Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 19:50:45 Player: korgoth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 3083 Bonus ------- Follower Combat Kills 242 Cogmind --------- Core Integrity 467/700 Matter 233/300 Energy 12/100 System Corruption 10% Temperature Critical (530) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (3) ------- Field Laser > --- INVENTORY (10) --- Armored Treads Armored Treads Armored Treads Medium Treads Flight Unit Small Storage Unit Advanced Weight Redist. System Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser EMP Blaster > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Medium Treads Flight Unit Small Storage Unit Advanced Weight Redist. System Plasma Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Medium Armor Plating Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 24 | 6 2 . 1 11 4 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . 3 1 Treads 4 | . . . . 3 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . . 1 4 2 Device . | . . . . . . Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 8 | 2 2 . . 4 . Energy Gun 4 | 2 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 6 | . . . . 1 5 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Backups 7 | 1 3 4 5 9 9 Power . | . . . . . . Propulsion 3 | . 1 3 3 4 4 Utility 2 | . . . . 3 3 Weapon . | 1 . 1 2 . . Tool/Special . | . . . . . . Unused Backups 12 | . 2 . 1 3 6 Power 2 | . 1 . . 1 . Propulsion 7 | . . . . 2 5 Utility 1 | . . . . . 1 Weapon 2 | . 1 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 84 85 75 84 82 Engine 6 | . 14 14 11 4 . Treads 16 | . . . . 24 30 Wheel 10 | . 28 28 22 1 . Storage 9 | . 14 14 11 9 7 Processor 2 | . . . . . 6 Protection 11 | . . . 9 18 14 Energy Gun 9 | . 12 . . 12 15 Ballistic Gun 10 | . 14 28 22 5 . Launcher 4 | . . . . 8 6 Peak Build Rating 34 | 6 6 6 7 25 34 Average Rating 18 | 3 5 6 6 22 30 On Entrance 8 | . 6 6 6 7 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 39 | 12 12 12 15 39 37 Greatest Support 80 | 20 20 20 20 60 80 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 6 8 8 8 9 10 Most Carried 10 | 5 4 5 7 10 10 Average Carried 7 | 2 3 4 5 9 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 2 4 5 7 10 8 Class Distribution -------------------- 54% | Tank 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 427 | 251 29 2 22 123 . Remotely . | . . . . . . Salvage Created 255 | 29 28 . . 62 136 Parts 23 | 2 7 . . 8 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 6 | . 2 . . 1 3 Guns 4 | . 2 . . 1 1 AOE 2 | . . . . . 2 Classes Destroyed 6 | 1 1 . . 2 2 Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Swarmer 2 | . 2 . . . . Grunt 2 | . . . . . 2 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 2 | 1 2 . . 2 2 Combat Bots Only 2 | . 2 . . 1 2 Max Kills in Single Turn 2 | 1 2 . . 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 199 | . 11 . 10 17 161 Missed 75 | . 5 . 6 7 57 Hits 124 | . 6 . 4 10 104 Projectile 124 | . 6 . 4 10 104 Critical Strikes 1 | . . . . 1 . Damage Taken 1693 | . 48 . 56 222 1367 Core 239 | . 6 . . . 233 Absorbed by Shields . | . . . . . . Core Remaining (%) 99 | 100 . 97 100 100 . Volleys Fired 24 | 1 5 . 6 2 10 Largest 3 | 2 2 . 2 3 3 Hottest 146 | 80 80 . 40 146 146 Shots Fired 53 | 2 10 . 12 6 23 Gun 46 | 2 10 . 12 4 18 Cannon . | . . . . . . Launcher 7 | . . . . 2 5 Special . | . . . . . . Kinetic 14 | . 2 . 12 . . Thermal 21 | 2 8 . . 2 9 Explosive . | . . . . . . Electromagnetic 18 | . . . . 4 14 Robot Hit Streak 5 | 1 4 . 5 2 5 Robot Miss Streak 4 | . 4 . 1 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 29 | 1 4 . 9 3 12 Core Hits 16 | 1 2 . 3 3 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 706 | 12 41 . 68 122 463 Guns 338 | 12 41 . 68 52 165 Cannons . | . . . . . . Explosions 368 | . . . . 70 298 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 68 | . . . 68 . . Thermal 307 | 12 41 . . 24 230 Explosive . | . . . . . . Electromagnetic 331 | . . . . 98 233 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . . . . . 72 Projectiles . | . . . . . . Explosions 72 | . . . . . 72 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 246 | . . . . 86 160 Shots 7 | . . . . 4 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | 18 92 . . 150 530 Average Temperature 164 | 12 53 . . 80 247 Received Heat Transfer 450 | . . . 9 9 432 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 447 | 25 100 . . 87 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 118 | 5 65 1 118 68 108 Initial 40 | . 3 1 . 40 . Average 21 | . 22 . 45 16 22 Influence Increases 549 | 5 65 . 238 68 173 Destroy 0b10 Robot/C 280 | . 40 . 160 20 60 Destroy 0b10 Robot/NC 10 | 5 . . . 5 . Destroy Leader 90 | . 10 . 60 10 10 Allied During Kill 18 | . . . 18 . . Disable Machine 90 | . . . . 30 60 Destroy Structure 46 | . . . . 3 43 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 478 | . 65 5 140 166 102 Entered New Map 64 | . 2 4 . 58 . Time Decay 344 | . 63 1 120 108 52 Lost Part 50 | . . . . . 50 Lost Ally 20 | . . . 20 . . Squads Dispatched 3 | . 1 . 1 . 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 3 . 7 9 4 Peak Tracking Total 5 | . 3 . 4 5 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 2 4 Max in Single Turn 3 | . . . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 2 . . 1 1 Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 1 1 Successful 1 | . . . . 1 . Failed 3 | . 2 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Record 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 39 | . . 39 39 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 21 | . . . 19 2 . Total Damage 358 | . . . 316 42 . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1544 | 56 179 138 267 425 479 Spaces Moved 1150 | 57 191 145 273 229 255 Core 21 | 21 . . . . . Treads 462 | . . . . 207 255 Legs . | . . . . . . Wheels 667 | 36 191 145 273 22 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 170 Average Speed 115 | 68 80 80 80 162 170 Slowest Speed 170 | 80 80 80 80 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 37 32 33 28 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . . 2 48 Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . . . 2 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1317 | 71 209 166 312 278 281 Wait 64 | . . 21 28 10 5 Move 1145 | 56 190 144 272 228 255 Hop . | . . . . . . Pick Up 40 | 8 7 1 4 16 4 Fast Attach . | . . . . . . Attach 18 | 6 1 . 1 5 5 Detach . | . . . . . . Swap 9 | . 1 . . 7 1 Drop 17 | . 5 . 1 10 1 Fire 24 | 1 5 . 6 2 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 7) 374 | -10/Mines | Entered Materials 374 | -9/Materials | Accompanied by 2 allies 374 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 379 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 621 | -9/Materials | Discovered new exit (range 16) 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Accompanied by 1 ally 641 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 970 | -8/Materials | Build established: Tank 1040 | -8/Materials | Discovered new exit (range 16) 1066 | -8/Materials | Entered Factory 1066 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -7/Factory | System corruption reached 10% 1545 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Integrated Corrupted Lgt. Nuclear Core (+10). [Achievement: A Problem For Future Me] Acquired Plasma Cannon. System corrupted: Matter fused (-7). System corrupted: Field Laser failed to cycle. Terminal disabled. Door malfunctions. Imp. Heat Sink fried. Particle Gun fried. G-47 Trooper destroyed. EMP Blaster destroyed. G-47 Trooper destroyed. Lgt. Nuclear Core broken. Overheating: Short circuit. Lgt. Armor Plating destroyed. [Achievement: Well Done] Overheating: Energy bleed (-2). Shock Rifle destroyed. Overheating: Core damaged (-126). 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