Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:58:04 Player: Fazzonamite Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (40) 200 Value Destroyed (1075) 1075 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3526) 3526 TOTAL SCORE: 12661 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 67 Follower Combat Kills 1535 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -876 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 90/100 System Corruption 6% Temperature Cool (18) Movement Core (100) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental System Shield > --- WEAPON (4) ------- Mini Smartbomb Launcher > --- INVENTORY (5) ---- Particle Reactor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Graphene Brace > --- WEAPON ----------- Slug Cannon Slug Cannon Tesla Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Q-thruster Hardened Medium Armor Plating Variable Charge Gun Matter Neutralizer [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Army-in-a-Box Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . . . 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Utility 8 | . . . . . 3 2 . . . 1 . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 106 | 6 9 2 1 1 9 10 . 3 10 3 8 10 . 1 5 5 14 5 4 Power 8 | 1 . 1 . . . . . . 1 . 1 1 . . . . 2 . 1 Engine 4 | 1 . 1 . . . . . . 1 . 1 . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 37 | 2 3 . . 1 4 6 . 1 2 1 4 5 . . . 1 4 2 1 Treads 10 | . . . . . 1 6 . 1 . 1 . 1 . . . . . . . Leg 4 | . . . . . . . . . . . 4 . . . . . . . . Wheel 16 | 2 3 . . 1 3 . . . 2 . . 4 . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . 4 2 1 Utility 33 | 1 3 . 1 . 3 2 . . 5 . 2 2 . 1 5 2 3 3 . Device 14 | . 1 . . . 2 2 . . 3 . 2 . . . 1 1 2 . . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . . 1 . . . . . 2 1 1 1 . Hackware 2 | . . . . . . . . . . . . . . . 1 . . 1 . Protection 8 | . 1 . . . 1 . . . 1 . . 2 . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 3 1 . . 2 2 . 2 2 2 1 2 . . . 2 5 . 2 Energy Gun 4 | 1 . . . . 1 . . . . . . 1 . . . . 1 . . Energy Cannon 5 | . . 1 . . 1 1 . . . 1 . . . . . . 1 . . Ballistic Gun 7 | 1 3 . . . . . . . 1 . . 1 . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . 1 1 . . . . . 2 . . Launcher 4 | . . . . . . 1 . . . . . . . . . . 1 . 2 Special Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . Unidentified Prototypes 5 | . . . . . . . . 1 1 . . . . . . . 1 1 1 Parts Lost 59 | . 3 1 . . 10 2 . . 2 . 1 4 . . 4 14 12 1 5 Power 8 | . . 1 . . 1 . . . . . 1 . . . 1 1 2 . 1 Propulsion 17 | . 2 . . . 4 1 . . . . . . . . 1 3 3 1 2 Utility 17 | . . . . . 2 . . . 1 . . 2 . . 2 7 2 . 1 Weapon 17 | . 1 . . . 3 1 . . 1 . . 2 . . . 3 5 . 1 Highest Loss Streak 14 | . 1 1 . . 6 1 . . 1 . 1 4 . . 4 14 7 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 77 98 100 100 72 34 46 52 53 54 76 67 . 74 76 72 28 23 35 Engine 4 | . 14 12 14 14 8 . . . . 6 8 5 . 5 4 . . . . Treads 10 | . . . . . 1 10 23 22 21 6 . . . . . . . . . Wheel 6 | . 7 28 28 28 13 2 . . . 13 . 9 . 17 14 10 . . . Device 5 | . 2 . . . 9 6 7 7 7 6 14 7 . 5 5 11 6 . . Storage 7 | . 14 14 14 14 9 7 7 7 7 6 5 1 . . . . . . . Processor 4 | . 7 14 14 14 9 . . . . 6 5 5 . 5 12 9 7 10 14 Protection 2 | . 2 . . . 3 . . . . 6 5 8 . 15 14 14 . 4 3 Energy Gun 1 | . 1 . . . 4 . . . . . . 9 . 11 10 6 . . . Energy Cannon 2 | . . . 14 14 4 4 7 . . 1 5 . . . . . . . . Ballistic Gun 6 | . 25 27 14 14 8 . . . . . . 3 . 5 5 4 . . . Special Weapon 5 | . . . . . . . . 14 13 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 15 14 29 29 33 108 104 116 116 45 58 70 48 50 51 44 40 8 16 Greatest Support 84 | 26 26 26 26 26 30 84 84 84 76 44 72 72 60 60 60 54 40 8 16 Greatest Overweight (x) 15 | 1 4 . 1 1 9 9 1 2 1 1 . 15 . . 1 1 . 2 . Average Overweight (x) . | . 1 . . 1 1 2 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 6 8 8 10 15 15 15 15 15 15 15 15 7 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 14 15 15 15 15 15 15 11 12 11 5 5 5 5 5 5 5 Average Carried 11 | 2 7 7 9 14 13 9 15 14 14 8 9 6 5 5 4 4 4 3 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 8 14 15 14 15 15 15 6 10 12 5 5 5 4 5 4 5 2 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Waste Tank | -5/Factory Tank | -5/DSF Tank | -4/Factory Commander-Assassin | -4/Extension Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Matter Collected 1589 | 213 271 76 100 37 45 171 35 73 46 . . 265 . 10 5 162 80 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1100 | . 302 54 . 71 110 89 . . 340 . . . . . . 21 68 . 45 Parts 72 | . 25 4 . 8 10 4 . . 11 . . . . . . 4 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 2 . 22 . . . . . . . . . . Prevented 8 | . . . . . . . . . 8 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Combat Hostiles Destroyed 33 | . 8 3 . 4 5 2 . . 9 . . . . . . . 1 . 1 Guns 15 | . 8 3 . 1 2 . . . . . . . . . . . 1 . . Cannons 5 | . . . . 3 1 . . . 1 . . . . . . . . . . AOE 11 | . . . . . . 2 . . 8 . . . . . . . . . 1 Classes Destroyed 11 | . 5 . . . 1 2 . . 2 . . . . . . . 1 . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . Builder 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . 4 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 18 | . 6 3 . 4 4 . . . 1 . . . . . . . . . . Grunt 11 | . 2 . . . . 2 . . 6 . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 3 . 4 4 2 . . 7 . . . . . . 1 1 . 1 Combat Bots Only 7 | . 3 3 . 4 4 2 . . 7 . . . . . . . 1 . 1 Max Kills in Single Turn 6 | . 1 1 . 2 1 4 . . 6 . . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 . . 6 . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Hostile Shots Fired 701 | . 31 21 . 15 109 60 . . 29 . 6 3 . 4 36 117 175 37 58 Missed 255 | . 4 4 . 5 35 18 . . 8 . 2 . . 1 10 44 77 20 27 Damage Taken 8552 | . 334 134 . 78 935 730 . . 506 . 85 186 . 160 714 1530 2119 346 695 Core 2318 | . 77 45 . 18 180 141 . . . . . 65 . 7 . 484 852 75 374 Absorbed by Shields 54 | . . . . . . . . . . . . . . . . . 54 . . Redirected to Shielding 120 | . 17 . . . . . . . . . . . . 3 . 100 . . . Ignored by Resistances 160 | . . . . . . . . . . . 10 . . . 98 52 . . . Regen/Repaired (Parts) 12 | . . . . . . . . . . . . 12 . . . . . . . Core Remaining (%) 77 | 100 . . . 44 67 . . . 79 100 . . . 92 . 57 . . . Volleys Fired 138 | . 49 8 . 5 35 11 . . 5 . . . . . 1 16 6 . 2 Largest 3 | . 2 2 . 2 2 2 . . 2 . . . . . 3 3 3 . 1 Hottest 225 | . 60 40 . 80 80 89 . . 23 . . . . . 148 148 225 . 80 Shots Fired 268 | . 96 16 . 10 68 18 . . 8 . . . . . 4 33 13 . 2 Gun 205 | . 96 16 . 5 49 . . . 1 . . . . . 4 33 1 . . Cannon 41 | . . . . 5 19 7 . . . . . . . . . . 10 . . Launcher 15 | . . . . . . 11 . . . . . . . . . . 2 . 2 Special 7 | . . . . . . . . . 7 . . . . . . . . . . Kinetic 160 | . 78 16 . 5 33 . . . 1 . . . . . 1 16 10 . . Thermal 54 | . . . . 5 28 . . . . . . . . . 3 17 1 . . Explosive 20 | . . . . . . 11 . . 7 . . . . . . . . . 2 Electromagnetic 34 | . 18 . . . 7 7 . . . . . . . . . . 2 . . Robot Hit Streak 11 | . 10 5 . 5 11 5 . . 3 . . . . . . 8 2 . 4 Robot Miss Streak 8 | . 4 1 . 3 4 2 . . 3 . . . . . 1 2 8 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 165 | . 56 12 . 5 41 12 . . 7 . . . . . . 27 3 . 2 Core Hits 102 | . 22 4 . 5 10 19 . . 16 . . . . . . 4 8 . 14 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . Critical Strikes 7 | . 4 . . . 2 . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . Destroy 5 | . 3 . . . 1 . . . . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . . 3 . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 3 . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5227 | . 578 109 . 83 510 910 . . 1453 . . . . . 48 380 321 . 835 Guns 1400 | . 540 109 . 14 276 . . . . . . . . . 26 380 55 . . Cannons 487 | . . . . 69 234 57 . . . . . . . . . . 127 . . Explosions 3139 | . 38 . . . . 853 . . 1291 . . . . . . . 122 . 835 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . . . . . . . . 22 . 17 . . Kinetic 1066 | . 424 109 . 14 118 . . . . . . . . . 26 248 127 . . Thermal 592 | . 38 . . 69 298 . . . . . . . . . . 132 55 . . Explosive 2979 | . . . . . . 853 . . 1291 . . . . . . . . . 835 Electromagnetic 389 | . 116 . . . 94 57 . . . . . . . . . . 122 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . . . . . . . 162 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 4 4 2 . . . . . 3 3 6 6 6 Average Corruption 4 | . . . . . . 3 4 4 2 . . . . . 2 3 4 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . 6 9 2 . . . . . . 1 7 4 2 2 Message Errors 12 | . . . . . . 1 3 1 . . . . . . . 3 2 1 1 Matter Fused 9 | . . . . . . 2 2 . . . . . . . . 3 2 . . Heat Flow Errors 3 | . . . . . . 1 1 1 . . . . . . . . . . . Energy Discharges 5 | . . . . . . 2 1 . . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 37 | . . . . . . 25 . . 12 . . . . . . . . . . Projectiles 12 | . . . . . . . . . 12 . . . . . . . . . . Explosions 25 | . . . . . . 25 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . 5 . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 . . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 228 | . 40 . . . . 97 . . . . . . . . 11 . 27 . 53 Shots 7 | . 1 . . . . 3 . . . . . . . . . . 1 . 2 Rammed 4 | . . . . . . 1 . . . . . . . . 1 . 2 . . Targets Rammed 4 | . . . . . . 1 . . . . . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 208 | . 60 . . 140 155 85 126 130 2 . 1 . . . 93 72 208 . 15 Average Temperature 59 | . 31 . . 71 71 19 75 82 2 . 1 . . . 32 42 90 . 8 Received Heat Transfer 966 | . 48 . . . . 126 . . 111 . 36 . . . 135 129 108 75 198 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1321 | . 50 . . 148 703 . . . . . . . . . . 370 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Peak Influence 1770 | . 258 65 . 90 145 506 . . . 150 78 158 96 234 313 535 339 1770 1618 Initial 1100 | . . 5 . . . . . . . 135 73 20 96 67 122 153 173 100 1100 Average 233 | . 67 60 . 40 80 293 . . . 142 67 49 96 93 191 308 204 1646 1596 Maximum Alert Level 5 | . 1 . . . . 2 . . . . . . . 1 1 2 1 5 5 Low Security (%) 68 | 100 85 100 . 100 100 14 . . . 100 100 100 100 94 44 52 48 . . Level 1 20 | . 14 . . . . 72 . . . . . . . 5 55 5 51 . . Level 2 4 | . . . . . . 13 . . . . . . . . . 42 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 32 | . 1 . . . 2 5 . . 1 . . . . 2 3 2 4 6 6 Investigation 2 | . . . . . . 1 . . . . . . . . 1 . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . 1 . . Reinforcement 11 | . 1 . . . 2 1 . . . . . . . 2 . 2 3 . . Assault 15 | . . . . . . 1 . . 1 . . . . . 1 . . 6 6 Garrison 2 | . . . . . . 1 . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Distress Signals 7 | . . . . . 3 . . . . . . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 18 3 . 4 17 4 . . 17 1 2 3 . 3 11 20 39 20 26 Peak Tracking Total 20 | . 3 3 . 4 8 3 1 . 6 1 1 2 . 2 5 10 17 14 20 Tactical Retreats 13 | . 1 . . . . 1 . . . . . . . 1 2 . 6 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Traps Triggered 5 | . 2 . . . . . . . . . 1 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Machines Disabled 6 | . . . . . . 1 . . 2 . . . . . 1 1 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Machines Accessed 24 | . 6 . 1 . 1 1 . 1 . 1 2 . 1 . 3 5 2 . . Terminals 17 | . 5 . . . 1 1 . . . 1 1 . 1 . 1 5 1 . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 42 | . 11 . 1 . 2 1 . 5 . 1 2 . 2 . 5 10 2 . . Successful 26 | . 3 . 1 . 1 1 . 5 . 1 2 . 1 . 2 8 1 . . Failed 16 | . 8 . . . 1 . . . . . . . 1 . 3 2 1 . . Catastrophic 8 | . 5 . . . 1 . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 1 . . . . . . . 1 . . . 3 4 . . . Terminals 30 | . 10 . . . 2 1 . . . 1 1 . 2 . 2 10 1 . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . 1 . . Terminal Hacks 17 | . 2 . 1 . 1 1 . 5 . 1 . . 1 . . 5 . . . Record 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . . . . . . . . . . . 1 . . . 2 3 . . . Terminals 5 | . . . . . . . . . . . 1 . . . 1 3 . . . Botnet 5 | . . . . . . . . . . . 1 . . . 1 3 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 . . . . . . . . 1 2 . 1 . 1 3 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 . . . . . . . . 2 . . . . Machine Destruction 4 | . . . . . . 2 . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 1 . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Total Allies 26 | . . . . . . . . . 1 . . 19 . . . 6 . . . Largest Group 19 | . . . . . . . . . 1 1 1 19 12 12 4 6 . . . Highest-Rated Group 702 | . . . . . . . . . 29 29 29 702 495 495 157 269 . . . Highest-Rated Ally 51 | . . . . . . . . . 29 29 29 50 46 46 46 51 . . . Total Orders 8 | . . . . . . 6 2 . . . . . . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . . . . . RETURN 5 | . . . . . . 3 2 . . . . . . . . . . . . Ally Attacks 384 | . . . . . . 75 . . 110 . 1 104 . 35 26 33 . . . Total Damage 12503 | . . . . . . 1515 . . 2044 . . 6191 . 850 770 1133 . . . Kills 63 | . . . . . . 17 . . 15 . . 11 . 5 4 11 . . . Allies Corrupted 4 | . . . . . . 4 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 2 . . . . . . . . . . Drone Launches 96 | . . . . . . 68 14 . 14 . . . . . . . . . . Drone Recoveries 66 | . . . . . . 52 14 . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . 5 3 5 1 1 9 . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . Items 18 | . . . . . . . . . . 4 3 5 1 1 4 . . . . Machines 4 | . . . . . . . . . . 1 . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Turns Passed 10487 | 38 1460 177 477 454 456 664 541 2099 1970 167 163 287 2 51 307 350 462 198 164 Spaces Moved 6580 | 35 865 168 501 403 224 194 207 869 839 138 124 202 3 33 295 263 600 392 225 Core 527 | 17 388 . . . 17 1 . . . . . 1 . . . 12 72 15 4 Treads 1977 | . . . . . 17 125 207 869 759 . . . . . . . . . . Legs 202 | . . . . . . . . . . . 124 78 . . . . . . . Wheels 2748 | 18 477 168 501 403 190 68 . . 80 138 . 123 3 33 295 251 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1126 | . . . . . . . . . . . . . . . . . 528 377 221 Fastest Speed 37 | 50 90 90 90 105 80 95 240 240 100 100 120 100 100 100 100 50 37 40 37 Average Speed 141 | 72 144 90 94 105 140 261 240 240 229 101 120 118 100 100 100 97 41 44 38 Slowest Speed 800 | 100 250 90 105 105 500 570 240 320 243 115 120 800 100 100 115 115 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 87 50 78 80 29 12 39 80 91 5 4 86 . 39 13 43 30 49 14 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . . 1 . . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 . . . . . 1 1 1 . 1 . . . . . 1 1 . . Scrap Searched 8 | . . 1 . 2 . . 1 3 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 190 | . 2 . . . . 84 . . 88 . . . . . . 5 3 . 8 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 2 . . . . . . 5 3 . . AOE 180 | . 2 . . . . 84 . . 86 . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Was Fac DSF Fac Ext Res Qua Sec Total 7525 | 47 989 180 503 425 306 330 252 880 878 164 141 248 2 50 301 320 797 412 300 Wait 580 | . 47 1 . 13 26 94 46 3 16 17 . 29 . 17 . 23 165 14 69 Move 6552 | 34 864 167 500 402 223 193 206 868 838 137 124 201 2 32 294 262 594 386 225 Hop 5 | . . . . . . . . . . . . . . . . . 3 2 . Pick Up 76 | 7 13 1 1 2 9 14 . 2 1 7 5 4 . . . 2 4 4 . Fast Attach 38 | 1 6 1 . . 1 . . 3 . . . 5 . 1 4 4 9 2 1 Attach 60 | 5 2 1 . . 8 7 . . 9 3 8 5 . . 1 . 5 3 3 Detach 6 | . . . . . . 2 . . . . 4 . . . . . . . . Swap 8 | . 1 . 1 1 . 3 . . 1 . . . . . . 1 . . . Drop 38 | . 7 1 1 2 4 5 . 4 5 . . 4 . . . 3 1 1 . Fire 138 | . 49 8 . 5 35 11 . . 5 . . . . . 1 16 6 . 2 Melee 10 | . . . . . . . . . 3 . . . . . . 7 . . . Ram 2 | . . . . . . . . . . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . 9 . . Rewire 2 | . . . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Extension -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 21) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Identified exit to Materials 1156 | -10/Materials | Discovered new exit (range 8) 1483 | -10/Materials | Discovered exit to Materials (range 6) 1498 | -10/Materials | Identified exit to Mines 1499 | -10/Materials | Entered Mines 1500 | -10/Mines | Met a Derelict bent on vengeance 1542 | -10/Mines | Discovered exit to Materials (range 10) 1597 | -10/Mines | Learned Materials terminal intel 1672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1672 | -10/Mines | Discovered new exit (range 5) 1675 | -10/Mines | Identified exit to Exiles 1676 | -10/Mines | Entered Exiles 1699 | -10/Exiles | Met 8R-AWN 1713 | -10/Exiles | Met EX-HEX 1726 | -10/Exiles | Build established: Scavenger-Mutant 1741 | -10/Exiles | Met EX-BIN 1754 | -10/Exiles | Aligned with FarCom system 1755 | -10/Exiles | Given EX-Vault access code 1780 | -10/Exiles | Opened EX-Vault 1800 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Met EX-DEC 1871 | -10/Exiles | Discovered new exit (range 14) 1930 | -10/Exiles | Visited The Gauntlet 2053 | -10/Exiles | Found Army-in-a-Box 2151 | -10/Exiles | Identified exit to Mines 2153 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2153 | -10/Exiles | Entered Mines 2335 | -9/Mines | Core integrity fell below 50% 2478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2531 | -9/Mines | Discovered new exit (range 6) 2536 | -9/Mines | Identified exit to Materials 2578 | -9/Mines | Discovered exit to Materials (range 12) 2607 | -9/Mines | Entered Materials 2607 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2608 | -8/Materials | Identified exit to Storage 2609 | -8/Materials | Loaded intel: 12 terminal locations 2802 | -8/Materials | Lost 4 parts (2n1u1w) 3023 | -8/Materials | Identified exit to Factory 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Utility x2 3086 | -7/Factory | Lost 6 parts (1p2n1u2w) 3142 | -7/Factory | Discovered new exit (range 28) 3186 | -7/Factory | Lost 4 allies 3354 | -7/Factory | Build established: Mutant 3398 | -7/Factory | Murdered 4 allies 3417 | -7/Factory | Lost 5 allies 3727 | -7/Factory | Entered Lower Caves 3976 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4160 | -7/Lower Caves | Spotted B-75 Beast 4268 | -7/Lower Caves | Entered Zion 4348 | -7/Zion | Found Prototype Special Weapon 4348 | -7/Zion | Identified RU-N14's Throwing Claymores 4352 | -7/Zion | Found RU-N14's Throwing Claymores 4457 | -7/Zion | System corruption cleaned by Quarantine Array 4598 | -7/Zion | Learned Factory scanalyzer intel 4608 | -7/Zion | Learned Factory emergency access door positions 5042 | -7/Zion | Found Prototype Device 5048 | -7/Zion | Learned location of 1 exit from Factory 5259 | -7/Zion | Learned location of Data Miner (-6) 5278 | -7/Zion | Learned location of Quarantine (-3) 6328 | -7/Zion | Discovered new exit (range 16) 6367 | -7/Zion | Entered Proximity Caves 6718 | -6/Proximity Caves | Identified exit to Factory 6779 | -6/Proximity Caves | Spotted B-75 Beast 6808 | -6/Proximity Caves | Allies destroyed B-75 Beast 6829 | -6/Proximity Caves | Lost 8 allies 6942 | -6/Proximity Caves | Learned Factory stockpile data 8159 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8178 | -6/Proximity Caves | Lost 4 allies 8184 | -6/Proximity Caves | Destroyed 7 combat bots 8256 | -6/Proximity Caves | Identified Phasing AFG 8336 | -6/Proximity Caves | Ambushed by research squad 8337 | -6/Proximity Caves | Entered Factory 8337 | -6/Factory | Accompanied by 1 ally 8337 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8338 | -6/Factory | Identified exit to Lower Caves 8341 | -6/Factory | Loaded intel: 4 scanalyzer locations 8494 | -6/Factory | Discovered new exit (range 9) 8504 | -6/Factory | Entered another Factory area 8504 | -5/Factory | Accompanied by 1 ally 8504 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8667 | -5/Factory | Sucked down chute 8667 | -5/Factory | Entered Waste 8680 | -5/Waste | Spotted C-40 Crusher 8690 | -5/Waste | Spotted C-40 Crusher 8703 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8709 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8731 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8735 | -5/Waste | Warlord forces began an assault 8740 | -5/Waste | Allies destroyed C-40 Crusher 8742 | -5/Waste | Allies destroyed C-40 Crusher 8766 | -5/Waste | Lost 4 parts (2u2w) 8807 | -5/Waste | Spotted C-40 Crusher 8807 | -5/Waste | Allies destroyed C-40 Crusher 8857 | -5/Waste | Spotted C-40 Crusher 8877 | -5/Waste | Spotted C-40 Crusher 8888 | -5/Waste | Spotted C-40 Crusher 8898 | -5/Waste | Lost 3 allies 8917 | -5/Waste | Allies destroyed C-40 Crusher 8933 | -5/Waste | Discovered new exit (range 13) 8954 | -5/Waste | Entered Factory 8954 | -5/Factory | Accompanied by 12 allies 8956 | -5/Factory | Identified exit to DSF 8956 | -5/Factory | Entered DSF 8956 | -5/DSF | Accompanied by 12 allies 8983 | -5/DSF | Additional patrols routed to DSF 8992 | -5/DSF | Discovered new exit (range 11) 9007 | -5/DSF | Entered Factory 9007 | -4/Factory | Accompanied by 4 allies 9007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9008 | -4/Factory | Identified exit to Extension 9028 | -4/Factory | Lost 4 allies 9069 | -4/Factory | Build established: Tank 9199 | -4/Factory | Lost 4 allies 9314 | -4/Factory | Entered Extension 9321 | -4/Extension | Lost 4 parts (1p1n2u) 9336 | -4/Extension | Disrupted transfer network 9487 | -4/Extension | Rescued a captive Derelict 9488 | -4/Extension | Rescued a captive Derelict 9620 | -4/Extension | Spotted B-86 Titan 9648 | -4/Extension | Lost 6 allies 9653 | -4/Extension | Spotted B-86 Titan 9664 | -4/Extension | Discovered new exit (range 3) 9664 | -4/Extension | Entered Research 9664 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9692 | -3/Research | Lost 14 parts (1p3n7u3w) 9893 | -3/Research | Build established: Mutant 9912 | -3/Research | Found Prototype Launcher 9912 | -3/Research | Identified Tesla Bomb Launcher 10062 | -3/Research | Lost 7 parts (1p1n1u4w) 10101 | -3/Research | Found Prototype Hackware 10115 | -3/Research | Spotted B-86 Titan 10118 | -3/Research | Discovered new exit (range 17) 10122 | -3/Research | Lost 4 parts (1p1n1u1w) 10124 | -3/Research | Core integrity fell below 50% 10126 | -3/Research | Entered Quarantine 10127 | -3/Quarantine | Maximum security lockdown engaged 10129 | -3/Quarantine | Identified Exp. System Shield 10176 | -3/Quarantine | Spotted Alpha 7 10210 | -3/Quarantine | Found Prototype Launcher 10212 | -3/Quarantine | Found Prototype Launcher 10295 | -3/Quarantine | Spotted Fortress 10322 | -3/Quarantine | Discovered new exit (range 6) 10324 | -3/Quarantine | Identified exit to Section 7 10324 | -3/Quarantine | Entered Section 7 10325 | -3/Section 7 | Maximum security lockdown engaged 10465 | -3/Section 7 | Spotted B-86 Titan 10480 | -3/Section 7 | Core integrity fell below 20% 10482 | -3/Section 7 | Identified Mni. Smartbomb Launcher (x2) 10488 | -3/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10475_ C-30 ARC bursts open, deploying its payload. 10475_ G-73 Enforcer unfolds itself. 10475_ G-67 Veteran unfolds itself. 10475_ B-74 Champion unfolds itself. 10475_ G-67 Veteran unfolds itself. 10475_ M-36 Artificer unfolds itself. 10475_ Hrd. Medium Armor Plating destroyed. 10476_ Q-thruster destroyed. 10476_ Critical hit (Burn: +37). 10479_ Q-thruster destroyed. 10479_ Mic. Antimatter Reactor destroyed. 10482_ Identified Mni. Smartbomb Launcher. 10483_ M-36 Artificer repairs L-61 Swordsman. 10484_ Cloning Tubes disabled. 10485_ Mni. Smartbomb Launcher destroyed. 10485_ G-67 Veteran suffers critical hit (Burn). 10485_ M-36 Artificer repairs M-36 Artificer. 10486_ G-67 Veteran suffers critical hit (Burn). 10486_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????w???????? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ??????????????????C????Y???????? #????????????? | | ?????????????????C??????######## #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ]!! #????????????? | | ????????????????????????# ]!! #????????????? | | ????????????????????????# ]! #????????????? | | ????????????????????????# = +????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ?????????????????????#### """ """ #????????????? | | ???????????????####### @ """g""" #????????????? | | ???????????????# " """ #????????????? | | ???????????o???#"" """ " """ #????????????? | | ???????????????#"" """ gb " """ #????????????? | | ???????????????#"T """ l b i #????????????? | | ???????????????#"" g l g """ #????????????? | | ???????????????#"" """ g g gg""" #????????????? | | ???????????????# """ # g %""" #????????????? | | ??????????#????# """ # g """ +????????????? | | ?????????? ????# # mlm %""" #????????????? | | ?????????? ????########## !m ^ #????????????? | | ?????????? ?????????????# !! """ #????????????? | | ?????????? ?????????????# !! """ #????????????? | | ?????????? ?????????????# """ #????????????? | | ?????????? ?????????????# ^""" #????????????? | | ?????????? ?????????????# """ #????????????? | | ?????????? ?????????????# #????????????? | | ?????????# #????????????# """ """ ##???????????? | | ?????????# #????????????# " " """ ""#??????????? | | ?????????# #????????????# """ """ ""#??????????? | | ?????????# #????????????# ^ """ T"#??????????? | | ?????????# #????????????# """ ""#??????????? | | ?????????# #????????????# ""#??????????? | | ?????????# #????????????# """ ###??????????? | | ?????????# #????????????# """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Nope Quantum Hacking Challenges ------------ None Game ------ Seed GhostNodeWings Manual? 0 Play Time 01:56:47 Cumulative 65.0 hours Start 2024.04.27 @ 10:56:35 End 2024.04.27 @ 13:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3ce7448-78d5-4728-a4f1-444d90e55b5e