Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 08:10:31 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (650) 3250 Value Destroyed (30945) 30945 Prototype IDs (159) 3180 Alien Tech Used (0) 0 Bonus (28585) 28585 TOTAL SCORE: 72060 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11880 Follower Combat Kills 1249 Hunted by Unchained 500 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 12986 Friendly Fire -830 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 176/180 System Corruption 3% Temperature Cool (7) Movement Hovering (45) Location -5/Warlord Parts ------- > --- POWER (2+1) ------ Zionite Light DM Reactor (+) Meta Core > --- PROPULSION (6) --- Hovering Antigrav-Combat Exoskeleton Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY (10+1) --- Armored Scrap Engine Improved Particle Charger Improved Weapon Cycler Improved Weapon Cycler Advanced Dynamic Insulation System (fused) Rainbow Chip (+) > --- WEAPON (4) ------- Hvy. EM Gamma Construct/C > --- INVENTORY (4) ---- Impulse Thruster Array Gamma Rifle Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor Meta Core > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Improved Weapon Cycler Improved Weapon Cycler Damper Plating Advanced Dynamic Insulation System Rainbow Chip > --- WEAPON ----------- Zionite Phaser-S Advanced KE Penetrator Hvy. EM Gamma Construct/C > --- INVENTORY -------- Advanced Weight Redist. System Zionite Laser-S [Rating: 183] Favorites ----------- Power Light Neutrino Core Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Field Propulsion Drive Treads Armored Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Drive Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Energy Well Processor Experimental Optical Array Hackware Advanced System Shield Protection Improved Powered Armor Weapon Compact Tesla Bomb Launcher Energy Gun Precision Shock Rifle Energy Cannon Constructs Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Slots Evolved 18 | 3 1 1 5 4 . 3 . . . . 1 . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 2 1 . 1 . . . . . . . . . . . . Utility 9 | 2 . . 3 2 . 1 . . . . 1 . . . . . . . Weapon 3 | 1 1 . . 1 . . . . . . . . . . . . . . Parts Attached 94 | 7 5 5 16 8 2 17 1 . . 2 13 4 6 . 1 1 . 6 Power 9 | 1 . . . . . 4 . . . . 3 1 . . . . . . Engine 3 | 1 . . . . . 2 . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . 1 1 . . . . . . Reactor 2 | . . . . . . . . . . . 2 . . . . . . . Propulsion 29 | 1 1 1 5 2 . 5 1 . . 1 8 . 3 . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover 20 | . . 1 1 . . 4 1 . . 1 8 . 3 . . . . 1 Flight 8 | . 1 . 4 2 . 1 . . . . . . . . . . . . Utility 33 | 3 1 2 6 4 1 6 . . . 1 2 2 1 . 1 1 . 2 Device 28 | 3 1 1 5 4 1 5 . . . 1 2 . 1 . 1 1 . 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . 1 . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 2 | . . 1 . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 2 5 2 1 2 . . . . . 1 2 . . . . 3 Energy Gun 10 | . 3 1 . 1 1 . . . . . . . 2 . . . . 2 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . 5 . . 2 . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 3 1 . . . . . 2 . 2 . . . . 1 Parts Lost 11 | . . . . 1 . 1 1 . . . 2 . . . . . . 6 Power 2 | . . . . . . . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . . . 1 1 . . . 1 . . . . . . 4 Utility 2 | . . . . 1 . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . 1 1 . . . 1 . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . 1 2 2 2 2 3 2 2 2 3 3 3 2 2 . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . 1 1 1 1 1 1 1 1 1 2 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 . . . . . 1 1 . 1 . . . . 1 . 11 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 2 Utility 3 | . . 1 . . . . . . . . . . . . . 1 . 1 Weapon 11 | . . . . . . . . 1 1 . 1 . . . . . . 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 96 92 90 93 85 89 85 85 85 86 77 72 76 76 76 76 72 Engine 1 | . 12 7 7 4 . 3 . . . . . . . . . . . . Core 2 | . . 2 . 1 2 2 9 9 9 9 4 2 4 4 4 4 4 4 Reactor 2 | . . . . . 2 . . . . . 3 5 4 8 8 8 8 8 Hover 2 | . . . . . . 5 8 9 9 12 19 25 24 28 28 28 28 26 Flight 21 | . 8 19 20 22 24 15 14 14 14 10 3 . . . . . . . Device 25 | . 33 22 23 35 26 23 28 28 28 28 30 23 20 20 20 20 20 20 Storage 2 | . . . . . 2 . . . . . . . . . . . . . Processor 4 | . . 2 9 . 4 11 9 9 9 9 9 4 4 4 4 4 4 4 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . Protection 4 | . . 6 5 4 4 . . . . . . 2 4 4 4 4 4 3 Energy Gun 5 | . 30 6 . 2 6 . . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . 2 . . . . 2 3 1 4 4 4 4 2 3 Ballistic Gun 5 | . 2 19 20 16 2 19 18 14 9 9 9 8 7 4 4 4 4 1 Ballistic Cannon 1 | . . . . . 1 . . . . 1 . 2 . . . . 1 . Launcher 4 | . . 3 . . 5 . . . . . . . . . . . . . Peak Build Rating 183 | 9 12 57 74 98 137 128 124 124 124 132 151 173 183 177 178 177 174 179 Average Rating 114 | 5 9 44 64 80 120 118 122 119 121 129 141 164 173 176 176 174 174 167 On Entrance 114 | . 9 12 49 74 98 113 122 124 120 124 131 151 173 177 176 177 174 174 Avg Prop Armor Cover (%) 5 | 6 6 2 4 . . 5 5 5 5 6 6 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 9 9 40 32 42 88 53 50 48 50 50 53 94 102 97 99 97 97 104 Greatest Support 112 | 13 14 29 40 55 48 59 55 55 55 55 106 103 111 111 111 111 111 112 Greatest Overweight (x) 1 | . . 1 . . 1 1 1 . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Average Capacity 2 | 1 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Most Carried 4 | . 1 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Average Carried 2 | . . 1 2 2 2 2 2 2 2 2 3 3 3 2 2 1 4 2 Final Capacity 4 | 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 2 2 3 3 3 3 3 2 3 4 4 3 2 4 4 4 4 Scrap Engine Consumption 70 | . . . . . . 5 3 7 6 2 9 1 6 1 3 4 3 20 Constructs Created 2 | . . . . . . . 1 . . . . . . . . . . 1 Constructs Modified 29 | . . . . . . . 1 3 3 1 4 1 3 . 2 2 1 8 Transmogrified Parts 1168 | . . 103 24 14 1027 . . . . . . . . . . . . . Integrity Recovered 886 | . . 470 70 46 300 . . . . . . . . . . . . . Class Distribution -------------------- 21% | Commander-Tank 20% | Commander-Bomber 16% | Commander-Gunner 11% | Commander-Sprinter 5% | Gunner 5% | Messiah-Gunner 5% | Sprinter 3% | Scavenger-Gunner 3% | Commander-Gladiator Dominant Class ---------------- Scavenger-Gunner | -10/Materials Gunner | -10/Subcaves Sprinter | -8/Materials Gunner | -8/Storage Commander-Tank | -8/Recycling Sprinter | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Garrison Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Mutant | -5/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Matter Collected 18313 | 338 181 549 1672 1774 494 3246 149 240 . 596 1535 159 1306 941 788 400 252 3693 Remotely 306 | 160 146 . . . . . . . . . . . . . . . . . Salvage Created 31021 | 189 1471 667 2530 3092 626 5898 192 753 . 881 2574 316 1582 1978 935 706 439 6192 Parts 1485 | 15 89 44 157 167 23 275 14 28 . 33 112 10 89 67 69 28 14 251 Haulers Intercepted 11 | . 1 . . 3 . 2 . . . . 3 . . . 2 . . . Recyclers Shooed 6 | 1 1 . . . . 2 . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . 11 . . . . 14 17 . 41 . . . . . 17 15 . Prevented 11 | . . . . . . . . . . 1 . . . . . 10 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 566 | . 37 14 52 74 10 99 6 11 . 10 31 2 34 32 17 13 6 118 Guns 389 | . 37 12 52 70 10 97 6 11 . 7 25 1 21 12 7 9 3 9 Cannons 144 | . . . . 4 . . . . . 3 6 1 10 20 10 2 3 85 AOE 4 | . . 2 . . . 2 . . . . . . . . . . . . Classes Destroyed 32 | 2 6 3 4 2 1 4 . 1 . . 1 1 1 1 . 1 . 4 Worker 17 | . 1 . 1 1 . 9 . . . . 3 . 2 . . . . . Builder 11 | . . . . . 1 5 . . . . 3 . 1 . 1 . . . Tunneler 9 | 5 . . . . 1 1 . . . . . . 1 . 1 . . . Hauler 12 | . 1 . . 3 1 2 . . . . 3 . . . 2 . . . Recycler 9 | 1 2 . . . 2 1 . . . . 3 . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . 2 1 . Mechanic 3 | . . . . . . 2 . . . . . . 1 . . . . . Operator 6 | . . . 1 . . 2 . . . . . . 2 . 1 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 1 . . . . . . . 3 . . . 1 . . . Swarmer 73 | . 6 . 6 7 . 9 3 2 . . 4 . 14 4 3 2 . 13 Cutter 2 | . . . . . . . . . . . . . 2 . . . . . Saboteur 12 | . . . . . . 2 . . . . . . 2 . . . . 8 Grunt 231 | . 28 . 30 36 1 47 1 2 . 5 6 . 1 16 6 7 3 42 Brawler 27 | . . . 1 6 . 10 . . . 1 . . . 2 . 1 . 6 Duelist 26 | . . . . 7 . 5 . 1 . . . . 4 3 . 1 . 5 Protector 11 | . . . . 4 1 1 . . . . . . 1 . . . . 4 Sentry 61 | . . 1 11 12 2 10 . 1 . 1 7 . 6 3 4 2 1 . Demolisher 5 | . . . . . . . . . . . . . . 1 . . . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 37 | . . . 3 2 . 8 2 . . 1 4 . 3 3 1 . 1 9 Programmer 29 | . . . . . . 6 . . . 1 8 . 1 . 3 . . 10 Heavy 4 | . . . 1 . . 2 . . . . 1 . . . . . . . Behemoth 6 | . . . . . . 1 . . . 1 1 . . . . . 1 2 Compactor 2 | . . . . . . . . . . . . 2 . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . 5 Executioner 3 | . . . . . . . . . . . . . . . . . . 3 Subdweller 19 | . . 13 . . 6 . . . . . . . . . . . . . Federalist 5 | . 5 . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 Savage 3 | . . . . . . . . 3 . . . . . . . . . . Butcher 2 | . . . . . . . . 1 . 1 . . . . . . . . Bouncer 3 | . . . . . . . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 27 | 4 4 2 5 15 3 27 3 4 . 4 8 2 6 7 5 7 4 27 Combat Bots Only 33 | . 3 2 5 15 3 21 3 4 . 4 5 2 6 7 5 7 4 33 Max Kills in Single Turn 4 | 1 1 1 2 2 4 2 2 2 . 1 3 1 2 2 1 1 1 2 Gunslinging 1 | . . . . 1 . 1 . 1 . . 1 . . . . . . . Exploded 2 | . . 1 . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Hostile Shots Fired 2168 | . 143 105 173 155 10 405 21 30 . 30 107 . 189 119 161 25 40 455 Missed 902 | . 51 44 71 62 5 191 5 17 . 18 49 . 78 45 49 12 16 189 Hits 1266 | . 92 61 102 93 5 214 16 13 . 12 58 . 111 74 112 13 24 266 Melee 15 | . . . 1 2 . 3 . . . . . . . 1 . 1 . 7 Projectile 1251 | . 92 61 101 91 5 211 16 13 . 12 58 . 111 73 112 12 24 259 AOE 11 | . . 5 . . . 1 . . . . . . 1 . . . . 4 Critical Strikes 49 | . 1 2 3 4 . 5 . 1 . 1 2 . 3 2 2 . . 23 Actively Blocked 10 | . . . 1 . . 5 . 1 . 1 2 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 22485 | . 989 1120 1777 1581 102 3328 286 164 . 228 1254 . 2216 1378 1783 303 500 5476 Core 15031 | . 809 900 1328 1074 62 2672 220 129 . 181 989 . 1225 755 953 162 270 3302 Absorbed by Shields 65 | . . 16 12 . . 37 . . . . . . . . . . . . Redirected to Core 12995 | . 592 624 1050 917 62 2249 220 110 . 163 931 . 1122 698 836 144 247 3030 Redirected to Shielding 156 | . . . 139 17 . . . . . . . . . . . . . . Ignored by Resistances 1741 | . . . . . . 20 . . . . . . 168 . 637 . . 916 Regen/Repaired (Parts) 276 | . . . 7 . 27 . . 34 7 19 56 . . . 8 . . 118 Core Remaining (%) 85 | 100 . 45 . . 100 . . . . 98 . . . . . . . . Volleys Fired 1647 | 17 131 77 150 170 34 195 9 17 . 32 91 11 89 106 72 45 25 376 Largest 4 | 2 3 3 3 4 4 4 4 4 . 3 3 3 3 2 2 2 2 2 Hottest 300 | 40 90 120 75 168 300 128 144 132 . 136 186 160 187 127 127 129 129 146 Shots Fired 3931 | 34 319 223 373 514 113 754 37 58 . 96 245 23 250 190 138 73 50 441 Gun 3062 | 34 319 199 373 506 72 754 37 58 . 64 182 21 166 86 68 29 25 69 Cannon 835 | . . . . 8 31 . . . . 32 63 2 84 104 70 44 25 372 Launcher 34 | . . 24 . . 10 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2767 | 34 43 38 373 460 66 754 34 58 . 96 225 23 160 86 68 29 27 193 Thermal 718 | . 276 161 . 54 36 . 3 . . . 10 . 34 . . 10 23 111 Explosive 29 | . . 24 . . 5 . . . . . . . . . . . . . Electromagnetic 242 | . . . . . 6 . . . . . 10 . 50 . 5 34 . 137 Phasic 175 | . . . . . . . . . . . . . 6 104 65 . . . Robot Hit Streak 51 | 7 13 33 21 39 25 33 13 19 . 22 25 25 25 51 27 29 27 28 Robot Miss Streak 6 | 2 6 1 4 5 1 5 1 1 . 2 2 . 3 2 2 1 1 3 Penetration Max 2 | . . . . . . 2 1 1 . . 1 . 1 1 1 1 1 1 Secondary Targets 52 | . 4 1 1 16 . 25 1 1 . . 3 . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . 2 1 1 . . 1 . . . . . . . Shots Hit Robots 2803 | 22 228 178 270 351 53 519 25 39 . 67 176 21 164 130 105 67 39 349 Core Hits 1155 | 10 93 46 111 151 22 251 11 22 . 27 80 3 64 57 43 22 13 129 Critical Kills 65 | . . . 3 1 . 20 . 4 . 4 8 1 7 5 2 4 1 5 Critical Parts Destroyed 102 | . 1 . 12 1 1 37 1 1 . 6 11 1 8 9 5 2 1 5 Critical Strikes 195 | . 1 . 16 5 2 61 1 5 . 11 22 4 17 20 10 7 2 11 Burn 3 | . . . . 2 1 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . . . . Destroy 177 | . 1 . 16 2 1 61 1 5 . 11 20 4 14 14 8 6 2 11 Blast 2 | . . . . 1 . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Intensify 10 | . . . . . . . . . . . . . 1 6 2 1 . . Melee Attacks 3 | . . 3 . . . . . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 79595 | 232 2193 2102 4437 6731 1467 15369 481 1003 . 1955 5479 633 5394 4691 3257 2115 1270 20786 Guns 46700 | 232 2193 1655 4437 6542 1004 14784 481 1003 . 1152 3695 546 2798 2002 1399 771 516 1490 Cannons 30909 | . . . . 151 81 . . . . 803 1784 87 2062 2689 1858 1344 754 19296 Explosions 1986 | . . 447 . 38 382 585 . . . . . . 534 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 50302 | 232 363 449 4437 6037 564 14784 481 1003 . 1955 4949 633 2633 2002 1399 771 560 7050 Thermal 14053 | . 1830 1206 . 656 521 . . . . . 260 . 1397 . . 344 710 7129 Explosive 1452 | . . 447 . 38 382 585 . . . . . . . . . . . . Electromagnetic 9183 | . . . . . . . . . . . 270 . 1199 . 107 1000 . 6607 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 4605 | . . . . . . . . . . . . . 165 2689 1751 . . . Highest Corruption 7 | . 1 1 . 3 . 1 1 1 1 . . 7 7 7 7 . . 3 Average Corruption 1 | . 1 1 . 2 . 1 1 1 1 . . 7 7 7 6 . . 2 Corruption Purged 10 | . . . . 3 . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 186 | . 9 72 . 12 . 6 3 1 . . . 5 36 28 14 . . . Message Errors 56 | . 2 22 . 3 . 4 . . . . . 2 12 9 2 . . . Matter Fused 40 | . 2 19 . 1 . . 1 . . . . 2 9 3 3 . . . Heat Flow Errors 16 | . 2 5 . 1 . . . . . . . . 1 6 1 . . . Energy Discharges 15 | . . 9 . 2 . . 1 . . . . . 2 1 . . . . Parts Rejected 3 | . 1 . . 1 . . . . . . . . 1 . . . . . Parts Fused 2 | . . 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . 7 . 2 . . . . . . . . . 2 4 . . . Data Loss (major) 10 | . 1 1 . . . . . . . . . . 5 2 1 . . . Misfires 10 | . . 5 . . . 1 1 1 . . . . 2 . . . . . Alerts 4 | . . 3 . . . . . . . . . . . 1 . . . . Weapon Failures 15 | . 1 . . 2 . 1 . . . . . 1 3 4 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1875 | . . . . . 42 35 . . . 32 11 . 296 118 35 117 . 1189 Projectiles 1725 | . . . . . 12 . . . . 32 11 . 211 118 35 117 . 1189 Explosions 150 | . . . . . 30 35 . . . . . . 85 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 52 | . . . . . 1 . . . . 2 7 . . . . . . 42 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . 1 . . . . 2 6 . . . . . . 39 Secondary 4 | . . . . . . . . . . . 1 . . . . . . 3 Self-Inflicted Damage 167 | . . . . 79 . . . . . . . . 88 . . . . . Shots 2 | . . . . 1 . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . 126 156 . 275 201 247 216 84 . 307 408 72 292 312 188 186 238 541 Average Temperature 72 | . 44 63 . 85 46 35 86 32 . 100 109 36 62 92 37 57 78 98 Received Heat Transfer 5002 | . 528 249 573 711 21 702 . 47 . 18 183 . 219 405 423 81 123 719 Effects 24 | . . . . 1 . . . . . . 9 . . 1 . . . 13 Shutdowns 5 | . . . . . . . . . . . 4 . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . 1 . . 1 . . . 2 Interference 7 | . . . . 1 . . . . . . 3 . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . . . . . . . 1 . . 3 . 22 Combat Hostiles 25 | . . . . . . . . . . . . . 1 . . 2 . 22 Parts Fried 52 | . . . . . . . . . . . 1 . 8 . 1 2 . 40 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . Parts Melted 47 | . 14 5 . 1 7 . . . . . 1 . 7 . . . 4 8 Heat Transferred 16586 | . 5000 3350 . 1426 1073 . . . . . 296 . 1085 . . 333 740 3283 Parts Sabotaged 5 | . . . . . . 5 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Maximum Alert Level 5 | . 2 . 4 5 3 5 . . . . 5 2 5 5 5 . . . Low Security (%) 1 | 100 52 . 18 . . . . . . . 4 . . . . . . . Level 1 39 | . 35 . 9 . 43 . . . . . . . 3 . . . . . Level 2 50 | . 12 . 28 5 54 7 . . . . 10 100 8 . . . . . Level 3 3 | . . . 31 15 1 23 . . . . 36 . 13 . . . . . Level 4 2 | . . . 12 13 . 15 . . . . 35 . 58 24 62 . . . Level 5 2 | . . . . 65 . 26 . . . . 13 . 15 75 37 . . . High Security . | . . . . . . 28 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 1 . . . . . . . . . . . . . . Peak Influence 3342 | 10 529 . 1262 2503 982 3342 . . . . 1689 589 2014 2765 1930 . . . Initial 1451 | . . . . 521 972 469 . . . . 122 589 349 1409 1451 . . . Average 507 | 2 204 . 626 1716 424 1641 . . . . 1105 548 1235 2045 1598 . . . Influence Increases 20728 | 30 954 90 1821 2550 322 3749 155 175 . 537 2317 . 2233 1396 799 306 188 3106 Destroy 0b10 Robot/C 11220 | . 680 60 1040 1440 60 2020 120 120 . 280 880 . 880 640 400 260 140 2200 Destroy 0b10 Robot/NC 485 | 30 25 . 15 40 15 120 . 5 . 10 100 . 45 5 30 20 5 20 Destroy Leader 1852 | . 154 . 282 326 . 396 20 20 . 50 238 . 180 50 106 10 20 . Allied During Kill 693 | . . . . 28 4 45 . . . 167 126 . 238 11 19 1 23 31 Successful Hack 106 | . . . 6 7 . 38 . . . . . . 28 . 27 . . . Select Force Hacks 750 | . 50 . 290 260 150 . . . . . . . . . . . . . Disable Machine 1065 | . . . 15 120 30 210 . . . . 390 . 255 30 15 . . . Anti-Garrison Action 400 | . . . . 150 . . . . . . . . . 250 . . . . Destroy Structure 1102 | . . . 8 44 63 115 . . . . 448 . 292 50 82 . . . Advance Influence 250 | . . . . . . 250 . . . . . . . . . . . . Partial Spotted 270 | . . . 60 45 . 60 . . . . . . 75 30 . . . . Lose Combat Pursuer 2535 | . 45 30 105 90 . 495 15 30 . 30 135 . 240 330 120 15 . 855 Influence Decreases 18161 | 30 429 615 586 1290 2293 931 1437 718 1517 342 827 1186 718 645 1642 1332 433 1190 Entered New Map 10713 | . . 253 . 714 1523 305 1237 392 1517 . 73 1096 150 605 1314 712 171 651 Time Decay 6628 | 30 429 362 576 526 770 506 190 326 . 282 514 90 428 . 278 620 262 439 Lost Part 110 | . . . . 10 . 10 10 . . . 20 . . . . . . 60 Lost Ally 710 | . . . 10 40 . 110 . . . 60 220 . 140 40 50 . . 40 Squads Dispatched 119 | . 12 . 16 19 . 33 . . . . 11 . 17 . 11 . . . Investigation 39 | . 10 . 10 10 . 3 . . . . 1 . 2 . 3 . . . Extermination 10 | . . . . . . 3 . . . . 5 . 1 . 1 . . . Reinforcement 21 | . 2 . 3 1 . 5 . . . . 4 . 3 . 3 . . . Assault 33 | . . . . 8 . 16 . . . . . . 5 . 4 . . . Garrison 16 | . . . 3 . . 6 . . . . 1 . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . 1 . 1 . 1 . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Distress Signals 24 | . 2 . 6 4 . 7 . . . . 3 . 1 . 1 . . . Communications Jammed 44 | . . . 3 . . 40 . . . . 1 . . . . . . . Distress Signals 39 | . . . 3 . . 35 . . . . 1 . . . . . . . Times Spotted 959 | . 53 24 73 91 8 153 6 13 . 12 61 6 80 51 42 13 7 266 Peak Tracking Total 54 | . 4 5 7 10 1 20 3 4 . 4 5 4 16 10 8 7 5 54 Tactical Retreats 82 | . 2 2 6 5 . 14 1 1 . 1 5 1 8 10 3 1 . 22 ECM-based Alert Blocks 3 | . . . 2 . . 1 . . . . . . . . . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Traps Triggered 29 | . 4 1 3 3 . 4 . . . . 1 . 4 6 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 Triggered 4 | . . . . . . . . . . . . . . . . . . 4 Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 4 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Machines Disabled 85 | . . 3 1 9 2 14 . . . 1 26 . 17 8 1 . . 3 Max in Single Turn 5 | . . 1 1 2 1 3 . . . 1 4 . 5 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Relay 5 | . . . . . . . . . . . . . . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 9 | . 1 . 4 4 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Machines Accessed 60 | . 9 2 12 14 6 5 2 3 1 1 . . 2 . 1 1 . 1 Terminals 29 | . 6 . 8 10 . 5 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 4 | . 1 . 1 2 . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 2 5 . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Total Hacks 123 | . 23 4 18 28 9 15 2 7 4 1 . . 6 . 1 1 . 4 Successful 75 | . 10 4 12 13 8 6 2 7 4 1 . . 2 . 1 1 . 4 Failed 48 | . 13 . 6 15 1 9 . . . . . . 4 . . . . . Catastrophic 6 | . 3 . . 2 . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 132 | . 16 . 18 20 6 12 . . . . 24 . 12 6 18 . . . Terminals 63 | . 13 . 13 22 . 15 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 3 . 1 . . . Repair Stations 6 | . 1 . 1 4 . . . . . . . . . . . . . . Recycling Units 18 | . 9 . 1 2 6 . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 33 | . 1 4 . 4 3 2 2 7 4 1 . . . . . 1 . 4 Record 14 | . . 3 . . 1 . . 5 . 1 . . . . . . . 4 Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . 1 . . 1 . 2 . . . . . . . . . . . . Open Door 8 | . . . . 3 . . 2 2 . . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 37 | . 5 . 12 9 5 4 . . . . . . 1 . 1 . . . Terminals 21 | . 4 . 8 5 . 4 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 4 . . . . . . . . . . . . Sabotage 15 | . 4 . 6 5 . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . Haulers 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 4 | . 1 . 1 2 . . . . . . . . . . . . . . Patch 4 | . 1 . 1 2 . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 2 5 . . . . . . . . . . . . . Tunnel 8 | . . . 1 2 5 . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . 3 5 . 4 . . . . . . 2 . 1 . . . Full Trace Events 9 | . 4 . . 2 . 2 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 9 . . . . . 4 . . . . 9 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 23 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 1 . . . . . . . . . 8 . . . . Machine Destruction 9 | . . . . 1 . . . . . . . . . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 12 . . 2 . . . . . 2 . 2 . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Total Allies 48 | . . . 1 2 12 . . 2 8 . 9 . 7 2 3 2 . . Largest Group 12 | . . . 1 2 12 9 . 2 10 10 9 . 5 2 2 2 2 2 Highest-Rated Group 410 | . . . 10 62 137 111 . 62 325 325 302 . 410 82 102 78 78 78 Highest-Rated Ally 85 | . . . 10 31 18 18 . 31 41 41 70 . 85 41 51 49 49 49 Zionite Dispatches 11 | . . . . . . . . . . . 5 . 3 . 3 . . . Heavy 2 | . . . . . . . . . . . . . 2 . . . . . Light 2 | . . . . . . . . . . . 1 . 1 . . . . . Recon 2 | . . . . . . . . . . . 1 . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . Demo 3 | . . . . . . . . . . . 3 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 39 | . . 1 . . 28 . . . . . . . 3 . 2 5 . . STAY 4 | . . . . . 1 . . . . . . . . . . 3 . . ROAM 30 | . . 1 . . 26 . . . . . . . 3 . . . . . FOLLOW 4 | . . . . . 1 . . . . . . . . . 1 2 . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 261 | . . . . 17 . 39 . . . 26 78 . 63 3 8 . 13 14 Total Damage 9058 | . . . . 209 . 543 . . . 725 3468 . 3033 112 398 . 197 373 Kills 49 | . . . . 2 . 5 . . . 5 20 . 12 . 3 . 1 1 Allies Corrupted 5 | . . . . . . . . . . . 4 . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Active Infowar (turns) 73473 | 26 1208 2450 1026 1445 61462 1919 388 727 683 691 1410 38 . . . . . . Optics 14620 | . . 954 . . 7810 1919 388 727 683 691 1410 38 . . . . . . Sensors 6944 | . . 89 . . 6855 . . . . . . . . . . . . . A.S.S. 478 | . . . . . 478 . . . . . . . . . . . . . IFF 3197 | . . . . . 3197 . . . . . . . . . . . . . Terrain 7664 | 22 1208 678 . . 5756 . . . . . . . . . . . . . Traps 4430 | . . . . . 4430 . . . . . . . . . . . . . Seismic 1926 | 26 1208 692 . . . . . . . . . . . . . . . . Decoding 18878 | . . 20 . . 18858 . . . . . . . . . . . . . Machine Analysis 450 | . . . . . 450 . . . . . . . . . . . . . Triangulation 8172 | . . . . . 8172 . . . . . . . . . . . . . Cloaking 885 | . . . . . 885 . . . . . . . . . . . . . Spoofing 15433 | . . . 554 1445 13434 . . . . . . . . . . . . . Jamming 16239 | . . 690 391 . 10460 1505 388 727 683 691 704 . . . . . . . ECM 1168 | . . 5 81 . 940 142 . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . . 1 . 2 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . . 1 2 3 1 . . . . . 1 1 . Drone Launches 34 | . . 3 . . 25 . . . . . . . 6 . . . . . Drone Recoveries 6 | . . 2 . . . . . . . . . . 4 . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 2 . . 1 2 . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . 1 1 . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Turns Passed 114631 | 121 1208 10464 1821 1476 86585 1919 388 727 683 691 1410 181 1062 780 600 2099 562 1854 Spaces Moved 26503 | 67 1342 2052 2311 1708 1263 2586 932 1411 1167 1047 2250 312 1111 1018 927 1580 1111 2308 Core 380 | 67 309 . . . . 4 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 9665 | . . 15 . . . 5 1 . . 2 1275 312 1111 1018 927 1580 1111 2308 Flight 16458 | . 1033 2037 2311 1708 1263 2577 931 1411 1167 1045 975 . . . . . . . Fastest Speed 18 | 50 40 22 22 29 18 28 37 37 37 37 43 43 38 38 38 38 38 34 Average Speed 39 | 50 42 51 33 35 39 32 37 37 37 42 46 43 40 38 38 38 38 37 Slowest Speed 140 | 50 50 120 40 40 127 129 140 37 37 120 110 43 43 38 38 38 43 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 191 | . 16 . 47 54 16 45 . 4 . . 9 . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 81 | 5 98 93 98 97 100 74 96 98 91 97 71 98 29 87 28 99 98 89 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 12 | . . 1 1 2 5 . . 1 2 . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . . . . . 1 1 . Scrap Searched 27 | . . 5 . . . . 5 3 4 5 . . . . . 2 3 . Spaces Dug 73 | . . 1 . 2 46 . . . . . 7 . 4 5 5 . . 3 Terrain Destroyed 723 | . . 101 . 32 97 134 5 20 . 16 59 . 112 20 35 7 9 76 Melee 1 | . . 1 . . . . . . . . . . . . . . . . Projectile 396 | . . . . 12 41 78 5 20 . 16 41 . 36 20 35 7 9 76 AOE 324 | . . 100 . 20 56 54 . . . . 18 . 76 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Total 128583 | 119 1801 11364 3081 2298 87274 3179 956 1583 1418 1247 2502 348 1604 1315 1091 3050 1224 3129 Wait 99137 | 29 281 9188 573 359 85906 259 3 120 251 129 86 1 311 47 25 1307 69 193 Move 26123 | 66 1309 2051 2219 1605 1232 2502 931 1402 1166 1046 2233 311 1110 1017 926 1579 1110 2308 Hop 172 | . 16 . 44 48 14 38 . 4 . . 8 . . . . . . . Pick Up 85 | . 3 5 1 4 3 3 1 2 . 1 3 3 3 2 5 17 . 29 Fast Attach 57 | 7 2 3 8 6 2 13 1 . . 1 5 1 4 . . . . 4 Attach 11 | . 1 1 . . . 3 . . . . . 3 3 . . . . . Detach 8 | . . 1 . . . 3 . 1 . . . . 2 . . . . 1 Swap 54 | . 4 3 12 4 . 7 . . . 1 13 . 3 . 2 2 . 3 Drop 115 | . 3 6 2 3 6 8 2 3 1 2 11 6 5 3 2 17 . 35 Fire 1647 | 17 131 77 150 170 34 195 9 17 . 32 91 11 89 106 72 45 25 376 Melee 3 | . . 3 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . 8 . 35 . . . . . . . 36 6 . . . Rewire 149 | . . 1 . . 73 . . 12 . . . . . 47 . 14 2 . Trap 4 | . . . . . . . . . . . . . . . . . . 4 Miscellaneous 933 | . 51 25 72 91 4 113 9 22 . 35 52 12 74 57 53 69 18 176 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / [*Scr]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 147 | -10/Materials | Angered wandering Federalists 375 | -10/Materials | Discovered new exit (range 12) 392 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Discovered new exit (range 9) 489 | -10/Materials | Build established: Scavenger-Mutant 600 | -10/Materials | Discovered new exit (range 5) 639 | -10/Materials | Reached level 2 641 | -10/Materials | Upgraded with Weapon slot (x1) 947 | -10/Materials | Build established: Scavenger-Gunner 1053 | -10/Materials | Reached level 3 1245 | -10/Materials | Discovered new exit (range 10) 1330 | -10/Materials | Entered Subcaves 1331 | -10/Subcaves | Approached by a straggling Scientist 1332 | -10/Subcaves | Reached level 4 1333 | -10/Subcaves | Identified exit to Materials 1383 | -10/Subcaves | Disturbed a concealed Subdweller 1505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1523 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1661 | -10/Subcaves | A Subdweller sparked back to life 1661 | -10/Subcaves | A Subdweller sparked back to life 1661 | -10/Subcaves | A Subdweller sparked back to life 1683 | -10/Subcaves | Found Prototype Processor 1760 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1801 | -10/Subcaves | Discovered new exit (range 11) 1819 | -10/Subcaves | Core integrity fell below 50% 1902 | -10/Subcaves | Visited 4L-MR0's lab 1904 | -10/Subcaves | Identified Rainbow Chip 1912 | -10/Subcaves | Found Meta Core 1918 | -10/Subcaves | Found Prototype Device 1918 | -10/Subcaves | Identified Sfc. Transmogrifier 1982 | -10/Subcaves | Visited Clippyterm 1983 | -10/Subcaves | Learned location of Section 7 (-2) 2078 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2271 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2329 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2387 | -10/Subcaves | Learned location of 1 exit from Materials 2494 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2495 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2780 | -10/Subcaves | Build established: Mutant 3464 | -10/Subcaves | Build established: Gunner 5839 | -10/Subcaves | Build established: Mutant 6219 | -10/Subcaves | Build established: Sprinter 6618 | -10/Subcaves | Build established: Mutant 7302 | -10/Subcaves | Build established: Sprinter 8803 | -10/Subcaves | Build established: Tank 9134 | -10/Subcaves | Core integrity fell below 20% 10380 | -10/Subcaves | Build established: Mutant 10779 | -10/Subcaves | Build established: Gunner 11794 | -10/Subcaves | Entered Materials 11794 | -8/Materials | Discovered new exit (range 14) 11795 | -8/Materials | Identified exit to Storage 11795 | -8/Materials | Core integrity fell below 50% 11796 | -8/Materials | Identified exit to Factory 11796 | -8/Materials | Reached level 5 11805 | -8/Materials | Build established: Sprinter 11830 | -8/Materials | Reached level 6 11868 | -8/Materials | Discovered exit to Factory (range 15) 11945 | -8/Materials | Core integrity fell below 20% 12154 | -8/Materials | Reached level 7 12160 | -8/Materials | Build established: Gunner 12182 | -8/Materials | Upgraded with Propulsion slot (x1) 12182 | -8/Materials | Upgraded with Utility slot (x2) 12254 | -8/Materials | Garrison activated, responded to threat 12320 | -8/Materials | Reached level 8 12326 | -8/Materials | Upgraded with Propulsion slot (x1) 12639 | -8/Materials | Build established: Sprinter 12817 | -8/Materials | Reached level 9 12872 | -8/Materials | Discovered exit to Factory (range 15) 12887 | -8/Materials | Upgraded with Utility slot (x1) 13236 | -8/Materials | Reached level 10 13399 | -8/Materials | Reached level 11 13422 | -8/Materials | Sterilization system engaged 13422 | -8/Materials | Non-combat units ordered to evacuate 13522 | -8/Materials | Combat units ordered to evacuate 13615 | -8/Materials | Entered Storage 13653 | -8/Storage | Reached level 12 13672 | -8/Storage | Used back door to open Recycling access 13672 | -8/Storage | Discovered new exit (range 5) 13710 | -8/Storage | Met a pair of Derelict thieves 13723 | -8/Storage | Build established: Gunner 13950 | -8/Storage | Reached level 13 14014 | -8/Storage | Discovered exit to Factory (range 12) 14015 | -8/Storage | First assault squad dispatched 14148 | -8/Storage | Destroyed 15 combat bots 14365 | -8/Storage | Reached level 14 14565 | -8/Storage | Destroyed 12 combat bots 14573 | -8/Storage | Upgraded with Propulsion slot (x1) 14573 | -8/Storage | Upgraded with Utility slot (x2) 14573 | -8/Storage | Upgraded with Weapon slot (x1) 15027 | -8/Storage | Build established: Sprinter 15080 | -8/Storage | Sterilization system engaged 15080 | -8/Storage | Non-combat units ordered to evacuate 15091 | -8/Storage | Entered Recycling 15148 | -8/Recycling | Discovered new exit (range 15) 16908 | -8/Recycling | Build established: Commander-Tank 17288 | -8/Recycling | Build established: Commander-Sprinter 18200 | -8/Recycling | Build established: Commander-Tank 18599 | -8/Recycling | Build established: Commander-Gladiator 19473 | -8/Recycling | Build established: Commander-Skirmisher 20518 | -8/Recycling | Build established: Commander-Gladiator 20879 | -8/Recycling | Build established: Commander-Sprinter 23045 | -8/Recycling | Build established: Commander-Tank 24660 | -8/Recycling | Build established: Commander-Sprinter 25591 | -8/Recycling | Build established: Commander-Tank 26389 | -8/Recycling | Build established: Commander-Gunner 28612 | -8/Recycling | Build established: Commander-Tank 29391 | -8/Recycling | Build established: Commander-Gunner 30227 | -8/Recycling | Build established: Commander-Sprinter 30987 | -8/Recycling | Build established: Commander-Gunner 34578 | -8/Recycling | Build established: Commander-Tank 36934 | -8/Recycling | Build established: Commander-Gunner 37998 | -8/Recycling | Build established: Commander-Tank 38720 | -8/Recycling | Build established: Commander-Gunner 39328 | -8/Recycling | Build established: Commander-Tank 50443 | -8/Recycling | Build established: Commander-Gunner 51070 | -8/Recycling | Build established: Commander-Tank 51469 | -8/Recycling | Build established: Commander-Gunner 51887 | -8/Recycling | Build established: Commander-Tank 52647 | -8/Recycling | Build established: Commander-Gunner 54015 | -8/Recycling | Build established: Commander-Sprinter 54585 | -8/Recycling | Build established: Commander-Gunner 56675 | -8/Recycling | Build established: Commander-Tank 56963 | -8/Recycling | Murdered 3 allies 58834 | -8/Recycling | Build established: Commander-Sprinter 60088 | -8/Recycling | Build established: Commander-Tank 61380 | -8/Recycling | Build established: Commander-Sprinter 63774 | -8/Recycling | Build established: Commander-Gladiator 64363 | -8/Recycling | Build established: Commander-Tank 65104 | -8/Recycling | Build established: Commander-Gladiator 65579 | -8/Recycling | Build established: Commander-Sprinter 66396 | -8/Recycling | Build established: Commander-Gunner 68505 | -8/Recycling | Build established: Commander-Sprinter 69493 | -8/Recycling | Build established: Commander-Tank 70291 | -8/Recycling | Build established: Commander-Gladiator 70842 | -8/Recycling | Build established: Commander-Tank 71222 | -8/Recycling | Build established: Commander-Gunner 71849 | -8/Recycling | Build established: Commander-Gladiator 72666 | -8/Recycling | Build established: Commander-Tank 73008 | -8/Recycling | Build established: Commander-Bomber 81368 | -8/Recycling | Build established: Commander-Sprinter 81957 | -8/Recycling | Build established: Commander-Bomber 97879 | -8/Recycling | Build established: Commander-Gunner 100102 | -8/Recycling | Build established: Commander-Sprinter 101549 | -8/Recycling | Reached level 15 101564 | -8/Recycling | Entered Scraplab 101568 | -8/Recycling | Found Prototype Device 101568 | -8/Recycling | Identified Scrap Engine 101676 | -8/Recycling | Entered Factory 101676 | -6/Factory | Accompanied by 9 allies 101678 | -6/Factory | Reached level 16 101781 | -6/Factory | Garrison activated, responded to threat 101821 | -6/Factory | Reached level 17 101842 | -6/Factory | Destroyed 12 combat bots 101961 | -6/Factory | Upgraded with Power slot (x1) 102026 | -6/Factory | First assault squad dispatched 102090 | -6/Factory | Upgraded with Propulsion slot (x1) 102143 | -6/Factory | Garrison activated, responded to threat 102150 | -6/Factory | Reached level 18 102197 | -6/Factory | Build established: Sprinter 102447 | -6/Factory | Discovered new exit (range 6) 102448 | -6/Factory | Identified exit to Lower Caves 102518 | -6/Factory | Reached level 19 102552 | -6/Factory | Discovered new exit (range 3) 102553 | -6/Factory | Identified exit to Factory 102571 | -6/Factory | Discovered exit to Lower Caves (range 11) 102587 | -6/Factory | Discovered exit to Factory (range 14) 102614 | -6/Factory | Upgraded with Utility slot (x1) 102843 | -6/Factory | Spotted B-75 Beast 102875 | -6/Factory | Discovered exit to Factory (range 18) 103048 | -6/Factory | High security lockdown imminent 103123 | -6/Factory | Destroyed B-75 Beast 103128 | -6/Factory | High security lockdown engaged 103187 | -6/Factory | Build established: Scavenger-Gunner 103251 | -6/Factory | Core integrity fell below 50% 103269 | -6/Factory | Reached level 20 103355 | -6/Factory | Destroyed 21 combat bots 103436 | -6/Factory | Destroyed 11 combat bots 103595 | -6/Factory | Entered Lower Caves 103597 | -6/Lower Caves | Learned Factory garrison access intel 103634 | -6/Lower Caves | Encountered a Warlord checkpoint 103845 | -6/Lower Caves | Discovered new exit (range 11) 103849 | -6/Lower Caves | Identified exit to Lower Caves 103983 | -6/Lower Caves | Entered another Lower Caves area 104036 | -6/Lower Caves | Core integrity fell below 20% 104083 | -6/Lower Caves | Learned Factory trap positions 104152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 104173 | -6/Lower Caves | Attacked by a faux Warlord 104292 | -6/Lower Caves | Discovered new exit (range 14) 104297 | -6/Lower Caves | Identified exit to Zion 104441 | -6/Lower Caves | Entered an active Warlord outpost 104445 | -6/Lower Caves | Learned location of Extension (-4) 104445 | -6/Lower Caves | Learned Research security intel 104710 | -6/Lower Caves | Entered Zion 104710 | -6/Zion | Accompanied by 2 allies 104712 | -6/Zion | Reached level 21 104758 | -6/Zion | Discovered new exit (range 10) 104773 | -6/Zion | System corruption cleaned by Quarantine Array 104790 | -6/Zion | Learned Factory stockpile data 104845 | -6/Zion | Given the Hacking Drone Bay 104853 | -6/Zion | Learned Factory stockpile data 104870 | -6/Zion | Gained Derelict followers 105117 | -6/Zion | Met Imprinter 105123 | -6/Zion | Imprinted 105125 | -6/Zion | Declared Zion's savior 105250 | -6/Zion | Identified exit to Proximity Caves 105393 | -6/Zion | Entered Proximity Caves 105393 | -5/Proximity Caves | Accompanied by 10 allies 105488 | -5/Proximity Caves | Spotted B-75 Beast 105525 | -5/Proximity Caves | Destroyed B-75 Beast 105726 | -5/Proximity Caves | Reached level 22 105756 | -5/Proximity Caves | Lost 3 allies 105763 | -5/Proximity Caves | Build established: Gunner 106084 | -5/Proximity Caves | Entered Factory 106084 | -5/Factory | Accompanied by 5 allies 106085 | -5/Factory | Loaded intel: 104 trap records 106087 | -5/Factory | Loaded intel: 4 garrison access locations 106135 | -5/Factory | Zion Demo squad teleported in 106165 | -5/Factory | Zion Demo squad teleported in 106234 | -5/Factory | Reached level 23 106259 | -5/Factory | Discovered new exit (range 8) 106266 | -5/Factory | Identified exit to Upper Caves 106336 | -5/Factory | Discovered new exit (range 11) 106340 | -5/Factory | Identified exit to Factory 106369 | -5/Factory | Upgraded with Utility slot (x1) 106397 | -5/Factory | Spotted B-75 Beast 106400 | -5/Factory | Zion Recon squad teleported in 106410 | -5/Factory | Destroyed B-75 Beast 106455 | -5/Factory | Lost 3 allies 106468 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 106561 | -5/Factory | Retrieved Zion intel report: Emergency Access 106562 | -5/Factory | Zion Light squad teleported in 106608 | -5/Factory | Core integrity fell below 50% 106765 | -5/Factory | Discovered exit to Factory (range 19) 106918 | -5/Factory | Discovered exit to Upper Caves (range 21) 106919 | -5/Factory | Build established: Messiah-Gunner 106950 | -5/Factory | Zion Demo squad teleported in 107049 | -5/Factory | Discovered exit to Factory (range 9) 107304 | -5/Factory | Garrison activated, responded to threat 107338 | -5/Factory | Terminal network hard line cut 107466 | -5/Factory | Unchained authorized (BL-1NK) 107494 | -5/Factory | Sucked down chute 107494 | -5/Factory | Entered Waste 107498 | -5/Waste | Spotted C-40 Crusher 107498 | -5/Waste | Spotted C-40 Crusher 107509 | -5/Waste | EMP discharged 107518 | -5/Waste | Destroyed C-40 Crusher 107520 | -5/Waste | Destroyed C-40 Crusher 107525 | -5/Waste | Spotted C-40 Crusher 107535 | -5/Waste | Found Damper Plating 107551 | -5/Waste | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 107552 | -5/Waste | Attached Rainbow Chip, gained temporary slot: Power 107560 | -5/Waste | Spotted C-40 Crusher 107576 | -5/Waste | Spotted C-40 Crusher 107605 | -5/Waste | Discovered new exit (range 11) 107609 | -5/Waste | EMP discharged 107675 | -5/Waste | Entered Factory 107709 | -5/Factory | Reached level 24 107712 | -5/Factory | Garrison activated, responded to threat 107786 | -5/Factory | Zion Light squad teleported in 107797 | -5/Factory | Zion Heavy squad teleported in 107820 | -5/Factory | Build established: Scavenger-Gunner 107920 | -5/Factory | Zion Heavy squad teleported in 107925 | -5/Factory | Unchained authorized (BL-1NK) 107975 | -5/Factory | First assault squad dispatched 108249 | -5/Factory | Build established: Messiah-Gunner 108387 | -5/Factory | Spotted BL-1NK 108424 | -5/Factory | Garrison activated, responded to threat 108460 | -5/Factory | Lost 3 allies 108615 | -5/Factory | Spotted BL-1NK 108728 | -5/Factory | High security lockdown imminent 108736 | -5/Factory | Identified exit to Garrison 108737 | -5/Factory | Entered Garrison 108895 | -5/Garrison | Garrison Relay disabled 108915 | -5/Garrison | Triggered checkpoint 108915 | -5/Garrison | Triggered checkpoint 108927 | -5/Garrison | Reached level 25 108962 | -5/Garrison | Garrison Relay disabled 108969 | -5/Garrison | Triggered checkpoint 108982 | -5/Garrison | Garrison Relay disabled 108997 | -5/Garrison | Discovered new exit (range 12) 109025 | -5/Garrison | Triggered checkpoint 109057 | -5/Garrison | Discovered new exit (range 9) 109073 | -5/Garrison | Garrison Relay disabled 109077 | -5/Garrison | Triggered checkpoint 109101 | -5/Garrison | Triggered checkpoint 109195 | -5/Garrison | Triggered checkpoint 109308 | -5/Garrison | Destroyed 7 combat bots 109341 | -5/Garrison | Discovered new exit (range 11) 109343 | -5/Garrison | Retrieved Zion intel report: Prototype Schematics 109355 | -5/Garrison | Triggered checkpoint 109390 | -5/Garrison | Garrison Relay disabled 109517 | -5/Garrison | Entered Factory 109529 | -5/Factory | Zion Hacker squad teleported in 109535 | -5/Factory | Discovered exit to Factory (range 11) 109718 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 109719 | -5/Factory | Zion Explosive Resupply teleported in 109741 | -5/Factory | Unchained authorized (BL-1NK) 109817 | -5/Factory | First assault squad dispatched 109868 | -5/Factory | Retrieved Zion intel report: Branch Access 109869 | -5/Factory | Zion Recon squad teleported in 109880 | -5/Factory | Spotted BL-1NK 110117 | -5/Factory | Entered Upper Caves 110338 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 110397 | -5/Upper Caves | Destroyed 7 combat bots 110785 | -5/Upper Caves | Discovered new exit (range 16) 110789 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 112216 | -5/Upper Caves | Entered another Upper Caves area 112216 | -5/Upper Caves | Accompanied by 2 allies 112216 | -5/Upper Caves | Discovered exit to Factory (range 11) 112301 | -5/Upper Caves | Learned Factory terminal intel 112375 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 112451 | -5/Upper Caves | Spotted B-75 Beast 112460 | -5/Upper Caves | Destroyed B-75 Beast 112629 | -5/Upper Caves | Discovered new exit (range 11) 112778 | -5/Upper Caves | Entered Warlord 112778 | -5/Warlord | Accompanied by 2 allies 112789 | -5/Warlord | Discovered new exit (range 9) 112998 | -5/Warlord | Warlord's base attacked by MAIN.C 113061 | -5/Warlord | Rebuked by Warlord 113242 | -5/Warlord | Warlord forces counterattacked 113244 | -5/Warlord | Destroyed 8 combat bots 113262 | -5/Warlord | Reached level 26 113351 | -5/Warlord | Spotted Executioner 113389 | -5/Warlord | Lost 7 allies 113404 | -5/Warlord | Spotted Striker 113456 | -5/Warlord | Destroyed 7 combat bots 113462 | -5/Warlord | Lost 9 allies 113501 | -5/Warlord | Spotted Striker 113502 | -5/Warlord | Spotted B-86 Titan 113504 | -5/Warlord | Spotted B-75 Beast 113518 | -5/Warlord | Destroyed B-75 Beast 113527 | -5/Warlord | Destroyed Striker 113545 | -5/Warlord | Destroyed B-86 Titan 113566 | -5/Warlord | Lost 15 allies 113640 | -5/Warlord | Spotted Striker 113673 | -5/Warlord | Warlord base infiltrated, sounded retreat 113799 | -5/Warlord | Build established: Messiah-Mutant 113822 | -5/Warlord | Spotted Executioner 113822 | -5/Warlord | Spotted Executioner 113826 | -5/Warlord | Spotted Executioner 113849 | -5/Warlord | Found Prototype Ballistic Cannon 113857 | -5/Warlord | Found Prototype Device 113857 | -5/Warlord | Identified Exp. Shock Absorption System 113858 | -5/Warlord | Lost 3 allies 113883 | -5/Warlord | Attacked by Warlord forces 113884 | -5/Warlord | Spotted VK-4VA(K) 113932 | -5/Warlord | Spotted Striker 114012 | -5/Warlord | Destroyed Striker 114042 | -5/Warlord | Destroyed VK-4VA(K) 114138 | -5/Warlord | Spotted Executioner 114167 | -5/Warlord | Destroyed Executioner 114243 | -5/Warlord | Spotted Executioner 114248 | -5/Warlord | Destroyed Executioner 114250 | -5/Warlord | Spotted Striker 114258 | -5/Warlord | Destroyed Striker 114280 | -5/Warlord | Destroyed 33 combat bots 114293 | -5/Warlord | Spotted Executioner 114305 | -5/Warlord | Destroyed Executioner 114444 | -5/Warlord | Destroyed 9 combat bots 114488 | -5/Warlord | Spotted Striker 114495 | -5/Warlord | Destroyed Striker 114516 | -5/Warlord | Spotted Striker 114536 | -5/Warlord | Destroyed Striker 114585 | -5/Warlord | Destroyed 16 combat bots 114618 | -5/Warlord | Spotted Striker 114626 | -5/Warlord | Spotted Executioner 114628 | -5/Warlord | Core integrity fell below 20% 114629 | -5/Warlord | Spotted Striker 114629 | -5/Warlord | Spotted Striker 114630 | -5/Warlord | Spotted B-86 Titan 114632 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14593_ Arm. Scrap Engine consumes Prototype Ballistic Cannon. 14594_ Arm. Scrap Engine consumes Gamma Rifle. 14595_ Arm. Scrap Engine consumes Corrupted Impulse Thruster Array. 14596_ Acquired Gamma Rifle. 14597_ Acquired Corrupted Impulse Thruster Array. 14599_ Acquired Corrupted Prototype Ballistic Cannon. 14614_ Acquired 18 matter. 14616_ S-27 Virus destroyed. 14623_ Critical hit (Burn: +37). 14627_ Zio. Glidesys I destroyed. 14627_ Critical hit (Burn: +50). 14627_ Temporary Propulsion slot lost. 14628_ Penetrated by Slug. 14628_ G-50 Soldier suffers critical hit (Destroy). 14628_ G-50 Soldier destroyed. 14629_ Upgraded: Core Integrity (+100) 14631_ Lgt. Antimatter Reactor destroyed. 14631_ Critical hit (Blast). 14631_ G-50 Soldier knocked back. 14633_ Zio. Glidesys I destroyed. 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""! =ge%!""/""=!= | | %! g! i s g e/ e=g[![!=[*!=%= | | =% = = g%! g %%=Ksh[=*%![%!!! | | [%==%! % g %=*= ]=*!%=!%=!!!% | | % ! % % [!!*=*%[*!%%==[[ | | #######/#"###+## @%# "" " ==""=[!% | | #??# # [# "" """""""" " "| | | #### # # "" "############ | | + #### #######""#####??????????## | | #### #??# #?????#""#???????????????# | | #??# #??# #?????#""#???????????????? | | #??# #??# #?????#""#???????????????# | | #??# #??# #??????""#???????????????# | | #??################ #????????????????????????# | | #??# ^ #????????????????????????# | | #??# #????????????????????????# | | ###??# ^ #???????????????????????## | | ?????# #??????????????????????## | | ?????# """"" ###??????????????????????# ^ | | ?????# ## """"" #????????????????????##### | | ?????# ## ^""""" #???????????????????## # # | | ?????# ## #???????????????????# | | ?????# ## ^ #???????????????????# | | ?????###### """"" #???????????????????# ## | | ??????????# """"" #???????????????????####?# | | ???######?# """"" #???????????????????????? | | ???#! #?# #????????????????????????### | | ???# ### #??????????????????????????? | | ???#[[ + #??????????????????????????? | | ???##########+###### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 360 Energy Generation 60 Energy Capacity 2015 Matter Stores 300 Matter Capacity 1200 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Power Amplification 20 Additional Mass Support 16 Base Temperature (-) 200 EM Shielding 6 Corruption Block 30 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Core Shielding 40 Power Shielding 15 Propulsion Shielding 15 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 80 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 20 Melee Accuracy 12 Launcher Accuracy 100 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 12 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Kinecelleration 40 Force Boost 30 Salvage Targeting 5 Offensive Hacking 26 Defensive Hacking 48 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Hvy. Hammer | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Autogun | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Flamer | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Cld. Plasma Cannon | -5/Garrison | Z-intel Cld. Particle Cannon | -5/Garrison | Z-intel Enh. Coil Gun | -5/Garrison | Z-intel Exp. Cesium-ion Thruster | -5/Garrison | Z-intel Hvy. Gatling Laser | -5/Garrison | Z-intel Com. Ion Cannon | -5/Garrison | Z-intel Cld. Aerolev Unit | -5/Garrison | Z-intel Cld. Plasma Rifle | -5/Garrison | Z-intel Smartbomb Launcher | -5/Garrison | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel X-72 Disruptor | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Levels Raised 25 | . 2 1 7 3 1 5 . . 1 1 1 . 1 1 . . . 1 XP Earned 41431 | 3000 4428 1300 9741 5012 521 8419 278 278 164 1591 2680 46 1284 708 303 204 143 1331 XP Spent 40500 | 2960 2590 1900 8150 6800 . 7200 . 180 . . 6170 . 1450 . . . . 3100 Upgrades 63 | 9 7 8 8 4 . 5 . 2 . . 4 . 6 . . . . 10 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 5 | . . 1 2 1 . 1 . . . . . . . . . . . . Utility Slot 9 | 2 . . 3 2 . 1 . . . . 1 . . . . . . . Weapon Slot 3 | 1 1 . . 1 . . . . . . . . . . . . . . Core Integrity 10 | . . 6 . . . . . 2 . . . . . . . . . 2 Heat Dissipation 20 | 3 3 . . . . . . . . . 1 . 5 . . . . 8 Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . Mass Support 5 | 2 . 1 . . . 1 . . . . 1 . . . . . . . Inventory Capacity 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . Ranged Accuracy 5 | . 2 . 2 . . 1 . . . . . . . . . . . . Protomatter Created 8740 | . 587 138 653 1047 123 1585 72 108 . 219 446 88 323 542 386 506 135 1782 Integrity Restored 19693 | . 939 510 1578 1840 66 2314 174 504 . 731 1145 252 1455 1293 1186 1506 395 3805 Core 13922 | . 775 442 1578 1316 62 2020 174 504 . 488 990 15 887 1093 312 803 270 2193 Parts 5771 | . 164 68 . 524 4 294 . . . 243 155 237 568 200 874 703 125 1612 Protomatter Decayed 2726 | . 170 59 . 332 154 515 . . . 20 173 . 261 104 . . . 938 Game ------ Seed SpreadExoskeletonScythe Manual? 0 Play Time 05:18:32 Cumulative 631.6 hours Start 2026.06.27 @ 14:15:34 End 2026.06.30 @ 08:10:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 246 Rogue 92 Adventurer 154 Explorer 0 Win Type - Total 21 Types 4/4/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 87 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 718d81da-eae9-4d28-8818-5087a153423b