Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 11:16:12 Player: QXander Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (150) 750 Value Destroyed (5998) 5998 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 11527 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 410 Friendly Fire -69 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 150/150 System Corruption 35% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Improved Sensor Array System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Wheel Wheel Advanced Heat Sink Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Energy Well Active Sensor Suite Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Force Rifle > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Coolant Injector Component Analysis Suite [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 5 | . . . . 1 1 2 . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 207 | 9 4 4 3 34 18 39 19 77 Power 36 | 2 . . 1 5 2 9 5 12 Engine 17 | 2 . . 1 3 2 3 4 2 Core 17 | . . . . 2 . 6 1 8 Reactor 2 | . . . . . . . . 2 Propulsion 71 | 2 3 3 1 12 6 12 6 26 Treads 6 | . . . . . . . . 6 Leg 50 | . . 1 . 12 6 12 6 13 Wheel 10 | 2 1 . . . . . . 7 Hover . | . . . . . . . . . Flight 5 | . 2 2 1 . . . . . Utility 61 | 2 . 1 . 10 4 14 5 25 Device 38 | 1 . . . 7 2 10 3 15 Storage 4 | 1 . . . 1 . 1 . 1 Processor 5 | . . 1 . . . 3 . 1 Hackware 2 | . . . . . . . . 2 Protection 12 | . . . . 2 2 . 2 6 Artifact . | . . . . . . . . . Weapon 39 | 3 1 . 1 7 6 4 3 14 Energy Gun 19 | 1 1 . . 2 4 2 3 6 Energy Cannon 9 | . . . . 1 1 2 . 5 Ballistic Gun 6 | 2 . . 1 3 . . . . Ballistic Cannon 5 | . . . . 1 1 . . 3 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Corrupted Parts 3 | . . . . . . . . 3 System Corruption 13 | . . . . . . . . 13 Parts Lost 96 | . 1 . 8 9 1 16 11 50 Power 17 | . . . 1 1 . 3 2 10 Propulsion 28 | . 1 . 4 2 . 5 2 14 Utility 28 | . . . 1 2 1 5 3 16 Weapon 23 | . . . 2 4 . 3 4 10 Highest Loss Streak 13 | . 1 . 8 3 1 10 4 13 To Critical Strikes 2 | . . . . 1 . 1 . . Average Backups 5 | 1 5 2 2 3 7 8 6 4 Power . | . . 1 . . . 1 . 1 Propulsion 1 | . 2 . . . 2 2 1 . Utility 2 | . . . 1 1 3 3 2 2 Weapon . | . 1 . . 1 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 16 | . 1 . . 1 6 2 3 3 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . 1 . . . . . 1 . Utility 5 | . . . . 1 4 . . . Weapon 7 | . . . . . 2 1 2 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 89 97 74 76 99 96 98 77 Engine 6 | . 14 11 10 5 9 4 7 3 Core 4 | . . . . 2 4 7 4 5 Leg 21 | . . . . 27 30 25 25 11 Wheel 1 | . 17 . . . . . . 4 Flight 1 | . 9 42 27 4 . . . . Device 15 | . 12 11 6 13 15 19 15 14 Storage 7 | . 11 2 . . 7 11 13 5 Processor 2 | . . 7 11 . . 4 6 . Protection 4 | . . . . 4 6 1 3 6 Energy Gun 11 | . 14 . . 2 17 12 16 7 Energy Cannon 2 | . . . . . 1 5 2 3 Ballistic Gun 2 | . 8 22 19 10 . . . . Ballistic Cannon 2 | . . . . 2 2 . . 4 Peak Build Rating 81 | 9 9 12 12 29 48 67 67 81 Average Rating 48 | 6 8 11 9 16 40 57 61 63 On Entrance 25 | . 9 8 12 7 27 47 67 51 Avg Prop Armor Cover (%) 4 | . . 3 4 4 . . . 4 Naked Turns 7 | . . . . . . . . 7 Heaviest Build 71 | 13 13 11 6 34 50 61 68 71 Greatest Support 159 | 26 26 16 12 50 65 75 75 159 Greatest Overweight (x) 9 | . . . . 1 . 1 1 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 5 10 10 10 10 20 Average Capacity 8 | 6 7 5 5 5 10 10 10 7 Most Carried 11 | 4 8 3 3 5 10 10 10 11 Average Carried 6 | 2 5 2 2 3 7 9 8 4 Final Capacity 10 | 8 5 5 5 10 10 10 10 5 Final Carried 10 | 4 4 3 1 3 10 9 9 5 Class Distribution -------------------- 37% | Scavenger-Tank 22% | Scavenger-Gunner 19% | Scavenger-Mutant 10% | Scavenger-Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Matter Collected 3850 | 310 60 . 19 764 413 587 210 1487 Remotely . | . . . . . . . . . Salvage Created 6753 | 152 162 44 67 750 465 1272 1105 2736 Parts 311 | 9 13 2 5 40 18 64 36 124 Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed 6 | 1 . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Combat Hostiles Destroyed 114 | . 7 1 4 14 7 22 17 42 Guns 66 | . 7 1 4 10 3 14 14 13 Cannons 35 | . . . . 4 4 5 1 21 AOE 4 | . . . . . . . . 4 Classes Destroyed 15 | 3 2 . . 4 3 1 1 1 Worker 12 | 1 1 . . . 1 3 . 6 Builder 9 | . . . . . 1 3 1 4 Tunneler 2 | 2 . . . . . . . . Hauler 2 | . . . . 1 1 . . . Recycler 7 | 1 . . . 1 2 . . 3 Watcher 4 | . . . . . 1 2 1 . Swarmer 22 | . 6 . 4 . . 7 2 3 Cutter 1 | . . . . . . . . 1 Grunt 50 | . 1 1 . 8 2 8 8 22 Brawler 1 | . . . . 1 . . . . Sentry 10 | . . . . 4 1 . 3 2 Hunter 12 | . . . . 1 1 5 2 3 Programmer 14 | . . . . . 3 1 . 10 Heavy 2 | . . . . . . 1 . 1 Behemoth 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Best Kill Streak 8 | 4 4 1 4 3 6 8 5 5 Combat Bots Only 6 | . 3 1 4 3 2 6 3 5 Max Kills in Single Turn 5 | 1 2 1 1 1 5 2 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Hostile Shots Fired 1179 | . 38 15 70 155 71 196 179 455 Missed 369 | . 9 10 32 46 24 60 71 117 Hits 810 | . 29 5 38 109 47 136 108 338 Melee 16 | . . . . . . . . 16 Projectile 794 | . 29 5 38 109 47 136 108 322 AOE 2 | . . . . . 1 . . 1 Critical Strikes 40 | . 1 . 2 4 2 4 2 25 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 14221 | . 240 57 440 1663 578 2445 1608 7190 Core 2134 | . 62 34 98 384 58 416 77 1005 Absorbed by Shields 20 | . . . . . 20 . . . Redirected to Shielding 225 | . . . . . 13 . . 212 Regen/Repaired (Parts) 21 | . . . . . . 21 . . Core Remaining (%) 67 | 100 75 . 67 30 91 . 42 . Volleys Fired 457 | 10 18 16 12 103 29 64 52 153 Largest 3 | 2 2 2 2 2 3 3 3 3 Hottest 271 | 40 80 40 40 102 190 245 245 271 Shots Fired 1011 | 20 36 32 24 138 87 185 134 355 Gun 675 | 20 36 32 24 124 57 108 122 152 Cannon 336 | . . . . 14 30 77 12 203 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 337 | 20 6 32 24 116 29 . . 110 Thermal 635 | . 30 . . 22 58 185 134 206 Explosive . | . . . . . . . . . Electromagnetic 39 | . . . . . . . . 39 Robot Hit Streak 19 | 7 10 4 5 14 5 19 18 17 Robot Miss Streak 9 | 3 4 4 4 5 5 4 4 9 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . 2 . 1 . . . 1 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Shots Hit Robots 629 | 14 21 14 13 102 48 115 103 199 Core Hits 323 | 5 11 6 7 47 24 58 49 116 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 8 | . . . . . . 1 5 2 Critical Strikes 27 | . . . . 1 1 3 7 15 Burn 15 | . . . . 1 . 2 1 11 Destroy 10 | . . . . . . 1 6 3 Blast 2 | . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15765 | 118 276 105 144 1421 1768 2894 2509 6530 Guns 8779 | 118 276 105 144 1183 590 1810 2265 2288 Cannons 5537 | . . . . 238 596 1025 244 3434 Explosions 1434 | . . . . . 582 59 . 793 Melee . | . . . . . . . . . Ramming 15 | . . . . . . . . 15 Kinetic 3742 | 118 31 105 144 1104 466 . . 1774 Thermal 11011 | . 245 . . 317 1302 2835 2509 3803 Explosive 354 | . . . . . . 59 . 295 Electromagnetic 643 | . . . . . . . . 643 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . . 7 2 2 35 Average Corruption 10 | . . . . . 2 1 1 23 Corruption Purged 2 | . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . Effects 177 | . . . . . 33 9 8 127 Message Errors 40 | . . . . . 9 3 3 25 Matter Fused 38 | . . . . . 11 2 . 25 Heat Flow Errors 17 | . . . . . 2 1 . 14 Energy Discharges 16 | . . . . . 1 1 3 11 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 21 | . . . . . 9 . . 12 Data Loss (major) 6 | . . . . . . 1 . 5 Misfires 7 | . . . . . . . 1 6 Alerts 8 | . . . . . 1 1 . 6 Misdirections 7 | . . . . . . . . 7 Weapon Failures 15 | . . . . . . . . 15 Overload Shots . | . . . . . . . . . Overflow Damage 351 | . . . . . 157 25 . 169 Projectiles 142 | . . . . . 24 25 . 93 Explosions 209 | . . . . . 133 . . 76 Melee . | . . . . . . . . . Knockbacks 18 | . . . . 7 2 . . 9 Impact . | . . . . . . . . . Kinetic 18 | . . . . 7 2 . . 9 Secondary . | . . . . . . . . . Self-Inflicted Damage 462 | . . . . . . 108 . 354 Shots 8 | . . . . . . 1 . 7 Rammed 3 | . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . 5 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 623 | . 162 12 46 199 335 623 617 473 Average Temperature 119 | . 61 5 25 82 107 187 178 110 Received Heat Transfer 3374 | . 24 30 150 936 107 249 687 1191 Effects 13 | . . . . . . 1 6 6 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 8 | . . . . . . 1 4 3 Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . Robots Melted 9 | . . . . . . 3 2 4 Combat Hostiles 8 | . . . . . . 3 2 3 Parts Melted 58 | . 1 . . . 3 18 16 20 Heat Transferred 20550 | . 550 . . 740 1586 5242 4454 7978 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Maximum Alert Level 3 | . . . . . . 1 1 3 Low Security (%) 76 | 100 100 100 100 100 100 91 96 26 Level 1 17 | . . . . . . 8 3 52 Level 2 5 | . . . . . . . . 19 Level 3 . | . . . . . . . . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 738 | 5 129 43 40 72 198 226 217 738 Initial 90 | . 3 37 14 . 27 . 63 90 Average 125 | 1 61 20 13 16 37 112 91 276 Influence Increases 4588 | 20 169 61 104 406 402 721 883 1822 Destroy 0b10 Robot/C 2500 | . 140 20 80 280 140 440 560 840 Destroy 0b10 Robot/NC 185 | 20 5 . . 10 30 40 15 65 Destroy Leader 504 | . 20 10 10 82 64 84 64 170 Allied During Kill 100 | . . . . . . . 100 . Successful Hack 184 | . 4 16 14 33 . 10 59 48 Disable Machine 360 | . . . . . 105 45 . 210 Destroy Structure 355 | . . . . 1 18 42 10 284 Partial Spotted 30 | . . 15 . . . 15 . . Lose Combat Pursuer 270 | . . . . . 45 45 75 105 Active Sensor Use 100 | . . . . . . . . 100 Influence Decreases 3871 | 15 85 115 139 346 462 591 828 1290 Entered New Map 270 | . 2 52 21 . 33 . 67 95 Time Decay 2421 | 15 73 63 38 266 429 431 411 695 Lost Part 940 | . 10 . 80 80 . 160 110 500 Lost Ally 240 | . . . . . . . 240 . Squads Dispatched 36 | . 1 2 . 2 6 5 4 16 Investigation 7 | . 1 . . . 1 . 2 3 Extermination 13 | . . . . . 5 2 . 6 Reinforcement 15 | . . 2 . 2 . 3 2 6 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Distress Signals 9 | . . . 2 1 1 1 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 11 10 14 21 19 30 40 61 Peak Tracking Total 11 | . 4 6 11 5 3 5 8 7 Tactical Retreats 16 | . . . . . 3 2 5 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Traps Triggered 5 | . 1 . . . 1 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Machines Disabled 24 | . . . . . 7 3 . 14 Max in Single Turn 7 | . . . . . 7 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Machines Accessed 42 | . 3 1 2 7 6 6 7 10 Terminals 29 | . 3 1 2 6 3 3 7 4 Fabricators 3 | . . . . . 1 1 . 1 Repair Stations 3 | . . . . . 1 1 . 1 Recycling Units 3 | . . . . . 1 . . 2 Scanalyzers 4 | . . . . 1 . 1 . 2 Garrison Access . | . . . . . . . . . Total Hacks 102 | . 7 4 6 20 12 8 18 27 Successful 42 | . 4 3 4 7 4 4 6 10 Failed 60 | . 3 1 2 13 8 4 12 17 Catastrophic 12 | . . . 1 2 1 2 3 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 70 | . 7 4 6 18 4 4 18 9 Fabricators 6 | . . . . . 3 1 . 2 Repair Stations 8 | . . . . . 4 2 . 2 Recycling Units 4 | . . . . . 1 . . 3 Scanalyzers 14 | . . . . 2 . 1 . 11 Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 4 3 4 6 1 2 6 5 Part Schematic 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Open Door 4 | . . . . . . . 4 . Open DSF 3 | . . . . . 1 1 . 1 Level Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . . . . 1 . 1 Locate Traps 8 | . 2 . 1 2 . . 2 1 Dispatch Records 1 | . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 Zone Layout 5 | . 1 1 1 1 . . . 1 Fabricator Hacks 4 | . . . . . 2 . . 2 Load Schematic 2 | . . . . . 1 . . 1 Build 2 | . . . . . 1 . . 1 Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 Retrieve Components 2 | . . . . . 1 . . 1 Scanalyzer 3 | . . . . 1 . . . 2 Retrieve Study 3 | . . . . 1 . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 1 . 1 5 5 4 5 9 Full Trace Events 5 | . . . . . 1 . 2 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 4 | . . . . . 2 . . 2 Authchips . | . . . . . . . . . Time 109 | . . . . . 36 . . 73 Total Part Build Rating 12 | . . . . . 6 . . 6 Part Studies Acquired 3 | . . . . 1 . . . 2 Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Total Allies 13 | . . . . . . . 13 . Largest Group 9 | . . . . . . . 9 . Highest-Rated Group 258 | . . . . . . . 258 . Highest-Rated Ally 39 | . . . . . . . 39 . Total Orders . | . . . . . . . . . Ally Attacks 101 | . . . . . . . 101 . Total Damage 1838 | . . . . . . . 1838 . Kills 12 | . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Active Infowar (turns) 1921 | 57 206 157 65 . . 350 . 1086 Optics 350 | . . . . . . 350 . . Sensors 333 | . . . . . . . . 333 A.S.S. 753 | . . . . . . . . 753 Terrain 485 | 57 206 157 65 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Turns Passed 9878 | 139 236 157 113 1030 2301 1475 1464 2963 Spaces Moved 6400 | 107 250 219 186 562 1653 893 913 1617 Core 27 | 3 . . . . . . . 24 Treads 110 | . . . . . . . . 110 Legs 4920 | . . . . 453 1653 893 913 1008 Wheels 701 | 104 122 . . . . . . 475 Hover . | . . . . . . . . . Flight 642 | . 128 219 186 109 . . . . Fastest Speed 31 | 50 37 31 34 40 120 120 120 50 Average Speed 117 | 90 59 33 36 105 121 121 122 141 Slowest Speed 500 | 100 90 44 40 120 122 190 190 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . 1 3 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 35 17 48 28 26 14 72 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 223 | . . . . . 18 54 2 149 Melee . | . . . . . . . . . Projectile 72 | . . . . . 4 11 2 55 AOE 151 | . . . . . 14 43 . 94 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Total 7956 | 128 308 275 207 887 1883 1143 1145 1980 Wait 476 | . 11 31 10 150 120 83 41 30 Move 6384 | 106 249 216 179 561 1652 892 912 1617 Hop 4 | . . 1 3 . . . . . Pick Up 82 | 2 8 1 . 11 21 19 6 14 Fast Attach 112 | 8 1 2 1 14 7 12 6 61 Attach 87 | . 7 4 2 13 8 20 9 24 Detach 51 | 1 5 3 . 6 9 1 5 21 Swap 69 | 1 1 . . 12 10 20 11 14 Drop 126 | . 8 1 . 17 26 32 8 34 Fire 457 | 10 18 16 12 103 29 64 52 153 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 2 | . . . . . . . . 2 Crush 3 | . . . . . . . . 3 Escape Stasis 2 | . . . . . . . 2 . Rewire 100 | . . . . . 1 . 93 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 140 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x2 421 | -9/Materials | Discovered new exit (range 16) 533 | -9/Materials | Entered Storage 607 | -9/Storage | Identified exit to Materials 646 | -9/Storage | Entered Materials 646 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 657 | -8/Materials | Lost 8 parts (1p4n1u2w) 811 | -8/Materials | Core integrity fell below 50% 858 | -8/Materials | Lost 3 parts (1n1u1w) 1138 | -8/Materials | Build established: Scavenger-Mutant 1502 | -8/Materials | Discovered new exit (range 15) 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2023 | -7/Factory | Build established: Scavenger-Tank 2461 | -7/Factory | Allied Derelicts emerged from ambush trap array 2676 | -7/Factory | Fabricated Adv. Visual Processing Unit (x2) 2974 | -7/Factory | Lost 3 allies 3772 | -7/Factory | Discovered new exit (range 16) 3977 | -7/Factory | Entered another Factory area 3977 | -6/Factory | Evolved 2 slots: Utility x2 3982 | -6/Factory | Identified exit to DSF 4583 | -6/Factory | Lost 10 parts (2p3n3u2w) 4663 | -6/Factory | Found Prototype Device 4716 | -6/Factory | Identified Active Sensor Suite 5062 | -6/Factory | Repaired Cryofiber Web 5083 | -6/Factory | Build established: Scavenger-Gunner 5375 | -6/Factory | Discovered new exit (range 14) 5452 | -6/Factory | Entered Extension 5686 | -6/Extension | Spotted B-75 Beast 5879 | -6/Extension | Rescued a captive Derelict 6013 | -6/Extension | Core integrity fell below 50% 6088 | -6/Extension | Rescued a captive Derelict 6247 | -6/Extension | Rescued a captive Derelict 6248 | -6/Extension | Rescued a captive Derelict 6379 | -6/Extension | Lost 9 allies 6431 | -6/Extension | Lost 4 parts (1p1n2w) 6506 | -6/Extension | Spotted B-75 Beast 6514 | -6/Extension | Destroyed B-75 Beast 6521 | -6/Extension | Allies destroyed B-75 Beast 6577 | -6/Extension | Discovered new exit (range 3) 6827 | -6/Extension | Disrupted transfer network 6916 | -6/Extension | Entered Factory 6916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7133 | -5/Factory | Lost 3 parts (3n) 7179 | -5/Factory | Build established: Scavenger-Skirmisher 7669 | -5/Factory | Lost 4 parts (1n1u2w) 7713 | -5/Factory | System corruption reached 10% 7740 | -5/Factory | Lost 5 parts (1p1n2u1w) 8252 | -5/Factory | Lost 3 parts (1p2u) 8349 | -5/Factory | Lost 13 parts (3p3n4u3w) 8515 | -5/Factory | Released all parts (7) 8520 | -5/Factory | Core integrity fell below 50% 8546 | -5/Factory | Lost 7 parts (1p2n3u1w) 9162 | -5/Factory | Build established: Scavenger-Tank 9398 | -5/Factory | System corruption reached 30% 9428 | -5/Factory | Core integrity fell below 20% 9571 | -5/Factory | Fabricated Adv. Visual Processing Unit? 9616 | -5/Factory | First assault squad dispatched 9879 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09848_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 09849_ K-01 Serf collects debris. 09850_ Slammed into K-01 Serf. 09851_ Acquired 18 matter. 09855_ System corrupted: Matter fused (-10). 09859_ Acquired Imp. Sensor Array. 09861_ U-05 Engineer builds a Wall. 09861_ Imp. Medium Treads destroyed. 09863_ Imp. Medium Treads severed. 09867_ Acquired 12 matter. 09870_ System corrupted: Matter fused (-9). 09870_ U-05 Engineer builds a Wall. 09870_ Slammed into K-01 Serf. 09872_ Imp. Medium Treads severed. 09873_ Destroyed Imp. Surge Thruster. 09873_ C-35 Carver knocked back. 09874_ U-05 Engineer builds a Wall. 09875_ Magnetic Acceleration Cannon severed. 09877_ Magnetic Acceleration Cannon destroyed. 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"#=?% #???????????????? | | ????????????????????? ##R# #???????????????? | | ????????????????????" !?#!#! #???????????????? | | ?????????????????? ??# ####+"##???????????????? | | ?????????????????#####??# #??? ##????????????????? | | ????????????????????????% #????#?????????????????? | | ????????????????????????% ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ""??????????????????????? | | ???????????????????????? ""??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 145 Energy Generation 35 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 675 Resistance: EX 50 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 5 Defensive Hacking 22 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Visual Processing Unit | x2 | -7/Factory Adv. Visual Processing Unit | x2 | -5/Factory Repaired ---------- Cryofiber Web | 30% | -6/Factory Studied --------- Minigun | -8/Materials | Hacked Gatling Laser | -5/Factory | Hacked Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DIY Cooler Hey, That's Mine! Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed GhostTimingBroadsword Manual? 0 Play Time 01:40:54 Cumulative 28.3 hours Start 2025.10.30 @ 09:38:01 End 2025.10.30 @ 11:16:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ac3907d-7818-483b-8c1f-c632a29b47fe