Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.04 @ 01:59:37 Player: Nalzok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (661) 661 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2151 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 8% Temperature Cool (27) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (8) ---- Ion Engine Nuclear Core Wheel Huge Storage Unit Trap Scanner Rocket Launcher Mini Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Mace Makeshift Spear > --- INVENTORY -------- Ion Engine Nuclear Core Wheel Huge Storage Unit Trap Scanner Shock Rifle Rocket Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | . . 6 14 8 Power 7 | . . 3 3 1 Engine 5 | . . 3 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 7 | . . 2 2 3 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 5 | . . 2 2 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | . . 1 4 1 Device 2 | . . . 1 1 Storage 1 | . . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 8 | . . . 5 3 Energy Gun 4 | . . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 5 | . . . 5 . Parts Lost 17 | . . . 8 9 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility 5 | . . . 2 3 Weapon 6 | . . . 4 2 Highest Loss Streak 4 | . . . 3 4 Average Slot Usage (%) 85 | . 85 86 88 81 Engine 7 | . 14 14 6 . Core 4 | . . . 4 9 Leg 6 | . 28 8 . 4 Wheel 15 | . . 19 20 10 Device 4 | . . . 9 9 Storage 13 | . 14 15 13 11 Processor 5 | . . . 9 11 Protection 3 | . . . 5 5 Energy Gun 3 | . . . 7 4 Ballistic Gun 17 | . 28 28 12 6 Impact Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 22 | 11 11 15 22 20 Greatest Support 32 | 20 20 32 32 16 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 5 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 615 | 200 . 136 208 71 Remotely . | . . . . . Salvage Created 987 | . . 145 444 398 Parts 41 | . . 11 25 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 24 | . . 5 11 8 Melee 6 | . . . . 6 Guns 17 | . . 5 11 1 Classes Destroyed 7 | . . 3 1 3 Worker 2 | . . 1 . 1 Builder 4 | . . . . 4 Tunneler 3 | . . . . 3 Swarmer 6 | . . 3 3 . Grunt 13 | . . 2 6 5 Sentry 2 | . . . 2 . Assembled 3 | . . . . 3 Best Kill Streak 6 | . . 3 6 5 Combat Bots Only 6 | . . 3 6 3 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1716 | . . 201 724 791 Core 422 | . . 16 154 252 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 93 . . Volleys Fired 82 | . 1 18 54 9 Largest 2 | . 2 2 2 1 Hottest 73 | . 40 40 73 50 Shots Fired 128 | . 2 36 80 10 Gun 128 | . 2 36 80 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 94 | . 2 36 48 8 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 34 | . . . 32 2 Robot Hit Streak 10 | . 1 6 10 3 Robot Miss Streak 3 | . 1 3 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 117 | . 1 21 60 35 Core Hits 40 | . . 10 20 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks 44 | . . . . 44 Impact 44 | . . . . 44 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2506 | . 8 237 822 1439 Guns 1115 | . 8 237 822 48 Cannons . | . . . . . Explosions . | . . . . . Melee 1391 | . . . . 1391 Ramming . | . . . . . Kinetic 737 | . 8 237 444 48 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 378 | . . . 378 . Impact 1391 | . . . . 1391 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 8 Average Corruption 7 | . . . 5 8 Corruption Purged . | . . . . . Effects 24 | . . . 8 16 Message Errors 11 | . . . 4 7 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 553 | . . . . 553 Projectiles . | . . . . . Explosions . | . . . . . Melee 553 | . . . . 553 Knockbacks 5 | . . . . 5 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 233 | . . 22 233 197 Average Temperature 42 | . . 6 68 53 Received Heat Transfer 753 | . . 75 318 360 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 19 | . . . 3 16 Impact Corruptions 19 | . . . . 19 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 241 | . 50 134 241 173 Initial 93 | . . 19 21 93 Average 80 | . 21 72 109 81 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 86 100 Level 1 2 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 2 8 17 11 Peak Tracking Total 6 | . 2 3 6 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . 2 . Successful 2 | . 2 . . . Failed 5 | . 3 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1566 | 1 113 598 336 518 Spaces Moved 1046 | 1 89 493 177 286 Core . | . . . . . Treads . | . . . . . Legs 304 | 1 89 128 . 86 Wheels 742 | . . 365 177 200 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 100 80 95 Average Speed 110 | 120 120 105 97 124 Slowest Speed 190 | 120 120 120 100 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 2 24 87 23 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1248 | 2 93 544 258 351 Wait 24 | . . 16 6 2 Move 1042 | . 88 492 176 286 Hop . | . . . . . Pick Up 12 | . 4 4 3 1 Fast Attach 15 | . . 2 9 4 Attach 3 | . . 1 1 1 Detach 1 | . . . 1 . Swap 10 | . . 3 4 3 Drop 15 | 2 . 8 4 1 Fire 82 | . 1 18 54 9 Melee 44 | . . . . 44 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 6) 115 | -10/Materials | Entered Mines 211 | -10/Mines | Discovered new exit (range 14) 239 | -10/Mines | Found a hidden stash of uninstalled traps 253 | -10/Mines | Assembled infested the area 255 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 322 | -10/Mines | Build established: Mutant 473 | -10/Mines | Learned Materials emergency access door positions 675 | -10/Mines | Discovered new exit (range 4) 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Utility x2 822 | -9/Materials | Lost 3 parts (1u2w) 908 | -9/Materials | Discovered new exit (range 16) 1032 | -9/Materials | Lost 3 parts (1n1u1w) 1045 | -9/Materials | Discovered new exit (range 6) 1048 | -9/Materials | Identified exit to Mines 1049 | -9/Materials | Entered Mines 1050 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1108 | -9/Mines | Learned Materials security intel 1219 | -9/Mines | Excavation squad dispatched 1219 | -9/Mines | A large section of the Mines collapsed 1266 | -9/Mines | Core integrity fell below 50% 1482 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1545 | -9/Mines | Core integrity fell below 20% 1567 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01482_ A Mak. Spear has been hastily shoved under some rubble with a note attached: "Stab them where it hurts!" 01486_ Acquired Mak. Spear. 01505_ Nuclear Core destroyed. 01512_ Acquired derelict log, extracted data. Data stored: Factory entrances (x1). 01515_ System corrupted: Substantial component data lost. 01524_ G-34 Mercenary knocked back. 01535_ CF8K|YUEU/64Q0AKFMX0CRHW5HZJM8N 01543_ Shock Rifle destroyed. 01545_ Destroyed Heat Sink. 01545_ Destroyed Sml. Laser. 01545_ G-34 Mercenary system corrupted by crushing effect. 01546_ G-34 Mercenary system terminally corrupted. 01546_ Aluminum Leg fried. 01553_ Critical hit (Burn: +37). 01558_ Aluminum Leg destroyed. 01559_ Heat Sink destroyed. 01562_ Com. Wheel destroyed. 01567_ Critical hit (Burn: +37). 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""" ????####?### #########? | | ?# """ ##### ### ##????? | | ?# #????? | | ?????## ## ### ## #???? | | ??????# ## #?## ## ##?# #??? | | ??????# ## #??########??? #??? | | ??????#g## #?????????????? ##??? | | ??????#%@ g#??????????????###???? | | ??????######????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostDiametricBox Manual? 0 Play Time 00:13:49 Cumulative 328.2 hours Start 2021.11.19 @ 15:47:33 End 2021.12.04 @ 01:59:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 467 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 9e994001-6547-41ff-a45b-8cc18c1d8dbd