Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 23:58:10 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (3849) 3849 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 11269 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -155 Cogmind --------- Core Integrity 893/1150 Matter 119/300 Energy 75/100 System Corruption 11% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Advanced Power Amplifier Advanced Cooling System Structural Scanner Advanced Terrain Scanner Advanced ECM Suite Improved Cloaking Device Improved Utility Shielding Advanced Shield Generator Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor Stasis Canceller Advanced Transmission Jammer Medium Reactive Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Advanced Power Amplifier Advanced Cooling System Structural Scanner Advanced Terrain Scanner Advanced ECM Suite Improved Cloaking Device Improved Utility Shielding Advanced Shield Generator Hacking Suite Improved System Shield Heavy Assault Cannon Enhanced Force Lance [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flying Fortress v7 Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 9 | . . . 2 . . . 1 1 2 2 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 206 | 8 17 . 60 5 1 14 35 19 6 16 17 . 8 Power 10 | 1 1 . . . 1 . 3 . . . 3 . 1 Engine 6 | 1 1 . . . 1 . 3 . . . . . . Core 4 | . . . . . . . . . . . 3 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 81 | 3 11 . 37 1 . 9 18 1 . . . . 1 Treads 40 | 1 7 . 17 . . 4 11 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 38 | 2 4 . 20 1 . 5 6 . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 2 | . . . . . . . . 1 . . . . 1 Utility 53 | 2 2 . 6 3 . 3 5 13 2 9 5 . 3 Device 21 | 1 1 . 1 . . 1 2 5 1 3 4 . 2 Storage 6 | 1 1 . 2 . . 1 . 1 . . . . . Processor 4 | . . . . . . . 2 2 . . . . . Hackware 7 | . . . . . . . . 2 1 4 . . . Protection 15 | . . . 3 3 . 1 1 3 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 3 . 17 1 . 2 9 5 4 7 9 . 3 Energy Gun 1 | . . . . . . . . 1 . . . . . Energy Cannon 7 | . . . . . . . 5 2 . . . . . Ballistic Gun 4 | 2 . . . . . . . 1 . . 1 . . Ballistic Cannon 22 | . 3 . 11 1 . 1 . 1 . 2 2 . 1 Launcher 13 | . . . 6 . . 1 3 . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 2 2 . 1 Piercing Weapon 9 | . . . . . . . 1 . 3 1 3 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . 3 . . . . . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . System Corruption 10 | . . . . . . . 10 . . . . . . Parts Lost 21 | . . . 4 . . 2 4 . . 1 . . 10 Power 3 | . . . . . . . . . . . . . 3 Propulsion 6 | . . . 1 . . 1 2 . . . . . 2 Utility 9 | . . . 2 . . 1 2 . . . . . 4 Weapon 3 | . . . 1 . . . . . . 1 . . 1 Highest Loss Streak 9 | . . . 1 . . 1 3 . . 1 . . 9 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 99 100 97 99 100 99 98 73 74 81 83 84 80 Engine 9 | . 14 14 11 11 11 11 9 7 6 5 2 . . Treads 7 | . 23 28 2 . . 1 15 . . . . . . Wheel 8 | . 4 . 17 22 22 20 10 . . . . . . Flight 2 | . . . . . . . . 7 6 5 5 5 4 Device 13 | . 14 14 11 11 11 10 23 6 13 9 14 15 13 Storage 13 | . 14 14 23 22 22 21 9 7 6 5 5 5 5 Processor 5 | . . . . . . . 9 15 13 11 10 10 10 Hackware 7 | . . . . . . . . 15 20 29 26 26 25 Protection 3 | . . . 9 11 11 11 2 . . . . . 1 Energy Cannon 3 | . . . . . . . 16 . . . . . . Ballistic Cannon 12 | . 27 28 21 21 22 21 . 2 1 . . . 1 Piercing Weapon 1 | . . . . . . . . 4 3 2 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 143 | 14 97 97 124 137 137 143 138 60 42 58 47 47 67 Greatest Support 68 | 20 40 40 40 22 22 42 68 50 50 50 50 50 50 Greatest Overweight (x) 13 | 1 9 2 12 6 6 11 6 1 . 1 . . 13 Average Overweight (x) 1 | . 4 2 6 5 6 6 2 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 Average Capacity 21 | 7 21 25 25 25 25 25 25 15 15 15 15 15 15 Most Carried 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 Average Carried 19 | 4 14 24 24 24 24 24 24 15 14 14 13 14 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 Final Carried 25 | 8 25 25 25 25 25 24 25 15 15 15 15 15 10 Class Distribution -------------------- 66% | Mutant 16% | Hacker-Ninja 14% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Matter Collected 4387 | 273 533 102 1345 109 . 217 642 404 24 292 368 . 78 Remotely . | . . . . . . . . . . . . . . Salvage Created 5272 | 75 328 102 1528 . . 261 1225 410 24 261 967 . 91 Parts 303 | 5 28 8 101 . . 13 69 21 2 15 37 . 4 Haulers Intercepted 12 | . 2 . 4 . . . 5 1 . . . . . Recyclers Shooed 9 | . . . 6 . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 88 | . 8 2 32 . . 6 24 2 . 3 8 . 3 Guns 1 | . . . . . . . . 1 . . . . . Cannons 45 | . 8 2 12 . . 3 9 1 . 3 4 . 3 AOE 42 | . . . 20 . . 3 15 . . . 4 . . Classes Destroyed 16 | 2 5 1 5 . . 1 1 1 . . . . . Worker 8 | . 1 . 3 . . 1 2 . . . . . 1 Builder 10 | . . 2 5 . . 1 2 . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . Hauler 12 | . 2 . 4 . . . 5 1 . . . . . Recycler 28 | 1 1 1 10 . . 1 3 4 . 1 6 . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 8 | . 1 . 2 . . . 1 1 1 . 2 . . Watcher 9 | . 2 . 2 . . . 2 2 . . 1 . . Swarmer 34 | . . . 15 . . . 11 . . . 8 . . Grunt 32 | . 8 2 7 . . 6 9 . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 11 | . . . 8 . . . 2 . . . . . 1 Hunter 3 | . . . . . . . 1 1 . . . . 1 Programmer 5 | . . . . . . . . 1 . 3 . . 1 Zionite 1 | . . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 4 1 9 . . 5 8 4 1 2 6 . 2 Combat Bots Only 7 | . 2 1 5 . . 3 7 1 . 2 4 . 1 Max Kills in Single Turn 5 | 1 1 1 3 . . 2 4 1 1 1 5 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 1 4 . . . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 449 | . 47 11 83 . . 45 52 23 . 38 23 . 127 Missed 130 | . 14 4 24 . . 8 14 3 . 8 9 . 46 Damage Taken 4947 | . 437 101 733 30 . 655 684 277 9 604 332 . 1085 Core 665 | . 87 11 91 . . 18 113 46 . 42 17 . 240 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 280 | . . . . . . . . 37 . . 16 . 227 Regen/Repaired (Parts) 393 | . 115 . . . . . . 6 . . . . 272 Core Remaining (%) 85 | 100 . 60 . . . 72 79 93 100 95 . . . Volleys Fired 330 | 3 43 13 93 . . 25 70 34 7 12 7 . 23 Largest 2 | 2 2 2 2 . . 2 2 1 1 1 1 . 1 Hottest 136 | 40 78 78 78 . . 78 136 80 60 60 60 . 60 Shots Fired 540 | 6 86 26 171 . . 38 128 36 7 12 7 . 23 Gun 14 | 6 . . . . . . . 8 . . . . . Cannon 483 | . 86 26 152 . . 26 116 28 7 12 7 . 23 Launcher 43 | . . . 19 . . 12 12 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 381 | 6 86 26 152 . . 26 8 28 7 12 7 . 23 Thermal 116 | . . . . . . . 108 8 . . . . . Explosive 43 | . . . 19 . . 12 12 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 10 11 14 . . 6 14 5 . 7 4 . 13 Robot Miss Streak 4 | 1 4 3 3 . . 3 2 2 . 1 2 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 349 | 4 54 15 93 . . 20 91 23 2 12 17 . 18 Core Hits 196 | 3 17 6 65 . . 21 50 11 1 3 13 . 6 Critical Kills 2 | . . . . . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 20 | . 2 . 7 . . 1 2 4 . 2 . . 2 Meltdown 2 | . . . . . . . 2 . . . . . . Blast 17 | . 2 . 7 . . 1 . 3 . 2 . . 2 Impale 1 | . . . . . . . . 1 . . . . . Melee Attacks 134 | . . . . . . . . 47 20 19 33 . 15 Impact . | . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . 4 16 29 . 13 Piercing 72 | . . . . . . . . 47 16 3 4 . 2 Sneak Attacks 13 | . . . . . . . . 3 . 1 9 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . Damage Inflicted 13215 | 49 1139 331 3457 . . 814 2991 1009 91 818 1630 . 886 Guns 258 | 49 . . . . . . . 209 . . . . . Cannons 7397 | . 1139 331 1766 . . 305 1776 474 . 649 178 . 779 Explosions 3953 | . . . 1691 . . 509 1215 . . . 538 . . Melee 1607 | . . . . . . . . 326 91 169 914 . 107 Ramming . | . . . . . . . . . . . . . . Kinetic 5802 | 49 1139 331 1766 . . 305 132 474 . 649 178 . 779 Thermal 2478 | . . . 87 . . . 1644 209 . . 538 . . Explosive 3328 | . . . 1604 . . 509 1215 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1140 | . . . . . . . . . 47 169 877 . 47 Piercing 467 | . . . . . . . . 326 44 . 37 . 60 Highest Corruption 11 | . . . . . . . 10 3 . 7 . 7 11 Average Corruption 4 | . . . . . . . 5 2 . 3 . 7 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 54 | . . . . . . . . 21 . 10 . 2 21 Message Errors 15 | . . . . . . . . 3 . 3 . 1 8 Matter Fused 12 | . . . . . . . . 4 . 3 . 1 4 Heat Flow Errors 5 | . . . . . . . . 4 . . . . 1 Energy Discharges 4 | . . . . . . . . 2 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . 1 . 1 . . 2 Data Loss (minor) 7 | . . . . . . . . 3 . 1 . . 3 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 816 | . 10 2 87 . . . 129 143 9 193 215 . 28 Projectiles 421 | . 10 2 75 . . . 86 37 . 146 39 . 26 Explosions 145 | . . . 12 . . . 43 . . . 90 . . Melee 250 | . . . . . . . . 106 9 47 86 . 2 Knockbacks 57 | . 18 8 13 . . 1 . 5 . 7 . . 5 Impact . | . . . . . . . . . . . . . . Kinetic 53 | . 18 7 12 . . 1 . 4 . 7 . . 4 Secondary 4 | . . 1 1 . . . . 1 . . . . 1 Self-Inflicted Damage 435 | . . . 121 . . 31 135 . 11 . 137 . . Shots 14 | . . . 6 . . 1 4 . 1 . 2 . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | . 164 194 54 . . 324 103 298 18 20 36 . 277 Average Temperature 49 | . 56 68 11 . . 95 35 68 7 12 17 . 56 Received Heat Transfer 1149 | . 249 57 168 . . 405 225 . . . . . 45 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 7 4 . . . . . Heat Transferred 3810 | . . . 50 . . . 2960 400 . . 400 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Peak Influence 816 | 10 118 71 816 293 . 121 435 304 123 97 362 141 153 Initial 293 | . 6 12 27 293 . . . 169 47 26 29 126 98 Average 141 | 4 46 24 452 152 . 29 166 72 70 56 196 137 99 Maximum Alert Level 3 | . . . 3 1 . . 2 1 . . 1 . . Low Security (%) 77 | 100 100 100 20 62 . 100 61 96 100 100 49 100 100 Level 1 11 | . . . 9 37 . . 25 3 . . 50 . . Level 2 10 | . . . 61 . . . 12 . . . . . . Level 3 1 | . . . 8 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 4 . . . 2 3 . 2 2 . 2 Investigation 3 | . 1 . . . . . 1 . . . 1 . . Extermination 5 | . . . . . . . . 2 . 2 . . 1 Reinforcement 7 | . 1 . 2 . . . 1 1 . . 1 . 1 Assault 2 | . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Distress Signals 9 | . . . 5 . . . 3 . . . 1 . . Communications Jammed 3 | . . . . . . . . . . . 2 . 1 Distress Signals 3 | . . . . . . . . . . . 2 . 1 Times Spotted 164 | . 20 2 49 . . 6 37 12 3 8 18 3 6 Peak Tracking Total 7 | . 3 2 6 . . 3 7 6 1 3 4 3 2 Tactical Retreats 12 | . 3 . 2 . . . 3 4 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . . 1 . . 1 . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Disabled 25 | . 1 1 7 . . . 5 . 3 2 5 . 1 Max in Single Turn 5 | . 1 1 1 . . . 1 . 3 1 5 . 1 Garrison Access 5 | . . . . . . . . 1 . . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 42 | . 2 . 2 1 2 . 2 11 4 3 7 . 8 Terminals 26 | . 1 . 2 . . . 1 7 3 3 3 . 6 Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations 4 | . 1 . . . . . . 1 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . 3 . 1 Total Hacks 110 | . 7 . 3 1 2 . 2 19 10 8 23 . 35 Successful 65 | . 4 . 2 1 2 . 1 10 5 6 14 . 20 Failed 45 | . 3 . 1 . . . 1 9 5 2 9 . 15 Catastrophic 10 | . 1 . . . . . 1 1 2 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . 6 . 2 . 1 . 1 11 9 7 16 . 24 Terminals 77 | . 4 . 3 . . . 1 11 8 8 16 . 26 Fabricators 4 | . . . . . . . . 1 . . 3 . . Repair Stations 14 | . 3 . . . . . . 2 2 . . . 7 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 5 . . 4 . 2 Terminal Hacks 32 | . 2 . 2 1 2 . 1 2 3 5 5 . 9 Record 2 | . . . . . 1 . . . . . . . 1 Part Schematic 6 | . . . . . . . . . . 2 3 . 1 Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 5 | . . . . . . . 1 1 1 1 . . 1 Terminal Index 5 | . . . . . . . . 1 1 1 1 . 1 Fabricator Index 2 | . . . . . . . . . . 1 . . 1 Repair Station Index 2 | . . . . . . . . . 1 . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . 3 . . Network Status 2 | . . . . . . . . 1 . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . 2 . . . . . . 2 1 . . . 6 Scan Component 6 | . 1 . . . . . . 1 1 . . . 3 Repair 5 | . 1 . . . . . . 1 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 3 . 1 Seal Access 5 | . . . . . . . . 1 . . 3 . 1 Unauthorized Hacks 13 | . . . . . . . . 4 1 1 3 . 4 Terminals 13 | . . . . . . . . 4 1 1 3 . 4 Assimilate 3 | . . . . . . . . 1 . . 1 . 1 Botnet 10 | . . . . . . . . 3 1 1 2 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 25 | . 2 . 1 . . . 1 8 4 2 3 . 4 Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 2 2 . 1 Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . Parts Repaired 5 | . 1 . . . . . . 1 . . . . 3 Time 148 | . 32 . . . . . . 38 . . . . 78 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total Allies 6 | . . . . 3 . . . 1 . . 1 . 1 Largest Group 3 | . . . . 3 1 . . 1 . . 1 . 1 Highest-Rated Group 83 | . . . . 83 31 . . 26 . . 10 . 26 Highest-Rated Ally 31 | . . . . 31 31 . . 26 . . 10 . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . Total Damage 146 | . . . . 146 . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Turns Passed 16222 | 86 2190 612 2003 1076 664 1300 2820 2253 592 1046 789 58 733 Spaces Moved 10677 | 69 630 163 820 606 231 596 1209 2884 628 1010 959 99 773 Core 6 | 5 . . . . . . . . . . . . 1 Treads 847 | 5 358 163 17 . . 1 303 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 3472 | 59 272 . 803 606 231 595 906 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6352 | . . . . . . . . 2884 628 1010 959 99 772 Fastest Speed 50 | 50 80 320 155 155 175 160 130 50 50 50 50 50 50 Average Speed 107 | 84 241 320 185 170 175 177 162 50 50 57 50 50 63 Slowest Speed 1075 | 160 320 320 400 175 175 397 330 150 50 150 50 50 1075 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 20 . . 3 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 94 36 68 99 61 89 71 51 17 20 30 79 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . Spaces Dug 106 | . . . . . . 1 . 47 19 13 15 . 11 Terrain Destroyed 465 | . 7 1 146 . . 70 80 56 19 16 48 . 22 Melee 86 | . . . . . . . . 36 11 13 15 . 11 Projectile 64 | . 7 1 10 . . 1 1 20 8 3 2 . 11 AOE 315 | . . . 136 . . 69 79 . . . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total 14667 | 87 1215 231 1116 659 493 798 1945 3558 866 1434 1209 107 949 Wait 3105 | . 489 52 113 29 255 155 591 551 195 363 185 7 120 Move 10617 | 68 629 162 819 605 230 595 1208 2843 627 1009 953 98 771 Hop 24 | . . . . . . . . 20 . . 3 . 1 Pick Up 120 | 8 24 2 14 8 2 5 17 16 4 9 5 1 5 Fast Attach 39 | 7 3 . 6 2 . . 9 4 2 2 3 . 1 Attach 39 | . 1 . 3 . . 2 5 5 4 6 8 . 5 Detach 17 | . 1 . 1 1 . . 2 3 3 1 5 . . Swap 129 | 1 13 . 52 3 1 12 21 10 . 8 6 . 2 Drop 119 | . 12 2 15 11 5 4 22 25 4 8 5 1 5 Fire 330 | 3 43 13 93 . . 25 70 34 7 12 7 . 23 Melee 127 | . . . . . . . . 47 20 16 29 . 15 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1029 | -10/Materials | Discovered new exit (range 9) 1485 | -10/Materials | Discovered new exit (range 5) 1663 | -10/Materials | Discovered new exit (range 4) 1788 | -10/Materials | Repaired Imp. Light Cannon 1851 | -10/Materials | Discovered new exit (range 10) 2277 | -10/Materials | Entered Mines 2583 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2778 | -10/Mines | Discovered new exit (range 6) 2889 | -10/Mines | Entered Materials 2889 | -9/Materials | Evolved 2 slots: Utility x2 4489 | -9/Materials | First assault squad dispatched 4499 | -9/Materials | Discovered new exit (range 16) 4769 | -9/Materials | Discovered new exit (range 14) 4892 | -9/Materials | Entered Mines 4902 | -9/Mines | Met a Derelict bent on vengeance 4943 | -9/Mines | Learned location of 1 exit from Proximity Caves 5053 | -9/Mines | Identified exit to Materials 5204 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5403 | -9/Mines | Discovered exit to Materials (range 14) 5515 | -9/Mines | Received a Mining Laser from a helpful Derelict 5956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5957 | -9/Mines | Discovered new exit (range 5) 5968 | -9/Mines | Entered Exiles 5968 | -9/Exiles | Accompanied by 1 ally 5998 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6012 | -9/Exiles | Met 8R-AWN 6040 | -9/Exiles | Met EX-HEX 6096 | -9/Exiles | Met EX-BIN 6115 | -9/Exiles | Aligned with FarCom system 6117 | -9/Exiles | Given EX-Vault access code 6166 | -9/Exiles | Opened EX-Vault 6189 | -9/Exiles | Found Flying Fortress v7 6223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6243 | -9/Exiles | Exiles lab attacked by MAIN.C 6300 | -9/Exiles | Learned location of Zion (-6) 6351 | -9/Exiles | Discovered new exit (range 12) 6632 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6632 | -9/Exiles | Entered Mines 7916 | -8/Mines | Discovered exit to Materials (range 9) 7932 | -8/Mines | Entered Materials 7932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8332 | -8/Materials | Identified exit to Factory 10015 | -8/Materials | Lost 3 parts (2n1u) 10143 | -8/Materials | Destroyed 7 combat bots 10752 | -8/Materials | System corruption reached 10% 10752 | -8/Materials | Entered Factory 10752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10827 | -7/Factory | Discovered new exit (range 5) 11036 | -7/Factory | Build established: Hacker-Scout 11805 | -7/Factory | Identified exit to Factory 12098 | -7/Factory | Repaired System Shield 13005 | -7/Factory | Entered another Factory area 13005 | -6/Factory | Evolved 2 slots: Utility x2 13023 | -6/Factory | Identified exit to Factory 13484 | -6/Factory | Build established: Hacker-Ninja 13597 | -6/Factory | Entered another Factory area 13597 | -5/Factory | Evolved 2 slots: Utility x2 13606 | -5/Factory | Identified exit to Factory 14643 | -5/Factory | Entered another Factory area 14643 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15155 | -4/Factory | Discovered new exit (range 4) 15281 | -4/Factory | Fabricated Lrn. Missile Launcher (x1) 15432 | -4/Factory | Manually triggered Chute Trap 15432 | -4/Factory | Sucked down chute 15432 | -4/Factory | Entered Waste 15436 | -4/Waste | Spotted C-40 Crusher 15438 | -4/Waste | Spotted C-40 Crusher 15447 | -4/Waste | EMP discharged 15450 | -4/Waste | Spotted C-40 Crusher 15461 | -4/Waste | Spotted C-40 Crusher 15463 | -4/Waste | Found Enh. Force Lance 15471 | -4/Waste | Spotted C-40 Crusher 15485 | -4/Waste | Discovered new exit (range 10) 15490 | -4/Waste | Entered Factory 15598 | -4/Factory | Identified exit to Research 15901 | -4/Factory | Repaired Stasis Canceller 15936 | -4/Factory | Repaired Enh. Force Lance 15956 | -4/Factory | Repaired Hvy. Assault Cannon 16058 | -4/Factory | System corruption reached 10% 16223 | -4/Factory | Self-destructed Last Messages --------------- 16204_ Penetrated by Slug. 16204_ Stasis Canceller destroyed. 16204_ Slug penetrates Door. 16204_ Penetrated by Slug. 16204_ Hacking Suite destroyed. 16208_ U-05 Engineer builds a Door. 16209_ Slug penetrates Wall. 16209_ Cesium-ion Thruster destroyed. 16210_ System corrupted: Enh. Force Lance rejected. 16212_ Penetrated by Slug. 16212_ Slug penetrates Door. 16212_ U-05 Engineer builds a Door. 16214_ Destroyed Imp. Phase Shifter. 16216_ Penetrated by Slug. 16216_ Hacking Suite destroyed. 16216_ Slug penetrates Door. 16218_ U-05 Engineer builds a Door. 16221_ Slug penetrates Matter Pump. 16221_ Slug penetrates Wall. 16221_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ????????#############??????????????????########### | | ???????/ ! ! ##??????????????????## | | ??????? """ ##??????????????????## | | ?? # """"" ! !! ##??????############## | | ??## """"" ! ##??????############## | | ??## ] =##??????## + | | ??## """ "" ########## # | | #?## """"" """ ########## # | | #?## """"" R" ## + | | #?## """ ## ##### ########### | | #### + #####%###################+ | | ###########+######## #####%##?? ???? # | | ## ###### T#### ##?? ??????? # | | #### ##?? ???????? # | | ##### ##?? ???????? # | | """ ##### ##? """"????? + | | """ ######## ###?## ##? """"????? # | | """ ### ######### ###?## ##? """"???"" # | | ### ###????## ##??## ##? """"???"" # | | """ ### ##?????## ##??## ## """"???T" # | | """ ### ##?????## ##??## ## """"???"" # | | """ ### ##??##### ######]## """"???"" # | | ##### ##??# %h # ## ???? # | | ##### ##??# @ #/############### | | #########?## ##??# / # != ## | | #########?##+##??# """ # ! ## | | ##????????? ??#] """ +% """ ##?? ^ | | ##???????????????# """ %# """ ! #????? | | ##???????????????# u# """ ##????? | | ##???????????????# u#] "T" ##????? | | ##???????????????# ##############?#?????? | | ##?????????????? ##############???????? | | ##?????????????? ???????????????????? | | ##????????????? ???????????????????? | | ##?????????????? ???????????????????? | | ##?????????????? """" ?"""""?"""""?"""""?? | | ##??????????????? """""?"""""?"""""?"""""?? | | ????????????????? """ ??"""???"""???"""???? | | ### ???????????????## ????????????????????????? | | ### ?????????????? ? ?"""""?"""""?"""""???????? | | ??????????????????"""""?"""""?"""""???????? | | ! ?????????????????"""???"""???"""????????"" | | ????????????????????????????????????????"" | | ?????????????????"""""?"""""?"""""???????T | | """"""???????????????????"""""?"""""?"""""??????"" | | """"""???????????????????"""???"""???"""????????"" | | """"""???????????????????????????????????????????? | | """"""???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 30 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 28 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Power Maul | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed PotentialInsulatedFlail Manual? 0 Play Time 02:47:11 Cumulative 56.1 hours Start 2024.06.22 @ 20:17:52 End 2024.06.24 @ 23:58:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 24 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ce6e943f-36e3-47e7-bfd3-e30d1a3555b8