Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 21:30:46 Player: Mbreton Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2074) 2074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 7844 Bonus ------- Follower Combat Kills 266 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -31 Cogmind --------- Core Integrity 484/850 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Hacking Suite Relay Coupler [NC] (13) Relay Coupler [Specialist] (10) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VSS Leg Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Reflective Plating Relay Coupler [Brawler] (43) Relay Coupler [Duelist] (36) Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Improved Light Armor Plating Medium Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Autogun > --- INVENTORY -------- Compact Wheel Armored Huge Wheel Small Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Gatling Laser Remote Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 6 | . . . 2 1 2 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 130 | 6 4 1 14 17 20 24 28 16 . Power 9 | 1 1 . 1 2 1 1 1 1 . Engine 5 | 1 1 . 1 1 . 1 . . . Core 4 | . . . . 1 1 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 43 | 2 1 . 4 2 4 11 11 8 . Treads 3 | . . . . . . 3 . . . Leg 17 | . . . . . . 6 6 5 . Wheel 23 | 2 1 . 4 2 4 2 5 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 2 . 4 3 7 2 7 1 . Device 6 | . 1 . 1 1 2 1 . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . 1 . 1 . . . . Hackware 8 | . . . 1 . 1 . 5 1 . Protection 9 | . . . 1 2 3 1 2 . . Artifact . | . . . . . . . . . . Weapon 51 | 2 . 1 5 10 8 10 9 6 . Energy Gun 16 | . . 1 . 1 4 3 3 4 . Energy Cannon 3 | . . . . . 1 2 . . . Ballistic Gun 14 | 2 . . 4 3 . 3 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . Special Weapon 10 | . . . . 3 1 . 5 1 . Impact Weapon 4 | . . . . 2 . 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 52 | . . . 4 10 7 16 . 15 . Power 8 | . . . 1 2 1 2 . 2 . Propulsion 18 | . . . 1 3 2 5 . 7 . Utility 9 | . . . . 3 1 3 . 2 . Weapon 17 | . . . 2 2 3 6 . 4 . Highest Loss Streak 13 | . . . 3 7 4 6 . 13 . To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 84 | . 85 100 89 87 71 68 87 89 46 Engine 6 | . 13 14 10 5 6 3 . . . Core 1 | . . . . 1 . . 3 3 . Treads 1 | . . . . . . 4 5 . . Leg 3 | . . . . . . 9 7 15 . Wheel 14 | . 28 28 18 21 11 1 5 5 6 Device 6 | . 1 14 8 9 5 1 6 4 . Storage 9 | . 14 14 11 9 7 7 6 6 6 Processor 8 | . . . 7 9 10 15 13 13 13 Hackware 8 | . . . 8 8 3 7 18 26 20 Protection 3 | . . . 2 6 9 1 5 . . Energy Gun 4 | . . 9 1 1 6 3 5 6 . Ballistic Gun 9 | . 28 18 17 7 . 4 4 3 . Impact Weapon 1 | . . . . 3 1 3 . . . Peak Build Rating 52 | 6 7 9 17 26 37 37 52 51 19 Average Rating 23 | 3 6 7 13 20 26 25 41 45 19 On Entrance 18 | . 6 7 9 16 12 37 26 48 19 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 29 30 33 37 44 44 45 36 20 Greatest Support 80 | 26 32 32 32 40 38 40 80 80 10 Greatest Overweight (x) 12 | . 1 . 2 8 3 9 12 6 1 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 Most Carried 15 | 4 4 13 15 15 15 15 15 15 8 Average Carried 10 | 1 1 8 13 13 10 10 13 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 4 13 15 10 7 13 14 8 8 Class Distribution -------------------- 35% | Hacker-Mutant 35% | Mutant 20% | Bothacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Matter Collected 1609 | 152 94 147 169 16 198 320 222 291 . Remotely . | . . . . . . . . . . Salvage Created 1731 | . 114 59 147 178 126 739 257 111 . Parts 112 | . 17 . 16 13 11 39 14 2 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 48 | . 7 1 6 6 4 16 4 4 . Melee 4 | . . . . 1 . 3 . . . Guns 33 | . 7 . 6 1 4 7 4 4 . Cannons 3 | . . . . . . 3 . . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 11 | . 2 1 2 1 1 1 3 . . Worker 3 | . . . . . . . 3 . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 25 | . 7 . 5 3 3 4 . 3 . Grunt 12 | . . 1 . 3 . 6 2 . . Brawler 1 | . . . . . . . 1 . . Sentry 8 | . . . 1 . 1 5 . 1 . Specialist 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 1 3 5 3 5 2 3 . Combat Bots Only 5 | . 3 1 3 4 3 5 2 3 . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Hostile Shots Fired 1071 | . 25 14 50 165 56 398 55 308 . Missed 360 | . 6 3 13 48 18 135 29 108 . Damage Taken 6491 | . 117 221 371 1383 402 2028 315 1654 . Core 1354 | . 26 66 90 331 56 419 88 278 . Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1992 | . 38 62 109 399 127 640 104 513 . Regen/Repaired (Parts) 371 | . 21 . 8 . 100 . 242 . . Core Remaining (%) 62 | 100 . 63 77 39 . 32 . . . Volleys Fired 163 | . 16 6 29 10 16 28 37 21 . Largest 2 | . 2 2 2 2 2 2 2 2 . Hottest 160 | . 40 60 60 100 144 155 103 160 . Shots Fired 250 | . 32 12 47 11 23 48 47 30 . Gun 199 | . 32 12 47 5 17 33 28 25 . Cannon 19 | . . . . . 4 15 . . . Launcher 4 | . . . . 3 1 . . . . Special 28 | . . . . 3 1 . 19 5 . Kinetic 114 | . 32 7 45 1 . 12 10 7 . Thermal 92 | . . . . 3 17 36 18 18 . Explosive 4 | . . . . 3 1 . . . . Electromagnetic 15 | . . 5 2 4 4 . . . . Robot Hit Streak 35 | . 6 5 12 20 24 35 24 16 . Robot Miss Streak 3 | . 2 1 2 . 1 2 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . Shots Hit Robots 230 | . 20 8 39 17 20 59 43 24 . Core Hits 116 | . 10 2 16 21 9 25 17 16 . Critical Kills 2 | . 1 . . . . 1 . . . Critical Parts Destroyed 4 | . . . . 1 . 2 . 1 . Critical Strikes 8 | . 1 . . 1 . 5 . 1 . Burn 2 | . . . . . . 2 . . . Destroy 2 | . 1 . . . . . . 1 . Smash 4 | . . . . 1 . 3 . . . Melee Attacks 44 | . . . . 13 . 31 . . . Impact 44 | . . . . 13 . 31 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4462 | . 305 98 339 708 464 1404 674 470 . Guns 2605 | . 229 98 339 70 240 485 674 470 . Cannons 325 | . . . . . 100 225 . . . Explosions 525 | . 76 . . 325 124 . . . . Melee 1007 | . . . . 313 . 694 . . . Ramming . | . . . . . . . . . . Kinetic 884 | . 229 58 312 6 . 75 124 80 . Thermal 1863 | . . . . . 288 635 550 390 . Explosive 525 | . 76 . . 325 124 . . . . Electromagnetic 183 | . . 40 27 64 52 . . . . Impact 1007 | . . . . 313 . 694 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 209 | . 10 . . 69 . 130 . . . Projectiles . | . . . . . . . . . . Explosions 14 | . 10 . . 4 . . . . . Melee 195 | . . . . 65 . 130 . . . Knockbacks 2 | . . . . 2 . . . . . Impact 2 | . . . . 2 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 28 | . . . . 12 16 . . . . Shots 2 | . . . . 1 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 409 | . . 54 9 103 311 320 124 409 . Average Temperature 94 | . . 33 5 29 90 142 53 150 . Received Heat Transfer 2838 | . . 135 132 945 99 906 102 519 . Effects 4 | . . . . . . 2 . 2 . Energy Bleed 2 | . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . 1 . 2 . 3 . . . Combat Hostiles 6 | . . 1 . 2 . 3 . . . Parts Fried 3 | . . . . 1 . 2 . . . Impact Corruptions 10 | . . . . 3 . 7 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . 1 . 1 4 2 2 . Heat Transferred 3522 | . . . . . 518 1324 1150 530 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Peak Influence 445 | . 271 150 228 325 224 445 202 168 11 Initial 202 | . . 35 . 16 126 1 202 85 11 Average 117 | . 165 21 120 129 88 289 68 99 11 Maximum Alert Level 2 | . 1 . 1 1 1 2 1 . . Low Security (%) 75 | 100 44 100 78 70 86 29 88 100 100 Level 1 22 | . 55 . 21 29 13 59 11 . . Level 2 1 | . . . . . . 11 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 1 2 1 . 4 . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . . . 1 2 . . 3 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Distress Signals 9 | . 1 . 2 3 . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 17 5 12 30 6 20 16 21 . Peak Tracking Total 13 | . 4 2 5 13 3 6 4 10 1 Tactical Retreats 21 | . 3 3 . 8 1 3 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Traps Triggered 6 | . . 1 . . 3 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 5 | . . . 5 . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . Reused 2 | . . 1 . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . 1 . . . 1 . . . Triggered 2 | . . 1 . . . 1 . . . Most Traps Carried 3 | . . 3 2 2 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Machines Disabled 7 | . 1 . . . . 2 4 . . Max in Single Turn 1 | . 1 . . . . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Machines Accessed 22 | . 5 1 3 1 5 1 5 1 . Terminals 12 | . 4 . 2 1 2 1 1 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . 1 . 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . Total Hacks 40 | . 10 1 9 1 9 2 7 1 . Successful 31 | . 7 1 7 1 7 1 6 1 . Failed 9 | . 3 . 2 . 2 1 1 . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . 8 . 6 1 3 2 1 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 9 | . 2 . 3 . 2 . 2 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 4 . 1 . . Terminal Hacks 18 | . 5 1 5 1 3 1 1 1 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . Maintenance Status 2 | . 1 . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 8 | . 2 . 2 . 2 . 2 . . Scan Component 4 | . 1 . 1 . 1 . 1 . . Repair 4 | . 1 . 1 . 1 . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 4 . 2 . 3 1 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . 1 . 1 . . Time 167 | . 26 . 53 . 44 . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . Robots Hacked 21 | . . . . . 1 . 15 5 . Non-combat 7 | . . . . . 1 . 6 . . Combat 14 | . . . . . . . 9 5 . Robot Hacks Applied 22 | . . . . . 1 . 16 5 . no_distress 2 | . . . . . 1 . 1 . . deconstruct_machine 1 | . . . . . . . 1 . . find_station 1 | . . . . . . . 1 . . find_garrison 1 | . . . . . . . 1 . . scatter_targeting 2 | . . . . . . . 1 1 . disable_weapons 1 | . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . 1 1 . formatsys_low 4 | . . . . . . . 4 . . formatsys_high 8 | . . . . . . . 5 3 . Relay Couplers Released 7 | . . . . . . 7 . . . Machine Destruction 7 | . . . . . . 7 . . . Attached 5 | . . . . . . . 4 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Total Allies 17 | . . 2 . . . . 11 4 . Largest Group 4 | . . 2 2 . . . 3 4 . Highest-Rated Group 134 | . . 43 43 . . . 124 134 . Highest-Rated Ally 47 | . . 31 31 . . . 46 47 . Total Orders 2 | . . . . . . . 2 . . STAY 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 54 | . . . 22 . . . 22 10 . Total Damage 1111 | . . . 314 . . . 571 226 . Kills 9 | . . . 5 . . . 3 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Turns Passed 5310 | 38 427 888 577 380 830 834 980 340 16 Spaces Moved 3482 | 34 359 613 377 282 656 332 603 210 16 Core 23 | 11 . . . 1 . 9 1 1 . Treads 384 | . . . . . . 142 242 . . Legs 409 | . . . . . . 152 138 119 . Wheels 2666 | 23 359 613 377 281 656 29 222 90 16 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 95 93 90 90 96 95 95 Average Speed 114 | 77 92 100 105 99 105 177 130 126 95 Slowest Speed 650 | 90 105 100 130 450 125 500 650 350 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 54 77 26 39 12 43 20 33 1 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 5 | . . . . 5 . . . . . Terrain Destroyed 28 | . 1 . . 25 2 . . . . Melee 2 | . . . . 2 . . . . . Projectile 3 | . . . . 3 . . . . . AOE 23 | . 1 . . 20 2 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Total 4471 | 45 423 876 515 341 771 475 756 253 16 Wait 526 | . 39 245 80 6 65 35 56 . . Move 3473 | 33 358 612 376 281 656 330 602 209 16 Hop . | . . . . . . . . . . Pick Up 100 | 6 6 10 10 8 14 21 21 4 . Fast Attach . | . . . . . . . . . . Attach 83 | 6 2 . 6 7 17 17 17 11 . Detach 7 | . . . . . . 3 2 2 . Swap 47 | . 2 1 8 10 3 7 11 5 . Drop 20 | . . 1 1 6 . 2 9 1 . Fire 163 | . 16 6 29 10 16 28 37 21 . Melee 44 | . . . . 13 . 31 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap 7 | . . 1 5 . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac / [*Fac]) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Repaired Ion Engine 466 | -10/Materials | Entered Mines 472 | -10/Mines | Discovered new exit (range 7) 506 | -10/Mines | Met a Derelict bent on vengeance 538 | -10/Mines | Found a hidden stash of uninstalled traps 744 | -10/Mines | Learned Materials terminal intel 760 | -10/Mines | Discovered new exit (range 11) 1138 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1354 | -10/Mines | Entered Materials 1354 | -9/Materials | Accompanied by 2 allies 1354 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Loaded intel: 12 terminal locations 1359 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1522 | -9/Materials | Repaired Corrupted Imp. Terrain Scan Processor 1577 | -9/Materials | Discovered new exit (range 6) 1700 | -9/Materials | Lost 3 parts (1p1n1w) 1781 | -9/Materials | Build established: Hacker-Mutant 1931 | -9/Materials | Entered another Materials area 1931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2243 | -8/Materials | Core integrity fell below 50% 2273 | -8/Materials | Lost 7 parts (1p2n2u2w) 2307 | -8/Materials | Discovered new exit (range 4) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Utility x2 2458 | -7/Factory | Identified exit to DSF 2545 | -7/Factory | Lost 4 parts (1n1u2w) 2552 | -7/Factory | Build established: Mutant 2725 | -7/Factory | Repaired Arm. Huge Wheel 2950 | -7/Factory | Build established: Scavenger-Mutant 3115 | -7/Factory | Garrison activated, responded to threat 3141 | -7/Factory | Identified exit to Garrison 3141 | -7/Factory | Entered Garrison 3270 | -7/Garrison | Lost 6 parts (1p1n2u2w) 3355 | -7/Garrison | Triggered checkpoint 3384 | -7/Garrison | Garrison Relay disabled 3401 | -7/Garrison | Triggered checkpoint 3456 | -7/Garrison | Discovered new exit (range 3) 3587 | -7/Garrison | Triggered checkpoint 3589 | -7/Garrison | Triggered checkpoint 3659 | -7/Garrison | Lost 3 parts (3n) 3659 | -7/Garrison | Core integrity fell below 50% 3727 | -7/Garrison | Lost 4 parts (1p1n2w) 3746 | -7/Garrison | Build established: Hacker-Mutant 3766 | -7/Garrison | Discovered new exit (range 15) 3798 | -7/Garrison | Installed Relay Interface Framework 3882 | -7/Garrison | Garrison Relay disabled 3975 | -7/Garrison | Entered Factory 3975 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4119 | -6/Factory | Noticed a derelict Sapper rigging charges 4185 | -6/Factory | Build established: Bothacker-Mutant 4235 | -6/Factory | Discovered new exit (range 4) 4554 | -6/Factory | Repaired Arm. Huge Wheel 4940 | -6/Factory | Identified exit to Garrison 4955 | -6/Factory | Entered Garrison 4955 | -6/Garrison | Accompanied by 2 allies 4964 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 4993 | -6/Garrison | Triggered checkpoint 5145 | -6/Garrison | Triggered checkpoint 5263 | -6/Garrison | Triggered checkpoint 5275 | -6/Garrison | Lost 3 allies 5281 | -6/Garrison | Discovered new exit (range 10) 5295 | -6/Garrison | Entered Factory 5311 | -6/Factory | Self-destructed Last Messages --------------- accuracy halved. G-50 Soldier destroyed. Soldier 5d reactivates. Soldier 5d destroyed. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Imp. Titanium Leg destroyed. Com. Wheel destroyed. Gatling Laser destroyed. EXIT=FOUND Hacking Suite destroyed. Imp. Titanium Leg destroyed. Gatling Laser destroyed. Arm. Huge Wheel destroyed. Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? +?? ???????????????????? | | ??????????????????????? #? ?????????????????? | | ????????????????""????? #? ?????????????????? | | ?????????????? """ """ #? #?????????????????? | | ?????????????? 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R ???????????? | | ???????????????????????????###### ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed CryofiberMultinovaAxe Manual? 0 Play Time 01:13:08 Cumulative 28.9 hours Start 2024.09.08 @ 11:17:11 End 2024.09.27 @ 21:30:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 10% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b980a983-e351-46b6-ada0-f93eac4508b4