Energy Gun 1 | . 13 5 . . 6 11 . . . . . . . . . . . . . 5 4 . . 1 . . . . . . . Ballistic Gun 20 | . 14 19 28 28 29 19 28 28 29 28 26 21 25 23 25 24 25 24 17 3 11 17 20 15 18 18 14 20 17 15 12 Slashing Weapon 1 | . . . . . . . 1 . . . 1 6 . 1 . . . . 2 4 5 3 . 2 1 1 4 . . . . Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 221 | 11 18 40 40 40 58 59 82 79 82 115 119 119 119 124 113 113 117 117 117 116 116 164 166 181 181 176 175 171 183 195 221 Greatest Support 155 | 16 40 40 40 40 32 16 28 28 12 40 40 40 40 40 40 28 28 28 140 140 140 126 124 140 140 140 140 140 150 150 155 Greatest Overweight (x) 9 | . . . . 2 3 3 3 6 6 9 2 2 2 3 3 4 4 4 4 3 . 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . . . 1 2 2 2 2 6 3 2 2 2 2 2 3 3 4 2 . . . 1 1 1 1 . 1 1 1 . Largest Inventory Capacity 28 | 6 8 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 19 | 5 7 8 12 12 12 12 12 12 12 15 20 20 20 20 20 20 20 20 20 20 20 24 28 28 28 28 26 28 28 28 26 Most Carried 28 | 4 8 9 12 12 12 12 12 12 12 19 20 20 20 20 20 20 20 20 20 16 20 28 28 28 28 28 28 28 28 28 28 Average Carried 18 | 2 6 8 11 11 11 11 11 11 11 14 19 20 20 19 19 19 19 19 18 13 17 22 27 27 27 28 25 27 27 27 25 Final Capacity 28 | 6 8 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 8 9 12 12 12 12 12 12 12 18 20 20 20 20 20 20 20 20 16 15 17 28 27 28 28 28 28 28 28 28 3 Class Distribution -------------------- 29% | Hauler-Tank 13% | Scavenger-Skirmisher 10% | Mutant 8% | Gunner 6% | Hauler-Mutant 5% | Hauler-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Tank | -3/Proximity Caves Hauler-Tank | -3/Research Hauler-Tank | -2/Research Hauler-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 11334 | 260 147 114 . 26 553 784 71 370 305 489 230 . 131 263 85 95 37 322 835 464 110 635 854 695 411 243 138 168 302 370 1827 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17023 | 76 559 163 . . 737 1270 71 . 488 863 323 . 318 179 42 70 . 429 1139 344 208 550 1005 1436 507 299 237 29 513 321 4847 Parts 799 | 3 41 13 . . 44 58 2 . 29 37 9 . 20 10 1 3 . 16 62 5 17 21 42 63 21 14 1 1 28 20 218 Haulers Intercepted 17 | . 1 . . . 3 5 . . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 3 Recyclers Shooed 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 334 | . . . . . . . . . . 26 15 . 21 . 1 . . 12 . 9 11 146 45 . 24 10 1 13 . . . Prevented 44 | . . . . . . . . . . 7 1 . 4 . . . . 7 . . 5 16 . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 265 | . 15 13 . . 14 26 1 . 8 15 5 . 8 1 1 1 . 11 19 2 3 5 14 15 7 9 . . 6 4 62 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Guns 166 | . 10 7 . . 6 12 1 . 5 9 3 . 4 1 1 . . 5 7 . 2 4 14 15 7 4 . . 6 2 41 Cannons 8 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . 4 AOE 81 | . 5 6 . . 7 11 . . 3 6 . . 4 . . 1 . 4 10 . . . . . . 5 . . . 2 17 Classes Destroyed 25 | 1 6 1 . . 3 2 . . 3 1 1 . . . . . . . 1 1 . 3 1 . . . . 1 . . . Worker 25 | . . . . . 1 3 . . 3 . . . . 1 . . . . 6 . . . . 1 . . . . . . 10 Builder 12 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 7 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 17 | . 1 . . . 3 5 . . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 3 Recycler 14 | 1 . . . . . 3 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Swarmer 58 | . 6 9 . . 2 3 . . . 5 . . 5 . . . . 5 . . . . . . . 5 . . 1 2 15 Grunt 99 | . 9 . . . 9 17 . . 4 4 3 . 2 . . . . 4 6 . . . 10 6 4 2 . . . 1 18 Brawler 8 | . . . . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . 3 Duelist 8 | . . . . . . . . . 1 1 1 . . . . . . . . 2 . . 2 . 1 . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . . 2 5 1 . . 1 . . 1 . . . . . 1 . . . . 3 1 . . . 1 1 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 24 | . . . . . 2 . . . . 2 . . . . . . . . 4 . 3 . . 2 . . . . 2 . 9 Programmer 39 | . . . . . . . . . 2 . . . . 1 1 . . 2 7 . . 3 2 4 1 2 . . 2 . 12 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 1 4 3 . . 4 14 1 . 7 4 3 . 4 2 1 1 . 6 9 1 1 4 6 6 6 5 . 1 1 3 19 Combat Bots Only 12 | . 3 3 . . 3 10 1 . 3 4 3 . 4 1 1 1 . 6 8 1 1 4 6 6 6 5 . . 1 2 12 Max Kills in Single Turn 8 | 1 3 3 . . 2 5 1 . 8 4 1 . 4 2 1 1 . 2 8 1 1 1 1 2 1 3 . 1 1 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Exploded 5 | . 3 3 . . 2 5 . . 3 4 . . 4 . . 1 . 2 2 . . . . . . 3 . . . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 25410 | . 346 246 . . 624 796 75 29 291 209 139 . 70 131 . 41 . 688 2232 1114 440 107 1271 1301 653 102 . 34 131 116 14224 Core 2496 | . 35 21 . . 73 100 11 . 20 27 49 . . . . . . 36 239 95 20 . . 206 27 . . 11 14 . 1512 Absorbed by Shields 3320 | . . . . . . . . . . . . . . . . . . . . . . 50 235 491 206 107 . 37 139 121 1934 Reduced by Siege Mode 568 | . . . . . . . . . . . . . . . . . . . 28 . . . . 60 42 . . . 4 . 434 Core Remaining (%) 84 | 100 . . . 77 . 68 . . . . . . 84 . . . . 95 . . . . 64 . . . . 78 98 100 . Volleys Fired 651 | 4 54 16 . 3 55 40 4 7 19 26 13 . 6 7 3 3 . 20 47 21 11 10 30 43 18 9 2 6 17 12 145 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 4 . 4 4 4 4 . 4 4 2 1 4 4 4 4 4 1 4 4 4 4 Hottest 212 | 80 80 60 . 40 162 205 100 100 100 212 100 . 100 109 109 109 . 117 117 149 90 114 126 171 131 131 . 133 135 135 140 Shots Fired 1826 | 8 98 29 . 6 119 133 16 28 67 89 40 . 15 28 12 9 . 51 109 27 11 37 118 143 72 27 2 24 60 34 414 Gun 1682 | 8 97 26 . 6 104 104 16 28 65 84 36 . 12 28 12 8 . 45 87 13 11 36 118 143 72 24 . 24 60 32 383 Cannon 54 | . . . . . 8 20 . . . . . . . . . . . . 8 . . . . . . . . . . . 18 Launcher 76 | . 1 3 . . 7 9 . . 2 5 4 . 3 . . 1 . 6 14 3 . . . . . 3 . . . 2 13 Special 14 | . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . . 2 . . . . Kinetic 1504 | . 38 14 . 6 68 72 16 28 65 78 36 . 12 28 12 8 . 45 87 . . 36 118 124 72 24 . 24 60 32 401 Thermal 184 | 8 49 . . . 36 52 . . . 6 . . . . . . . . . 14 . . . 19 . . . . . . . Explosive 52 | . 1 3 . . 7 9 . . . . . . . . . . . 2 13 . . . . . . 3 . . . 2 12 Electromagnetic 79 | . 10 12 . . 8 . . . 2 5 4 . 3 . . 1 . 4 9 10 11 . . . . . . . . . . Robot Hit Streak 57 | 5 7 10 . 4 16 17 7 8 8 8 8 . 2 3 5 2 . 8 24 6 8 12 26 30 40 6 3 7 21 22 57 Robot Miss Streak 6 | 1 5 2 . 1 6 5 2 3 5 3 2 . 3 6 2 3 . 3 2 2 4 2 5 3 4 2 . 5 4 3 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 1 1 1 . . . 1 2 Secondary Targets 42 | . 2 3 . . 1 . . . 1 1 . . 1 . . . . . 1 . . 3 6 5 3 . . . 2 . 13 Max Gunslinging Chain 2 | . 1 1 . . 1 . . . 1 1 . . 1 . . . . . 1 . . 1 1 2 1 . . . 1 . 1 Shots Hit Robots 1215 | 5 56 19 . 5 68 69 10 20 33 56 23 . 5 12 5 4 . 21 79 26 12 36 85 105 54 12 7 12 41 19 316 Core Hits 786 | 2 33 17 . 3 42 68 3 . 21 28 12 . 11 9 1 2 . 20 73 23 15 14 41 40 19 13 2 2 23 12 237 Critical Hits 185 | . . . . . . 2 . . . . . . . 1 . . . 1 2 . . 7 15 16 10 3 1 4 8 5 110 Critical Kills 65 | . . . . . . 2 . . . . . . . . . . . . 1 . . 4 4 5 3 1 1 1 4 3 36 Critical Parts Destroyed 99 | . . . . . . . . . . . . . . 1 . . . 1 . . . 3 9 8 7 2 . 3 2 2 61 Melee Attacks 126 | . . . . . . 5 5 . 5 4 10 . . 4 . 1 . . 20 12 4 13 . 5 14 11 6 . 1 . 6 Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . 2 5 . 5 4 10 . . 4 . 1 . . 20 12 4 13 . 5 14 11 6 . 1 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 1 . . . 3 1 . . . . . . . 2 . . 7 . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46229 | 64 826 491 . 42 1636 2737 198 426 1857 1929 785 . 391 409 114 158 . 1155 5883 994 226 1573 1785 3171 1631 926 574 241 1094 888 14025 Guns 24986 | 64 627 173 . 42 708 1008 165 426 662 876 281 . 90 409 114 38 . 552 1608 220 190 676 1785 3000 1631 424 . 241 1094 613 7269 Cannons 1091 | . . . . . 174 254 . . . . . . . . . . . . 168 . . . . . . . . . . . 495 Explosions 16298 | . 199 318 . . 754 1264 . . 1195 629 371 . 301 . . 120 . 603 3638 223 . . . . . 502 . . . 275 5906 Melee 3533 | . . . . . . 211 33 . . 424 133 . . . . . . . 469 462 36 897 . 171 . . 574 . . . 123 Ramming 232 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Kinetic 23458 | . 129 59 . 42 457 687 165 426 662 738 281 . 90 409 114 38 . 552 1608 . . 676 1785 2773 1631 424 . 241 1094 613 7764 Thermal 4541 | 64 462 . . . 251 575 . . 1106 315 . . 133 . . . . . 1261 147 . . . 227 . . . . . . . Explosive 11611 | . 131 318 . . 754 1264 . . . . . . . . . . . 117 2344 . . . . . . 502 . . . 275 5906 Electromagnetic 2854 | . 104 114 . . 174 . . . 89 452 371 . 168 . . 120 . 486 201 385 190 . . . . . . . . . . Impact 211 | . . . . . . 211 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3322 | . . . . . . . 33 . . 424 133 . . . . . . . 469 462 36 897 . 171 . . 574 . . . 123 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 1 2 3 . . . . . . 1 6 7 . 3 . 3 2 1 . . . . 21 Average Corruption 3 | . . . . . . . . . 1 1 2 . . . . . . 1 1 4 . 2 . 2 1 1 . . . . 7 Corruption Purged 18 | . . . . . . . . . . . 3 . . . . . . . . 7 . . . 4 3 1 . . . . . Effects 120 | . . . . . . . . . 1 10 13 . . . . . . 1 6 6 . . . 15 1 1 . . . . 66 Message Errors 28 | . . . . . . . . . . 3 5 . . . . . . . 2 1 . . . 6 . . . . . . 11 Matter Fused 20 | . . . . . . . . . . . 3 . . . . . . . 3 4 . . . 1 . . . . . . 9 Heat Flow Errors 9 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 5 Energy Discharges 9 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . 4 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . 3 1 . . . . . . 1 . 1 . . . 3 . 1 . . . . 5 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 24 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 21 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1935 | . . . . . 41 4 . . 260 176 32 . . . . . . . 258 90 . 301 . 105 . 11 205 . . . 452 Projectiles 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Explosions 939 | . . . . . 38 4 . . 260 . 32 . . . . . . . 142 . . . . . . 11 . . . . 452 Melee 991 | . . . . . . . . . . 176 . . . . . . . . 116 88 . 301 . 105 . . 205 . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . . 58 . . . 22 . . 64 41 49 . . . . . . . 50 71 . . . . . 37 . . . . 139 Shots 20 | . . 2 . . . 1 . . 2 2 2 . . . . . . . 2 3 . . . . . 1 . . . . 5 Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Kicked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 72 170 40 . . 329 420 137 220 216 250 199 . 150 156 168 131 . 193 193 6 . 69 310 198 196 187 . 217 240 180 198 Average Temperature 81 | 37 40 19 . . 86 105 74 86 99 92 88 . 65 52 80 61 . 83 89 6 . 23 114 87 106 78 . 88 77 52 82 Received Heat Transfer 3570 | . 108 20 . . 171 333 24 . 36 18 54 . 18 39 . 18 . 171 207 234 18 34 233 227 90 . . . 8 8 1501 Effects 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 1 . . . 6 . 7 Total Turns 476 | . . . . . . . . . . . . . . . . . . . 50 . . . . 73 22 . . . 61 . 270 Longest Duration 106 | . . . . . . . . . . . . . . . . . . . 23 . . . . 37 22 . . . 15 . 106 Robots Corrupted 7 | . . . . . 1 . . . . . 2 . . . . . . 2 2 . . . . . . . . . . . . Combat Hostiles 7 | . . . . . 1 . . . . . 2 . . . . . . 2 2 . . . . . . . . . . . . Parts Fried 17 | . . . . . 2 . . . . 2 4 . . . . . . 2 3 2 1 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . . . . . . . . 2 Heat Transferred 6151 | 150 950 . . . 481 1147 . . 850 372 . . 150 . . . . . 800 751 . . . 500 . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2563 | 5 304 258 . 58 222 396 206 101 1013 . . . . 516 . . . . 1245 . . . . 326 . . . . 784 947 2563 Average Influence 442 | 1 149 121 . 37 113 198 186 70 529 . . . . 259 . . . . 714 . . . . 131 . . . . 532 763 1431 Maximum Alert Level 5 | . 1 1 . . 1 1 1 . 3 . . . . 2 . . . . 4 . . . . 1 . . . . 3 3 5 Low Security (%) 46 | 100 73 85 . 100 94 48 89 100 11 . . . . 49 . . . . 8 . . . . 77 . . . . 11 . . Level 1 14 | . 26 14 . . 5 51 10 . 24 . . . . 9 . . . . . . . . . 22 . . . . 9 . . Level 2 16 | . . . . . . . . . 40 . . . . 40 . . . . 45 . . . . . . . . . 55 20 13 Level 3 13 | . . . . . . . . . 24 . . . . . . . . . 31 . . . . . . . . . 24 79 18 Level 4 5 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 4 . . . 6 1 1 . 9 . . . . 7 . . . . 8 . . . . 7 . . . . 2 2 27 Investigation 15 | . 3 . . . 1 . 1 . 4 . . . . 2 . . . . 1 . . . . . . . . . 1 1 1 Extermination 12 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 3 Reinforcement 17 | . 1 . . . 2 1 . . . . . . . . . . . . 2 . . . . 3 . . . . . 1 7 Assault 22 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . 16 Garrison 8 | . . . . . 3 . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 24 | . 2 1 . . 4 2 . . . . . . . 1 . . . . 2 . . . . 2 . . . . . 6 4 Communications Jammed 235 | . . . . . . . . . . . . . . . . . . . 18 . . . . 14 . . . . 21 1 181 Distress Signals 233 | . . . . . . . . . . . . . . . . . . . 18 . . . . 12 . . . . 21 1 181 Times Spotted 550 | . 31 15 . 2 37 36 2 5 25 18 8 . 5 11 1 5 . 16 34 10 4 38 17 31 10 5 . 5 22 15 142 Peak Tracking Total 31 | . 5 3 . 2 6 12 1 3 4 7 4 . 5 4 1 4 . 5 11 7 2 18 6 10 7 2 . 5 2 5 31 Tactical Retreats 27 | . 1 1 . . 1 3 . . . 1 2 . . 1 . . . 2 1 . . 1 2 2 1 . . 1 . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 1 . . . 3 . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Reused 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Triggered 15 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . 4 . 1 3 3 . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 45 | . . . . . 1 1 . . 13 . . . . 2 . . . . 19 . . . . 3 . . . . 1 3 2 Max in Single Turn 16 | . . . . . 1 1 . . 8 . . . . 1 . . . . 16 . . . . 1 . . . . 1 1 1 Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 72 | . 6 . 2 . 6 8 1 . 11 . . 4 . 6 . 1 . . 5 1 . 1 . 7 . . 4 . 6 1 2 Terminals 29 | . 4 . . . 3 7 . . 3 . . . . 2 . . . . 3 . . . . 5 . . . . 1 . 1 Fabricators 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Stations 6 | . 1 . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers 7 | . . . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 1 1 Total Hacks 212 | . 16 . 2 . 20 24 3 . 26 . . 24 . 16 . 8 . . 20 1 . 5 . 14 . . 17 . 11 3 2 Successful 141 | . 7 . 2 . 14 16 3 . 8 . . 24 . 6 . 8 . . 16 1 . 5 . 8 . . 17 . 5 . 1 Failed 71 | . 9 . . . 6 8 . . 18 . . . . 10 . . . . 4 . . . . 6 . . . . 6 3 1 Catastrophic 18 | . 2 . . . 1 2 . . 4 . . . . 3 . . . . . . . . . 2 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 8 . 1 . 8 19 . . 6 . . . . 10 . . . . 8 . . 2 . 3 . . . . 2 2 2 Terminals 80 | . 10 . . . 12 22 . . 9 . . . . 4 . . . . 10 . . . . 10 . . . . 2 . 1 Fabricators 13 | . . . . . . . . . 3 . . . . 6 . . . . 2 . . . . 2 . . . . . . . Repair Stations 21 | . 3 . . . 4 2 . . 2 . . . . . . . . . 8 . . . . . . . . . 2 . . Recycling Units 11 | . 3 . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . 2 . . Scanalyzers 16 | . . . . . 2 . 3 . 5 . . . . 2 . . . . . . . . . . . . . . 4 . . Garrison Access 14 | . . . . . 2 . . . 3 . . . . 4 . . . . . . . . . . . . . . 1 3 1 Terminal Hacks 82 | . 2 . 2 . 5 9 . . 1 . . 24 . 1 . 8 . . 4 1 . 5 . 3 . . 17 . . . . Record 25 | . . . 1 . . . . . . . . 11 . . . 8 . . . . . . . . . . 5 . . . . Part Schematic 9 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 19 | . 2 . . . 4 2 . . 2 . . . . . . . . . 8 . . . . . . . . . 1 . . Scan Component 10 | . 1 . . . 2 1 . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . Repair 9 | . 1 . . . 2 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzer 8 | . . . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . Analyze 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . . . 3 5 . . 2 . . . . 3 . . . . 3 . . . . 2 . . . . 1 . 1 Terminals 13 | . 1 . . . 1 5 . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Botnet 8 | . 1 . . . 1 2 . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Reprogram 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . . . 6 7 1 . 11 . . . . 6 . . . . 3 . . . . 7 . . . . 5 1 1 Full Trace Events 11 | . 3 . . . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Matter 238 | . . . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 1 . 1 . . . . 4 . . . . . . 1 . . . . . . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Matter 512 | . . . . . . . . . . . . . . . . . . . 256 . . . . 256 . . . . . . . Time 192 | . . . . . . . . . . . . . . . . . . . 128 . . . . 64 . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . . 16 . . . . 16 . . . . . . . Parts Repaired 9 | . 1 . . . 2 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Time 283 | . 13 . . . 52 26 . . 70 . . . . . . . . . 122 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 120 | . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 2 . . . . . . . . . 3 . 2 . . 2 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 53 | . . 3 . 2 3 1 . 19 . 2 . . 1 5 . . . 1 1 6 . 4 . 1 2 . 2 . . . . Largest Group 18 | . . 3 2 4 3 1 . 18 12 2 1 1 1 6 5 4 1 2 1 4 4 4 3 1 2 2 2 2 2 2 2 Highest-Rated Group 456 | . . 40 29 67 47 26 . 456 351 52 32 32 94 302 271 184 48 77 10 163 163 289 248 26 94 94 203 203 203 203 203 Highest-Rated Ally 113 | . . 16 16 31 16 26 . 35 35 32 32 32 94 94 87 54 48 48 10 64 55 94 94 26 47 47 113 113 113 113 113 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 1 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 714 | . . 7 . 12 61 . . 159 106 2 . . 2 72 3 17 . 15 . 11 16 47 19 . 9 2 . 13 64 37 40 Total Damage 21165 | . . 104 . 110 773 . . 4618 1629 92 . . 97 1879 118 628 . 365 . 446 398 2047 566 . 241 21 . 393 3054 1486 2100 Kills 119 | . . 2 . 2 6 . . 11 15 . . . 2 13 . 6 . 2 . 5 2 8 1 . 3 . . 5 18 9 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 8 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 2 1 . 1 . . 1 1 . . 1 . . 1 . 2 1 . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . . . . . . . . 10 10 . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 25283 | 69 747 921 691 582 1430 1459 372 380 1265 954 876 100 423 667 333 586 1241 535 1175 905 660 1060 611 1166 803 785 708 362 1155 664 1598 Spaces Moved 14098 | 42 360 464 427 443 732 629 276 266 732 619 691 79 323 494 241 418 923 331 548 494 370 543 272 508 410 434 399 198 579 331 522 Core 25 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 6234 | . 333 464 427 12 . . . . . . . . . . . . . . 75 391 370 543 272 508 410 434 399 198 579 331 488 Legs 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheels 7829 | 41 27 . . 431 732 629 276 266 732 619 691 79 323 494 241 418 923 331 473 103 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 120 110 120 115 115 150 115 115 115 115 115 115 130 130 140 130 130 152 155 181 165 165 165 145 165 165 172 50 Average Speed 144 | 98 155 160 160 121 126 129 117 119 150 130 115 115 115 115 127 130 133 140 134 147 154 163 181 172 165 165 162 165 165 182 173 Slowest Speed 185 | 100 160 160 160 160 130 130 130 150 150 180 115 115 115 125 130 140 140 140 152 180 155 181 181 181 165 165 165 165 172 185 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 64 72 70 91 42 82 8 94 22 68 71 68 52 10 42 53 81 52 23 60 53 82 60 17 51 53 61 47 26 17 24 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 11 | . 1 . 1 . . . . . . 1 1 1 . . . 2 1 . . . . . . . . . 3 . . . . Known Exits Taken 8 | . . . . . 1 . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Unknown Exits Taken 21 | 1 1 1 1 1 . 1 . . . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 27 | . . 2 . 1 . . . . . 1 6 . 1 . 1 2 3 1 . . . . 4 . 2 . . 3 . . . Spaces Dug 142 | . . . . . . 1 3 . 2 5 8 . . 1 . 1 . . 10 4 2 5 . 3 14 36 1 . 1 26 19 Terrain Destroyed 892 | . 11 36 . . 62 70 3 . 69 5 8 . . 1 . 1 . 41 131 4 2 7 10 37 64 73 1 11 2 29 214 Melee 72 | . . . . . . 1 3 . 2 1 8 . . 1 . 1 . . 10 4 2 5 . 3 14 11 1 . 1 . 4 Projectile 142 | . . . . . . 1 . . . . . . . . . . . 5 2 . . 2 10 34 50 12 . 11 1 3 11 AOE 678 | . 11 36 . . 62 68 . . 67 4 . . . . . . . 36 119 . . . . . . 50 . . . 26 199 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 17695 | 58 456 618 435 484 1153 1172 315 325 876 737 748 86 368 573 263 454 937 372 883 620 442 673 332 699 479 468 445 218 739 367 900 Wait 1786 | 3 22 122 4 33 301 409 6 35 85 11 15 5 32 36 11 22 2 6 201 31 41 18 7 90 8 5 1 2 112 5 105 Move 14068 | 41 359 463 426 442 731 628 276 265 731 618 690 78 322 493 240 417 922 330 547 493 369 542 271 507 409 433 398 197 578 330 522 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 4 6 3 4 2 9 7 4 5 5 9 5 . . 3 2 2 3 3 11 9 3 8 6 10 1 . 18 1 6 5 6 Fast Attach 132 | 6 3 2 . . 18 14 7 2 . 3 1 . . 6 . . 2 . 5 3 6 10 2 11 . . 5 4 4 2 16 Attach 80 | . 1 . . . 3 1 1 1 . 3 . . . 1 . . 1 . 14 11 1 1 2 4 1 . 4 . 3 4 23 Detach 52 | . . 1 . . 1 2 1 . . 2 1 . . 1 . . . . 9 5 3 6 . 2 . . 2 1 . 2 13 Swap 222 | . 6 5 . 2 15 24 2 3 11 15 7 3 7 7 4 6 2 9 14 6 1 12 6 9 9 10 3 2 6 4 12 Drop 200 | . 5 6 1 2 20 20 9 7 4 5 5 . 1 7 3 3 5 3 15 1 3 14 7 17 . . 6 5 11 3 12 Fire 651 | 4 54 16 . 3 55 40 4 7 19 26 13 . 6 7 3 3 . 20 47 21 11 10 30 43 18 9 2 6 17 12 145 Melee 126 | . . . . . . 5 5 . 5 4 10 . . 4 . 1 . . 20 12 4 13 . 5 14 11 6 . 1 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 41 | . . . . . . . . . 16 . . . . 8 . . . . . . . . . . . . . . . . 17 Rewire 128 | . . . . . . . . . . 41 1 . . . . . . . . 28 . 39 . . 19 . . . . . . Trap 24 | . . . . . . 22 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / Tes) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 539 | -10/Materials | Repaired Propulsion Shielding 628 | -10/Materials | Discovered new exit (range 12) 817 | -10/Materials | Entered Mines 856 | -10/Mines | Assembled infested the area 1276 | -10/Mines | Learned Materials security intel 1466 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1603 | -10/Mines | Discovered new exit (range 15) 1711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1712 | -10/Mines | Discovered new exit (range 5) 1738 | -10/Mines | Entered Exiles 1738 | -10/Exiles | Accompanied by 2 allies 1780 | -10/Exiles | Met 8R-AWN 1806 | -10/Exiles | Met EX-HEX 1881 | -10/Exiles | Met EX-DEC 2001 | -10/Exiles | Learned location of Zion (-6) 2036 | -10/Exiles | Met EX-BIN 2057 | -10/Exiles | Aligned with FarCom system 2059 | -10/Exiles | Given EX-Vault access code 2099 | -10/Exiles | Opened EX-Vault 2112 | -10/Exiles | Found Field Lobotomy Kit 2148 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2405 | -10/Exiles | Discovered new exit (range 14) 2429 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2429 | -10/Exiles | Entered Mines 2429 | -9/Mines | Accompanied by 2 allies 2492 | -9/Mines | Discovered new exit (range 13) 2600 | -9/Mines | Learned location of 1 exit from Lower Caves 2762 | -9/Mines | Build established: Scavenger-Mutant 2794 | -9/Mines | Discovered new exit (range 7) 2833 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2857 | -9/Mines | Learned Materials stockpile data 3011 | -9/Mines | Entered Materials 3011 | -8/Materials | Accompanied by 2 allies 3011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3204 | -8/Materials | Identified exit to Storage 3340 | -8/Materials | Build established: Scavenger-Skirmisher 3604 | -8/Materials | Repaired Lgt. Treads 3632 | -8/Materials | Repaired Lgt. Treads 3663 | -8/Materials | Discovered new exit (range 10) 4378 | -8/Materials | Build established: Skirmisher 4441 | -8/Materials | Entered Storage 4749 | -8/Storage | Build established: Hacker-Skirmisher 4856 | -8/Storage | Destroyed 10 combat bots 5425 | -8/Storage | Build established: Scavenger-Skirmisher 5699 | -8/Storage | Repaired Lgt. Treads 5845 | -8/Storage | Discovered new exit (range 15) 5900 | -8/Storage | Entered Factory 5900 | -7/Factory | Evolved 2 slots: Utility x2 5993 | -7/Factory | Discovered new exit (range 3) 6272 | -7/Factory | Sucked down chute 6272 | -7/Factory | Entered Waste 6273 | -7/Waste | Met a frightened Derelict 6291 | -7/Waste | Spotted C-40 Crusher 6372 | -7/Waste | Spotted C-40 Crusher 6376 | -7/Waste | Spotted C-40 Crusher 6409 | -7/Waste | Spotted C-40 Crusher 6414 | -7/Waste | Spotted C-40 Crusher 6427 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6448 | -7/Waste | Build established: Gunner 6452 | -7/Waste | Discovered new exit (range 16) 6484 | -7/Waste | Warlord forces began an assault 6492 | -7/Waste | Allies destroyed C-40 Crusher 6501 | -7/Waste | Allies destroyed C-40 Crusher 6567 | -7/Waste | Allies destroyed C-40 Crusher 6597 | -7/Waste | Spotted C-40 Crusher 6606 | -7/Waste | Allies destroyed C-40 Crusher 6652 | -7/Waste | Entered Factory 6652 | -7/Factory | Accompanied by 12 allies 6886 | -7/Factory | Discovered new exit (range 6) 7159 | -7/Factory | Identified exit to Lower Caves 7419 | -7/Factory | Repaired Broken Power Sword? 7852 | -7/Factory | First assault squad dispatched 7917 | -7/Factory | Entered Lower Caves 7918 | -7/Lower Caves | Identified exit to Lower Caves 8128 | -7/Lower Caves | Learned Factory stockpile data 8217 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8527 | -7/Lower Caves | Found Alien Artifact 8527 | -7/Lower Caves | Identified Core Expander 8527 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8698 | -7/Lower Caves | Build established: Hauler-Tank 8871 | -7/Lower Caves | Entered another Lower Caves area 8871 | -7/Lower Caves | Accompanied by 1 ally 8910 | -7/Lower Caves | Discovered new exit (range 10) 8991 | -7/Lower Caves | Encountered a Warlord checkpoint 9225 | -7/Lower Caves | Learned location of Extension (-4) 9352 | -7/Lower Caves | Discovered new exit (range 13) 9747 | -7/Lower Caves | Entered Data Miner 9747 | -7/Data Miner | Accompanied by 1 ally 9747 | -7/Data Miner | Discovered new exit (range 6) 9769 | -7/Data Miner | Met Data Miner 9790 | -7/Data Miner | Learned location of Section 7 (-2) 9790 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9808 | -7/Data Miner | Received God Mode back door access code from Data Miner 9847 | -7/Data Miner | Entered Proximity Caves 9847 | -6/Proximity Caves | Accompanied by 1 ally 9893 | -6/Proximity Caves | Escorted by Enhanced Grunt 10037 | -6/Proximity Caves | Learned Factory interactive machine intel 10218 | -6/Proximity Caves | Discovered new exit (range 14) 10270 | -6/Proximity Caves | Entered Factory 10270 | -6/Factory | Accompanied by 1 ally 10270 | -6/Factory | Evolved 2 slots: Utility x2 10272 | -6/Factory | Loaded intel: 46 interactive machine locations 10445 | -6/Factory | Fabricated P-70 Sage? 10785 | -6/Factory | Identified exit to Lower Caves 10937 | -6/Factory | Entered Lower Caves 10937 | -6/Lower Caves | Accompanied by 5 allies 11159 | -6/Lower Caves | Discovered new exit (range 6) 11270 | -6/Lower Caves | Entered another Lower Caves area 11270 | -6/Lower Caves | Accompanied by 4 allies 11501 | -6/Lower Caves | Learned Armory stockpile data 11501 | -6/Lower Caves | Learned Factory garrison access intel 11501 | -6/Lower Caves | Learned Research garrison access intel 11501 | -6/Lower Caves | Learned Armory garrison access intel 11581 | -6/Lower Caves | Attacked by a faux Warlord 11743 | -6/Lower Caves | Encountered a Warlord checkpoint 11765 | -6/Lower Caves | Discovered new exit (range 10) 11856 | -6/Lower Caves | Entered Zion 11856 | -6/Zion | Accompanied by 1 ally 11911 | -6/Zion | Discovered new exit (range 13) 12166 | -6/Zion | Identified exit to Deep Caves 12258 | -6/Zion | Learned Factory emergency access door positions 12309 | -6/Zion | Given A8's code to call for help 13097 | -6/Zion | Entered Proximity Caves 13097 | -5/Proximity Caves | Accompanied by 1 ally 13152 | -5/Proximity Caves | Sage 5b assimilated hostile G-50 Soldier 13195 | -5/Proximity Caves | Spotted B-75 Beast 13538 | -5/Proximity Caves | Build established: Derelict-Tank 13574 | -5/Proximity Caves | Discovered new exit (range 10) 13632 | -5/Proximity Caves | Entered Factory 13632 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13634 | -5/Factory | Loaded intel: 4 garrison access locations 13733 | -5/Factory | Local fabrication network quarantined 13764 | -5/Factory | Identified exit to Upper Caves 13826 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 13932 | -5/Factory | First assault squad dispatched 13955 | -5/Factory | Incoming assault squad redirected 14195 | -5/Factory | Build established: Derelict-Skirmisher 14262 | -5/Factory | Incoming assault squad redirected 14460 | -5/Factory | Repaired Hcp. Storage Unit 14488 | -5/Factory | Repaired Hcp. Storage Unit 14523 | -5/Factory | Repaired Hcp. Storage Unit 14566 | -5/Factory | Build established: Derelict-Gunner 14570 | -5/Factory | Repaired Arm. Huge Wheel 14684 | -5/Factory | Destroyed 8 combat bots 14807 | -5/Factory | Entered Upper Caves 14821 | -5/Upper Caves | Assimilated L-41 Fighter with FLK Orb 14851 | -5/Upper Caves | Lost 6 parts (1n1u4w) 14902 | -5/Upper Caves | Build established: Derelict-Mutant 14951 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14951 | -5/Upper Caves | Assimilated Y-72 Warden with FLK Orb 15014 | -5/Upper Caves | Assimilated L-41 Fighter with FLK Orb 15042 | -5/Upper Caves | Lost 3 parts (1n2w) 15218 | -5/Upper Caves | Learned Factory emergency access door positions 15555 | -5/Upper Caves | Discovered new exit (range 14) 15599 | -5/Upper Caves | Build established: Scavenger-Mutant 15712 | -5/Upper Caves | Entered another Upper Caves area 15712 | -5/Upper Caves | Accompanied by 4 allies 15922 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16038 | -5/Upper Caves | Lost 3 parts (1u2w) 16151 | -5/Upper Caves | Discovered new exit (range 14) 16372 | -5/Upper Caves | Entered Warlord 16384 | -5/Warlord | Build established: Scavenger-Skirmisher 16424 | -5/Warlord | System corruption cleaned by Quarantine Array 16772 | -5/Warlord | Found Prototype Device 16772 | -5/Warlord | Identified Minesniffer Drone Bay 16775 | -5/Warlord | Found Minesniffer Drone Bay 16778 | -5/Warlord | Found Minesniffer Drone Bay 16781 | -5/Warlord | Found Minesniffer Drone Bay 16784 | -5/Warlord | Found Minesniffer Drone Bay 16787 | -5/Warlord | Found Minesniffer Drone Bay 16792 | -5/Warlord | Found Minesniffer Drone Bay 16836 | -5/Warlord | Found Prototype Device 16868 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16898 | -5/Warlord | Warlord's base attacked by MAIN.C 17040 | -5/Warlord | Met Warlord 17069 | -5/Warlord | Opened Warlord's prototype stash 17072 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 17076 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 17082 | -5/Warlord | Found Prototype Device 17082 | -5/Warlord | Identified Exp. Phase Shifter 17101 | -5/Warlord | Found Prototype Processor 17101 | -5/Warlord | Identified Exp. Target Analyzer 17248 | -5/Warlord | Warlord forces counterattacked 17270 | -5/Warlord | Spotted Striker 17299 | -5/Warlord | Spotted Striker 17301 | -5/Warlord | Destroyed Striker 17316 | -5/Warlord | Spotted Executioner 17318 | -5/Warlord | Spotted Executioner 17321 | -5/Warlord | Destroyed Executioner 17330 | -5/Warlord | Destroyed Executioner 17389 | -5/Warlord | Discovered new exit (range 16) 17398 | -5/Warlord | Spotted Executioner 17432 | -5/Warlord | Entered Proximity Caves 17432 | -4/Proximity Caves | Accompanied by 3 allies 17560 | -4/Proximity Caves | Spotted B-86 Titan 17600 | -4/Proximity Caves | Allies destroyed B-86 Titan 17648 | -4/Proximity Caves | Learned Research terminal intel 17944 | -4/Proximity Caves | Lost 3 parts (1u2w) 18023 | -4/Proximity Caves | Discovered new exit (range 8) 18043 | -4/Proximity Caves | Entered Factory 18043 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18194 | -4/Factory | Identified exit to Upper Caves 18194 | -4/Factory | Identified exit to Extension 18194 | -4/Factory | Identified exit to Armory 18565 | -4/Factory | Fabricated Adv. Heavy Treads (x2) 19043 | -4/Factory | Build established: Hauler-Tank 19066 | -4/Factory | Garrison activated, responded to threat 19209 | -4/Factory | Entered Upper Caves 19210 | -4/Upper Caves | Encountered a Warlord checkpoint 19226 | -4/Upper Caves | Learned Research terminal intel 19328 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19532 | -4/Upper Caves | Build established: Hauler-Gunner 19970 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19981 | -4/Upper Caves | Discovered new exit (range 9) 20012 | -4/Upper Caves | Entered another Upper Caves area 20012 | -4/Upper Caves | Accompanied by 2 allies 20224 | -4/Upper Caves | Spotted B-86 Titan 20335 | -4/Upper Caves | P-70 Sage assimilated allied Veteran 7a 20419 | -4/Upper Caves | Learned Research trap positions 20618 | -4/Upper Caves | Discovered new exit (range 16) 20797 | -4/Upper Caves | Entered Zhirov 20797 | -4/Zhirov | Discovered new exit (range 3) 20827 | -4/Zhirov | Met Zhirov 20832 | -4/Zhirov | Build established: Hauler-Skirmisher 20863 | -4/Zhirov | Learned location of Quarantine (-3) 20863 | -4/Zhirov | Learned location of Testing (-2) 20863 | -4/Zhirov | Learned location of Command (-1) 20873 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20979 | -4/Zhirov | Assimilated BT-XUK(L) with FLK Orb 21108 | -4/Zhirov | Assimilated Svarog with FLK Orb 21206 | -4/Zhirov | Found Alien Artifact 21206 | -4/Zhirov | Identified Integrated Reactor 21206 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21246 | -4/Zhirov | Build established: Hauler-Mutant 21436 | -4/Zhirov | Found Alien Artifact 21505 | -4/Zhirov | Entered Proximity Caves 21505 | -3/Proximity Caves | Accompanied by 2 allies 21788 | -3/Proximity Caves | Discovered new exit (range 9) 21801 | -3/Proximity Caves | Build established: Hauler-Tank 21867 | -3/Proximity Caves | Entered Research 21867 | -3/Research | Accompanied by 2 allies 21867 | -3/Research | Evolved 2 slots: Utility x2 21868 | -3/Research | Loaded intel: 68 trap records 21869 | -3/Research | Loaded intel: 19 terminal locations 21870 | -3/Research | Loaded intel: 2 garrison access locations 21888 | -3/Research | Identified Wardrone Bay 22575 | -3/Research | Identified Transdimensional Reconstructor 22971 | -3/Research | Discovered new exit (range 7) 23001 | -3/Research | Identified exit to Research 23022 | -3/Research | Entered another Research area 23022 | -2/Research | Accompanied by 2 allies 23022 | -2/Research | Warlord forces began assault on 0b10 23022 | -2/Research | Evolved 2 slots: Utility x2 23023 | -2/Research | Identified exit to Testing 23024 | -2/Research | Loaded intel: 18 terminal locations 23132 | -2/Research | Research machine network offline 23188 | -2/Research | Borebot progress halted 23257 | -2/Research | Borebot progress halted 23367 | -2/Research | Found Gamma Bomb Array 23446 | -2/Research | Adv. System Shield fried by hacking feedback 23541 | -2/Research | Discovered new exit (range 5) 23552 | -2/Research | Identified exit to Access 23591 | -2/Research | Borebot progress halted 23593 | -2/Research | Borebot progress halted 23614 | -2/Research | Borebot progress halted 23686 | -2/Research | Entered Access 23686 | -1/Access | Accompanied by 2 allies 23686 | -1/Access | Evolved 2 slots: Utility x2 23992 | -1/Access | Found Antimissile System 24009 | -1/Access | Incoming investigation squad redirected 24286 | -1/Access | Destroyed 12 combat bots 24584 | -1/Access | Build established: Scavenger-Tank 24627 | -1/Access | Found Fusion Bomb Launcher 24686 | -1/Access | First assault squad dispatched 24701 | -1/Access | Incoming assault squad redirected 24739 | -1/Access | Warped through subspace 24854 | -1/Access | High security lockdown imminent 24904 | -1/Access | Lost 4 parts (1p3w) 24913 | -1/Access | Destroyed 12 combat bots 24934 | -1/Access | High security lockdown engaged 25079 | -1/Access | Lost 3 parts (2u1w) 25137 | -1/Access | Spotted Striker 25137 | -1/Access | Spotted Investigator 25149 | -1/Access | Scanned by Researcher 25210 | -1/Access | Destroyed Investigator 25211 | -1/Access | Core integrity fell below 50% 25211 | -1/Access | System corruption reached 10% 25212 | -1/Access | Found Prototype Launcher 25212 | -1/Access | Identified Containment Facilitator 25255 | -1/Access | Destroyed Striker 25278 | -1/Access | Spotted Striker 25281 | -1/Access | Core integrity fell below 20% 25283 | -1/Access | Lost 25 parts (5p9n8u3w) 25284 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25267_ Dropped Hcp. Storage Unit. 25267_ Hcp. Storage Unit crushed and broken. 25267_ Dropped Hcp. Storage Unit. 25267_ Hcp. Storage Unit crushed and broken. 25268_ Dropped Hcp. Storage Unit. 25268_ Hcp. Storage Unit crushed and broken. 25269_ Dropped Hyp. Mass Driver. 25269_ Hyp. Mass Driver crushed and broken. 25270_ C-30 ARC bursts open, deploying its payload. 25270_ G-73 Enforcer unfolds itself. 25270_ M-36 Artificer unfolds itself. 25278_ C-30 ARC bursts open, deploying its payload. 25278_ Striker unfolds itself. 25278_ P-80 Master unfolds itself. 25278_ E-15 Imp unfolds itself. 25278_ Knocked back. 25282_ EXXFBNBYXIEL86> B%58&PM86IQWTDZ=IGXQE:,N 25282_ Power Sword blown off. 25282_ E-15 Imp destroyed. 25283_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????# F" #? #??????????????? | | ??????????????????????# "!! #??#??????????????? | | ??????????????????????# *%| #?????????????????? | | ??????????????????##### ! = #?????????????????? | | ??????????????????#!! / #?????????????????? | | ??????????????????#%############?????????????????? | | ??????????????????#|#????????????????????????????? | | ??????????????????#C#????????????????????????????? | | ??????????????????#g#????????????????????????????? | | ??????????#########/###??????????????????????????? | | ??????????# gC #??????????????????????????? | | ??????????# g glg#??????????????????????????? | | ??????????# !!g #??????????????????????????? | | ??????????# !! g #??????????????????????????? | | ??????????# !! b #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# !##?????????????????????????? | | ??????????# g Kg%=#?????????????????????????? | | ??????????# % g/##??????????##?????????????? | | ??????????########;###;######## ###???????????? | | ?????????+ % g ????????? | | ?????????# p p@ ! ???Y????? | | ??????????# ########### !##????????????? | | ??????o???# #??????????????#?????????????? | | ??????????# #????????????????????????????? | | ??????????# "" #????????????????????????????? | | ??????????# """ #????????????????????????????? | | ??????????# T" #????????????????????????????? | | ??????????? ? "?" ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????BB???????????????????????????????????? | | ????????????BB???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????C????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 53 Energy Capacity 1075 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 1500 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 12 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Adv. Heavy Treads | -5/Factory | Downloaded Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -6/Factory Adv. Heavy Treads | x2 | -5/Factory | Preloaded Adv. Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDeepGuard Manual? 0 Play Time 03:35:49 Cumulative 570.4 hours Start 2020.06.07 @ 12:16:34 End 2020.06.07 @ 16:29:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 419 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f3bd1da-0f36-46b5-99f8-4821da51e3c7