Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 15:35:42 Player: acra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (4376) 4376 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10186 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 95/100 System Corruption 3% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Field Propulsion Array > --- UTILITY (10) ----- Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Thermal Shield High-powered Shock Rifle Vibroblade Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Thunder Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Compact Battery Compact Battery Improved Matter Compressor Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Particle Charger Advanced Particle Charger > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Medium Treads Advanced Weight Redist. System Improved Transmission Jammer Thermal Shield Tesla Rifle Autogun Hardcell Cannon Heavy Hammer [Rating: 91] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . Utility 8 | . . 2 2 . 2 . 2 . . . Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 159 | 6 12 14 10 25 13 31 13 5 3 27 Power 23 | 1 1 1 1 6 2 3 2 . 1 5 Engine 12 | 1 1 1 1 4 1 2 . . . 1 Core 8 | . . . . 2 1 1 2 . 1 1 Reactor 3 | . . . . . . . . . . 3 Propulsion 47 | 2 5 2 3 10 2 11 3 . 1 8 Treads 6 | . . . . 4 . 2 . . . . Leg 29 | 2 3 2 1 4 1 5 3 . 1 7 Wheel 7 | . . . 2 2 1 2 . . . . Hover . | . . . . . . . . . . . Flight 5 | . 2 . . . . 2 . . . 1 Utility 50 | 1 2 5 5 4 6 10 6 4 1 6 Device 22 | . . 3 1 2 1 5 3 2 1 4 Storage 8 | 1 1 . . . 1 1 1 2 . 1 Processor 10 | . 1 1 1 2 2 3 . . . . Hackware 4 | . . . 1 . 1 . 1 . . 1 Protection 6 | . . 1 2 . 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 4 6 1 5 3 7 2 1 . 8 Energy Gun 21 | 1 1 3 1 4 1 4 . . . 6 Energy Cannon 5 | . . 2 . . . 3 . . . . Ballistic Gun 6 | 1 2 . . . . . 2 1 . . Ballistic Cannon 3 | . . . . . 2 . . . . 1 Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . . 2 Corrupted Parts 3 | . . . . 3 . . . . . . System Corruption 25 | . . . . 25 . . . . . . Parts Lost 71 | . . 2 4 16 2 15 5 3 2 22 Power 9 | . . . 1 4 . 1 . . . 3 Propulsion 21 | . . 1 1 6 1 6 1 . 1 4 Utility 23 | . . . 1 3 1 5 3 1 1 8 Weapon 18 | . . 1 1 3 . 3 1 2 . 7 Highest Loss Streak 15 | . . 2 2 7 1 6 5 2 2 15 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 8 | 1 7 9 9 9 9 8 9 7 9 8 Power 1 | . 1 1 . . . 1 2 2 2 1 Propulsion 1 | . 2 2 1 . . . 1 1 1 . Utility 3 | . 1 3 3 4 4 2 2 2 2 2 Weapon 3 | . 1 3 3 3 5 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 1 3 1 1 4 3 3 . . 3 Power 2 | . . . . . . 1 1 . . . Propulsion 2 | . . . . 1 . . . . . 1 Utility 5 | . . 1 1 . 2 . . . . 1 Weapon 10 | . 1 2 . . 2 2 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 95 93 98 87 98 86 98 79 Engine 4 | . 12 11 8 5 6 2 . . . . Core 2 | . . . . 2 . 3 5 5 5 6 Treads 1 | . . . . 7 3 . . . . . Leg 12 | . 25 21 14 4 2 4 17 17 16 12 Wheel 1 | . . . 3 3 7 2 . . . . Device 10 | . . 14 12 9 4 10 13 10 10 8 Storage 10 | . 14 11 9 9 7 7 9 11 23 16 Processor 20 | . 13 18 21 19 37 22 17 17 17 13 Hackware 4 | . . . 5 9 7 6 8 5 4 1 Protection 1 | . . . 1 5 1 2 4 . . . Energy Gun 9 | . 8 10 8 8 4 6 12 7 11 15 Energy Cannon 1 | . . . . . . 7 . . . . Ballistic Gun 2 | . 15 . . . . . 3 7 3 . Ballistic Cannon 1 | . . . . . 5 4 . . . . Impact Weapon 3 | . 1 4 9 8 4 . . . 1 . Slashing Weapon 1 | . . 6 . . . . . . . . Peak Build Rating 91 | 6 9 17 23 27 39 56 71 75 74 91 Average Rating 39 | 4 7 14 19 23 33 43 67 67 72 69 On Entrance 34 | . 6 9 15 23 27 39 56 64 73 68 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 14 19 26 28 32 30 44 41 40 35 53 Greatest Support 63 | 20 20 20 20 40 16 55 61 61 63 63 Greatest Overweight (x) 14 | . . 2 2 7 1 14 . . . 2 Average Overweight (x) . | . . . 1 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 8 Most Carried 10 | 3 10 10 10 10 10 10 10 8 10 10 Average Carried 8 | 1 7 9 9 9 9 8 9 7 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 10 10 8 8 9 5 Class Distribution -------------------- 31% | Scavenger-Mutant 27% | Mutant 11% | Scavenger-Gunner 10% | Gunner 5% | Hacker-Gunner 4% | Skirmisher 3% | Pyromaniac-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Gunner | -6/Factory Hacker-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 3124 | 226 166 377 90 387 296 391 446 134 252 359 Remotely . | . . . . . . . . . . . Salvage Created 4539 | . 247 598 319 1154 256 635 499 81 56 694 Parts 180 | . 17 27 9 35 7 33 23 4 2 23 Haulers Intercepted 3 | . . 1 1 . 1 . . . . . Recyclers Shooed 7 | . 1 . 1 2 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 10 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 94 | . 10 14 4 22 4 17 7 3 1 12 Melee 23 | . . 10 2 10 . 1 . . . . Guns 36 | . 10 3 . 2 . 3 7 3 1 7 Cannons 16 | . . 1 . . 2 11 . . . 2 AOE 4 | . . . . 3 . 1 . . . . Classes Destroyed 13 | . 2 5 1 1 2 2 . . . . Worker 3 | . . . . 3 . . . . . . Builder 1 | . . . . . . 1 . . . . Hauler 3 | . . 1 1 . 1 . . . . . Recycler 4 | . . . 1 2 1 . . . . . Operator 4 | . . 1 1 1 . 1 . . . . Watcher 5 | . . 1 . 2 . 1 1 . . . Swarmer 24 | . 6 4 . . . 7 . 3 . 4 Grunt 44 | . 4 5 2 16 . 5 5 . . 7 Brawler 2 | . . . . . . 1 . . . 1 Duelist 2 | . . 1 . . . 1 . . . . Sentry 15 | . . 4 2 6 2 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 6 | . . . . . 1 2 2 . 1 . Best Kill Streak 6 | . 3 4 2 6 1 6 2 2 1 4 Combat Bots Only 6 | . 3 4 2 5 1 6 2 2 1 4 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 1 1 1 2 Gunslinging 1 | . 1 . . 1 . . . . . 1 Exploded 1 | . . . . 1 . 1 . . . . Melee 1 | . . 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1075 | . 64 70 24 190 99 202 43 54 28 301 Missed 346 | . 16 21 7 40 44 49 18 28 14 109 Hits 729 | . 48 49 17 150 55 153 25 26 14 192 Projectile 729 | . 48 49 17 150 55 153 25 26 14 192 AOE 8 | . . . . . . 1 2 . . 5 Critical Strikes 23 | . . 1 . 5 1 6 . . . 10 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 11632 | . 482 542 246 2460 480 2453 1001 425 274 3269 Core 2658 | . 52 117 14 417 165 575 65 72 19 1162 Absorbed by Shields 80 | . . . . . 80 . . . . . Redirected to Shielding 42 | . . . . . 42 . . . . . Ignored by Resistances 2 | . . . . . . 2 . . . . Regen/Repaired (Parts) 175 | . . 48 . . 127 . . . . . Core Remaining (%) 66 | 100 79 70 . 21 76 32 . . 84 . Volleys Fired 180 | . 29 7 6 10 16 55 26 7 4 20 Largest 4 | . 2 2 1 2 2 3 3 3 3 4 Hottest 300 | . 60 125 56 95 74 230 225 183 173 300 Shots Fired 452 | . 58 12 6 17 32 148 76 18 10 75 Gun 299 | . 58 6 6 13 . 41 76 18 10 71 Cannon 149 | . . 6 . . 32 107 . . . 4 Launcher 4 | . . . . 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 182 | . 47 . . . 32 49 38 8 4 4 Thermal 262 | . 11 12 6 9 . 99 38 10 6 71 Explosive 4 | . . . . 4 . . . . . . Electromagnetic 4 | . . . . 4 . . . . . . Robot Hit Streak 20 | . 9 11 2 8 5 13 11 4 3 20 Robot Miss Streak 5 | . 3 . 4 1 2 5 2 4 3 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 6 | . 3 . . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 Shots Hit Robots 395 | . 41 34 23 74 29 81 51 8 5 49 Core Hits 153 | . 17 16 3 24 9 30 22 4 2 26 Critical Kills 10 | . . 1 2 2 . 2 3 . . . Critical Parts Destroyed 32 | . . 1 3 13 3 . 12 . . . Critical Strikes 58 | . . 6 6 15 6 3 17 . 1 4 Burn 11 | . . 2 1 . . 1 2 . 1 4 Meltdown 1 | . . . . . . 1 . . . . Destroy 15 | . . . . . . . 15 . . . Blast 3 | . . . . . 3 . . . . . Smash 26 | . . 2 5 15 3 1 . . . . Sever 2 | . . 2 . . . . . . . . Melee Attacks 157 | . . 31 25 77 10 4 . . 1 9 Impact 131 | . . 11 25 77 10 4 . . 1 3 Slashing 26 | . . 20 . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . 2 4 8 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11739 | . 534 1106 822 3544 785 2530 847 126 113 1332 Guns 3506 | . 527 78 29 130 . 416 831 126 113 1256 Cannons 2496 | . . 75 . . 484 1861 . . . 76 Explosions 973 | . . . . 756 . 217 . . . . Melee 4736 | . . 953 793 2658 296 36 . . . . Ramming 28 | . 7 . . . 5 . 16 . . . Kinetic 1981 | . 459 . . . 484 674 211 20 57 76 Thermal 4181 | . 68 153 29 73 . 1820 620 106 56 1256 Explosive 756 | . . . . 756 . . . . . . Electromagnetic 57 | . . . . 57 . . . . . . Impact 4157 | . . 374 793 2658 296 36 . . . . Slashing 579 | . . 579 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . 6 . 2 27 1 2 4 4 5 3 Average Corruption 5 | . 2 . 2 13 1 1 2 4 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . 5 . . 36 2 6 4 15 6 . Message Errors 15 | . 1 . . 9 1 1 . 2 1 . Matter Fused 24 | . 1 . . 9 1 3 1 6 3 . Heat Flow Errors 9 | . 1 . . 5 . . 1 1 1 . Energy Discharges 4 | . . . . 3 . . . 1 . . Parts Rejected 2 | . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 9 | . 2 . . 3 . 1 . 2 1 . Data Loss (major) 4 | . . . . 2 . . . 2 . . Misfires 4 | . . . . 2 . 1 1 . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1254 | . . 87 132 771 151 113 . . . . Projectiles 117 | . . . . 4 . 113 . . . . Explosions 15 | . . . . 15 . . . . . . Melee 1122 | . . 87 132 752 151 . . . . . Knockbacks 28 | . . 1 4 7 5 11 . . . . Impact 12 | . . 1 3 6 2 . . . . . Kinetic 14 | . . . . . 3 11 . . . . Secondary 2 | . . . 1 1 . . . . . . Self-Inflicted Damage 122 | . . . . 120 2 . . . . . Shots 4 | . . . . 4 . . . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 7 | . 3 . . . 1 . 3 . . . Kicked 6 | . 3 . . . . . 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 547 | . 103 36 6 239 14 547 288 261 414 211 Average Temperature 139 | . 22 17 4 78 6 205 52 85 205 119 Received Heat Transfer 2991 | . 174 222 99 1260 80 600 108 99 9 340 Effects 24 | . . . . 2 . 21 . . 1 . Shutdowns 8 | . . . . . . 7 . . 1 . Energy Bleed 3 | . . . . 2 . 1 . . . . Interference 2 | . . . . . . 2 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (major) 7 | . . . . . . 7 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 16 | . . 1 4 9 2 . . . . . Combat Hostiles 11 | . . . 2 7 2 . . . . . Parts Fried 14 | . . . 4 8 2 . . . . . Impact Corruptions 46 | . . 2 8 29 7 . . . . . Robots Melted 4 | . . . . . . 1 . . . 3 Combat Hostiles 4 | . . . . . . 1 . . . 3 Parts Melted 15 | . 1 . . . . 6 2 . . 6 Heat Transferred 8470 | . 150 481 148 185 . 2760 1550 250 200 2746 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 97 100 . . 100 Level 1 . | . . . . . . 2 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 209 | . 168 128 45 180 99 209 159 . . 93 Initial 78 | . . 50 14 18 70 25 78 . . . Average 55 | . 73 54 14 81 32 86 61 . . 34 Influence Increases 3524 | . 288 412 301 690 248 612 324 130 30 489 Destroy 0b10 Robot/C 1880 | . 200 280 80 440 80 340 140 60 20 240 Destroy 0b10 Robot/NC 100 | . . 15 15 40 10 15 5 . . . Destroy Leader 436 | . 30 84 22 104 42 82 22 10 10 30 Successful Hack 192 | . 12 31 19 20 59 . 18 . . 33 Disable Machine 225 | . . . . 45 30 105 15 . . 30 Destroy Structure 136 | . 1 2 . 26 27 40 4 . . 36 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 540 | . 30 . 165 15 . 30 120 60 . 120 Influence Decreases 3453 | . 168 496 292 579 350 505 400 191 54 418 Entered New Map 355 | . . 70 22 27 86 29 83 32 6 . Time Decay 2511 | . 168 416 230 392 254 335 267 139 48 262 Lost Part 577 | . . 10 40 160 10 141 50 10 . 156 Lost Ally 10 | . . . . . . . . 10 . . Squads Dispatched 27 | . . 1 1 2 4 7 2 . . 10 Investigation 5 | . . . . 1 1 . . . . 3 Extermination 7 | . . . . . 1 2 2 . . 2 Reinforcement 12 | . . 1 1 1 2 2 . . . 5 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 10 | . 2 1 1 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 16 17 17 27 10 27 17 9 3 38 Peak Tracking Total 11 | . 7 5 5 6 2 5 5 4 4 11 Tactical Retreats 21 | . 1 . 9 1 . 1 4 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 7 | . 5 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 16 | . . . . 3 2 7 1 . 1 2 Max in Single Turn 4 | . . . . 1 2 4 1 . 1 1 Garrison Access 3 | . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 45 | . 7 5 6 7 7 2 6 1 . 4 Terminals 30 | . 6 4 4 6 3 1 3 . . 3 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 7 | . 1 . 1 . 1 1 2 . . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . Total Hacks 123 | . 21 20 13 14 21 5 17 1 . 11 Successful 62 | . 6 13 6 10 13 2 8 1 . 3 Failed 61 | . 15 7 7 4 8 3 9 . . 8 Catastrophic 12 | . 4 . 1 1 3 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 36 | . 7 8 5 1 2 1 8 . . 4 Terminals 91 | . 20 15 10 13 10 3 11 . . 9 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 7 | . . 5 . . 2 . . . . . Recycling Units 13 | . 1 . 2 . 2 2 4 . . 2 Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 4 | . . . 1 1 . . 2 . . . Terminal Hacks 42 | . 6 10 5 9 3 1 5 1 . 2 Record 1 | . . . . 1 . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . Prototype ID Bank 5 | . 1 3 1 . . . . . . . Open Door 4 | . . . . 3 . . . 1 . . Level Access Points 3 | . . . . 1 . . 1 . . 1 Branch Access Points 3 | . . 1 1 . . . 1 . . . Terminal Index 5 | . . 1 1 . 1 1 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 4 | . 1 . . 2 . . 1 . . . Locate Traps 2 | . 1 1 . . . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 6 | . 1 1 1 . 1 . 1 . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 5 | . . 3 . . 2 . . . . . Scan Component 3 | . . 2 . . 1 . . . . . Repair 2 | . . 1 . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . 1 1 2 . . 1 Retrieve Components 5 | . . . . . 1 1 2 . . 1 Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . Seal Access 3 | . . . 1 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 4 5 4 5 1 4 . . 4 Full Trace Events 6 | . 1 . . 1 1 . . . . 3 Feedback Events 1 | . . . . . 1 . . . . . Hackware Fried 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 42 | . . 26 . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . 1 1 2 . . 1 Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Active Infowar (turns) 5470 | . . 853 441 . 824 620 924 579 301 928 Optics 2960 | . . . . . . 228 924 579 301 928 Sensors 1520 | . . 853 441 . . 226 . . . . IFF 115 | . . . . . . . . 115 . . T.N.C. 1025 | . . . . . 824 201 . . . . Jamming 42 | . . . . . . . 42 . . . Robot Analysis Total 2 | . . . . 2 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches 5 | . . . . . . . . 5 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 8048 | 67 417 1239 728 970 825 1070 924 579 301 928 Spaces Moved 4488 | 48 296 447 318 394 554 511 566 408 244 702 Core 185 | 3 . . . 6 . 7 . . . 169 Treads 209 | . . . . 167 . 42 . . . . Legs 2719 | 45 211 447 139 46 15 86 566 408 244 512 Wheels 1180 | . . . 179 175 539 287 . . . . Hover . | . . . . . . . . . . . Flight 195 | . 85 . . . . 89 . . . 21 Fastest Speed 37 | 50 37 120 100 110 115 95 113 113 113 40 Average Speed 127 | 115 96 162 146 155 117 148 125 113 114 105 Slowest Speed 750 | 120 120 260 260 400 190 750 126 113 130 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 47 40 21 54 15 13 17 95 23 25 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 . Spaces Dug 9 | . . . . . . . . . . 9 Terrain Destroyed 125 | . . 3 . 31 35 37 1 . . 18 Melee 9 | . . . . . . . . . . 9 Projectile 23 | . . 3 . . 2 9 . . . 9 AOE 92 | . . . . 31 33 28 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total 6159 | 56 367 904 531 600 681 698 724 508 257 833 Wait 942 | . 1 372 162 64 67 55 96 87 . 38 Move 4474 | 47 291 446 317 393 553 510 565 407 243 702 Hop 2 | . 2 . . . . . . . . . Pick Up 84 | 3 10 8 8 14 8 19 5 1 2 6 Fast Attach 71 | 6 4 9 . 11 4 14 6 5 1 11 Attach 54 | . 3 4 6 12 2 10 4 1 1 11 Detach 13 | . 2 3 . 1 . 1 1 . . 5 Swap 71 | . 11 8 4 8 9 11 6 . 3 11 Drop 104 | . 11 16 3 10 11 19 12 . 2 20 Fire 180 | . 29 7 6 10 16 55 26 7 4 20 Melee 157 | . . 31 25 77 10 4 . . 1 9 Ram 1 | . . . . . 1 . . . . . Kick 6 | . 3 . . . . . 3 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x2 512 | -9/Materials | Identified exit to Mines 608 | -9/Materials | Repaired Aluminum Leg 892 | -9/Materials | Discovered new exit (range 5) 901 | -9/Materials | Identified exit to Materials 1294 | -9/Materials | Build established: Scavenger-Mutant 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Utility x2 2136 | -8/Materials | Identified exit to Storage 2452 | -8/Materials | Entered Storage 2671 | -8/Storage | System corruption reached 10% 2693 | -8/Storage | Lost 7 parts (1p3n1u2w) 3029 | -8/Storage | Identified exit to Factory 3121 | -8/Storage | Build established: Mutant 3128 | -8/Storage | Lost 3 parts (1p1u1w) 3209 | -8/Storage | Core integrity fell below 50% 3287 | -8/Storage | Lost 5 parts (1p3n1u) 3422 | -8/Storage | Entered Factory 3422 | -7/Factory | Evolved 2 slots: Utility x2 3508 | -7/Factory | Fabricated Armor Integrity Analyzer (x2) 3552 | -7/Factory | Hacking Suite fried by hacking feedback 3586 | -7/Factory | Build established: Scavenger-Mutant 3808 | -7/Factory | Repaired Hvy. Hammer 4043 | -7/Factory | Build established: Mutant 4199 | -7/Factory | Discovered new exit (range 5) 4246 | -7/Factory | Identified exit to Factory 4247 | -7/Factory | Entered another Factory area 4247 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4490 | -6/Factory | Lost 4 parts (2n2u) 4670 | -6/Factory | Lost 6 parts (1n2u3w) 4802 | -6/Factory | Garrison activated, responded to threat 4941 | -6/Factory | Lost 3 parts (1p2n) 4977 | -6/Factory | Build established: Gunner 5016 | -6/Factory | Core integrity fell below 50% 5255 | -6/Factory | Discovered new exit (range 16) 5292 | -6/Factory | Identified exit to Factory 5317 | -6/Factory | Entered another Factory area 5317 | -5/Factory | Evolved 2 slots: Utility x2 5855 | -5/Factory | Identified exit to Factory 5855 | -5/Factory | Identified exit to Upper Caves 5992 | -5/Factory | Build established: Hacker-Gunner 6241 | -5/Factory | Entered Upper Caves 6254 | -5/Upper Caves | Lost 5 parts (1n3u1w) 6573 | -5/Upper Caves | Attracted the attention of an 0b10 base 6630 | -5/Upper Caves | Learned Factory machine intel 6720 | -5/Upper Caves | Discovered new exit (range 38) 6817 | -5/Upper Caves | Identified exit to Upper Caves 6820 | -5/Upper Caves | Entered another Upper Caves area 6832 | -5/Upper Caves | Discovered exit to Factory (range 16) 6891 | -5/Upper Caves | Learned Factory trap positions 6918 | -5/Upper Caves | Spotted B-75 Beast 7006 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7036 | -5/Upper Caves | Found DCF Scrap (14 items) 7052 | -5/Upper Caves | Learned Factory terminal intel 7088 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7121 | -5/Upper Caves | Entered Factory 7121 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7122 | -4/Factory | Loaded intel: 110 trap records 7123 | -4/Factory | Loaded intel: 259 machine locations 7124 | -4/Factory | Loaded intel: 27 terminal locations 7290 | -4/Factory | Spotted B-86 Titan 7710 | -4/Factory | Build established: Scavenger-Gunner 7776 | -4/Factory | Lost 3 parts (1n1u1w) 7835 | -4/Factory | Core integrity fell below 50% 7865 | -4/Factory | Lost 15 parts (3p2n6u4w) 7870 | -4/Factory | Identified exit to Research 8032 | -4/Factory | Core integrity fell below 20% 8049 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Imp. Transmission Jammer. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Slug penetrates Door. Slug penetrates Wall. R-10 Processor collects Imp. Transmission Jammer. Slug penetrates Wall. R-10 Processor collects Adv. Weight Redist. System. K-01 Serf cleans the Power Conduit. Recycling Unit disabled. Com. HERF Cannon tumbles out of recycling unit. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Acquired Field Propulsion Array. K-01 Serf cleans the Power Conduit. 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