Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 02:27:43 Player: kawyua Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1999) 1999 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3818 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/400 Matter 75/300 Energy 280/280 System Corruption 5% Temperature Cool (34) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Improved Flight Unit High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Shield Generator Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Improved Flight Unit High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Shield Generator Hacking Suite Hacking Suite Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Maul [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 69 | 11 11 39 5 3 Power 8 | 2 1 5 . . Engine 8 | 2 1 5 . . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 5 1 9 4 . Treads 12 | 2 . 7 3 . Leg 2 | 2 . . . . Wheel 5 | 1 1 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 4 . . Device 3 | 1 . 2 . . Storage 4 | 1 3 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 33 | 2 6 21 1 3 Energy Gun 7 | . 1 6 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 19 | 2 2 12 1 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 4 | . 3 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost 9 | . 1 6 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 7 | . 1 4 . 2 Highest Loss Streak 2 | . 1 2 . 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 99 100 98 Engine 11 | . 14 10 11 11 Treads 11 | . . 15 15 11 Leg 3 | . 14 . . . Wheel 8 | . 13 6 6 11 Device 8 | . 14 8 . . Storage 11 | . 14 11 11 11 Processor 2 | . . 1 11 11 Energy Gun 7 | . 2 11 . . Energy Cannon 2 | . . . 11 8 Ballistic Gun 28 | . 18 30 33 31 Special Weapon 1 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 61 | 14 49 61 61 61 Greatest Support 40 | 40 20 40 40 12 Greatest Overweight (x) 5 | . 4 5 5 5 Average Overweight (x) 3 | . 3 3 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 18 20 20 20 Average Carried 17 | 6 13 18 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 18 20 20 19 Class Distribution -------------------- 29% | Mutant 26% | Gunner 24% | Tank 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Jun Mat Mat Min Exi Matter Collected 1735 | 287 281 883 284 . Remotely . | . . . . . Salvage Created 2763 | 80 331 1830 480 42 Parts 162 | 7 19 115 21 . Haulers Intercepted 6 | . 1 5 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Min Exi Combat Hostiles Destroyed 62 | . 7 39 10 6 Guns 52 | . 7 38 6 1 Cannons 4 | . . . 4 . AOE 5 | . . . . 5 Classes Destroyed 12 | 1 2 6 2 1 Worker 2 | . . 2 . . Tunneler 4 | 4 . . . . Hauler 6 | . 1 5 . . Recycler 1 | . . 1 . . Operator 4 | . . 4 . . Watcher 2 | . . 2 . . Swarmer 12 | . . 12 . . Grunt 31 | . 7 17 7 . Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 10 | . . 10 . . Assembled 6 | . . . . 6 Best Kill Streak 9 | 2 3 9 5 6 Combat Bots Only 8 | . 3 8 5 6 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Jun Mat Mat Min Exi Damage Taken 2842 | . 350 1447 349 696 Core 495 | . 93 195 28 179 Absorbed by Shields 119 | . . 119 . . Regen/Repaired (Parts) 24 | . . 24 . . Core Remaining (%) 81 | 100 62 . . . Volleys Fired 215 | 13 58 116 16 12 Largest 4 | 2 2 4 4 4 Hottest 164 | 40 100 164 137 144 Shots Fired 640 | 26 89 417 62 46 Gun 573 | 26 63 406 48 30 Cannon 21 | . . 2 14 5 Launcher 13 | . . 2 . 11 Special 33 | . 26 7 . . Kinetic 456 | 26 60 292 48 30 Thermal 171 | . 29 123 14 5 Explosive 13 | . . 2 . 11 Electromagnetic . | . . . . . Robot Hit Streak 16 | 5 16 13 15 11 Robot Miss Streak 6 | 2 2 6 2 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 6 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 359 | 13 49 233 31 33 Core Hits 153 | 6 18 96 14 19 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 7 | . . 7 . . Burn 4 | . . 4 . . Destroy 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4966 | 143 511 3072 570 670 Guns 4196 | 143 487 2843 343 380 Cannons 270 | . . 20 227 23 Explosions 476 | . . 209 . 267 Melee . | . . . . . Ramming . | . . . . . Kinetic 3085 | 143 456 1763 343 380 Thermal 1405 | . 55 1100 227 23 Explosive 476 | . . 209 . 267 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 5 | . . 5 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 61 | . . 44 13 4 Message Errors 9 | . . 7 2 . Matter Fused 16 | . . 11 4 1 Heat Flow Errors 11 | . . 6 4 1 Energy Discharges 6 | . . 5 . 1 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 4 1 . Data Loss (major) 2 | . . 2 . . Misfires 4 | . . 2 1 1 Alerts 4 | . . 3 1 . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 48 | . . 48 . . Projectiles . | . . . . . Explosions 48 | . . 48 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . 64 . 12 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 451 | . 60 418 451 251 Average Temperature 100 | . 17 106 171 88 Received Heat Transfer 783 | . 192 388 183 20 Effects 13 | . . 5 8 . Energy Bleed 2 | . . 1 1 . Interference 10 | . . 4 6 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 3358 | . 125 2780 407 46 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Min Exi Peak Influence 459 | 20 117 449 459 . Initial 174 | . 13 18 174 . Average 182 | 8 37 221 293 . Maximum Alert Level 2 | . . 2 2 . Low Security (%) 58 | 100 100 54 . . Level 1 30 | . . 31 87 . Level 2 10 | . . 14 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 7 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . 1 5 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Min Exi Distress Signals 10 | . 2 8 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 12 69 10 8 Peak Tracking Total 9 | . 4 9 7 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Min Exi Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Jun Mat Mat Min Exi Machines Disabled 8 | . . 3 3 2 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Min Exi Machines Accessed 15 | . 5 10 . . Terminals 13 | . 5 8 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 43 | . 13 30 . . Successful 20 | . 5 15 . . Failed 23 | . 8 15 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 27 | . 12 15 . . Terminals 38 | . 13 25 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 8 . . Terminal Index 1 | . . 1 . . Alert Level 3 | . . 3 . . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 3 . . Terminals 7 | . 4 3 . . Assimilate 1 | . 1 . . . Botnet 5 | . 2 3 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 13 | . 5 8 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Jun Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Jun Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Jun Mat Mat Min Exi Turns Passed 5033 | 225 1035 3009 650 114 Spaces Moved 2316 | 145 545 1276 308 42 Core 22 | 22 . . . . Treads 530 | 11 . 416 103 . Legs 148 | 110 38 . . . Wheels 1616 | 2 507 860 205 42 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 140 165 150 Average Speed 167 | 111 138 180 190 164 Slowest Speed 240 | 160 140 240 240 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 9 85 96 71 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 32 | . 25 7 . . Terrain Destroyed 113 | . 25 17 . 71 Melee . | . . . . . Projectile 32 | . 25 7 . . AOE 81 | . . 10 . 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Min Exi Total 3008 | 181 687 1750 333 57 Wait 290 | . 58 231 1 . Move 2312 | 144 544 1275 307 42 Hop . | . . . . . Pick Up 73 | 11 14 47 1 . Fast Attach 7 | 5 . 2 . . Attach 17 | 2 1 13 . 1 Detach . | . . . . . Swap 45 | 4 10 24 5 2 Drop 49 | 2 2 42 3 . Fire 215 | 13 58 116 16 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 226 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 4) 928 | -10/Materials | Discovered new exit (range 14) 1137 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Discovered new exit (range 7) 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Weapon x2 1525 | -9/Materials | Destroyed 8 combat bots 2030 | -9/Materials | Build established: Skirmisher 2479 | -9/Materials | Discovered new exit (range 5) 3164 | -9/Materials | Build established: Tank 3206 | -9/Materials | Discovered new exit (range 12) 3543 | -9/Materials | Discovered new exit (range 8) 3872 | -9/Materials | Repaired Shield Generator 3999 | -9/Materials | Discovered new exit (range 12) 4138 | -9/Materials | Build established: Gunner 4270 | -9/Materials | Entered Mines 4274 | -9/Mines | Core integrity fell below 50% 4325 | -9/Mines | Met a Derelict bent on vengeance 4750 | -9/Mines | Learned location of 1 exit from Materials 4823 | -9/Mines | Discovered new exit (range 9) 4910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4911 | -9/Mines | Discovered new exit (range 5) 4920 | -9/Mines | Entered Exiles 4950 | -9/Exiles | Discovered new exit (range 14) 4972 | -9/Exiles | Met 8R-AWN 4987 | -9/Exiles | Attacked by the Exiles 5017 | -9/Exiles | Core integrity fell below 20% 5034 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05021_ HV Slug penetrates Earth. 05021_ Penetrated by HV Slug. 05021_ HV Slug penetrates Earth. 05023_ Penetrated by HV Slug. 05023_ Critical hit (Destroy). 05023_ Imp. Assault Rifle destroyed. 05023_ HV Slug penetrates Earth. 05023_ Penetrated by HV Slug. 05023_ HV Slug penetrates Earth. 05025_ The unstable cave ceiling collapses. 05025_ HV Slug penetrates Earth. 05025_ Penetrated by HV Slug. 05025_ HV Slug penetrates Earth. 05027_ Earth collapses. 05027_ The unstable cave ceiling collapses. 05028_ Penetrated by HV Slug. 05028_ HV Slug penetrates Earth. 05028_ Penetrated by HV Slug. 05034_ The unstable cave ceiling collapses. 05034_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????##????????????????? | | ??????????????????????????#### ###??????????????# | | ?????????????????????????# ##???????????## | | ????????????????????????# # #???????????# | | ???????????????????????? #???????????# | | ???????????????????????? #??????????## | | ???????????????????????? g #??????????## | | ???????????????????????## #??????????# | | ??????????????????????## #????????### | | ??????????? ????#### ########## | | ?????????? # #""""## # | | ?????????? * # | | ?????????? % @ ;# * | | ?????????? % ### | | ?????????? % ##"""""#### | | ??????????? % ########??#### * | | ??????????? #????????????##### | | ???????????? ## ###????????????????### | | ???????????? ??## ?????????????????????### | | ???????????? "???? ##???????????????????????## | | ????????????? ?????# #??????????????????????????# | | ?????????????"?????? ???????????????????????????# | | ???????????????????? #???????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyAssembledCompressor Manual? 0 Play Time 00:55:06 Cumulative 93.5 hours Start 2023.03.24 @ 01:06:43 End 2023.03.24 @ 02:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac6720ef-50cb-4d2d-9412-053be48d5818