Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 08:59:52 Player: Cereal Killer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (2176) 2176 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 4863 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Large Battery (200) Scrap Shield Katana Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Light Armor Plating Improved Shield Generator Sensor Drone Bay > --- WEAPON ----------- Plasma Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Light Treads Spiked Treads Subdweller Monowheel Large Battery Medium Matter Pod Scrap Shield Subdweller Laser Light EM Pulse Cannon Plasma Cannon Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Flamer Makeshift Hammer [Rating: 32] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 63 | 5 4 2 17 25 10 Power 9 | . 1 . 4 3 1 Engine 8 | . 1 . 4 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 1 . 4 6 2 Treads 8 | . 1 . 4 2 1 Leg 2 | . . . . 2 . Wheel 4 | 2 . . . 1 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 14 | 1 2 1 1 6 3 Device 8 | . . 1 1 3 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 25 | 2 . 1 8 10 4 Energy Gun 5 | 1 . . 2 2 . Energy Cannon 5 | . . . 2 2 1 Ballistic Gun 7 | 1 . . 1 3 2 Ballistic Cannon 3 | . . 1 2 . . Launcher 4 | . . . 1 2 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . Parts Lost 34 | . . . 7 8 19 Power 6 | . . . 2 2 2 Propulsion 7 | . . . . 3 4 Utility 8 | . . . 1 2 5 Weapon 13 | . . . 4 1 8 Highest Loss Streak 12 | . . . 2 6 12 To Critical Strikes . | . . . . . . Average Backups 12 | 3 7 11 13 13 12 Power . | 1 1 1 . . . Propulsion 2 | 1 2 3 3 2 1 Utility 3 | . 1 4 4 3 3 Weapon 5 | . 2 3 5 7 6 Tool/Special . | . . . . . . Unused Backups 13 | . . . 4 1 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . 1 . 4 Weapon 6 | . . . 3 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 95 100 96 82 77 Engine 10 | . 14 14 10 7 7 Treads 21 | . 13 14 26 7 17 Wheel 4 | . 14 14 1 15 2 Device 12 | . . 10 13 12 16 Storage 12 | . 14 14 14 9 8 Processor 2 | . . . . 8 9 Protection 1 | . 9 3 . 3 . Energy Gun 3 | . 14 14 3 2 . Energy Cannon 7 | . . . 9 5 9 Ballistic Gun 3 | . 14 9 2 2 3 Ballistic Cannon 8 | . . 4 12 2 . Peak Build Rating 32 | 5 8 15 24 32 29 Average Rating 17 | 4 7 13 17 27 19 On Entrance 12 | . 5 8 15 18 29 Naked Turns . | . . . . . . Heaviest Build 65 | 8 27 42 50 65 45 Greatest Support 66 | 32 16 16 40 32 66 Greatest Overweight (x) 3 | . 1 2 2 3 2 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 14 Most Carried 15 | 5 10 13 15 15 15 Average Carried 13 | 3 7 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 10 13 15 15 5 Class Distribution -------------------- 77% | Mutant 12% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 1774 | 166 239 73 560 327 409 Remotely . | . . . . . . Salvage Created 1622 | . . 41 431 671 479 Parts 95 | . . 5 29 32 29 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 44 | . . 3 12 12 17 Guns 5 | . . 1 3 . 1 Cannons 16 | . . . 8 5 3 AOE 22 | . . 2 1 6 13 Classes Destroyed 14 | . . 1 1 8 4 Worker 1 | . . . . 1 . Hauler 2 | . . . . 2 . Recycler 3 | . . . . 3 . Watcher 2 | . . . . 2 . Swarmer 10 | . . 3 . 3 4 Grunt 10 | . . . . 5 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . . 2 2 Specialist 2 | . . . . . 2 Hunter 2 | . . . . 1 1 Heavy 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Subdweller 12 | . . . 12 . . Best Kill Streak 7 | . . 3 3 7 5 Combat Bots Only 6 | . . 3 3 6 5 Max Kills in Single Turn 3 | . . 2 2 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 1 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 299 | . . 11 84 57 147 Missed 75 | . . 3 20 14 38 Hits 224 | . . 8 64 43 109 Projectile 224 | . . 8 64 43 109 AOE 5 | . . . 5 . . Critical Strikes 9 | . . . 3 2 4 Actively Blocked 1 | . . . 1 . . Damage Taken 4527 | . . 64 1597 704 2162 Core 772 | . . 6 215 36 515 Absorbed by Shields 65 | . . . . 65 . Redirected to Shielding 23 | . . 1 22 . . Regen/Repaired (Parts) 39 | . . . . 39 . Core Remaining (%) 55 | 100 . . 11 . . Volleys Fired 182 | . . 6 72 38 66 Largest 2 | . . 2 2 2 2 Hottest 160 | . . 60 93 145 160 Shots Fired 246 | . . 10 96 60 80 Gun 76 | . . 8 26 10 32 Cannon 142 | . . 2 67 42 31 Launcher 22 | . . . 3 6 13 Special 6 | . . . . 2 4 Kinetic 118 | . . 6 57 23 32 Thermal 89 | . . . 30 24 35 Explosive 19 | . . . 3 3 13 Electromagnetic 20 | . . 4 6 10 . Robot Hit Streak 17 | . . 5 16 17 11 Robot Miss Streak 3 | . . 1 2 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 161 | . . 6 62 39 54 Core Hits 77 | . . 4 19 27 27 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . . 1 1 4 1 Burn 3 | . . . . 2 1 Destroy 1 | . . 1 . . . Blast 3 | . . . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5595 | . . 104 1422 1784 2285 Guns 916 | . . 63 348 130 375 Cannons 1866 | . . . 689 723 454 Explosions 2756 | . . 41 385 919 1411 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1619 | . . 15 574 655 375 Thermal 1488 | . . 41 367 581 499 Explosive 2155 | . . . 385 359 1411 Electromagnetic 333 | . . 48 96 189 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 187 | . . . 21 119 47 Projectiles 63 | . . . . 63 . Explosions 124 | . . . 21 56 47 Melee . | . . . . . . Knockbacks 10 | . . . 8 2 . Impact . | . . . . . . Kinetic 10 | . . . 8 2 . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . . 48 . 109 Shots 6 | . . . 2 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | . . 20 34 256 182 Average Temperature 61 | . . 15 14 82 52 Received Heat Transfer 810 | . . . 276 135 399 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 1 6 . Heat Transferred 3099 | . . . 494 1275 1330 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 56 | 100 100 100 . 60 15 Level 1 24 | . . . . 39 35 Level 2 19 | . . . . . 49 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 618 | . 5 73 . 234 618 Initial 138 | . . . . . 138 Average 191 | . . 18 . 128 389 Influence Increases 1184 | . 10 73 . 489 612 Destroy 0b10 Robot/C 640 | . . 60 . 240 340 Destroy 0b10 Robot/NC 40 | . . . . 40 . Destroy Leader 108 | . . 10 . 78 20 Successful Hack 21 | . 10 . . 11 . Disable Machine 45 | . . . . 45 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 200 | . . 3 . 75 122 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 624 | . 10 73 . 276 265 Entered New Map 75 | . . . . . 75 Time Decay 279 | . 10 73 . 196 . Lost Part 270 | . . . . 80 190 Squads Dispatched 3 | . 1 . . 2 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . . 3 15 16 25 Peak Tracking Total 5 | . . 3 3 5 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 5 | . . . . 3 2 Max in Single Turn 2 | . . . . 2 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 8 | . 3 1 . 3 1 Terminals 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 8 1 . 6 1 Successful 7 | . 2 1 . 4 . Failed 9 | . 6 . . 2 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 8 | . 8 . . . . Terminals 11 | . 8 . . 2 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . 1 1 . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 8 | . . . 3 4 1 RETURN 8 | . . . 3 4 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) 1103 | . . . 90 402 611 Optics 90 | . . . 90 . . Machine Analysis 1013 | . . . . 402 611 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches 15 | . . 1 12 1 1 Drone Recoveries 12 | . . . 5 6 1 Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 4543 | 65 158 299 2972 438 611 Spaces Moved 2170 | 47 136 173 1275 215 324 Core 61 | 8 . . . . 53 Treads 1175 | . . . 1001 . 174 Legs . | . . . . . . Wheels 934 | 39 136 173 274 215 97 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 105 50 Average Speed 174 | 91 107 126 212 114 128 Slowest Speed 260 | 100 115 130 260 145 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 21 41 70 20 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 12 | . . 1 11 . . Spaces Dug 37 | . . . 4 13 20 Terrain Destroyed 304 | . . 3 32 89 180 Melee . | . . . . . . Projectile 8 | . . . 7 1 . AOE 296 | . . 3 25 88 180 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 2671 | 69 146 242 1434 342 438 Wait 136 | 8 . 59 23 31 15 Move 2165 | 46 135 172 1274 214 324 Hop . | . . . . . . Pick Up 57 | 10 7 3 17 13 7 Fast Attach 17 | . . . 1 12 4 Attach 29 | 5 2 . 5 7 10 Detach 2 | . . . . 1 1 Swap 51 | . 2 2 28 13 6 Drop 32 | . . . 14 13 5 Fire 182 | . . 6 72 38 66 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 135 | -10/Materials | Discovered new exit (range 12) 224 | -10/Materials | Entered Mines 272 | -10/Mines | Found the Drone Emporium 278 | -10/Mines | Learned Materials stockpile data 280 | -10/Mines | Found Prototype Device 281 | -10/Mines | Identified Sensor Drone Bay 297 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 315 | -10/Mines | Identified exit to Materials 346 | -10/Mines | Learned location of Zion (-7) 367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 520 | -10/Mines | Discovered new exit (range 3) 523 | -10/Mines | Entered Subcaves 523 | -10/Subcaves | Accompanied by 1 ally 524 | -10/Subcaves | Approached by a straggling Scientist 585 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1733 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1735 | -10/Subcaves | Core integrity fell below 50% 1742 | -10/Subcaves | Ambushed by Subdweller buried in earth 2149 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2152 | -10/Subcaves | Discovered new exit (range 13) 2181 | -10/Subcaves | Identified exit to Materials 2260 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2705 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2718 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2829 | -10/Subcaves | Discovered exit to Materials (range 12) 3288 | -10/Subcaves | Build established: Derelict-Mutant 3357 | -10/Subcaves | Core integrity fell below 20% 3473 | -10/Subcaves | A Subdweller sparked back to life 3473 | -10/Subcaves | A Subdweller sparked back to life 3473 | -10/Subcaves | A Subdweller sparked back to life 3495 | -10/Subcaves | Entered Materials 3495 | -8/Materials | Accompanied by 5 allies 3495 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3750 | -8/Materials | Lost 6 parts (2p2n2u) 3817 | -8/Materials | Repaired Lgt. Ion Engine 3932 | -8/Materials | Identified exit to Garrison 3933 | -8/Materials | Entered Garrison 3967 | -8/Garrison | Triggered checkpoint 4026 | -8/Garrison | Garrison Relay disabled 4037 | -8/Garrison | Garrison Relay disabled 4165 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Triggered checkpoint 4280 | -8/Garrison | Build established: Scavenger-Mutant 4318 | -8/Garrison | Spotted B-75 Beast 4373 | -8/Garrison | Core integrity fell below 50% 4385 | -8/Garrison | Destroyed B-75 Beast 4412 | -8/Garrison | Lost 12 parts (1p3n3u5w) 4443 | -8/Garrison | Triggered checkpoint 4493 | -8/Garrison | Discovered new exit (range 5) 4510 | -8/Garrison | Core integrity fell below 20% 4541 | -8/Garrison | Triggered checkpoint 4543 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04508_ The unstable cave ceiling collapses. 04509_ Hvy. Missile Launcher destroyed. 04509_ Sub. Monowheel destroyed. 04512_ Ion Engine destroyed. 04512_ Lgt. Assault Rifle destroyed. 04514_ Hvy. Missile Launcher destroyed. 04514_ Destroyed Hvy. Missile Launcher. 04515_ Lrg. Storage Unit destroyed. 04523_ The unstable cave ceiling collapses. 04527_ Dropped Lgt. Ion Engine. 04527_ Acquired Katana. 04528_ Acquired 34 matter. 04541_ Beams of light sweep through the air. An alarm sounds. 04541_ C-30 ARC bursts open, deploying its payload. 04541_ G-50 Soldier unfolds itself. 04541_ G-47 Trooper unfolds itself. 04543_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????#####??????## #?? | | ????????????????????????????????#"""#??????? #?? | | ????????????????????????????????#" "#???????# #?? | | ????????????????????????????????#" "#?????### #?? | | ????????????????????????????????#" "#?????? ##? | | ????????????????????????????????# #?????? #= #? | | ?????????????????????????????????# ########## *## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ###### # # | | ??????????????????????????##?????# #????#### ### | | ??????????????????????????? ?????# #???##### #?? | | ???????????????????????????# ????# #???#" ^ #?? | | ???????????????????????????#+##### #???#"T"# #?? | | ???????????????????????????#"%" ## #???##### ### | | ??????????????????????###### " ## ##????# # | | ????????????????####### ###### # ## | | ???????????????? [ | | ???????????????? | | ???????????????????#### ## ## ###### #### | | ????????????????????### @## ## ###??# # | | ????????????????????#s #??# | | ????????????????????# s #??######## | | ????????????????????#s #?????????? | | ????????????????????#s #?????????? | | ????????????????????### ## # ###?????????? | | ??????????????????##### ## # ] # ##########? | | ????????????????? / #? | | ????????????????? == #? | | ???????????????????#### = ^ #? | | ??????????????????????## ## # # ###### #? | | ???????????????????????# ?# ## # ###???# #? | | ???????????????????????# ?############?????# #? | | ???????????????????????# ??????????????????# #? | | ???????????????????????# ??????????????????# #? | | ???????????????????????# ??????????????????# #? | | ???????????????????????? ???????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 950 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 2% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredElectronCompressor Manual? 0 Play Time 00:47:21 Cumulative 299.7 hours Start 2025.05.27 @ 08:16:36 End 2025.05.27 @ 08:59:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 219 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62544a2a-9f46-4c6f-9475-274662d2cca5