Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 14:09:17 Player: Rumbl3 Result: Destroyed by WE-ILE(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (108) 540 Value Destroyed (2225) 2225 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 8334 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1588 Cogmind --------- Core Integrity 0/850 Matter 44/300 Energy 550/600 System Corruption 0% Temperature Cool (9) Movement Core (575) Ox11 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit Energy Well Zionite Metafield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Long-range Terrain Scanner Makeshift Transmission Jammer Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Energy Well Zionite Metafield Generator Makeshift Sensor Array Phase Shifter Zionite Light Carapace > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Zionite Laser-M > --- INVENTORY -------- Large Storage Unit Large Storage Unit Long-range Terrain Scanner Makeshift Transmission Jammer Phase Shifter Zionite Light Carapace Zionite Laser-S Zionite Laser-S Zionite Laser-M Missile Launcher [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Zionite Light Carapace Weapon Great Axe Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 5 | . . . 2 . 2 . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 198 | 4 12 22 5 22 31 1 5 . 4 17 5 3 34 33 Power 20 | 1 2 4 . 1 2 . . . 1 1 2 . 4 2 Engine 18 | 1 2 4 . 1 2 . . . 1 1 2 . 4 . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 31 | 2 4 3 . 4 5 . 1 . . 3 1 . 4 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 24 | 2 4 3 . 1 4 . 1 . . 3 1 . 4 1 Hover 3 | . . . . . . . . . . . . . . 3 Flight 4 | . . . . 3 1 . . . . . . . . . Utility 64 | 1 2 5 2 3 11 . . . 2 10 1 2 17 8 Device 35 | . . 2 1 2 6 . . . 2 5 1 1 9 6 Storage 19 | 1 2 3 . . 3 . . . . 2 . 1 7 . Processor 8 | . . . 1 1 2 . . . . 3 . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 83 | . 4 10 3 14 13 1 4 . 1 3 1 1 9 19 Energy Gun 22 | . . 4 . 2 1 . 2 . . 1 . . 2 10 Energy Cannon 2 | . . 1 . . . . . . . . . . . 1 Ballistic Gun 11 | . 1 . 1 3 1 . . . . 1 . . 2 2 Ballistic Cannon 14 | . 3 2 1 4 2 . . . . . . . 1 1 Launcher 15 | . . . 1 2 3 1 1 . 1 1 1 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . 3 . 3 1 . . . . . . . . . Slashing Weapon 12 | . . . . . 5 . 1 . . . . . 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 4 . 8 1 . . . . 2 . . . 7 Parts Lost 49 | . . 2 1 . 9 . 1 . 1 . 1 . . 34 Power 5 | . . 1 . . 1 . . . . . . . . 3 Propulsion 10 | . . . . . 3 . 1 . . . . . . 6 Utility 12 | . . . . . 2 . . . . . 1 . . 9 Weapon 22 | . . 1 1 . 3 . . . 1 . . . . 16 Highest Loss Streak 15 | . . 2 1 . 5 . 1 . 1 . 1 . . 15 Average Slot Usage (%) 88 | . 99 98 100 100 94 92 91 92 92 88 92 91 75 71 Engine 9 | . 14 10 9 9 6 7 7 7 7 9 13 13 10 5 Wheel 16 | . 27 33 27 26 18 15 14 15 15 13 13 13 10 6 Device 13 | . . 1 9 9 14 15 15 15 15 14 19 20 16 17 Storage 15 | . 28 20 18 18 15 15 15 15 15 13 13 13 11 18 Processor 9 | . . . 9 9 15 15 15 15 15 17 13 13 8 . Energy Gun 3 | . . 8 9 8 3 . 8 . . 5 . . . 7 Ballistic Gun 5 | . 14 2 . 8 7 7 7 7 7 6 6 6 4 2 Ballistic Cannon 2 | . 13 12 11 4 4 . . . . . . . . 3 Launcher 3 | . . . 4 . . 6 4 7 7 . 6 4 3 . Slashing Weapon 4 | . . . . . 3 7 2 7 7 6 6 6 6 . Naked Turns 1 | . . . . . . . . . . . . . 1 . Heaviest Build 88 | 15 35 49 53 56 58 58 58 58 64 73 73 72 83 88 Greatest Support 66 | 26 26 36 36 36 40 40 40 38 38 44 38 38 38 66 Greatest Overweight (x) 16 | . 1 1 1 2 2 1 2 1 1 1 1 1 2 16 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 16 | 8 14 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 7 12 14 16 16 16 16 16 16 16 16 16 16 13 14 Most Carried 16 | 8 14 16 16 16 16 16 16 15 16 16 16 16 16 16 Average Carried 14 | 6 11 13 15 15 15 15 15 15 15 15 15 15 13 12 Final Capacity 16 | 8 14 16 16 16 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 8 14 16 15 16 16 16 15 15 15 16 16 16 16 5 Class Distribution -------------------- 36% | Mutant 16% | Derelict-Assassin 14% | Assassin 10% | Scavenger-Assassin 8% | Skirmisher 5% | Gunner 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Assassin | -6/Lower Caves Derelict-Assassin | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2979 | 256 191 597 53 269 418 202 121 . 149 153 170 55 153 192 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3861 | 149 310 1037 171 304 455 428 126 . 48 110 221 73 . 429 Parts 219 | 14 18 63 26 23 15 6 1 . . 5 9 3 . 36 Haulers Intercepted 8 | . 2 4 1 . . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 3 2 . 6 . 2 6 . . Prevented 7 | . . . . . . . . . . . 5 . 2 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 56 | . 6 14 7 7 6 . 4 . 1 . 4 1 . 6 Melee 1 | . . 1 . . . . . . . . . . . . Guns 16 | . 2 3 . 2 1 . 1 . . . 1 1 . 5 Cannons 12 | . 4 6 . 1 1 . . . . . . . . . AOE 25 | . . 3 7 4 3 . 3 . 1 . 3 . . 1 Classes Destroyed 16 | 2 4 4 . . 1 . 2 . 1 . . . . 2 Worker 8 | . . 5 1 . 1 . . . . 1 . . . . Builder 3 | . . 1 . 1 1 . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . Hauler 8 | . 2 4 1 . . . . . . 1 . . . . Recycler 5 | 1 1 1 . 1 1 . . . . . . . . . Operator 3 | . 1 2 . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . Watcher 5 | . . 3 2 . . . . . . . . . . . Swarmer 20 | . 3 . 7 4 . . 3 . . . 2 1 . . Grunt 20 | . 3 12 . 1 3 . . . . . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 8 | . . 2 . 2 2 . . . 1 . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . 4 Z-Light 5 | . . . . . . . . . . . . . . 5 Decomposer 4 | . . . . . . 2 . . . . . 2 . . Samaritan 2 | . . . . . . . 1 . . . 1 . . . Wasp 1 | . . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 10 | 4 3 9 10 6 7 . 3 . 1 1 4 1 . 4 Combat Bots Only 7 | . 3 3 7 4 5 . 3 . 1 . 4 1 . 3 Max Kills in Single Turn 4 | 1 1 2 4 3 3 1 1 . 1 1 2 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 2 2 . 1 . 1 . 2 . . 1 Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 6978 | . 272 771 235 201 1093 . 273 . 155 . 224 29 . 3725 Core 1141 | . 34 85 25 39 69 . . . 27 . 7 15 . 840 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 86 78 . 88 . . . . 86 . . . . . Volleys Fired 207 | 16 35 56 17 9 20 3 5 . 6 . 12 1 . 27 Largest 3 | 2 2 3 3 3 3 1 3 . 2 . 2 1 . 3 Hottest 183 | 60 55 140 124 124 124 39 125 . 64 . 64 28 . 183 Shots Fired 435 | 32 70 156 27 21 43 3 11 . 10 . 18 1 . 43 Gun 223 | 32 35 59 13 12 26 . 7 . 4 . 6 1 . 28 Cannon 167 | . 35 97 10 6 8 . . . . . . . . 11 Launcher 45 | . . . 4 3 9 3 4 . 6 . 12 . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 245 | 16 70 84 11 12 24 . 5 . 4 . 6 1 . 12 Thermal 80 | 16 . 40 . 6 6 . . . . . . . . 12 Explosive 23 | . . . 4 . 1 3 4 . 5 . 3 . . 3 Electromagnetic 87 | . . 32 12 3 12 . 2 . 1 . 9 . . 16 Robot Hit Streak 10 | 7 6 9 7 9 10 . 4 . 6 . 9 4 . 8 Robot Miss Streak 10 | 2 5 4 4 3 4 . 1 . 2 . 2 3 . 10 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 316 | 22 40 108 22 15 32 12 8 . 6 6 12 3 . 30 Core Hits 181 | 8 15 41 18 16 24 6 4 . 7 2 11 2 . 27 Critical Hits 4 | . . . 1 . 1 1 1 . . . . . . . Critical Kills 2 | . . . . . . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Melee Attacks 180 | . . 23 . 4 31 12 2 . . 18 15 9 61 5 Impact 32 | . . 23 . 4 5 . . . . . . . . . Slashing 148 | . . . . . 26 12 2 . . 18 15 9 61 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 4 . . 2 2 2 . . 4 3 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11832 | 214 558 2055 836 450 1248 1349 759 . 153 561 839 281 . 2529 Guns 2284 | 214 193 599 164 148 310 . 44 . 48 . 115 6 . 443 Cannons 1607 | . 361 696 123 92 151 . . . . . . . . 184 Explosions 4167 | . . 205 549 210 537 . 427 . 105 . 335 . . 1799 Melee 3758 | . . 555 . . 238 1349 288 . . 561 389 275 . 103 Ramming 16 | . 4 . . . 12 . . . . . . . . . Kinetic 2057 | 74 554 512 139 146 340 . 14 . 48 . 115 6 . 109 Thermal 2931 | 140 . 576 . 94 161 . . . . . 90 . . 1870 Explosive 1347 | . . . 549 . 144 . 427 . 87 . . . . 140 Electromagnetic 1723 | . . 412 148 210 353 . 30 . 18 . 245 . . 307 Impact 555 | . . 555 . . . . . . . . . . . . Slashing 3203 | . . . . . 238 1349 288 . . 561 389 275 . 103 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 4 4 4 4 4 . . . . . Average Corruption 3 | . . . . 1 2 4 4 4 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 37 | . . . . . 10 11 6 2 8 . . . . . Message Errors 11 | . . . . . 4 1 1 . 5 . . . . . Matter Fused 13 | . . . . . 2 4 3 2 2 . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . . . Energy Discharges 4 | . . . . . 2 2 . . . . . . . . Data Loss (minor) 4 | . . . . . . 3 . . 1 . . . . . Targeting Errors 2 | . . . . . 1 . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1893 | . . 228 . 1 17 605 194 . . 154 182 135 . 377 Projectiles . | . . . . . . . . . . . . . . . Explosions 509 | . . . . 1 17 . 96 . . . 18 . . 377 Melee 1384 | . . 228 . . . 605 98 . . 154 164 135 . . Knockbacks 30 | . 11 11 3 2 2 . . . . . . . . 1 Impact 4 | . . 4 . . . . . . . . . . . . Kinetic 20 | . 8 5 3 2 1 . . . . . . . . 1 Secondary 6 | . 3 2 . . 1 . . . . . . . . . Self-Inflicted Damage 702 | . 2 70 6 . 100 . 73 . . . 45 . . 406 Shots 11 | . . 2 1 . 2 . 1 . . . 3 . . 2 Rammed 2 | . 1 . . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 364 | 40 57 338 116 194 206 173 275 . 27 . 49 . . 364 Average Temperature 75 | 18 19 97 42 69 64 89 162 . 10 . 33 . . 132 Received Heat Transfer 1909 | . 75 375 72 54 214 . . . 54 . 57 . . 1008 Effects 1 | . . 1 . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 14 | . . 4 1 3 1 . 1 . . . . . . 4 Impact Corruptions 10 | . . 10 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . 1 Heat Transferred 2307 | 325 . 1151 . 185 248 . . . . . 100 . . 298 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 . 1 3 . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 469 | 30 282 469 448 463 343 . . . . 47 . . . . Average Influence 213 | 16 154 333 371 315 242 . . . . 20 . . . . Maximum Alert Level 2 | . 1 2 2 2 1 . . . . . . . . . Low Security (%) 47 | 100 62 15 21 25 30 . . . . 100 . . . . Level 1 37 | . 37 51 12 33 69 . . . . . . . . . Level 2 15 | . . 33 66 40 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 7 . . . . 1 . . . . Investigation 6 | . 1 . 1 . 3 . . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 2 3 . 1 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 104 | . 10 22 16 10 19 . 4 . 2 3 8 1 . 9 Peak Tracking Total 9 | . 4 5 9 4 9 . 3 . 1 2 5 1 . 6 Tactical Retreats 6 | . 1 . 1 . 1 . . . 1 1 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . 5 3 . . . . . . . . . Indirectly 4 | . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 1 . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 11 | . 3 2 1 2 2 . . . . . . . . 1 Max in Single Turn 2 | . 1 1 1 1 2 . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 3 6 2 5 8 . . 4 . 6 . 1 . . Terminals 22 | . 1 5 2 5 5 . . . . 4 . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Total Hacks 111 | . 6 15 13 18 16 . . 27 . 15 . 1 . . Successful 71 | . 2 9 9 7 10 . . 27 . 6 . 1 . . Failed 40 | . 4 6 4 11 6 . . . . 9 . . . . Catastrophic 6 | . . 3 . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 2 13 12 12 8 . . . . 7 . . . . Terminals 64 | . 3 11 13 18 11 . . . . 8 . . . . Fabricators 5 | . . . . . 1 . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 3 4 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 3 . . . . Terminal Hacks 42 | . 1 1 4 4 2 . . 27 . 2 . 1 . . Record 12 | . . . 1 . . . . 11 . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . Open Door 4 | . . . . 3 . . . . . . . 1 . . Level Access Points 2 | . . 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 66 | . 3 18 11 15 13 . . . . 6 . . . . Terminals 18 | . . 4 5 3 4 . . . . 2 . . . . Track 3 | . . . 2 . 1 . . . . . . . . . Botnet 10 | . . 3 2 2 2 . . . . 1 . . . . Operators 5 | . . 1 1 1 1 . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 3 . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . Mask 2 | . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 27 | . 3 5 2 5 6 . . . . 6 . . . . Full Trace Events 5 | . 1 . 1 . 2 . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . 6 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . . . 285 . . . . Time 76 | . . . . . . . . . . 76 . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . 1 . . . 3 . Largest Group 3 | . . . . . . . . . 1 . . . 3 3 Highest-Rated Group 94 | . . . . . . . . . 94 . . . 64 64 Highest-Rated Ally 94 | . . . . . . . . . 94 . . . 25 25 Total Orders 8 | . . . . . . . . . 4 . . . . 4 GOTO 4 | . . . . . . . . . 3 . . . . 1 EXPLORE 3 | . . . . . . . . . 1 . . . . 2 RETURN 1 | . . . . . . . . . . . . . . 1 Ally Attacks 12 | . . . . . . . . . 9 . . . . 3 Total Damage 205 | . . . . . . . . . 189 . . . . 16 Kills 3 | . . . . . . . . . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 . . 1 . 1 1 2 . Drone Launches 5 | . . . . . . . . . 2 . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 7539 | 127 393 622 175 367 703 509 281 79 438 583 466 486 1868 442 Spaces Moved 6097 | 65 267 291 125 255 483 443 249 80 399 495 383 431 1800 331 Core 416 | . . . . . . . . . . . . . 407 9 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 5544 | 65 267 291 125 255 483 443 249 80 399 495 383 431 1393 185 Hover 137 | . . . . . . . . . . . . . . 137 Flight . | . . . . . . . . . . . . . . . Fastest Speed 26 | 90 90 90 100 100 100 105 100 100 100 100 100 100 50 26 Average Speed 96 | 90 93 98 100 100 103 105 102 100 100 100 100 100 89 92 Slowest Speed 850 | 90 100 100 100 110 110 105 120 100 100 110 100 100 110 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 45 28 19 47 20 65 53 69 67 16 49 52 87 50 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . 2 . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . . 2 1 . 3 . 6 2 4 . Spaces Dug 180 | . . 3 . 2 24 57 . . 33 11 33 6 11 . Terrain Destroyed 344 | . . 15 19 4 73 57 44 . 50 11 53 6 11 1 Melee 69 | . . 3 . 2 24 . . . . 11 12 6 11 . Projectile . | . . . . . . . . . . . . . . . AOE 275 | . . 12 19 2 49 57 44 . 50 . 41 . . 1 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7073 | 109 351 478 152 344 605 462 260 79 428 552 422 470 1949 412 Wait 172 | 7 11 49 . 18 8 . . . 16 2 4 21 26 10 Move 6083 | 64 266 290 124 254 482 442 248 79 398 494 382 430 1799 331 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 9 10 18 4 5 12 2 . . 1 4 1 2 26 4 Fast Attach 82 | 1 4 7 . 14 5 . . . 2 11 1 1 25 11 Attach 48 | 2 . 6 3 . 10 . 1 . 1 4 1 . 4 16 Detach 27 | 2 1 5 . 4 5 . . . 1 6 . . 1 2 Swap 68 | 1 8 9 2 8 16 1 4 . 1 2 3 2 5 6 Drop 96 | 7 15 15 2 19 14 2 . . 2 11 3 4 2 . Fire 207 | 16 35 56 17 9 20 3 5 . 6 . 12 1 . 27 Melee 180 | . . 23 . 4 31 12 2 . . 18 15 9 61 5 Ram 2 | . 1 . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . 9 . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 128 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1021 | -9/Materials | Identified exit to Materials 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Utility x2 1206 | -8/Materials | Destroyed 7 combat bots 1211 | -8/Materials | Identified exit to Storage 1211 | -8/Materials | Identified exit to Factory 1318 | -8/Materials | Entered Storage 1670 | -8/Storage | Discovered exit to Factory (range 16) 1685 | -8/Storage | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 1947 | -7/Factory | Garrison activated, responded to threat 1998 | -7/Factory | Assembled infested ambush trap array 2073 | -7/Factory | Lost 4 parts (1p2n1w) 2204 | -7/Factory | Identified exit to Lower Caves 2331 | -7/Factory | Lost 5 parts (1n2u2w) 2388 | -7/Factory | Entered Lower Caves 2454 | -7/Lower Caves | Learned 4 Factory zone layouts 2516 | -7/Lower Caves | Encountered a Warlord checkpoint 2780 | -7/Lower Caves | Discovered new exit (range 10) 2888 | -7/Lower Caves | Learned Factory emergency access door positions 2896 | -7/Lower Caves | Identified exit to Lower Caves 2897 | -7/Lower Caves | Entered another Lower Caves area 3126 | -7/Lower Caves | Discovered new exit (range 14) 3177 | -7/Lower Caves | Identified exit to Data Miner 3178 | -7/Lower Caves | Entered Data Miner 3178 | -7/Data Miner | Discovered new exit (range 6) 3197 | -7/Data Miner | Met Data Miner 3217 | -7/Data Miner | Learned location of Section 7 (-2) 3217 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3233 | -7/Data Miner | Received God Mode back door access code from Data Miner 3256 | -7/Data Miner | Identified exit to Proximity Caves 3257 | -7/Data Miner | Entered Proximity Caves 3358 | -6/Proximity Caves | Learned 8 Factory zone layouts 3502 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3613 | -6/Proximity Caves | Discovered new exit (range 15) 3625 | -6/Proximity Caves | Identified exit to Factory 3695 | -6/Proximity Caves | Entered Factory 3695 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3696 | -6/Factory | Identified exit to Factory 3769 | -6/Factory | Discovered exit to Factory (range 4) 3838 | -6/Factory | Fabricated Exp. Terrain Scanner? 3972 | -6/Factory | Found Prototype Processor 3972 | -6/Factory | Identified Exp. Targeting Computer 4114 | -6/Factory | Identified exit to Lower Caves 4114 | -6/Factory | Identified exit to Extension 4134 | -6/Factory | Build established: Scavenger-Assassin 4230 | -6/Factory | Incoming investigation squad redirected 4278 | -6/Factory | Entered Lower Caves 4316 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4522 | -6/Lower Caves | Encountered a Warlord checkpoint 4586 | -6/Lower Caves | Learned Factory security intel 4638 | -6/Lower Caves | Discovered new exit (range 10) 4727 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4743 | -6/Lower Caves | Identified exit to Lower Caves 4744 | -6/Lower Caves | Entered another Lower Caves area 4957 | -6/Lower Caves | Build established: Assassin 4987 | -6/Lower Caves | Learned Factory stockpile data 5014 | -6/Lower Caves | Discovered new exit (range 29) 5083 | -6/Lower Caves | Identified exit to Zion 5230 | -6/Lower Caves | Entered Zion 5290 | -6/Zion | Gained Derelict followers 5321 | -6/Zion | Learned Factory stockpile data 5331 | -6/Zion | Discovered new exit (range 15) 5347 | -6/Zion | Identified exit to Proximity Caves 5499 | -6/Zion | Build established: Derelict-Assassin 5589 | -6/Zion | Learned Factory trap positions 5607 | -6/Zion | Discovered new exit (range 25) 5729 | -6/Zion | Received a hallucinogenic algorithm 6407 | -6/Zion | Released all parts (14) 6613 | -6/Zion | Released all parts (14) 6806 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7098 | -6/Zion | Entered Deep Caves 7098 | -6/Deep Caves | Accompanied by 3 allies 7200 | -6/Deep Caves | Z-Facility disabled 7304 | -6/Deep Caves | Attacked by Z-Imprinter 7310 | -6/Deep Caves | Lost 4 parts (2p1u1w) 7346 | -6/Deep Caves | Core integrity fell below 50% 7352 | -6/Deep Caves | Destroyed Z-Imprinter 7406 | -6/Deep Caves | Lost 15 parts (3n3u9w) 7440 | -6/Deep Caves | Found Prototype Device 7440 | -6/Deep Caves | Identified Zio. Metafield Generator 7521 | -6/Deep Caves | Core integrity fell below 20% 7540 | -6/Deep Caves | Destroyed by WE-ILE(z) with Zionite Laser-S Last Messages --------------- 07502_ Phase Shifter destroyed. 07504_ Zio. Glidesys I destroyed. 07506_ 7L-SDT(z) destroyed. 07508_ Zio. Laser-M destroyed. 07508_ Missile Launcher destroyed. 07508_ Zio. Glidesys I destroyed. 07510_ Zio. Laser-S destroyed. 07510_ Zio. Glidesys I destroyed. 07512_ Zio. Light Carapace destroyed. 07512_ Z9-TT8(z) destroyed. 07512_ Phase Shifter destroyed. 07515_ 3G-1UD(z) destroyed. 07516_ Zio. Light DM Reactor destroyed. 07519_ Zio. Laser-M destroyed. 07520_ Hvy. EM Shotgun destroyed. 07521_ Zio. Glidesys I melted. 07521_ DA-I15(z) destroyed. 07522_ Zio. Laser-S destroyed. 07528_ Mak. Sensor Array destroyed. 07532_ Zio. Light Carapace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????#??# | | ???????????????????????#???????###############???? | | ???????????????????????# ???#### ##??# | | ???????????????????????# ??## ##?# | | ????????##????????#????# ?## "### | | ???????? #### ## ??# ## #" | | ???????? # z!=; z!;# | | ???????? =%* =%! @ | | ???????? ![%[ * | | ??????? =* | | ??????## | | ??????# """" | | ????### ! """""""" | | ???? # !%! """""""""""" | | ????? * """"""""""" | | ?????? """""""""" | | ??????# """"""""" | | ?????## """""" | | ?????# """" | | ?????## "" | | ???#### "" | | ??## # | | ??# | | ??# | | ??# | | ??## | | ???### | | ?????# | | ?????## | | ??????# | | ??????## | | ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 49 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 30 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 400 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Downloaded S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyRefineryVibroblade Manual? 0 Play Time 03:06:01 Cumulative 273.8 hours Start 2019.12.12 @ 09:35:56 End 2019.12.12 @ 14:09:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 77 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87313024-d027-470f-a1ad-3819a2f5fc02